C:\Program Files\Embarcadero\RAD Studio\7.0\source

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\Win32\rtl\win\ActiveX.pas [1208]
\Win32\rtl\win\Direct3D8.pas [1004]
\Win32\rtl\win\Direct3D9.pas [985]
\Win32\rtl\win\Ole2.pas [874]
\Win32\rtl\win\D3DX9.pas [478]
\Win32\rtl\win\D3DX8.pas [476]
\Win32\rtl\win\Direct3D.pas [468]
\Indy\Indy10\System\IdWinsock2.pas [359]
\Win32\rtl\win\WinSock.pas [354]
\Win32\rtl\win\OleCtl.pas [279]
\Win32\rtl\win\Windows.pas [181]
\Win32\internet\HTTPD2.pas [168]
\Win32\internet\HTTPD.pas [167]
\Win32\xml\CodecUtilsWin32.pas [128]
\Win32\xml\CodecUtilsRTL.pas [127]
\Win32\vcl\Mxconsts.pas [108]
\Win32\xtab\Mxconsts.pas [108]
\Win32\websnap\ActivDbgLib.pas [75]
\Win32\rtl\win\DX7toDX8.pas [74]
\Win32\rtl\sys\SysConst.pas [49]
\Win32\rtl\sys\System.pas [49]
\Win32\rtl\win\Nsapi.pas [47]
\ToolsAPI\ToolsAPI.pas [43]
\Win32\internet\SHDocVw.pas [40]
\Win32\rtl\win\Imm.pas [40]
\Indy\Indy10\Protocols\IdDateTimeStamp.pas [38]
\ToolsAPI\EditIntf.pas [38]
\Win32\db\OleDB.pas [37]
\Win32\rtl\common\AnsiStrings.pas [35]
\Win32\rtl\common\StrUtils.pas [35]
\Win32\rtl\win\Ns30Fix.pas [35]
\Win32\rtl\win\Ns35Fix.pas [35]
\Win32\rtl\win\Ns36Fix.pas [35]
\Win32\rtl\sys\VarUtils.pas [35]
\Win32\rtl\win\oleacc.pas [34]
\Win32\rtl\common\RTLConsts.pas [33]
\Win32\vcl\Consts.pas [33]
\Win32\IBX\IBXConst.pas [31]
\Win32\db\DBTables.pas [31]
\Win32\rtl\win\Messages.pas [30]
\Win32\db\BDEReg.pas [28]
\Win32\Property Editors\BDEReg.pas [28]
\Win32\rtl\win\AccCtrl.pas [27]
\Win32\rtl\win\Isapi.pas [27]
\Win32\rtl\win\Isapi2.pas [27]
\Win32\IBX\IBExternals.pas [27]
\Win32\rtl\win\ComSvcs.pas [27]
\Win32\rtl\win\CommCtrl.pas [27]
\Win32\db\bdeconst.pas [26]
\Win32\vcl\ComCtrls.pas [25]
\Win32\internet\WSDLIntf.pas [24]
\Win32\rtl\sys\Types.pas [24]
\database\SqlConst.pas [22]
\Win32\vcl\OleAuto.pas [22]
\Win32\xml\ParserUtilsRTL.pas [22]
\Win32\xml\ParserUtilsWin32.pas [22]
\Win32\rtl\win\DXTypes.pas [21]
\Win32\rtl\win\DirectShow9.pas [20]
\Win32\rtl\win\DirectSound.pas [20]
\Win32\internet\WSDLBind.pas [20]
\Win32\rtl\win\ShlObj.pas [19]
\Win32\Samples\Source\IBProc32.pas [19]
\Win32\rtl\common\ComObj.pas [17]
\Win32\db\DBConsts.pas [16]
\Win32\rtl\common\Classes.pas [15]
\Win32\db\DB.pas [15]
\Win32\db\SConnect.pas [15]
\Win32\internet\SockTransport.pas [15]
\Win32\rtl\win\PropSys.pas [14]
\Win32\xml\XMLSchemaTags.pas [14]
\Win32\soap\SOAPConst.pas [14]
\Win32\rtl\win\OpenGL.pas [14]
\Win32\rtl\win\Mtx.pas [13]
\Win32\db\MidConst.pas [12]
\Win32\IBX\IBHeader.pas [12]
\Win32\rtl\win\FlatSB.pas [12]
\Win32\rtl\sys\SysUtils.pas [11]
\Win32\websnap\AscrLib.pas [11]
\Win32\rtl\win\MultiMon.pas [10]
\Win32\websnap\HTTPParse.pas [10]
\Win32\rtl\common\ComServ.pas [10]
\Win32\rtl\win\DirectDraw.pas [10]
\Win32\xtab\MXBUTTON.PAS [10]
\Indy\Indy10\Core\IdDsnCoreResourceStrings.pas [9]
\Win32\rtl\sys\sharemem.pas [9]
\Indy\Indy10\System\IdGlobal.pas [9]
\Win32\rtl\common\ObjAuto.pas [9]
\database\SqlExpr.pas [9]
\Win32\rtl\common\Generics.Collections.pas [9]
\Win32\IBX\IB.pas [9]
\Win32\rtl\common\TypInfo.pas [9]
\Win32\xtab\Mxarrays.pas [9]
\Indy\Indy10\Protocols\IdDsnResourceStrings.pas [8]
\Win32\rtl\common\IOUtils.pas [8]
\Win32\vcl\ExtCtrls.pas [8]
\Win32\db\DBReg.pas [8]
\Win32\Property Editors\DBReg.pas [8]
\Win32\rtl\win\CommDlg.pas [8]
\Win32\db\ADODB.pas [8]
\Win32\rtl\win\DirectMusic.pas [8]
\Indy\Indy10\Protocols\IdGlobalProtocols.pas [8]
\Win32\IBX\IBCustomDataSet.pas [8]
\Win32\rtl\win\RichEdit.pas [8]
\Win32\xtab\MXPIVSRC.PAS [8]
\Indy\Indy10\Protocols\IdSSLOpenSSLHeaders.pas [7]
\database\DBXTrace.pas [7]
\Win32\websnap\MidItems.pas [7]
\Win32\soap\wsdlimporter\WSDLModelIntf.pas [6]
\Win32\rtl\win\WinSpool.pas [6]
\Win32\internet\SvrConst.pas [6]
\Win32\rtl\win\ShLwApi.pas [6]
\Win32\xml\XMLConst.pas [6]
\Win32\IBX\IBUtils.pas [6]
\Win32\IBX\IBBatchMove.pas [6]
\Win32\vcl\Controls.pas [6]
\Win32\vcl\Forms.pas [6]
\Win32\internet\CopyPrsr.pas [6]
\Win32\vcl\StdCtrls.pas [6]
\Win32\vcl\pngimage.pas [6]
\Win32\internet\WebServExp.pas [6]
\database\DSHTTPCommon.pas [5]
\Indy\Indy10\Protocols\IdCustomHTTPServer.pas [5]
\Win32\rtl\win\ShellAPI.pas [5]
\Win32\db\ADOInt.pas [5]
\Win32\vcl\GraphUtil.pas [5]
\Win32\internet\WebCat.pas [5]
\Win32\websnap\WebForm.pas [5]
\Win32\vcl\Dialogs.pas [5]
\ToolsAPI\VCLEditors.pas [5]
\Win32\rtl\common\Contnrs.pas [5]
\Win32\internet\HTTPApp.pas [5]
\Indy\Indy10\Protocols\IdSNPP.pas [4]
\Indy\Indy10\Protocols\IdNNTP.pas [4]
\Win32\rtl\common\Math.pas [4]
\Win32\xml\XMLSchema.pas [4]
\Win32\rtl\win\WMF9.pas [4]
\Win32\internet\WebConst.pas [4]
\Win32\vcl\ListActns.pas [4]
\Win32\db\ADOConst.pas [4]
\Win32\rtl\common\ComConst.pas [4]
\Win32\vcl\OleConst.pas [4]
\Win32\vcl\Graphics.pas [4]
\Win32\rtl\win\DirectInput.pas [4]
\Win32\rtl\win\D2D1.pas [4]
\Win32\internet\ISAPIApp.pas [4]
\Win32\websnap\WebAdapt.pas [4]
\ToolsAPI\DesignEditors.pas [4]
\Win32\internet\Sockets.pas [4]
\Win32\vcl\ScktComp.pas [4]
\Win32\db\DBCommon.pas [4]
\Win32\internet\SockApp.pas [4]
\Win32\vcl\SvcMgr.pas [4]
\Win32\rtl\win\TpcShrd.pas [4]
\Win32\rtl\win\cor.pas [4]
\Win32\rtl\common\DateUtils.pas [3]
\Win32\db\DSIntf.pas [3]
\Win32\rtl\win\UrlMon.pas [3]
\Win32\internet\WbmConst.pas [3]
\Win32\db\VDBConsts.pas [3]
\ToolsAPI\DesignConst.pas [3]
\Win32\xml\xmldom.pas [3]
\Win32\vcl\ActnList.pas [3]
\Win32\rtl\win\ObjComAuto.pas [3]
\Win32\internet\ISAPIThreadPool.pas [3]
\Win32\db\DBClient.pas [3]
\Win32\IBX\IBConnectionBroker.pas [3]
\Win32\IBX\Property Editors\IBConnectionBroker.pas [3]
\Indy\Indy10\Core\IdRawHeaders.pas [3]
\Indy\Indy10\System\IdStackBSDBase.pas [3]
\Win32\IBX\Property Editors\IBUpdateSQLEditor.pas [3]
\Win32\xtab\MXQEDCOM.PAS [3]
\Win32\internet\NSToIS.pas [3]
\Win32\xtab\MXDB.PAS [3]
\Win32\rtl\win\DirectPlay8.pas [3]
\Win32\vcl\ActnMan.pas [2]
\Win32\vcl\MPlayer.pas [2]
\Win32\Property Editors\ColnEdit.pas [2]
\Win32\db\dblookup.pas [2]
\Win32\xtab\Mxstore.pas [2]
\Win32\soap\wsdlimporter\XMLSchemaHelper.pas [2]
\Win32\websnap\AdaptReq.pas [2]
\Win32\vcl\ScreenTips.pas [2]
\Win32\websnap\MidComp.pas [2]
\Win32\rtl\win\DXFile.pas [2]
\Win32\vcl\FileCtrl.pas [2]
\Win32\rtl\win\CorHdr.pas [2]
\Win32\rtl\win\msxml.pas [2]
\Win32\rtl\win\COMAdmin.pas [2]
\database\DSProxy.pas [2]
\Win32\Visualizers\StringListVisualizer.pas [2]
\Win32\websnap\SiteConst.pas [2]
\Win32\vcl\ToolWin.pas [2]
\Win32\vcl\RibbonStyleActnCtrls.pas [2]
\Win32\vcl\GIFImg.pas [2]
\Win32\IBX\Property Editors\IBDBReg.pas [2]
\Win32\db\HTTPIntr.pas [2]
\Win32\IBX\IBEvents.pas [2]
\Win32\IBX\Property Editors\frmIBFilterFieldEditorU.pas [2]
\Win32\vcl\frmIBFilterFieldEditorU.pas [2]
\database\DBXPlatform.pas [2]
\Win32\internet\WebComp.pas [2]
\Win32\vcl\OleCtrls.pas [2]
\Win32\rtl\common\Rtti.pas [2]
\Indy\Indy10\Protocols\IdSSLOpenSSL.pas [2]
\Win32\vcl\Printers.pas [2]
\database\ClassRegistry.pas [2]
\Win32\vcl\CtlPanel.pas [2]
\Win32\vcl\Tabs.pas [2]
\Win32\websnap\WebDisp.pas [2]
\Win32\websnap\ScrptMgr.pas [2]
\Win32\xml\XMLDoc.pas [2]
\Indy\Indy10\Protocols\IdFTPCommon.pas [2]
\Win32\rtl\win\MMSystem.pas [2]

1. _Connection
\Win32\db\ADODB.pas [34]

type ...

_Connection = ADOInt._Connection;
{$EXTERNALSYM _Connection}

\Win32\rtl\win\DirectMusic.pas [270]

type ...
PConnection = ^TConnection;
_CONNECTION = packed record
usSource: Word;

2. _D3DBACKBUFFER_TYPE
\Win32\rtl\win\Direct3D8.pas [2519]

type ...
{ Back buffer types }
_D3DBACKBUFFER_TYPE = (
D3DBACKBUFFER_TYPE_MONO {= 0},

\Win32\rtl\win\Direct3D9.pas [2894]

type ...
{ Back buffer types }
_D3DBACKBUFFER_TYPE = (
D3DBACKBUFFER_TYPE_MONO {= 0},

3. _D3DBASISTYPE
\Win32\rtl\win\Direct3D8.pas [1993]

type ...
//
_D3DBASISTYPE = (
D3DBASIS_BEZIER {= 0},

\Win32\rtl\win\Direct3D9.pas [2267]

type ...
//
_D3DBASISTYPE = (
D3DBASIS_BEZIER {= 0},

4. _D3DBLEND
\Win32\rtl\win\Direct3D.pas [1182]

type ...
PD3DBlend = ^TD3DBlend;
_D3DBLEND = (
D3DBLEND_INVALID_0,

\Win32\rtl\win\Direct3D8.pas [363]

type ...
type
_D3DBLEND = type DWord;
{$EXTERNALSYM _D3DBLEND}

\Win32\rtl\win\Direct3D9.pas [353]

type ...
type
_D3DBLEND = type DWord;
{$EXTERNALSYM _D3DBLEND}

5. _D3DBLENDOP
\Win32\rtl\win\Direct3D8.pas [398]

type ...
type
_D3DBLENDOP = type DWord;
{$EXTERNALSYM _D3DBLENDOP}

\Win32\rtl\win\Direct3D9.pas [392]

type ...
type
_D3DBLENDOP = type DWord;
{$EXTERNALSYM _D3DBLENDOP}

6. _D3DBOX
\Win32\rtl\win\Direct3D8.pas [2702]

type ...
PD3DBox = ^TD3DBox;
_D3DBOX = packed record
Left : LongWord;

\Win32\rtl\win\Direct3D9.pas [3103]

type ...
PD3DBox = ^TD3DBox;
_D3DBOX = packed record
Left : LongWord;

7. _D3DCMPFUNC
\Win32\rtl\win\Direct3D.pas [1252]

type ...
PD3DCmpFunc = ^TD3DCmpFunc;
_D3DCMPFUNC = (
D3DCMP_INVALID_0,

\Win32\rtl\win\Direct3D8.pas [451]

type ...
type
_D3DCMPFUNC = type DWord;
{$EXTERNALSYM _D3DCMPFUNC}

\Win32\rtl\win\Direct3D9.pas [445]

type ...
type
_D3DCMPFUNC = type DWord;
{$EXTERNALSYM _D3DCMPFUNC}

8. _D3DCOLORVALUE
\Win32\rtl\win\Direct3D.pas [325]

type ...
PD3DColorValue = ^TD3DColorValue;
_D3DCOLORVALUE = packed record
case Integer of

\Win32\rtl\win\Direct3D8.pas [128]

type ...
PD3DColorValue = ^TD3DColorValue;
_D3DCOLORVALUE = packed record
r: Single;

\Win32\rtl\win\Direct3D9.pas [129]

type ...
PD3DColorValue = ^TD3DColorValue;
_D3DCOLORVALUE = packed record
r: Single;

9. _D3DCUBEMAP_FACES
\Win32\rtl\win\Direct3D8.pas [2589]

type ...
{ CubeMap Face identifiers }
_D3DCUBEMAP_FACES = (
D3DCUBEMAP_FACE_POSITIVE_X {= 0},

\Win32\rtl\win\Direct3D9.pas [2989]

type ...
{ CubeMap Face identifiers }
_D3DCUBEMAP_FACES = (
D3DCUBEMAP_FACE_POSITIVE_X {= 0},

10. _D3DCULL
\Win32\rtl\win\Direct3D.pas [1241]

type ...
PD3DCull = ^TD3DCull;
_D3DCULL = (
D3DCULL_INVALID_0,

\Win32\rtl\win\Direct3D8.pas [436]

type ...
type
_D3DCULL = type DWord;
{$EXTERNALSYM _D3DCULL}

\Win32\rtl\win\Direct3D9.pas [430]

type ...
type
_D3DCULL = type DWord;
{$EXTERNALSYM _D3DCULL}

11. _D3DDEBUGMONITORTOKENS
\Win32\rtl\win\Direct3D8.pas [2823]

type ...
}
_D3DDEBUGMONITORTOKENS = DWord;
{$EXTERNALSYM _D3DDEBUGMONITORTOKENS}

\Win32\rtl\win\Direct3D9.pas [3225]

type ...
}
_D3DDEBUGMONITORTOKENS = DWord;
{$EXTERNALSYM _D3DDEBUGMONITORTOKENS}

12. _D3DDEVICE_CREATION_PARAMETERS
\Win32\rtl\win\Direct3D8.pas [2418]

type ...
PD3DDeviceCreationParameters = ^TD3DDeviceCreationParameters;
_D3DDEVICE_CREATION_PARAMETERS = packed record
AdapterOrdinal: LongWord;

\Win32\rtl\win\Direct3D9.pas [2791]

type ...
PD3DDeviceCreationParameters = ^TD3DDeviceCreationParameters;
_D3DDEVICE_CREATION_PARAMETERS = packed record
AdapterOrdinal: LongWord;

13. _D3DDEVINFO_D3DVERTEXSTATS
\Win32\rtl\win\Direct3D8.pas [2879]

type ...
PD3DDevInfoD3DVertexStats = ^TD3DDevInfoD3DVertexStats;
_D3DDEVINFO_D3DVERTEXSTATS = packed record
NumRenderedTriangles : DWORD; (* total number of triangles that are not clipped in this frame *)

\Win32\rtl\win\Direct3D9.pas [3346]

type ...
PD3DDevInfoD3DVertexStats = ^TD3DDevInfoD3DVertexStats;
_D3DDEVINFO_D3DVERTEXSTATS = packed record
NumRenderedTriangles : DWORD; (* total number of triangles that are not clipped in this frame *)

14. _D3DDEVINFO_RESOURCEMANAGER
\Win32\rtl\win\Direct3D8.pas [2870]

type ...
PD3DDevInfoResourceManager = ^TD3DDevInfoResourceManager;
_D3DDEVINFO_RESOURCEMANAGER = packed record
stats: array [0..D3DRTYPECOUNT-1] of TD3DResourceStats;

\Win32\rtl\win\Direct3D9.pas [3337]

type ...
PD3DDevInfoResourceManager = ^TD3DDevInfoResourceManager;
_D3DDEVINFO_RESOURCEMANAGER = packed record
stats: array [0..D3DRTYPECOUNT-1] of TD3DResourceStats;

15. _D3DDEVTYPE
\Win32\rtl\win\Direct3D8.pas [2127]

type ...
{ Direct3D8 Device types }
_D3DDEVTYPE = (

\Win32\rtl\win\Direct3D9.pas [2401]

type ...
{ Direct3D9 Device types }
_D3DDEVTYPE = (

16. _D3DDISPLAYMODE
\Win32\rtl\win\Direct3D8.pas [2405]

type ...
PD3DDisplayMode = ^TD3DDisplayMode;
_D3DDISPLAYMODE = packed record
Width: LongWord;

\Win32\rtl\win\Direct3D9.pas [2778]

type ...
PD3DDisplayMode = ^TD3DDisplayMode;
_D3DDISPLAYMODE = packed record
Width: LongWord;

17. _D3DFILLMODE
\Win32\rtl\win\Direct3D.pas [1143]

type ...
PD3DFillMode = ^TD3DFillMode;
_D3DFILLMODE = (
D3DFILL_INVALID_0,

\Win32\rtl\win\Direct3D8.pas [337]

type ...
type
_D3DFILLMODE = type DWord;
{$EXTERNALSYM _D3DFILLMODE}

\Win32\rtl\win\Direct3D9.pas [338]

type ...
type
_D3DFILLMODE = type DWord;
{$EXTERNALSYM _D3DFILLMODE}

18. _D3DFOGMODE
\Win32\rtl\win\Direct3D.pas [1286]

type ...
PD3DFogMode = ^TD3DFogMode;
_D3DFOGMODE = (
D3DFOG_NONE,

\Win32\rtl\win\Direct3D8.pas [501]

type ...
type
_D3DFOGMODE = type DWord;
{$EXTERNALSYM _D3DFOGMODE}

\Win32\rtl\win\Direct3D9.pas [495]

type ...
type
_D3DFOGMODE = type DWord;
{$EXTERNALSYM _D3DFOGMODE}

19. _D3DFORMAT
\Win32\rtl\win\Direct3D8.pas [2331]

type ...
type
_D3DFORMAT = type DWord;

\Win32\rtl\win\Direct3D9.pas [2670]

type ...
type
_D3DFORMAT = type DWord;

20. _D3DGAMMARAMP
\Win32\rtl\win\Direct3D8.pas [2508]

type ...
PD3DGammaRamp = ^TD3DGammaRamp;
_D3DGAMMARAMP = packed record
red : array [0..255] of Word;

\Win32\rtl\win\Direct3D9.pas [2883]

type ...
PD3DGammaRamp = ^TD3DGammaRamp;
_D3DGAMMARAMP = packed record
red : array [0..255] of Word;

21. _D3DINDEXBUFFER_DESC
\Win32\rtl\win\Direct3D8.pas [2641]

type ...
PD3DIndexBufferDesc = ^TD3DIndexBufferDesc;
_D3DINDEXBUFFER_DESC = packed record
Format : TD3DFormat;

\Win32\rtl\win\Direct3D9.pas [3043]

type ...
PD3DIndexBufferDesc = ^TD3DIndexBufferDesc;
_D3DINDEXBUFFER_DESC = packed record
Format : TD3DFormat;

22. _D3DLIGHTTYPE
\Win32\rtl\win\Direct3D.pas [885]

type ...
PD3DLightType = ^TD3DLightType;
_D3DLIGHTTYPE = (
D3DLIGHT_INVALID_0,

\Win32\rtl\win\Direct3D8.pas [269]

type ...

_D3DLIGHTTYPE = (

\Win32\rtl\win\Direct3D9.pas [270]

type ...

_D3DLIGHTTYPE = (

23. _D3DLINEPATTERN
\Win32\rtl\win\Direct3D.pas [1154]

type ...
PD3DLinePattern = ^TD3DLinePattern;
_D3DLINEPATTERN = packed record
wRepeatFactor: WORD;

\Win32\rtl\win\Direct3D8.pas [353]

type ...
PD3DLinePattern = ^TD3DLinePattern;
_D3DLINEPATTERN = packed record
wRepeatFactor: Word;

24. _D3DLOCKED_BOX
\Win32\rtl\win\Direct3D8.pas [2716]

type ...
PD3DLockedBox = ^TD3DLockedBox;
_D3DLOCKED_BOX = packed record
RowPitch : Integer;

\Win32\rtl\win\Direct3D9.pas [3117]

type ...
PD3DLockedBox = ^TD3DLockedBox;
_D3DLOCKED_BOX = packed record
RowPitch : Integer;

25. _D3DLOCKED_RECT
\Win32\rtl\win\Direct3D8.pas [2691]

type ...
PD3DLockedRect = ^TD3DLockedRect;
_D3DLOCKED_RECT = packed record
Pitch: Integer;

\Win32\rtl\win\Direct3D9.pas [3092]

type ...
PD3DLockedRect = ^TD3DLockedRect;
_D3DLOCKED_RECT = packed record
Pitch: Integer;

26. _D3DMATERIALCOLORSOURCE
\Win32\rtl\win\Direct3D.pas [1713]

type ...
PD3DMateralColorSource = ^TD3DMateralColorSource;
_D3DMATERIALCOLORSOURCE = (
D3DMCS_MATERIAL, // Color from material is used

\Win32\rtl\win\Direct3D8.pas [873]

type ...
// Values for material source
_D3DMATERIALCOLORSOURCE = type DWord;
{$EXTERNALSYM _D3DMATERIALCOLORSOURCE}

\Win32\rtl\win\Direct3D9.pas [952]

type ...
// Values for material source
_D3DMATERIALCOLORSOURCE = type DWord;
{$EXTERNALSYM _D3DMATERIALCOLORSOURCE}

27. _D3DMATRIX
\Win32\rtl\win\Direct3D.pas [566]

type ...
PD3DMatrix = ^TD3DMatrix;
_D3DMATRIX = packed record
case integer of

\Win32\rtl\win\Direct3D8.pas [152]

type ...
PD3DMatrix = ^TD3DMatrix;
_D3DMATRIX = packed record
case integer of

\Win32\rtl\win\Direct3D9.pas [153]

type ...
PD3DMatrix = ^TD3DMatrix;
_D3DMATRIX = packed record
case integer of

28. _D3DMULTISAMPLE_TYPE
\Win32\rtl\win\Direct3D8.pas [2145]

type ...
{ Multi-Sample buffer types }
_D3DMULTISAMPLE_TYPE = (

\Win32\rtl\win\Direct3D9.pas [2423]

type ...
{ Multi-Sample buffer types }
_D3DMULTISAMPLE_TYPE = (

29. _D3DPATCHEDGESTYLE
\Win32\rtl\win\Direct3D8.pas [2023]

type ...

_D3DPATCHEDGESTYLE = (
D3DPATCHEDGE_DISCRETE {= 0},

\Win32\rtl\win\Direct3D9.pas [2297]

type ...

_D3DPATCHEDGESTYLE = (
D3DPATCHEDGE_DISCRETE {= 0},

30. _D3DPOOL
\Win32\rtl\win\Direct3D8.pas [2451]

type ...
{ Pool types }
_D3DPOOL = (
D3DPOOL_DEFAULT {= 0},

\Win32\rtl\win\Direct3D9.pas [2822]

type ...
{ Pool types }
_D3DPOOL = (
D3DPOOL_DEFAULT {= 0},

31. _D3DPRESENT_PARAMETERS_
\Win32\rtl\win\Direct3D8.pas [2473]

type ...
PD3DPresentParameters = ^TD3DPresentParameters;
_D3DPRESENT_PARAMETERS_ = packed record
BackBufferWidth: LongWord;

\Win32\rtl\win\Direct3D9.pas [2842]

type ...
PD3DPresentParameters = ^TD3DPresentParameters;
_D3DPRESENT_PARAMETERS_ = packed record
BackBufferWidth: LongWord;

32. _D3DPRIMITIVETYPE
\Win32\rtl\win\Direct3D.pas [1340]

type ...
PD3DPrimitiveType = ^TD3DPrimitiveType;
_D3DPRIMITIVETYPE = (
D3DPT_INVALID_0,

\Win32\rtl\win\Direct3D8.pas [534]

type ...
// Primitives supported by draw-primitive API
_D3DPRIMITIVETYPE = (

\Win32\rtl\win\Direct3D9.pas [528]

type ...
// Primitives supported by draw-primitive API
_D3DPRIMITIVETYPE = (

33. _D3DRANGE
\Win32\rtl\win\Direct3D8.pas [2728]

type ...
PD3DRange = ^TD3DRange;
_D3DRANGE = packed record
Offset : LongWord;

\Win32\rtl\win\Direct3D9.pas [3129]

type ...
PD3DRange = ^TD3DRange;
_D3DRANGE = packed record
Offset : LongWord;

34. _D3DRASTER_STATUS
\Win32\rtl\win\Direct3D8.pas [2800]

type ...
PD3DRasterStatus = ^TD3DRasterStatus;
_D3DRASTER_STATUS = packed record
InVBlank : Bool;

\Win32\rtl\win\Direct3D9.pas [3202]

type ...
PD3DRasterStatus = ^TD3DRasterStatus;
_D3DRASTER_STATUS = packed record
InVBlank : Bool;

35. _D3DRECT
\Win32\rtl\win\Direct3D.pas [347]

type ...
PD3DRect = ^TD3DRect;
_D3DRECT = packed record
case Integer of

\Win32\rtl\win\Direct3D8.pas [140]

type ...
PD3DRect = ^TD3DRect;
_D3DRECT = packed record
x1: LongInt;

\Win32\rtl\win\Direct3D9.pas [141]

type ...
PD3DRect = ^TD3DRect;
_D3DRECT = packed record
x1: LongInt;

36. _D3DRECTPATCH_INFO
\Win32\rtl\win\Direct3D8.pas [2739]

type ...
PD3DRectPatchInfo = ^TD3DRectPatchInfo;
_D3DRECTPATCH_INFO = packed record
StartVertexOffsetWidth : LongWord;

\Win32\rtl\win\Direct3D9.pas [3140]

type ...
PD3DRectPatchInfo = ^TD3DRectPatchInfo;
_D3DRECTPATCH_INFO = packed record
StartVertexOffsetWidth : LongWord;

37. _D3DRENDERSTATETYPE
\Win32\rtl\win\Direct3D8.pas [621]

type ...
type
_D3DRENDERSTATETYPE = type DWord;
{$EXTERNALSYM _D3DRENDERSTATETYPE}

\Win32\rtl\win\Direct3D9.pas [833]

type ...
type
_D3DRENDERSTATETYPE = (
D3DRS_ZENABLE = 7, (* D3DZBUFFERTYPE (or TRUE/FALSE for legacy) *)

38. _D3DRESOURCESTATS
\Win32\rtl\win\Direct3D8.pas [2844]

type ...
PD3DResourceStats = ^TD3DResourceStats;
_D3DRESOURCESTATS = packed record
// Data collected since last Present()

\Win32\rtl\win\Direct3D9.pas [3311]

type ...
PD3DResourceStats = ^TD3DResourceStats;
_D3DRESOURCESTATS = packed record
// Data collected since last Present()

39. _D3DRESOURCETYPE
\Win32\rtl\win\Direct3D8.pas [2531]

type ...
{ Types }
_D3DRESOURCETYPE = (

\Win32\rtl\win\Direct3D9.pas [2906]

type ...
{ Types }
_D3DRESOURCETYPE = (

40. _D3DSHADEMODE
\Win32\rtl\win\Direct3D.pas [1132]

type ...
PD3DShadeMode = ^TD3DShadeMode;
_D3DSHADEMODE = (
D3DSHADE_INVALID_0,

\Win32\rtl\win\Direct3D8.pas [322]

type ...
type
_D3DSHADEMODE = type DWord;
{$EXTERNALSYM _D3DSHADEMODE}

\Win32\rtl\win\Direct3D9.pas [323]

type ...
type
_D3DSHADEMODE = type DWord;
{$EXTERNALSYM _D3DSHADEMODE}

41. _D3DSHADER_INSTRUCTION_OPCODE_TYPE
\Win32\rtl\win\Direct3D8.pas [1572]

type ...
type
_D3DSHADER_INSTRUCTION_OPCODE_TYPE = type DWord;
{$EXTERNALSYM _D3DSHADER_INSTRUCTION_OPCODE_TYPE}

\Win32\rtl\win\Direct3D9.pas [1557]

type ...
type
_D3DSHADER_INSTRUCTION_OPCODE_TYPE = type DWord;
{$EXTERNALSYM _D3DSHADER_INSTRUCTION_OPCODE_TYPE}

42. _D3DSHADER_PARAM_REGISTER_TYPE
\Win32\rtl\win\Direct3D8.pas [1750]

type ...
type
_D3DSHADER_PARAM_REGISTER_TYPE = type DWord;
{$EXTERNALSYM _D3DSHADER_PARAM_REGISTER_TYPE}

\Win32\rtl\win\Direct3D9.pas [1972]

type ...
type
_D3DSHADER_PARAM_REGISTER_TYPE = (
D3DSPR_TEMP = 0, // Temporary Register File

43. _D3DSHADER_PARAM_SRCMOD_TYPE
\Win32\rtl\win\Direct3D8.pas [1919]

type ...
type
_D3DSHADER_PARAM_SRCMOD_TYPE = type DWord;
{$EXTERNALSYM _D3DSHADER_PARAM_SRCMOD_TYPE}

\Win32\rtl\win\Direct3D9.pas [2186]

type ...
type
_D3DSHADER_PARAM_SRCMOD_TYPE = type DWord;
{$EXTERNALSYM _D3DSHADER_PARAM_SRCMOD_TYPE}

44. _D3DSTATEBLOCKTYPE
\Win32\rtl\win\Direct3D.pas [2536]

type ...
PD3DStateBlockType = ^TD3DStateBlockType;
_D3DSTATEBLOCKTYPE = (
D3DSBT_INVALID_0 ,

\Win32\rtl\win\Direct3D8.pas [2032]

type ...

_D3DSTATEBLOCKTYPE = (

\Win32\rtl\win\Direct3D9.pas [2306]

type ...

_D3DSTATEBLOCKTYPE = (

45. _D3DSTENCILOP
\Win32\rtl\win\Direct3D.pas [1269]

type ...
PD3DStencilOp = ^TD3DStencilOp;
_D3DSTENCILOP = (
D3DSTENCILOP_INVALID_0,

\Win32\rtl\win\Direct3D8.pas [476]

type ...
type
_D3DSTENCILOP = type DWord;
{$EXTERNALSYM _D3DSTENCILOP}

\Win32\rtl\win\Direct3D9.pas [470]

type ...
type
_D3DSTENCILOP = type DWord;
{$EXTERNALSYM _D3DSTENCILOP}

46. _D3DSURFACE_DESC
\Win32\rtl\win\Direct3D8.pas [2656]

type ...
PD3DSurfaceDesc = ^TD3DSurfaceDesc;
_D3DSURFACE_DESC = packed record
Format : TD3DFormat;

\Win32\rtl\win\Direct3D9.pas [3058]

type ...
PD3DSurfaceDesc = ^TD3DSurfaceDesc;
_D3DSURFACE_DESC = packed record
Format : TD3DFormat;

47. _D3DSWAPEFFECT
\Win32\rtl\win\Direct3D8.pas [2431]

type ...
{ SwapEffects }
_D3DSWAPEFFECT = (

\Win32\rtl\win\Direct3D9.pas [2804]

type ...
{ SwapEffects }
_D3DSWAPEFFECT = (

48. _D3DTEXTUREADDRESS
\Win32\rtl\win\Direct3D.pas [1226]

type ...
PD3DTextureAddress = ^TD3DTextureAddress;
_D3DTEXTUREADDRESS = (
D3DTADDRESS_INVALID_0,

\Win32\rtl\win\Direct3D8.pas [417]

type ...
type
_D3DTEXTUREADDRESS = type DWord;
{$EXTERNALSYM _D3DTEXTUREADDRESS}

\Win32\rtl\win\Direct3D9.pas [411]

type ...
type
_D3DTEXTUREADDRESS = type DWord;
{$EXTERNALSYM _D3DTEXTUREADDRESS}

49. _D3DTEXTUREFILTERTYPE
\Win32\rtl\win\Direct3D8.pas [1125]

type ...
//
_D3DTEXTUREFILTERTYPE = type DWord;
{$EXTERNALSYM _D3DTEXTUREFILTERTYPE}

\Win32\rtl\win\Direct3D9.pas [1281]

type ...
//
_D3DTEXTUREFILTERTYPE = type DWord;
{$EXTERNALSYM _D3DTEXTUREFILTERTYPE}

50. _D3DTEXTUREOP
\Win32\rtl\win\Direct3D.pas [1928]

type ...
PD3DTextureOp = ^TD3DTextureOp;
_D3DTEXTUREOP = (
D3DTOP_INVALID_0,

\Win32\rtl\win\Direct3D8.pas [1010]

type ...
type
_D3DTEXTUREOP = type DWord;
{$EXTERNALSYM _D3DTEXTUREOP}

\Win32\rtl\win\Direct3D9.pas [1164]

type ...
type
_D3DTEXTUREOP = type DWord;
{$EXTERNALSYM _D3DTEXTUREOP}

51. _D3DTEXTURESTAGESTATETYPE
\Win32\rtl\win\Direct3D8.pas [925]

type ...
type
_D3DTEXTURESTAGESTATETYPE = (

\Win32\rtl\win\Direct3D9.pas [1054]

type ...
type
_D3DTEXTURESTAGESTATETYPE = (
D3DTSS_COLOROP = 1, { D3DTEXTUREOP - per-stage blending controls for color channels }

52. _D3DTEXTURETRANSFORMFLAGS
\Win32\rtl\win\Direct3D.pas [2562]

type ...
PD3DTextureTransformFlags = ^TD3DTextureTransformFlags;
_D3DTEXTURETRANSFORMFLAGS = (
D3DTTFF_DISABLE , // texture coordinates are passed directly

\Win32\rtl\win\Direct3D8.pas [2075]

type ...
type
_D3DTEXTURETRANSFORMFLAGS = type DWord;
{$EXTERNALSYM _D3DTEXTURETRANSFORMFLAGS}

\Win32\rtl\win\Direct3D9.pas [2349]

type ...
type
_D3DTEXTURETRANSFORMFLAGS = type DWord;
{$EXTERNALSYM _D3DTEXTURETRANSFORMFLAGS}

53. _D3DTRANSFORMSTATETYPE
\Win32\rtl\win\Direct3D8.pas [583]

type ...
type
_D3DTRANSFORMSTATETYPE = type DWord;

\Win32\rtl\win\Direct3D9.pas [580]

type ...
type
_D3DTRANSFORMSTATETYPE = (
D3DTS_VIEW = 2,

54. _D3DTRIPATCH_INFO
\Win32\rtl\win\Direct3D8.pas [2754]

type ...
PD3DTriPatchInfo = ^TD3DTriPatchInfo;
_D3DTRIPATCH_INFO = packed record
StartVertexOffset : LongWord;

\Win32\rtl\win\Direct3D9.pas [3155]

type ...
PD3DTriPatchInfo = ^TD3DTriPatchInfo;
_D3DTRIPATCH_INFO = packed record
StartVertexOffset : LongWord;

55. _D3DVECTOR
\Win32\rtl\win\Direct3D.pas [372]

type ...
PD3DVector = ^TD3DVector;
_D3DVECTOR = packed record
case Integer of

\Win32\rtl\win\Direct3D8.pas [120]

type ...
type
_D3DVECTOR = DXTypes._D3DVECTOR;
{$EXTERNALSYM _D3DVECTOR}

\Win32\rtl\win\Direct3D9.pas [121]

type ...
type
_D3DVECTOR = DXTypes._D3DVECTOR;
{$EXTERNALSYM _D3DVECTOR}

\Win32\rtl\win\DirectSound.pas [146]

type ...

_D3DVECTOR = DXTypes._D3DVECTOR;
{$EXTERNALSYM _D3DVECTOR}

\Win32\rtl\win\DXTypes.pas [91]

type ...

_D3DVECTOR = packed record
x: Single;

56. _D3DVERTEXBLENDFLAGS
\Win32\rtl\win\Direct3D.pas [2550]

type ...
PD3DVertexBlendFlags = ^TD3DVertexBlendFlags;
_D3DVERTEXBLENDFLAGS = (
D3DVBLEND_DISABLE , // Disable vertex blending

\Win32\rtl\win\Direct3D8.pas [2052]

type ...
//
_D3DVERTEXBLENDFLAGS = type DWord;
{$EXTERNALSYM _D3DVERTEXBLENDFLAGS}

\Win32\rtl\win\Direct3D9.pas [2326]

type ...
//
_D3DVERTEXBLENDFLAGS = type DWord;
{$EXTERNALSYM _D3DVERTEXBLENDFLAGS}

57. _D3DVERTEXBUFFER_DESC
\Win32\rtl\win\Direct3D8.pas [2625]

type ...
PD3DVertexBufferDesc = ^TD3DVertexBufferDesc;
_D3DVERTEXBUFFER_DESC = packed record
Format : TD3DFormat;

\Win32\rtl\win\Direct3D9.pas [3027]

type ...
PD3DVertexBufferDesc = ^TD3DVertexBufferDesc;
_D3DVERTEXBUFFER_DESC = packed record
Format : TD3DFormat;

58. _D3DVOLUME_DESC
\Win32\rtl\win\Direct3D8.pas [2673]

type ...
PD3DVolumeDesc = ^TD3DVolumeDesc;
_D3DVOLUME_DESC = packed record
Format : TD3DFormat;

\Win32\rtl\win\Direct3D9.pas [3075]

type ...
PD3DVolumeDesc = ^TD3DVolumeDesc;
_D3DVOLUME_DESC = packed record
Format : TD3DFormat;

59. _D3DVS_ADDRESSMODE_TYPE
\Win32\rtl\win\Direct3D8.pas [1799]

type ...
type
_D3DVS_ADDRESSMODE_TYPE = type DWord;
{$EXTERNALSYM _D3DVS_ADDRESSMODE_TYPE}

\Win32\rtl\win\Direct3D9.pas [2045]

type ...
type
_D3DVS_ADDRESSMODE_TYPE = type DWord;
{$EXTERNALSYM _D3DVS_ADDRESSMODE_TYPE}

60. _D3DVS_RASTOUT_OFFSETS
\Win32\rtl\win\Direct3D8.pas [1780]

type ...
//
_D3DVS_RASTOUT_OFFSETS = (
D3DSRO_POSITION {= 0},

\Win32\rtl\win\Direct3D9.pas [2026]

type ...
//
_D3DVS_RASTOUT_OFFSETS = (
D3DSRO_POSITION, // = 0,

61. _D3DXATTRIBUTERANGE
\Win32\rtl\win\D3DX8.pas [1745]

type ...
PD3DXAttributeRange = ^TD3DXAttributeRange;
_D3DXATTRIBUTERANGE = packed record
AttribId: DWord;

\Win32\rtl\win\D3DX9.pas [4599]

type ...
PD3DXAttributeRange = ^TD3DXAttributeRange;
_D3DXATTRIBUTERANGE = record
AttribId: DWord;

62. _D3DXATTRIBUTEWEIGHTS
\Win32\rtl\win\D3DX8.pas [1766]

type ...
PD3DXAttributeWeights = ^TD3DXAttributeWeights;
_D3DXATTRIBUTEWEIGHTS = packed record
Position: Single;

\Win32\rtl\win\D3DX9.pas [4662]

type ...
PD3DXAttributeWeights = ^TD3DXAttributeWeights;
_D3DXATTRIBUTEWEIGHTS = record
Position: Single;

63. _D3DXBONECOMBINATION
\Win32\rtl\win\D3DX8.pas [1952]

type ...
PD3DXBoneCombination = ^TD3DXBoneCombination;
_D3DXBONECOMBINATION = packed record
AttribId: DWord;

\Win32\rtl\win\D3DX9.pas [4871]

type ...
PD3DXBoneCombination = ^TD3DXBoneCombination;
_D3DXBONECOMBINATION = record
AttribId: DWord;

64. _D3DXEFFECT_DESC
\Win32\rtl\win\D3DX8.pas [1466]

type ...
PD3DXEffectDesc = ^TD3DXEffectDesc;
_D3DXEFFECT_DESC = packed record
Parameters: LongWord;

\Win32\rtl\win\D3DX9.pas [3473]

type ...
type
_D3DXEFFECT_DESC = record
Creator: PAnsiChar; // Creator string

65. _D3DXERR
\Win32\rtl\win\D3DX8.pas [2216]

type ...
type
_D3DXERR = HResult;
{$EXTERNALSYM _D3DXERR}

\Win32\rtl\win\D3DX9.pas [137]

type ...
type
_D3DXERR = HResult;
{$EXTERNALSYM _D3DXERR}

66. _D3DXIMAGE_FILEFORMAT
\Win32\rtl\win\D3DX8.pas [2627]

type ...
PD3DXImageFileFormat = ^TD3DXImageFileFormat;
_D3DXIMAGE_FILEFORMAT = (
D3DXIFF_BMP {= 0},

\Win32\rtl\win\D3DX9.pas [7680]

type ...
PD3DXImageFileFormat = ^TD3DXImageFileFormat;
_D3DXIMAGE_FILEFORMAT = (
D3DXIFF_BMP {= 0},

67. _D3DXIMAGE_INFO
\Win32\rtl\win\D3DX8.pas [2699]

type ...
PD3DXImageInfo = ^TD3DXImageInfo;
_D3DXIMAGE_INFO = packed record
Width: LongWord;

\Win32\rtl\win\D3DX9.pas [7758]

type ...
PD3DXImageInfo = ^TD3DXImageInfo;
_D3DXIMAGE_INFO = record
Width: LongWord;

68. _D3DXINTERSECTINFO
\Win32\rtl\win\D3DX8.pas [2152]

type ...
PD3DXIntersectInfo = ^TD3DXIntersectInfo;
_D3DXINTERSECTINFO = packed record
FaceIndex: DWord; // index of face intersected

\Win32\rtl\win\D3DX9.pas [5395]

type ...
PD3DXIntersectInfo = ^TD3DXIntersectInfo;
_D3DXINTERSECTINFO = record
FaceIndex: DWord; // index of face intersected

69. _D3DXMESH
\Win32\rtl\win\D3DX8.pas [1665]

type ...
type
_D3DXMESH = type DWord;
{$EXTERNALSYM _D3DXMESH}

\Win32\rtl\win\D3DX9.pas [4421]

type ...
type
_D3DXMESH = type DWord;
{$EXTERNALSYM _D3DXMESH}

70. _D3DXMESHOPT
\Win32\rtl\win\D3DX8.pas [1925]

type ...
type
_D3DXMESHOPT = type DWord;
{$EXTERNALSYM _D3DXMESHOPT}

\Win32\rtl\win\D3DX9.pas [4840]

type ...
type
_D3DXMESHOPT = type DWord;
{$EXTERNALSYM _D3DXMESHOPT}

71. _D3DXMESHSIMP
\Win32\rtl\win\D3DX8.pas [1722]

type ...
// option field values for specifying min value in D3DXGeneratePMesh and D3DXSimplifyMesh
_D3DXMESHSIMP = (

\Win32\rtl\win\D3DX9.pas [4487]

type ...
// option field values for specifying min value in D3DXGeneratePMesh and D3DXSimplifyMesh
_D3DXMESHSIMP = (

72. _D3DXPARAMETER_DESC
\Win32\rtl\win\D3DX8.pas [1477]

type ...
PD3DXParameterDesc = ^TD3DXParameterDesc;
_D3DXPARAMETER_DESC = packed record
Name: PAnsiChar;

\Win32\rtl\win\D3DX9.pas [3490]

type ...
PD3DXParameterDesc = ^TD3DXParameterDesc;
_D3DXPARAMETER_DESC = record
Name: PAnsiChar; // Parameter name

73. _D3DXPASS_DESC
\Win32\rtl\win\D3DX8.pas [1501]

type ...
PD3DXPassDesc = ^TD3DXPassDesc;
_D3DXPASS_DESC = packed record
Name: PAnsiChar;

\Win32\rtl\win\D3DX9.pas [3530]

type ...
PD3DXPassDesc = ^TD3DXPassDesc;
_D3DXPASS_DESC = record
Name: PAnsiChar; // Pass name

74. _D3DXRTE_DESC
\Win32\rtl\win\D3DX8.pas [1237]

type ...
PD3DXRTEDesc = ^TD3DXRTEDesc;
_D3DXRTE_DESC = record
Size: LongWord;

\Win32\rtl\win\D3DX9.pas [2072]

type ...
PD3DXRTEDesc = ^TD3DXRTEDesc;
_D3DXRTE_DESC = record
Size: LongWord;

75. _D3DXRTS_DESC
\Win32\rtl\win\D3DX8.pas [1167]

type ...
PD3DXRTSDesc = ^TD3DXRTSDesc;
_D3DXRTS_DESC = packed record
Width: LongWord;

\Win32\rtl\win\D3DX9.pas [1998]

type ...
PD3DXRTSDesc = ^TD3DXRTSDesc;
_D3DXRTS_DESC = record
Width: LongWord;

76. _D3DXTECHNIQUE_DESC
\Win32\rtl\win\D3DX8.pas [1489]

type ...
PD3DXTechniqueDesc = ^TD3DXTechniqueDesc;
_D3DXTECHNIQUE_DESC = packed record
Name: PAnsiChar;

\Win32\rtl\win\D3DX9.pas [3514]

type ...
PD3DXTechniqueDesc = ^TD3DXTechniqueDesc;
_D3DXTECHNIQUE_DESC = record
Name: PAnsiChar; // Technique name

77. _D3DXWELDEPSILONS
\Win32\rtl\win\D3DX8.pas [1798]

type ...
PD3DXWeldEpsilons = ^TD3DXWeldEpsilons;
_D3DXWELDEPSILONS = packed record
SkinWeights: Single;

\Win32\rtl\win\D3DX9.pas [4700]

type ...
PD3DXWeldEpsilons = ^TD3DXWeldEpsilons;
_D3DXWELDEPSILONS = record
Position: Single; // NOTE: This does NOT replace the epsilon in GenerateAdjacency

78. _D3DXWELDEPSILONSFLAGS
\Win32\rtl\win\D3DX8.pas [1779]

type ...

_D3DXWELDEPSILONSFLAGS = type DWord;
{$EXTERNALSYM _D3DXWELDEPSILONSFLAGS}

\Win32\rtl\win\D3DX9.pas [4677]

type ...

_D3DXWELDEPSILONSFLAGS = type DWord;
{$EXTERNALSYM _D3DXWELDEPSILONSFLAGS}

79. _D3DZBUFFERTYPE
\Win32\rtl\win\Direct3D.pas [1301]

type ...
PD3DZBufferType = ^TD3DZBufferType;
_D3DZBUFFERTYPE = (
D3DZB_FALSE,

\Win32\rtl\win\Direct3D8.pas [518]

type ...
type
_D3DZBUFFERTYPE = type DWord;
{$EXTERNALSYM _D3DZBUFFERTYPE}

\Win32\rtl\win\Direct3D9.pas [512]

type ...
type
_D3DZBUFFERTYPE = type DWord;
{$EXTERNALSYM _D3DZBUFFERTYPE}

80. _DDVIDEOPORTCONNECT
\Win32\rtl\win\DirectDraw.pas [5986]

type ...
PDDVideoPortConnect = ^TDDVideoPortConnect;
_DDVIDEOPORTCONNECT = packed record
dwSize: DWORD; // size of the TDDVideoPortConnect structure

\Win32\rtl\win\DirectShow9.pas [25674]

type ...

_DDVIDEOPORTCONNECT = record
dwSize : DWORD; // size of the DDVIDEOPORTCONNECT structure

81. _FACD3D
\Win32\rtl\win\Direct3D8.pas [3845]

const ...
*)
_FACD3D = $876;
{$EXTERNALSYM _FACD3D}

\Win32\rtl\win\Direct3D9.pas [4894]

const ...
*)
_FACD3D = $876;
{$EXTERNALSYM _FACD3D}

\Win32\rtl\win\DXFile.pas [262]

const ...
const
_FACD3D = $876;
{$EXTERNALSYM _FACD3D}

82. _GLYPHMETRICSFLOAT
\Win32\rtl\win\OpenGL.pas [1299]

type ...
{$EXTERNALSYM _GLYPHMETRICSFLOAT}
_GLYPHMETRICSFLOAT = record
gmfBlackBoxX: Single;

\Win32\rtl\win\Windows.pas [18785]

type ...
{$EXTERNALSYM _GLYPHMETRICSFLOAT}
_GLYPHMETRICSFLOAT = packed record
gmfBlackBoxX: Single;

83. _MAX_FVF_DECL_SIZE
\Win32\rtl\win\D3DX8.pas [1735]

type ...

_MAX_FVF_DECL_SIZE = DWord;
{$EXTERNALSYM _MAX_FVF_DECL_SIZE}

\Win32\rtl\win\D3DX9.pas [4535]

type ...

_MAX_FVF_DECL_SIZE = DWord;
{$EXTERNALSYM _MAX_FVF_DECL_SIZE}

84. _OBJECTID
\Win32\rtl\win\ActiveX.pas [1684]

type ...
{$EXTERNALSYM _OBJECTID}
_OBJECTID = record
Lineage: TGUID;

\Win32\rtl\win\Ole2.pas [797]

type ...
{$EXTERNALSYM _OBJECTID}
_OBJECTID = record
Lineage: TGUID;

85. _pblock_fr
\Win32\rtl\win\Ns30Fix.pas [44]

...
procedure pblock_copy(src, dst: PPblock); cdecl;
function _pblock_fr(name: PAnsiChar; pb: PPblock; remove: BOOL): PPbParam; cdecl;
function net_read(sd: SYS_NETFD; buf: PAnsiChar; sz, timeout: Integer): Integer; cdecl;

\Win32\rtl\win\Ns35Fix.pas [44]

...
procedure pblock_copy(src, dst: PPblock); cdecl;
function _pblock_fr(name: PAnsiChar; pb: PPblock; remove: BOOL): PPbParam; cdecl;
function net_read(sd: SYS_NETFD; buf: PAnsiChar; sz, timeout: Integer): Integer; cdecl;

\Win32\rtl\win\Ns36Fix.pas [44]

...
procedure pblock_copy(src, dst: PPblock); cdecl;
function _pblock_fr(name: PAnsiChar; pb: PPblock; remove: BOOL): PPbParam; cdecl;
function net_read(sd: SYS_NETFD; buf: PAnsiChar; sz, timeout: Integer): Integer; cdecl;

\Win32\rtl\win\Nsapi.pas [686]

...
{* --------------------------- Internal things ---------------------------- *}
function _pblock_fr(name: PAnsiChar; pb: PPblock; remove: BOOL): PPbParam; cdecl;

86. _POINTFLOAT
\Win32\rtl\win\OpenGL.pas [1290]

type ...
{$EXTERNALSYM _POINTFLOAT}
_POINTFLOAT = record
X,Y: Single;

\Win32\rtl\win\Windows.pas [18775]

type ...
{$EXTERNALSYM _POINTFLOAT}
_POINTFLOAT = packed record
x: Single;

87. accept
\Indy\Indy10\System\IdWinsock2.pas [2930]

var ...
{$EXTERNALSYM accept}
accept : LPFN_ACCEPT = nil;
{$EXTERNALSYM bind}

\Win32\rtl\win\WinSock.pas [899]

...
{$EXTERNALSYM accept}
function accept(s: TSocket; addr: PSockAddr; addrlen: PInteger): TSocket; stdcall;
{$EXTERNALSYM bind}

88. ACCESS_CONF
\Win32\internet\HTTPD.pas [520]

const ...
{$EXTERNALSYM OR_UNSET}
ACCESS_CONF = 64;
{$EXTERNALSYM ACCESS_CONF}

\Win32\internet\HTTPD2.pas [407]

const ...
{$EXTERNALSYM OR_UNSET}
ACCESS_CONF = 64; (*< *.conf inside or *)
{$EXTERNALSYM ACCESS_CONF}

89. ACCESS_MODE
\Win32\db\OleDB.pas [3509]

type ...
type
ACCESS_MODE = TOleEnum;
{$EXTERNALSYM ACCESS_MODE}

\Win32\rtl\win\AccCtrl.pas [152]

type ...

ACCESS_MODE = (
NOT_USED_ACCESS,

90. Address
\Win32\soap\inquire_v1.pas [321]

type ...
// ************************************************************************ //
Address = class(TRemotable)
private

\Win32\rtl\win\ImageHlp.pas [330]

type ...
{$EXTERNALSYM ADDRESS}
ADDRESS = _tagADDRESS;
TAddress = _tagADDRESS;

91. ADVF_DATAONSTOP
\Win32\rtl\win\ActiveX.pas [336]

const ...
{$EXTERNALSYM ADVF_DATAONSTOP}
ADVF_DATAONSTOP = 64;
{$EXTERNALSYM ADVFCACHE_NOHANDLER}

\Win32\rtl\win\Ole2.pas [161]

const ...
{$EXTERNALSYM ADVF_DATAONSTOP}
ADVF_DATAONSTOP = 64;
{$EXTERNALSYM ADVFCACHE_NOHANDLER}

92. ADVF_NODATA
\Win32\rtl\win\ActiveX.pas [330]

const ...
{$EXTERNALSYM ADVF_NODATA}
ADVF_NODATA = 1;
{$EXTERNALSYM ADVF_PRIMEFIRST}

\Win32\rtl\win\Ole2.pas [155]

const ...
{$EXTERNALSYM ADVF_NODATA}
ADVF_NODATA = 1;
{$EXTERNALSYM ADVF_PRIMEFIRST}

93. ADVF_ONLYONCE
\Win32\rtl\win\ActiveX.pas [334]

const ...
{$EXTERNALSYM ADVF_ONLYONCE}
ADVF_ONLYONCE = 4;
{$EXTERNALSYM ADVF_DATAONSTOP}

\Win32\rtl\win\Ole2.pas [159]

const ...
{$EXTERNALSYM ADVF_ONLYONCE}
ADVF_ONLYONCE = 4;
{$EXTERNALSYM ADVF_DATAONSTOP}

94. ADVF_PRIMEFIRST
\Win32\rtl\win\ActiveX.pas [332]

const ...
{$EXTERNALSYM ADVF_PRIMEFIRST}
ADVF_PRIMEFIRST = 2;
{$EXTERNALSYM ADVF_ONLYONCE}

\Win32\rtl\win\Ole2.pas [157]

const ...
{$EXTERNALSYM ADVF_PRIMEFIRST}
ADVF_PRIMEFIRST = 2;
{$EXTERNALSYM ADVF_ONLYONCE}

95. ADVFCACHE_FORCEBUILTIN
\Win32\rtl\win\ActiveX.pas [340]

const ...
{$EXTERNALSYM ADVFCACHE_FORCEBUILTIN}
ADVFCACHE_FORCEBUILTIN = 16;
{$EXTERNALSYM ADVFCACHE_ONSAVE}

\Win32\rtl\win\Ole2.pas [165]

const ...
{$EXTERNALSYM ADVFCACHE_FORCEBUILTIN}
ADVFCACHE_FORCEBUILTIN = 16;
{$EXTERNALSYM ADVFCACHE_ONSAVE}

96. ADVFCACHE_NOHANDLER
\Win32\rtl\win\ActiveX.pas [338]

const ...
{$EXTERNALSYM ADVFCACHE_NOHANDLER}
ADVFCACHE_NOHANDLER = 8;
{$EXTERNALSYM ADVFCACHE_FORCEBUILTIN}

\Win32\rtl\win\Ole2.pas [163]

const ...
{$EXTERNALSYM ADVFCACHE_NOHANDLER}
ADVFCACHE_NOHANDLER = 8;
{$EXTERNALSYM ADVFCACHE_FORCEBUILTIN}

97. ADVFCACHE_ONSAVE
\Win32\rtl\win\ActiveX.pas [342]

const ...
{$EXTERNALSYM ADVFCACHE_ONSAVE}
ADVFCACHE_ONSAVE = 32;

\Win32\rtl\win\Ole2.pas [167]

const ...
{$EXTERNALSYM ADVFCACHE_ONSAVE}
ADVFCACHE_ONSAVE = 32;

98. AF_APPLETALK
\Indy\Indy10\System\IdWinsock2.pas [691]

const ...
{$EXTERNALSYM AF_APPLETALK}
AF_APPLETALK = 16; // appleTalk
{$EXTERNALSYM AF_NETBIOS}

\Win32\rtl\win\WinSock.pas [523]

const ...
{$EXTERNALSYM AF_APPLETALK}
AF_APPLETALK = 16; { AppleTalk }
{$EXTERNALSYM AF_NETBIOS}

99. AF_BAN
\Indy\Indy10\System\IdWinsock2.pas [701]

const ...
{$EXTERNALSYM AF_BAN}
AF_BAN = 21; // banyan
{$IFDEF UNDER_CE}

\Win32\rtl\win\WinSock.pas [533]

const ...
{$EXTERNALSYM AF_BAN}
AF_BAN = 21; { Banyan }

100. AF_CCITT
\Indy\Indy10\System\IdWinsock2.pas [679]

const ...
{$EXTERNALSYM AF_CCITT}
AF_CCITT = 10; // cciTT protocols, X.25 etc
{$EXTERNALSYM AF_SNA}

\Win32\rtl\win\WinSock.pas [511]

const ...
{$EXTERNALSYM AF_CCITT}
AF_CCITT = 10; { CCITT protocols, X.25 etc }
{$EXTERNALSYM AF_SNA}

101. AF_CHAOS
\Indy\Indy10\System\IdWinsock2.pas [665]

const ...
{$EXTERNALSYM AF_CHAOS}
AF_CHAOS = 5; // mit CHAOS protocols
{$EXTERNALSYM AF_IPX}

\Win32\rtl\win\WinSock.pas [497]

const ...
{$EXTERNALSYM AF_CHAOS}
AF_CHAOS = 5; { mit CHAOS protocols }
{$EXTERNALSYM AF_IPX}

102. AF_DATAKIT
\Indy\Indy10\System\IdWinsock2.pas [677]

const ...
{$EXTERNALSYM AF_DATAKIT}
AF_DATAKIT = 9; // datakit protocols
{$EXTERNALSYM AF_CCITT}

\Win32\rtl\win\WinSock.pas [509]

const ...
{$EXTERNALSYM AF_DATAKIT}
AF_DATAKIT = 9; { datakit protocols }
{$EXTERNALSYM AF_CCITT}

103. AF_DECnet
\Win32\rtl\win\WinSock.pas [515]

const ...
{$EXTERNALSYM AF_DECnet}
AF_DECnet = 12; { DECnet }
{$EXTERNALSYM AF_DLI}

\Indy\Indy10\System\IdWinsock2.pas [683]

const ...
{$EXTERNALSYM AF_DECNET}
AF_DECNET = 12; // decnet
{$EXTERNALSYM AF_DLI}

104. AF_DLI
\Indy\Indy10\System\IdWinsock2.pas [685]

const ...
{$EXTERNALSYM AF_DLI}
AF_DLI = 13; // direct data link interface
{$EXTERNALSYM AF_LAT}

\Win32\rtl\win\WinSock.pas [517]

const ...
{$EXTERNALSYM AF_DLI}
AF_DLI = 13; { Direct data link interface }
{$EXTERNALSYM AF_LAT}

105. AF_ECMA
\Indy\Indy10\System\IdWinsock2.pas [675]

const ...
{$EXTERNALSYM AF_ECMA}
AF_ECMA = 8; // european computer manufacturers
{$EXTERNALSYM AF_DATAKIT}

\Win32\rtl\win\WinSock.pas [507]

const ...
{$EXTERNALSYM AF_ECMA}
AF_ECMA = 8; { european computer manufacturers }
{$EXTERNALSYM AF_DATAKIT}

106. AF_FIREFOX
\Indy\Indy10\System\IdWinsock2.pas [697]

const ...
{$EXTERNALSYM AF_FIREFOX}
AF_FIREFOX = 19; // fireFox
{$EXTERNALSYM AF_UNKNOWN1}

\Win32\rtl\win\WinSock.pas [529]

const ...
{$EXTERNALSYM AF_FIREFOX}
AF_FIREFOX = 19; { FireFox }
{$EXTERNALSYM AF_UNKNOWN1}

107. AF_HYLINK
\Indy\Indy10\System\IdWinsock2.pas [689]

const ...
{$EXTERNALSYM AF_HYLINK}
AF_HYLINK = 15; // nsc Hyperchannel
{$EXTERNALSYM AF_APPLETALK}

\Win32\rtl\win\WinSock.pas [521]

const ...
{$EXTERNALSYM AF_HYLINK}
AF_HYLINK = 15; { NSC Hyperchannel }
{$EXTERNALSYM AF_APPLETALK}

108. AF_IMPLINK
\Indy\Indy10\System\IdWinsock2.pas [661]

const ...
{$EXTERNALSYM AF_IMPLINK}
AF_IMPLINK = 3; // arpanet imp addresses
{$EXTERNALSYM AF_PUP}

\Win32\rtl\win\WinSock.pas [493]

const ...
{$EXTERNALSYM AF_IMPLINK}
AF_IMPLINK = 3; { arpanet imp addresses }
{$EXTERNALSYM AF_PUP}

109. AF_INET
\Indy\Indy10\System\IdWinsock2.pas [659]

const ...
{$EXTERNALSYM AF_INET}
AF_INET = 2; // internetwork: UDP, TCP, etc.
{$EXTERNALSYM AF_IMPLINK}

\Win32\rtl\win\WinSock.pas [491]

const ...
{$EXTERNALSYM AF_INET}
AF_INET = 2; { internetwork: UDP, TCP, etc. }
{$EXTERNALSYM AF_IMPLINK}

110. AF_IPX
\Indy\Indy10\System\IdWinsock2.pas [667]

const ...
{$EXTERNALSYM AF_IPX}
AF_IPX = 6; // ipx and SPX
{$EXTERNALSYM AF_NS}

\Win32\rtl\win\WinSock.pas [499]

const ...
{$EXTERNALSYM AF_IPX}
AF_IPX = 6; { IPX and SPX }
{$EXTERNALSYM AF_NS}

111. AF_ISO
\Indy\Indy10\System\IdWinsock2.pas [671]

const ...
{$EXTERNALSYM AF_ISO}
AF_ISO = 7; // iso protocols
{$EXTERNALSYM AF_OSI}

\Win32\rtl\win\WinSock.pas [503]

const ...
{$EXTERNALSYM AF_ISO}
AF_ISO = 7; { ISO protocols }
{$EXTERNALSYM AF_OSI}

112. AF_LAT
\Indy\Indy10\System\IdWinsock2.pas [687]

const ...
{$EXTERNALSYM AF_LAT}
AF_LAT = 14; // lat
{$EXTERNALSYM AF_HYLINK}

\Win32\rtl\win\WinSock.pas [519]

const ...
{$EXTERNALSYM AF_LAT}
AF_LAT = 14; { LAT }
{$EXTERNALSYM AF_HYLINK}

113. AF_MAX
\Indy\Indy10\System\IdWinsock2.pas [732]

const ...
{$EXTERNALSYM AF_MAX}
AF_MAX = 32;

\Win32\rtl\win\WinSock.pas [536]

const ...
{$EXTERNALSYM AF_MAX}
AF_MAX = 22;

114. AF_NETBIOS
\Indy\Indy10\System\IdWinsock2.pas [693]

const ...
{$EXTERNALSYM AF_NETBIOS}
AF_NETBIOS = 17; // netBios-style addresses
{$EXTERNALSYM AF_VOICEVIEW}

\Win32\rtl\win\WinSock.pas [525]

const ...
{$EXTERNALSYM AF_NETBIOS}
AF_NETBIOS = 17; { NetBios-style addresses }
{$EXTERNALSYM AF_VOICEVIEW}

115. AF_NS
\Indy\Indy10\System\IdWinsock2.pas [669]

const ...
{$EXTERNALSYM AF_NS}
AF_NS = AF_IPX; // xerOX NS protocols
{$EXTERNALSYM AF_ISO}

\Win32\rtl\win\WinSock.pas [501]

const ...
{$EXTERNALSYM AF_NS}
AF_NS = 6; { XEROX NS protocols }
{$EXTERNALSYM AF_ISO}

116. AF_OSI
\Indy\Indy10\System\IdWinsock2.pas [673]

const ...
{$EXTERNALSYM AF_OSI}
AF_OSI = AF_ISO; // osi is ISO
{$EXTERNALSYM AF_ECMA}

\Win32\rtl\win\WinSock.pas [505]

const ...
{$EXTERNALSYM AF_OSI}
AF_OSI = AF_ISO; { OSI is ISO }
{$EXTERNALSYM AF_ECMA}

117. AF_PUP
\Indy\Indy10\System\IdWinsock2.pas [663]

const ...
{$EXTERNALSYM AF_PUP}
AF_PUP = 4; // pup protocols: e.g. BSP
{$EXTERNALSYM AF_CHAOS}

\Win32\rtl\win\WinSock.pas [495]

const ...
{$EXTERNALSYM AF_PUP}
AF_PUP = 4; { pup protocols: e.g. BSP }
{$EXTERNALSYM AF_CHAOS}

118. AF_SNA
\Indy\Indy10\System\IdWinsock2.pas [681]

const ...
{$EXTERNALSYM AF_SNA}
AF_SNA = 11; // ibm SNA
{$EXTERNALSYM AF_DECNET}

\Win32\rtl\win\WinSock.pas [513]

const ...
{$EXTERNALSYM AF_SNA}
AF_SNA = 11; { IBM SNA }
{$EXTERNALSYM AF_DECnet}

119. AF_UNIX
\Indy\Indy10\System\IdWinsock2.pas [657]

const ...
{$EXTERNALSYM AF_UNIX}
AF_UNIX = 1; // local to host (pipes, portals)
{$EXTERNALSYM AF_INET}

\Win32\rtl\win\WinSock.pas [489]

const ...
{$EXTERNALSYM AF_UNIX}
AF_UNIX = 1; { local to host (pipes, portals) }
{$EXTERNALSYM AF_INET}

120. AF_UNKNOWN1
\Indy\Indy10\System\IdWinsock2.pas [699]

const ...
{$EXTERNALSYM AF_UNKNOWN1}
AF_UNKNOWN1 = 20; // somebody is using this!
{$EXTERNALSYM AF_BAN}

\Win32\rtl\win\WinSock.pas [531]

const ...
{$EXTERNALSYM AF_UNKNOWN1}
AF_UNKNOWN1 = 20; { Somebody is using this! }
{$EXTERNALSYM AF_BAN}

121. AF_UNSPEC
\Indy\Indy10\System\IdWinsock2.pas [655]

const ...
{$EXTERNALSYM AF_UNSPEC}
AF_UNSPEC = 0; // unspecified
{$EXTERNALSYM AF_UNIX}

\Win32\rtl\win\WinSock.pas [487]

const ...
{$EXTERNALSYM AF_UNSPEC}
AF_UNSPEC = 0; { unspecified }
{$EXTERNALSYM AF_UNIX}

122. AF_VOICEVIEW
\Indy\Indy10\System\IdWinsock2.pas [695]

const ...
{$EXTERNALSYM AF_VOICEVIEW}
AF_VOICEVIEW = 18; // voiceView
{$EXTERNALSYM AF_FIREFOX}

\Win32\rtl\win\WinSock.pas [527]

const ...
{$EXTERNALSYM AF_VOICEVIEW}
AF_VOICEVIEW = 18; { VoiceView }
{$EXTERNALSYM AF_FIREFOX}

123. AnsiContainsStr
\Win32\rtl\common\AnsiStrings.pas [206]

...
function ContainsStr(const AText, ASubText: AnsiString): Boolean; inline; overload;
function AnsiContainsStr(const AText, ASubText: AnsiString): Boolean; overload;

\Win32\rtl\common\StrUtils.pas [58]

...
function ContainsStr(const AText, ASubText: string): Boolean; inline; overload;
function AnsiContainsStr(const AText, ASubText: string): Boolean; overload;

124. AnsiContainsText
\Win32\rtl\common\AnsiStrings.pas [176]

...
function ContainsText(const AText, ASubText: AnsiString): Boolean; inline; overload;
function AnsiContainsText(const AText, ASubText: AnsiString): Boolean; overload;

\Win32\rtl\common\StrUtils.pas [28]

...
function ContainsText(const AText, ASubText: string): Boolean; inline; overload;
function AnsiContainsText(const AText, ASubText: string): Boolean; overload;

125. AnsiEndsStr
\Win32\rtl\common\AnsiStrings.pas [212]

...
function EndsStr(const ASubText, AText: AnsiString): Boolean; inline; overload;
function AnsiEndsStr(const ASubText, AText: AnsiString): Boolean; overload;

\Win32\rtl\common\StrUtils.pas [64]

...
function EndsStr(const ASubText, AText: string): Boolean; inline; overload;
function AnsiEndsStr(const ASubText, AText: string): Boolean; overload;

126. AnsiEndsText
\Win32\rtl\common\AnsiStrings.pas [185]

...
function EndsText(const ASubText, AText: AnsiString): Boolean; inline; overload;
function AnsiEndsText(const ASubText, AText: AnsiString): Boolean; overload;

\Win32\rtl\common\StrUtils.pas [37]

...
function EndsText(const ASubText, AText: string): Boolean; inline; overload;
function AnsiEndsText(const ASubText, AText: string): Boolean; overload;

127. AnsiIndexStr
\Win32\rtl\common\AnsiStrings.pas [221]

...
function IndexStr(const AText: AnsiString; const AValues: array of AnsiString): Integer; overload;
function AnsiIndexStr(const AText: AnsiString; const AValues: array of AnsiString): Integer; overload;

\Win32\rtl\common\StrUtils.pas [73]

...
function IndexStr(const AText: string; const AValues: array of string): Integer; overload;
function AnsiIndexStr(const AText: string; const AValues: array of string): Integer; overload;

128. AnsiIndexText
\Win32\rtl\common\AnsiStrings.pas [201]

...
function IndexText(const AText: AnsiString; const AValues: array of AnsiString): Integer; overload;
function AnsiIndexText(const AText: AnsiString; const AValues: array of AnsiString): Integer; overload;

\Win32\rtl\common\StrUtils.pas [53]

...
function IndexText(const AText: string; const AValues: array of string): Integer; overload;
function AnsiIndexText(const AText: string; const AValues: array of string): Integer; overload;

129. AnsiLeftStr
\Win32\rtl\common\AnsiStrings.pas [568]

...

function AnsiLeftStr(const AText: AnsiString; const ACount: Integer): AnsiString; overload;
function AnsiRightStr(const AText: AnsiString; const ACount: Integer): AnsiString; overload;

\Win32\rtl\common\StrUtils.pas [120]

...

function AnsiLeftStr(const AText: string; const ACount: Integer): string; overload;
function AnsiRightStr(const AText: string; const ACount: Integer): string; overload;

130. AnsiMatchStr
\Win32\rtl\common\AnsiStrings.pas [218]

...
function MatchStr(const AText: AnsiString; const AValues: array of AnsiString): Boolean; overload;
function AnsiMatchStr(const AText: AnsiString; const AValues: array of AnsiString): Boolean; overload;

\Win32\rtl\common\StrUtils.pas [70]

...
function MatchStr(const AText: string; const AValues: array of string): Boolean; overload;
function AnsiMatchStr(const AText: string; const AValues: array of string): Boolean; overload;

131. AnsiMatchText
\Win32\rtl\common\AnsiStrings.pas [198]

...
function MatchText(const AText: AnsiString; const AValues: array of AnsiString): Boolean; overload;
function AnsiMatchText(const AText: AnsiString; const AValues: array of AnsiString): Boolean; overload;

\Win32\rtl\common\StrUtils.pas [50]

...
function MatchText(const AText: string; const AValues: array of string): Boolean; overload;
function AnsiMatchText(const AText: string; const AValues: array of string): Boolean; overload;

132. AnsiMidStr
\Win32\rtl\common\AnsiStrings.pas [570]

...
function AnsiRightStr(const AText: AnsiString; const ACount: Integer): AnsiString; overload;
function AnsiMidStr(const AText: AnsiString; const AStart, ACount: Integer): AnsiString; overload;

\Win32\rtl\common\StrUtils.pas [122]

...
function AnsiRightStr(const AText: string; const ACount: Integer): string; overload;
function AnsiMidStr(const AText: string; const AStart, ACount: Integer): string; overload;

133. AnsiPos
\Win32\rtl\common\AnsiStrings.pas [168]

...

function AnsiPos(const Substr, S: AnsiString): Integer; overload;

\Win32\rtl\sys\StrHlpr.pas [39]

...
function AnsiCopy(var src: RawByteString; index, count: Integer): RawByteString;
function AnsiPos(var src, sub: RawByteString): Integer;
procedure AnsiAppend(var dst: RawByteString; var src: RawByteString);

134. AnsiReplaceStr
\Win32\rtl\common\AnsiStrings.pas [215]

...
function ReplaceStr(const AText, AFromText, AToText: AnsiString): AnsiString; inline; overload;
function AnsiReplaceStr(const AText, AFromText, AToText: AnsiString): AnsiString; overload;

\Win32\rtl\common\StrUtils.pas [67]

...
function ReplaceStr(const AText, AFromText, AToText: string): string; inline; overload;
function AnsiReplaceStr(const AText, AFromText, AToText: string): string; overload;

135. AnsiReplaceText
\Win32\rtl\common\AnsiStrings.pas [192]

...
function ReplaceText(const AText, AFromText, AToText: AnsiString): AnsiString; inline; overload;
function AnsiReplaceText(const AText, AFromText, AToText: AnsiString): AnsiString; overload;

\Win32\rtl\common\StrUtils.pas [44]

...
function ReplaceText(const AText, AFromText, AToText: string): string; inline; overload;
function AnsiReplaceText(const AText, AFromText, AToText: string): string; overload;

136. AnsiReverseString
\Win32\rtl\common\AnsiStrings.pas [230]

...
function ReverseString(const AText: AnsiString): AnsiString; overload;
function AnsiReverseString(const AText: AnsiString): AnsiString; overload;

\Win32\rtl\common\StrUtils.pas [82]

...
function ReverseString(const AText: string): string; overload;
function AnsiReverseString(const AText: string): string; overload;

137. AnsiRightStr
\Win32\rtl\common\AnsiStrings.pas [569]

...
function AnsiLeftStr(const AText: AnsiString; const ACount: Integer): AnsiString; overload;
function AnsiRightStr(const AText: AnsiString; const ACount: Integer): AnsiString; overload;
function AnsiMidStr(const AText: AnsiString; const AStart, AC

\Win32\rtl\common\StrUtils.pas [121]

...
function AnsiLeftStr(const AText: string; const ACount: Integer): string; overload;
function AnsiRightStr(const AText: string; const ACount: Integer): string; overload;
function AnsiMidStr(const AText: string; const AStart, ACount: Integer): stri

138. AnsiSameStr
\Win32\rtl\common\AnsiStrings.pas [81]

...

function AnsiSameStr(const S1, S2: AnsiString): Boolean; inline; overload;

\Win32\rtl\sys\SysUtils.pas [5100]

...

function AnsiSameStr(const S1, S2: string): Boolean;
begin

139. AnsiStartsStr
\Win32\rtl\common\AnsiStrings.pas [209]

...
function StartsStr(const ASubText, AText: AnsiString): Boolean; inline; overload;
function AnsiStartsStr(const ASubText, AText: AnsiString): Boolean; overload;

\Win32\rtl\common\StrUtils.pas [61]

...
function StartsStr(const ASubText, AText: string): Boolean; inline; overload;
function AnsiStartsStr(const ASubText, AText: string): Boolean; overload;

140. AnsiStartsText
\Win32\rtl\common\AnsiStrings.pas [182]

...
function StartsText(const ASubText, AText: AnsiString): Boolean; inline; overload;
function AnsiStartsText(const ASubText, AText: AnsiString): Boolean; overload;

\Win32\rtl\common\StrUtils.pas [34]

...
function StartsText(const ASubText, AText: string): Boolean; inline; overload;
function AnsiStartsText(const ASubText, AText: string): Boolean; overload;

141. ap_construct_url
\Win32\internet\HTTPD.pas [1299]

...
{$EXTERNALSYM ap_construct_url}
function ap_construct_url(p: Ppool; const uri: ap_pchar; const r: Prequest_rec): ap_pchar; stdcall;
{$EXTERNALSYM ap_escape_path_segment}

\Win32\internet\HTTPD2.pas [2336]

...
*)
function ap_construct_url(p: Papr_pool_t; const uri: PAnsiChar; r: Prequest_rec): PAnsiChar;
{$IFDEF MSWINDOWS}stdcall; {$ENDIF}{$IFDEF LINUX}cdecl;{$ENDIF}

142. AP_DECLINED
\Win32\internet\HTTPD.pas [175]

const ...

AP_DECLINED = -1; ///* Module declines to handle */
{$EXTERNALSYM AP_DECLINED}

\Win32\internet\HTTPD2.pas [1619]

const ...

AP_DECLINED = -1; ///* Module declines to handle */
{$EXTERNALSYM AP_DECLINED}

143. ap_default_type
\Win32\internet\HTTPD.pas [1417]

...
{$EXTERNALSYM ap_default_type}
function ap_default_type(r: Prequest_rec): ap_pchar; stdcall;
{$EXTERNALSYM ap_get_basic_auth_pw}

\Win32\internet\HTTPD2.pas [2269]

...
*)
function ap_default_type(r: Prequest_rec): PAnsiChar;
{$IFDEF MSWINDOWS}stdcall; {$ENDIF}{$IFDEF LINUX}cdecl;{$ENDIF}

144. AP_DONE
\Win32\internet\HTTPD.pas [177]

const ...
{$EXTERNALSYM AP_DECLINED}
AP_DONE = -2; ///* Module has served the response completely
{$EXTERNALSYM AP_DONE}

\Win32\internet\HTTPD2.pas [1623]

const ...
{$EXTERNALSYM DECLINED}
AP_DONE = -2; ///* Module has served the response completely
// * - it's safe to die() with no more output

145. ap_get_basic_auth_pw
\Win32\internet\HTTPD.pas [1419]

...
{$EXTERNALSYM ap_get_basic_auth_pw}
function ap_get_basic_auth_pw(r: Prequest_rec; const pw: ap_ppchar): ap_int; stdcall;
{$EXTERNALSYM ap_get_module_config}

\Win32\internet\HTTPD2.pas [2899]

...
*)
function ap_get_basic_auth_pw(r: Prequest_rec; const pw: PPChar): Integer;
{$IFDEF MSWINDOWS}stdcall; {$ENDIF}{$IFDEF LINUX}cdecl;{$ENDIF}

146. ap_get_client_block
\Win32\internet\HTTPD.pas [1344]

...
{$EXTERNALSYM ap_get_client_block}
function ap_get_client_block(r: Prequest_rec; buffer: ap_pchar; bufsiz: ap_int): ap_long; stdcall;
{$EXTERNALSYM ap_send_http_header}

\Win32\internet\HTTPD2.pas [2833]

...
*)
function ap_get_client_block(r: Prequest_rec; buffer: PAnsiChar; bufsiz: apr_size_t): LongInt;
{$IFDEF MSWINDOWS}stdcall; {$ENDIF}{$IFDEF LINUX}cdecl;{$ENDIF}

147. ap_get_module_config
\Win32\internet\HTTPD.pas [1421]

...
{$EXTERNALSYM ap_get_module_config}
function ap_get_module_config(conf_vector: ap_pvoid; m: Pmodule): ap_pvoid; stdcall;
{$EXTERNALSYM ap_get_remote_logname}

\Win32\internet\HTTPD2.pas [1917]

...
*)
function ap_get_module_config(const cv: Pap_conf_vector_t;
const m: Pmodule): Pointer;

148. ap_get_remote_host
\Win32\internet\HTTPD.pas [1322]

...
{$EXTERNALSYM ap_get_remote_host}
function ap_get_remote_host(conn: Pconn_rec; dir_config: ap_pvoid; _type: ap_int): ap_constpchar; stdcall;
{$EXTERNALSYM ap_send_fd}

\Win32\internet\HTTPD2.pas [2309]

...
*)
function ap_get_remote_host(conn: Pconn_rec; dir_config: Pointer;
_type: Integer; str_is_ip: PInteger): PAnsiChar;

149. ap_get_remote_logname
\Win32\internet\HTTPD.pas [1423]

...
{$EXTERNALSYM ap_get_remote_logname}
function ap_get_remote_logname(r: Prequest_rec): ap_pchar; stdcall;
{$EXTERNALSYM ap_get_server_name}

\Win32\internet\HTTPD2.pas [2321]

...
*)
function ap_get_remote_logname(r: Prequest_rec): PAnsiChar;
{$IFDEF MSWINDOWS}stdcall; {$ENDIF}{$IFDEF LINUX}cdecl;{$ENDIF}

150. ap_get_server_name
\Win32\internet\HTTPD.pas [1425]

...
{$EXTERNALSYM ap_get_server_name}
function ap_get_server_name(r: Prequest_rec): ap_pchar; stdcall;
{$EXTERNALSYM ap_get_server_port}

\Win32\internet\HTTPD2.pas [2345]

...
*)
function ap_get_server_name(r: Prequest_rec): PAnsiChar;
{$IFDEF MSWINDOWS}stdcall; {$ENDIF}{$IFDEF LINUX}cdecl;{$ENDIF}

151. ap_get_server_port
\Win32\internet\HTTPD.pas [1427]

...
{$EXTERNALSYM ap_get_server_port}
function ap_get_server_port(r: Prequest_rec): ap_unsigned; stdcall;
{$EXTERNALSYM ap_is_initial_req}

\Win32\internet\HTTPD2.pas [2354]

...
*)
function ap_get_server_port(const r: Prequest_rec): apr_port_t;
{$IFDEF MSWINDOWS}stdcall; {$ENDIF}{$IFDEF LINUX}cdecl;{$ENDIF}

152. ap_note_auth_failure
\Win32\internet\HTTPD.pas [1790]

...

procedure ap_note_auth_failure(r: Prequest_rec);
{$EXTERNALSYM ap_note_auth_failure}

\Win32\internet\HTTPD2.pas [2860]

...
*)
procedure ap_note_auth_failure(r: Prequest_rec);
{$IFDEF MSWINDOWS}stdcall; {$ENDIF}{$IFDEF LINUX}cdecl;{$ENDIF}

153. ap_note_basic_auth_failure
\Win32\internet\HTTPD.pas [1792]

...
{$EXTERNALSYM ap_note_auth_failure}
procedure ap_note_basic_auth_failure(r: Prequest_rec);
{$EXTERNALSYM ap_note_basic_auth_failure}

\Win32\internet\HTTPD2.pas [2871]

...
*)
procedure ap_note_basic_auth_failure(r: Prequest_rec);
{$IFDEF MSWINDOWS}stdcall; {$ENDIF}{$IFDEF LINUX}cdecl;{$ENDIF}

154. ap_note_digest_auth_failure
\Win32\internet\HTTPD.pas [1794]

...
{$EXTERNALSYM ap_note_basic_auth_failure}
procedure ap_note_digest_auth_failure(r: Prequest_rec);
{$EXTERNALSYM ap_note_digest_auth_failure}

\Win32\internet\HTTPD2.pas [2882]

...
*)
procedure ap_note_digest_auth_failure(r: Prequest_rec);
{$IFDEF MSWINDOWS}stdcall; {$ENDIF}{$IFDEF LINUX}cdecl;{$ENDIF}

155. AP_OK
\Win32\internet\HTTPD.pas [181]

const ...
// */
AP_OK = 0; ///* Module has handled this stage. */
{$EXTERNALSYM AP_OK}

\Win32\internet\HTTPD2.pas [1629]

const ...
{$EXTERNALSYM DONE}
AP_OK = 0; ///* Module has handled this stage. */
{$EXTERNALSYM AP_OK}

156. ap_rflush
\Win32\internet\HTTPD.pas [1338]

...
{$EXTERNALSYM ap_rflush}
function ap_rflush(r: Prequest_rec): ap_int; stdcall;
{$EXTERNALSYM ap_setup_client_block}

\Win32\internet\HTTPD2.pas [2767]

...
*)
function ap_rflush(r: Prequest_rec): Integer;
{$IFDEF MSWINDOWS}stdcall; {$ENDIF}{$IFDEF LINUX}cdecl;{$ENDIF}

157. ap_rputc
\Win32\internet\HTTPD.pas [1334]

...
{$EXTERNALSYM ap_rputc}
function ap_rputc(c: ap_int; r: Prequest_rec): ap_int; stdcall;
{$EXTERNALSYM ap_rputs}

\Win32\internet\HTTPD2.pas [2715]

...
*)
function ap_rputc(c: Integer; r: Prequest_rec): Integer;
{$IFDEF MSWINDOWS}stdcall; {$ENDIF}{$IFDEF LINUX}cdecl;{$ENDIF}

158. ap_rputs
\Win32\internet\HTTPD.pas [1336]

...
{$EXTERNALSYM ap_rputs}
function ap_rputs(const s: pansichar; r: Prequest_rec): ap_int; stdcall;
{$EXTERNALSYM ap_rflush}

\Win32\internet\HTTPD2.pas [2725]

...
*)
function ap_rputs(const str: PAnsiChar; r: Prequest_rec): Integer;
{$IFDEF MSWINDOWS}stdcall; {$ENDIF}{$IFDEF LINUX}cdecl;{$ENDIF}

159. ap_rwrite
\Win32\internet\HTTPD.pas [1332]

...
{$EXTERNALSYM ap_rwrite}
function ap_rwrite(var buf; n_byte: ap_int; r: Prequest_rec): ap_int; stdcall;
{$EXTERNALSYM ap_rputc}

\Win32\internet\HTTPD2.pas [2736]

...
*)
function ap_rwrite(var buf; nbyte: Integer; r: Prequest_rec): Integer;
{$IFDEF MSWINDOWS}stdcall; {$ENDIF}{$IFDEF LINUX}cdecl;{$ENDIF}

160. ap_send_fd
\Win32\internet\HTTPD.pas [1324]

...
{$EXTERNALSYM ap_send_fd}
function ap_send_fd(f: ap_pFILE; r: Prequest_rec): ap_long; stdcall;
{$EXTERNALSYM ap_send_fd_length}

\Win32\internet\HTTPD2.pas [2601]

...
*)
function ap_send_fd(fdL: Papr_file_t; r: Prequest_rec; offset: apr_off_t;
length: apr_size_t; nbytes: Papr_size_t): apr_status_t;

161. ap_server_root_relative
\Win32\internet\HTTPD.pas [1311]

...
{$EXTERNALSYM ap_server_root_relative}
function ap_server_root_relative(p: Ppool; _file: ap_pchar): ap_pchar; stdcall;
{$EXTERNALSYM ap_os_canonical_filename}

\Win32\internet\HTTPD2.pas [2951]

...
*)
function ap_server_root_relative(p: Papr_pool_t; const fname: PAnsiChar): PAnsiChar;
{$IFDEF MSWINDOWS}stdcall; {$ENDIF}{$IFDEF LINUX}cdecl;{$ENDIF}

162. ap_setup_client_block
\Win32\internet\HTTPD.pas [1340]

...
{$EXTERNALSYM ap_setup_client_block}
function ap_setup_client_block(r: Prequest_rec; read_policy: ap_int): ap_int; stdcall;
{$EXTERNALSYM ap_should_client_block}

\Win32\internet\HTTPD2.pas [2806]

...
*)
function ap_setup_client_block(r: Prequest_rec; read_policy: Integer): Integer;
{$IFDEF MSWINDOWS}stdcall; {$ENDIF}{$IFDEF LINUX}cdecl;{$ENDIF}

163. ap_should_client_block
\Win32\internet\HTTPD.pas [1342]

...
{$EXTERNALSYM ap_should_client_block}
function ap_should_client_block(r: Prequest_rec): ap_int; stdcall;
{$EXTERNALSYM ap_get_client_block}

\Win32\internet\HTTPD2.pas [2819]

...
*)
function ap_should_client_block(r: Prequest_rec): Integer;
{$IFDEF MSWINDOWS}stdcall; {$ENDIF}{$IFDEF LINUX}cdecl;{$ENDIF}

164. APLOG_ALERT
\Win32\internet\HTTPD.pas [409]

const ...
{$EXTERNALSYM APLOG_EMERG}
APLOG_ALERT = 1; ///* action must be taken immediately */
{$EXTERNALSYM APLOG_ALERT}

\Win32\internet\HTTPD2.pas [1837]

const ...
{$EXTERNALSYM APLOG_EMERG}
APLOG_ALERT = 1; ///* action must be taken immediately */
{$EXTERNALSYM APLOG_ALERT}

165. APLOG_CRIT
\Win32\internet\HTTPD.pas [411]

const ...
{$EXTERNALSYM APLOG_ALERT}
APLOG_CRIT = 2; ///* critical conditions */
{$EXTERNALSYM APLOG_CRIT}

\Win32\internet\HTTPD2.pas [1839]

const ...
{$EXTERNALSYM APLOG_ALERT}
APLOG_CRIT = 2; ///* critical conditions */
{$EXTERNALSYM APLOG_CRIT}

166. APLOG_DEBUG
\Win32\internet\HTTPD.pas [421]

const ...
{$EXTERNALSYM APLOG_INFO}
APLOG_DEBUG = 7; ///* debug-level messages */
{$EXTERNALSYM APLOG_DEBUG}

\Win32\internet\HTTPD2.pas [1849]

const ...
{$EXTERNALSYM APLOG_INFO}
APLOG_DEBUG = 7; ///* debug-level messages */
{$EXTERNALSYM APLOG_DEBUG}

167. APLOG_EMERG
\Win32\internet\HTTPD.pas [407]

const ...
// APLOG_MARK = __FILE__, __LINE__
APLOG_EMERG = 0; ///* system is unusable */
{$EXTERNALSYM APLOG_EMERG}

\Win32\internet\HTTPD2.pas [1835]

const ...
// APLOG_MARK = __FILE__, __LINE__
APLOG_EMERG = 0; ///* system is unusable */
{$EXTERNALSYM APLOG_EMERG}

168. APLOG_ERR
\Win32\internet\HTTPD.pas [413]

const ...
{$EXTERNALSYM APLOG_CRIT}
APLOG_ERR = 3; ///* error conditions */
{$EXTERNALSYM APLOG_ERR}

\Win32\internet\HTTPD2.pas [1841]

const ...
{$EXTERNALSYM APLOG_CRIT}
APLOG_ERR = 3; ///* error conditions */
{$EXTERNALSYM APLOG_ERR}

169. APLOG_INFO
\Win32\internet\HTTPD.pas [419]

const ...
{$EXTERNALSYM APLOG_NOTICE}
APLOG_INFO = 6; ///* informational */
{$EXTERNALSYM APLOG_INFO}

\Win32\internet\HTTPD2.pas [1847]

const ...
{$EXTERNALSYM APLOG_NOTICE}
APLOG_INFO = 6; ///* informational */
{$EXTERNALSYM APLOG_INFO}

170. APLOG_LEVELMASK
\Win32\internet\HTTPD.pas [424]

const ...

APLOG_LEVELMASK = 7; ///* mask off the level value */
{$EXTERNALSYM APLOG_LEVELMASK}

\Win32\internet\HTTPD2.pas [1852]

const ...

APLOG_LEVELMASK = 7; ///* mask off the level value */
{$EXTERNALSYM APLOG_LEVELMASK}

171. APLOG_NOERRNO
\Win32\internet\HTTPD.pas [426]

const ...
{$EXTERNALSYM APLOG_LEVELMASK}
APLOG_NOERRNO = (APLOG_LEVELMASK + 1);
{$EXTERNALSYM APLOG_NOERRNO}

\Win32\internet\HTTPD2.pas [1854]

const ...
{$EXTERNALSYM APLOG_LEVELMASK}
APLOG_NOERRNO = (APLOG_LEVELMASK + 1);
{$EXTERNALSYM APLOG_NOERRNO}

172. APLOG_NOTICE
\Win32\internet\HTTPD.pas [417]

const ...
{$EXTERNALSYM APLOG_WARNING}
APLOG_NOTICE = 5; ///* normal but significant condition */
{$EXTERNALSYM APLOG_NOTICE}

\Win32\internet\HTTPD2.pas [1845]

const ...
{$EXTERNALSYM APLOG_WARNING}
APLOG_NOTICE = 5; ///* normal but significant condition */
{$EXTERNALSYM APLOG_NOTICE}

173. APLOG_WARNING
\Win32\internet\HTTPD.pas [415]

const ...
{$EXTERNALSYM APLOG_ERR}
APLOG_WARNING = 4; ///* warning conditions */
{$EXTERNALSYM APLOG_WARNING}

\Win32\internet\HTTPD2.pas [1843]

const ...
{$EXTERNALSYM APLOG_ERR}
APLOG_WARNING = 4; ///* warning conditions */
{$EXTERNALSYM APLOG_WARNING}

174. Application
\Win32\internet\WebBroker.pas [41]

var ...
var
Application: TWebApplication = nil;

\Win32\vcl\CtlPanel.pas [125]

var ...
var
Application: TAppletApplication = nil;

\Win32\vcl\Forms.pas [1568]

var ...
var
Application: TApplication;
Screen: TScreen;

\Win32\vcl\SvcMgr.pas [259]

var ...
var
Application: TServiceApplication = nil;

175. TAutoRefreshFlag.arDefault
\Win32\db\DB.pas [448]

type ...
TFieldChars = set of AnsiChar;
TAutoRefreshFlag = (arNone, arAutoInc, arDefault);
TLookupList = class(TObject)

\Win32\vcl\ComCtrls.pas [2677]

type ...
TListArrangement = (arAlignBottom, arAlignLeft, arAlignRight,
arAlignTop, arDefault, arSnapToGrid);
TViewStyle = (vsIcon, vsSmallIcon, vsList, vsReport);

176. ArgumentType.argIn
\Win32\internet\WebServExp.pas [21]

type ...

ArgumentType = (argIn, argOut, argInOut, argReturn);
MessageType = (mtInput, mtOutput, mtHeaderInput, mtHeaderOutput,

\Win32\soap\wsdlimporter\WSDLModelIntf.pas [96]

type ...

ArgumentType = (argIn, argOut, argInOut, argReturn);

177. ArgumentType.argInOut
\Win32\internet\WebServExp.pas [21]

type ...

ArgumentType = (argIn, argOut, argInOut, argReturn);
MessageType = (mtInput, mtOutput, mtHeaderInput, mtHeaderOutput,

\Win32\soap\wsdlimporter\WSDLModelIntf.pas [96]

type ...

ArgumentType = (argIn, argOut, argInOut, argReturn);

178. ArgumentType.argOut
\Win32\internet\WebServExp.pas [21]

type ...

ArgumentType = (argIn, argOut, argInOut, argReturn);
MessageType = (mtInput, mtOutput, mtHeaderInput, mtHeaderOutput,

\Win32\soap\wsdlimporter\WSDLModelIntf.pas [96]

type ...

ArgumentType = (argIn, argOut, argInOut, argReturn);

179. ArgumentType.argReturn
\Win32\internet\WebServExp.pas [21]

type ...

ArgumentType = (argIn, argOut, argInOut, argReturn);
MessageType = (mtInput, mtOutput, mtHeaderInput, mtHeaderOutput,

\Win32\soap\wsdlimporter\WSDLModelIntf.pas [96]

type ...

ArgumentType = (argIn, argOut, argInOut, argReturn);

180. ArgumentType
\Win32\internet\WebServExp.pas [21]

type ...

ArgumentType = (argIn, argOut, argInOut, argReturn);
MessageType = (mtInput, mtOutput, mtHeaderInput, mtHeaderOutput,

\Win32\soap\wsdlimporter\WSDLModelIntf.pas [96]

type ...

ArgumentType = (argIn, argOut, argInOut, argReturn);

181. ARRAYDESC
\Win32\rtl\win\ActiveX.pas [3134]

type ...
{$EXTERNALSYM ARRAYDESC}
ARRAYDESC = TArrayDesc;

\Win32\rtl\win\Ole2.pas [1638]

type ...
{$EXTERNALSYM ARRAYDESC}
ARRAYDESC = tagARRAYDESC;

182. ASIS_MAGIC_TYPE
\Win32\internet\HTTPD.pas [252]

const ...
{$EXTERNALSYM MAP_FILE_MAGIC_TYPE}
ASIS_MAGIC_TYPE = 'httpd/send-as-is';
{$EXTERNALSYM ASIS_MAGIC_TYPE}

\Win32\internet\HTTPD2.pas [1826]

const ...
{$EXTERNALSYM MAP_FILE_MAGIC_TYPE}
ASIS_MAGIC_TYPE = 'httpd/send-as-is';
{$EXTERNALSYM ASIS_MAGIC_TYPE}

183. asMask
\Win32\db\SConnect.pas [126]

const ...
asSoapCommand = $14; // Soap command
asMask = $FF; // Mask for action

\Win32\internet\SockTransport.pas [130]

const ...
ResultSig = $D400; // Result signature
asMask = $00FF; // Mask for action

184. ASN1_NULL
\Indy\Indy10\Protocols\IdASN1Util.pas [76]

const ...
ASN1_OCTSTR = $04;
ASN1_NULL = $05;
ASN1_OBJID = $06;

\Indy\Indy10\Protocols\IdSSLOpenSSLHeaders.pas [5349]

type ...
PPASN1_BOOLEAN = ^PASN1_BOOLEAN;
ASN1_NULL = TIdC_INT;
PASN1_NULL = ^ASN1_NULL;

185. atAssembler
\ToolsAPI\EditIntf.pas [32]

const ...
atIllegal = 12; // not used in Pascal tokenizer
atAssembler = 13;
SyntaxOff = 14;

\ToolsAPI\ToolsAPI.pas [294]

const ...
atIllegal = 12; // not used in Pascal tokenizer
atAssembler = 13;
SyntaxOff = 14;

186. atCharacter
\ToolsAPI\EditIntf.pas [29]

const ...
atHex = 9; // not used in Pascal tokenizer
atCharacter = 10; // not used in Pascal tokenizer
atPreproc = 11; // not used in Pascal tokenizer

\ToolsAPI\ToolsAPI.pas [291]

const ...
atHex = 9;
atCharacter = 10; // not used in Pascal tokenizer
atPreproc = 11;

187. atComment
\ToolsAPI\EditIntf.pas [20]

const ...
atWhiteSpace = 0;
atComment = 1;
atReservedWord = 2;

\ToolsAPI\ToolsAPI.pas [282]

const ...
atWhiteSpace = 0;
atComment = 1;
atReservedWord = 2;

188. atFloat
\ToolsAPI\EditIntf.pas [26]

const ...
atNumber = 6;
atFloat = 7; // not used in Pascal tokenizer
atOctal = 8; // not used in Pascal tokenizer

\ToolsAPI\ToolsAPI.pas [288]

const ...
atNumber = 6;
atFloat = 7;
atOctal = 8; // not used in Pascal tokenizer

189. atHex
\ToolsAPI\EditIntf.pas [28]

const ...
atOctal = 8; // not used in Pascal tokenizer
atHex = 9; // not used in Pascal tokenizer
atCharacter = 10; // not used in Pascal tokenizer

\ToolsAPI\ToolsAPI.pas [290]

const ...
atOctal = 8; // not used in Pascal tokenizer
atHex = 9;
atCharacter = 10; // not used in Pascal tokenizer

190. atIdentifier
\ToolsAPI\EditIntf.pas [22]

const ...
atReservedWord = 2;
atIdentifier = 3;
atSymbol = 4;

\ToolsAPI\ToolsAPI.pas [284]

const ...
atReservedWord = 2;
atIdentifier = 3;
atSymbol = 4;

191. atIllegal
\ToolsAPI\EditIntf.pas [31]

const ...
atPreproc = 11; // not used in Pascal tokenizer
atIllegal = 12; // not used in Pascal tokenizer
atAssembler = 13;

\ToolsAPI\ToolsAPI.pas [293]

const ...
atPreproc = 11;
atIllegal = 12; // not used in Pascal tokenizer
atAssembler = 13;

192. atNumber
\ToolsAPI\EditIntf.pas [25]

const ...
atString = 5;
atNumber = 6;
atFloat = 7; // not used in Pascal tokenizer

\ToolsAPI\ToolsAPI.pas [287]

const ...
atString = 5;
atNumber = 6;
atFloat = 7;

193. atOctal
\ToolsAPI\EditIntf.pas [27]

const ...
atFloat = 7; // not used in Pascal tokenizer
atOctal = 8; // not used in Pascal tokenizer
atHex = 9; // not used in Pascal tokenizer

\ToolsAPI\ToolsAPI.pas [289]

const ...
atFloat = 7;
atOctal = 8; // not used in Pascal tokenizer
atHex = 9;

194. atPreproc
\ToolsAPI\EditIntf.pas [30]

const ...
atCharacter = 10; // not used in Pascal tokenizer
atPreproc = 11; // not used in Pascal tokenizer
atIllegal = 12; // not used in Pascal tokenizer

\ToolsAPI\ToolsAPI.pas [292]

const ...
atCharacter = 10; // not used in Pascal tokenizer
atPreproc = 11;
atIllegal = 12; // not used in Pascal tokenizer

195. atReservedWord
\ToolsAPI\EditIntf.pas [21]

const ...
atComment = 1;
atReservedWord = 2;
atIdentifier = 3;

\ToolsAPI\ToolsAPI.pas [283]

const ...
atComment = 1;
atReservedWord = 2;
atIdentifier = 3;

196. atString
\ToolsAPI\EditIntf.pas [24]

const ...
atSymbol = 4;
atString = 5;
atNumber = 6;

\ToolsAPI\ToolsAPI.pas [286]

const ...
atSymbol = 4;
atString = 5;
atNumber = 6;

197. atSymbol
\ToolsAPI\EditIntf.pas [23]

const ...
atIdentifier = 3;
atSymbol = 4;
atString = 5;

\ToolsAPI\ToolsAPI.pas [285]

const ...
atIdentifier = 3;
atSymbol = 4;
atString = 5;

198. TAuthenticationType.atUserPass
\Indy\Indy10\Protocols\IdSASLCollection.pas [92]

type ...
// for use in implementing components
TAuthenticationType = (atNone, atUserPass, atAPOP, atSASL);
TAuthenticationTypes = set of TAuthenticationType;

\Indy\Indy10\Protocols\IdNNTPServer.pas [213]

type ...

TIdNNTPAuthType = (atUserPass, atSimple, atGeneric);
TIdNNTPAuthTypes = set of TIdNNTPAuthType;

199. atWhiteSpace
\ToolsAPI\EditIntf.pas [19]

const ...

atWhiteSpace = 0;
atComment = 1;

\ToolsAPI\ToolsAPI.pas [281]

const ...

atWhiteSpace = 0;
atComment = 1;

200. TBatchMode.batAppend
\Win32\db\DBTables.pas [815]

type ...

TBatchMode = (batAppend, batUpdate, batAppendUpdate, batDelete, batCopy);
TTableType = (ttDefault, ttParadox, ttDBase, ttFoxPro, ttASCII);

\Win32\IBX\IBBatchMove.pas [27]

type ...
type
TBatchMode = (batAppend, batUpdate, batAppendUpdate, batDelete, batCopy);

201. TBatchMode.batAppendUpdate
\Win32\db\DBTables.pas [815]

type ...

TBatchMode = (batAppend, batUpdate, batAppendUpdate, batDelete, batCopy);
TTableType = (ttDefault, ttParadox, ttDBase, ttFoxPro, ttASCII);

\Win32\IBX\IBBatchMove.pas [27]

type ...
type
TBatchMode = (batAppend, batUpdate, batAppendUpdate, batDelete, batCopy);

202. TBatchMode.batCopy
\Win32\db\DBTables.pas [815]

type ...

TBatchMode = (batAppend, batUpdate, batAppendUpdate, batDelete, batCopy);
TTableType = (ttDefault, ttParadox, ttDBase, ttFoxPro, ttASCII);

\Win32\IBX\IBBatchMove.pas [27]

type ...
type
TBatchMode = (batAppend, batUpdate, batAppendUpdate, batDelete, batCopy);

203. TBatchMode.batDelete
\Win32\db\DBTables.pas [815]

type ...

TBatchMode = (batAppend, batUpdate, batAppendUpdate, batDelete, batCopy);
TTableType = (ttDefault, ttParadox, ttDBase, ttFoxPro, ttASCII);

\Win32\IBX\IBBatchMove.pas [27]

type ...
type
TBatchMode = (batAppend, batUpdate, batAppendUpdate, batDelete, batCopy);

204. TBatchMode.batUpdate
\Win32\db\DBTables.pas [815]

type ...

TBatchMode = (batAppend, batUpdate, batAppendUpdate, batDelete, batCopy);
TTableType = (ttDefault, ttParadox, ttDBase, ttFoxPro, ttASCII);

\Win32\IBX\IBBatchMove.pas [27]

type ...
type
TBatchMode = (batAppend, batUpdate, batAppendUpdate, batDelete, batCopy);

205. TBarEdge.beLeft
\Win32\vcl\ActnMan.pas [924]

type ...
var ControlClass: TCustomActionControlClass) of object;
TBarEdge = (beLeft, beRight, beEither);

\Win32\vcl\Controls.pas [1989]

type ...
TBevelCut = (bvNone, bvLowered, bvRaised, bvSpace);
TBevelEdge = (beLeft, beTop, beRight, beBottom);
TBevelEdges = set of TBevelEdge;

206. TBarEdge.beRight
\Win32\vcl\ActnMan.pas [924]

type ...
var ControlClass: TCustomActionControlClass) of object;
TBarEdge = (beLeft, beRight, beEither);

\Win32\vcl\Controls.pas [1989]

type ...
TBevelCut = (bvNone, bvLowered, bvRaised, bvSpace);
TBevelEdge = (beLeft, beTop, beRight, beBottom);
TBevelEdges = set of TBevelEdge;

207. bind
\Indy\Indy10\System\IdWinsock2.pas [2932]

var ...
{$EXTERNALSYM bind}
bind : LPFN_BIND = nil;
{$EXTERNALSYM closesocket}

\Win32\rtl\win\WinSock.pas [901]

...
{$EXTERNALSYM bind}
function bind(s: TSocket; var addr: TSockAddr; namelen: Integer): Integer; stdcall;
{$EXTERNALSYM closesocket}

208. BIND_JUSTTESTEXISTENCE
\Win32\rtl\win\ActiveX.pas [282]

const ...
{$EXTERNALSYM BIND_JUSTTESTEXISTENCE}
BIND_JUSTTESTEXISTENCE = 2;

\Win32\rtl\win\Ole2.pas [107]

const ...
{$EXTERNALSYM BIND_JUSTTESTEXISTENCE}
BIND_JUSTTESTEXISTENCE = 2;

209. BIND_MAYBOTHERUSER
\Win32\rtl\win\ActiveX.pas [280]

const ...
{$EXTERNALSYM BIND_MAYBOTHERUSER}
BIND_MAYBOTHERUSER = 1;
{$EXTERNALSYM BIND_JUSTTESTEXISTENCE}

\Win32\rtl\win\Ole2.pas [105]

const ...
{$EXTERNALSYM BIND_MAYBOTHERUSER}
BIND_MAYBOTHERUSER = 1;
{$EXTERNALSYM BIND_JUSTTESTEXISTENCE}

210. BIND_OPTS
\Win32\rtl\win\ActiveX.pas [2045]

type ...
{$EXTERNALSYM BIND_OPTS}
BIND_OPTS = TBindOpts;

\Win32\rtl\win\Ole2.pas [962]

type ...
{$EXTERNALSYM BIND_OPTS}
BIND_OPTS = tagBIND_OPTS;

211. BindMoniker
\Win32\rtl\win\ActiveX.pas [5526]

...
{$EXTERNALSYM BindMoniker}
function BindMoniker(mk: IMoniker; grfOpt: Longint; const iidResult: TIID;
out pvResult): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [2911]

...
{$EXTERNALSYM BindMoniker}
function BindMoniker(mk: IMoniker; grfOpt: Longint; const iidResult: TIID;
var pvResult): HResult; stdcall;

212. BINDPTR
\Win32\rtl\win\ActiveX.pas [3431]

type ...
{$EXTERNALSYM BINDPTR}
BINDPTR = TBindPtr;

\Win32\rtl\win\Ole2.pas [1865]

type ...
{$EXTERNALSYM BINDPTR}
BINDPTR = tagBINDPTR;

213. BINDSPEED_IMMEDIATE
\Win32\rtl\win\ActiveX.pas [1050]

const ...
{$EXTERNALSYM BINDSPEED_IMMEDIATE}
BINDSPEED_IMMEDIATE = 3;

\Win32\rtl\win\Ole2.pas [716]

const ...
{$EXTERNALSYM BINDSPEED_IMMEDIATE}
BINDSPEED_IMMEDIATE = 3;

214. BINDSPEED_INDEFINITE
\Win32\rtl\win\ActiveX.pas [1046]

const ...
{$EXTERNALSYM BINDSPEED_INDEFINITE}
BINDSPEED_INDEFINITE = 1;
{$EXTERNALSYM BINDSPEED_MODERATE}

\Win32\rtl\win\Ole2.pas [712]

const ...
{$EXTERNALSYM BINDSPEED_INDEFINITE}
BINDSPEED_INDEFINITE = 1;
{$EXTERNALSYM BINDSPEED_MODERATE}

215. BINDSPEED_MODERATE
\Win32\rtl\win\ActiveX.pas [1048]

const ...
{$EXTERNALSYM BINDSPEED_MODERATE}
BINDSPEED_MODERATE = 2;
{$EXTERNALSYM BINDSPEED_IMMEDIATE}

\Win32\rtl\win\Ole2.pas [714]

const ...
{$EXTERNALSYM BINDSPEED_MODERATE}
BINDSPEED_MODERATE = 2;
{$EXTERNALSYM BINDSPEED_IMMEDIATE}

216. BLOB
\Indy\Indy10\System\IdWinsock2.pas [1806]

type ...
{$EXTERNALSYM BLOB}
BLOB = record
cbSize : U_LONG;

\Win32\rtl\win\ActiveX.pas [2670]

type ...
{$EXTERNALSYM BLOB}
BLOB = TBlob;

\Win32\rtl\win\Ole2.pas [1511]

type ...
{$EXTERNALSYM BLOB}
BLOB = tagBLOB;

\database\DBXTrace.pas [518]

type ...

TTraceFlag = (PARAMETER,ERROR,EXECUTE,COMMAND,CONNECT,TRANSACT,BLOB,MISC,VENDOR,READER,DRIVER_LOAD,METADATA);
TTraceFlags = set of TTraceFlag;

217. BlobTypeMap
\database\SqlExpr.pas [114]

const ...

BlobTypeMap: array[SUB_TYPE_MEMO..TDBXDataTypes.BFileSubType] of TFieldType = (
ftMemo, ftBlob, ftFmtMemo, ftParadoxOle, ftGraphic, ftDBaseOle,

\Win32\db\DBTables.pas [85]

const ...

BlobTypeMap: array[fldstMEMO..fldstBFILE] of TFieldType = (
ftMemo, ftBlob, ftFmtMemo, ftParadoxOle, ftGraphic, ftDBaseOle,

\Win32\db\DSIntf.pas [529]

const ...

BlobTypeMap: array[fldstMEMO..fldstBFILE] of TFieldType = (
ftMemo, ftBlob, ftFmtMemo, ftParadoxOle, ftGraphic, ftDBaseOle,

218. BOID
\Win32\db\OleDB.pas [3644]

type ...
PBoid = ^TBoid;
BOID = record
rgb_: array[0..15] of Byte;

\Win32\rtl\win\ComSvcs.pas [468]

type ...

BOID = packed record
rgb: array[0..15] of Byte;

219. TBlockType.btColumn
\ToolsAPI\EditIntf.pas [144]

type ...
TSyntaxHighlighter = (shNone, shPascal, shC, shSQL, shQuery);
TBlockType = (btInclusive, btLine, btColumn, btNonInclusive, btUnknown);

\ToolsAPI\ToolsAPI.pas [1165]

type ...

TOTABlockType = (btInclusive, btLine, btColumn, btNonInclusive, btUnknown);

220. TBlockType.btInclusive
\ToolsAPI\EditIntf.pas [144]

type ...
TSyntaxHighlighter = (shNone, shPascal, shC, shSQL, shQuery);
TBlockType = (btInclusive, btLine, btColumn, btNonInclusive, btUnknown);

\ToolsAPI\ToolsAPI.pas [1165]

type ...

TOTABlockType = (btInclusive, btLine, btColumn, btNonInclusive, btUnknown);

221. TBlockType.btLine
\ToolsAPI\EditIntf.pas [144]

type ...
TSyntaxHighlighter = (shNone, shPascal, shC, shSQL, shQuery);
TBlockType = (btInclusive, btLine, btColumn, btNonInclusive, btUnknown);

\ToolsAPI\ToolsAPI.pas [1165]

type ...

TOTABlockType = (btInclusive, btLine, btColumn, btNonInclusive, btUnknown);

222. TMPBtnType.btNext
\Win32\vcl\MPlayer.pas [19]

type ...
type
TMPBtnType = (btPlay, btPause, btStop, btNext, btPrev, btStep, btBack,
btRecord, btEject);

\Win32\vcl\ComCtrls.pas [2160]

type ...
TUDOrientation = (udHorizontal, udVertical);
TUDBtnType = (btNext, btPrev);
TUpDownDirection = (updNone, updUp, updDown);

223. TBlockType.btNonInclusive
\ToolsAPI\EditIntf.pas [144]

type ...
TSyntaxHighlighter = (shNone, shPascal, shC, shSQL, shQuery);
TBlockType = (btInclusive, btLine, btColumn, btNonInclusive, btUnknown);

\ToolsAPI\ToolsAPI.pas [1165]

type ...

TOTABlockType = (btInclusive, btLine, btColumn, btNonInclusive, btUnknown);

224. TMPBtnType.btPrev
\Win32\vcl\MPlayer.pas [19]

type ...
type
TMPBtnType = (btPlay, btPause, btStop, btNext, btPrev, btStep, btBack,
btRecord, btEject);

\Win32\vcl\ComCtrls.pas [2160]

type ...
TUDOrientation = (udHorizontal, udVertical);
TUDBtnType = (btNext, btPrev);
TUpDownDirection = (updNone, updUp, updDown);

225. TBlockType.btUnknown
\ToolsAPI\EditIntf.pas [144]

type ...
TSyntaxHighlighter = (shNone, shPascal, shC, shSQL, shQuery);
TBlockType = (btInclusive, btLine, btColumn, btNonInclusive, btUnknown);

\ToolsAPI\ToolsAPI.pas [1165]

type ...

TOTABlockType = (btInclusive, btLine, btColumn, btNonInclusive, btUnknown);

\Win32\internet\WSDLIntf.pas [22]

type ...

TWebServiceBindingType = (btUnknown, btSoap, btHttp, btMime, btDIME);

226. CallSig
\Win32\db\SConnect.pas [115]

const ...

CallSig = $DA00; // Call signature
ResultSig = $DB00; // Result signature

\Win32\internet\SockTransport.pas [128]

const ...

CallSig = $D800; // Call signature
ResultSig = $D400; // Result signature

227. CALLTYPE_ASYNC
\Win32\rtl\win\ActiveX.pas [371]

const ...
{$EXTERNALSYM CALLTYPE_ASYNC}
CALLTYPE_ASYNC = 3;
{$EXTERNALSYM CALLTYPE_TOPLEVEL_CALLPENDING}

\Win32\rtl\win\Ole2.pas [196]

const ...
{$EXTERNALSYM CALLTYPE_ASYNC}
CALLTYPE_ASYNC = 3;
{$EXTERNALSYM CALLTYPE_TOPLEVEL_CALLPENDING}

228. CALLTYPE_ASYNC_CALLPENDING
\Win32\rtl\win\ActiveX.pas [375]

const ...
{$EXTERNALSYM CALLTYPE_ASYNC_CALLPENDING}
CALLTYPE_ASYNC_CALLPENDING = 5;

\Win32\rtl\win\Ole2.pas [200]

const ...
{$EXTERNALSYM CALLTYPE_ASYNC_CALLPENDING}
CALLTYPE_ASYNC_CALLPENDING = 5;

229. CALLTYPE_NESTED
\Win32\rtl\win\ActiveX.pas [369]

const ...
{$EXTERNALSYM CALLTYPE_NESTED}
CALLTYPE_NESTED = 2;
{$EXTERNALSYM CALLTYPE_ASYNC}

\Win32\rtl\win\Ole2.pas [194]

const ...
{$EXTERNALSYM CALLTYPE_NESTED}
CALLTYPE_NESTED = 2;
{$EXTERNALSYM CALLTYPE_ASYNC}

230. CALLTYPE_TOPLEVEL
\Win32\rtl\win\ActiveX.pas [367]

const ...
{$EXTERNALSYM CALLTYPE_TOPLEVEL}
CALLTYPE_TOPLEVEL = 1;
{$EXTERNALSYM CALLTYPE_NESTED}

\Win32\rtl\win\Ole2.pas [192]

const ...
{$EXTERNALSYM CALLTYPE_TOPLEVEL}
CALLTYPE_TOPLEVEL = 1;
{$EXTERNALSYM CALLTYPE_NESTED}

231. CALLTYPE_TOPLEVEL_CALLPENDING
\Win32\rtl\win\ActiveX.pas [373]

const ...
{$EXTERNALSYM CALLTYPE_TOPLEVEL_CALLPENDING}
CALLTYPE_TOPLEVEL_CALLPENDING = 4;
{$EXTERNALSYM CALLTYPE_ASYNC_CALLPENDING}

\Win32\rtl\win\Ole2.pas [198]

const ...
{$EXTERNALSYM CALLTYPE_TOPLEVEL_CALLPENDING}
CALLTYPE_TOPLEVEL_CALLPENDING = 4;
{$EXTERNALSYM CALLTYPE_ASYNC_CALLPENDING}

232. CC_CDECL
\Win32\rtl\win\ActiveX.pas [628]

const ...
{$EXTERNALSYM CC_CDECL}
CC_CDECL = 1;
{$EXTERNALSYM CC_PASCAL}

\Win32\rtl\win\Ole2.pas [405]

const ...
{$EXTERNALSYM CC_CDECL}
CC_CDECL = 1;
{$EXTERNALSYM CC_PASCAL}

\Win32\websnap\ActivDbgLib.pas [210]

const ...
CC_FASTCALL = $00000000;
CC_CDECL = $00000001;
CC_MSCPASCAL = $00000002;

233. CC_FPFASTCALL
\Win32\rtl\win\ActiveX.pas [636]

const ...
{$EXTERNALSYM CC_FPFASTCALL}
CC_FPFASTCALL = 5;
{$EXTERNALSYM CC_SYSCALL}

\Win32\websnap\ActivDbgLib.pas [215]

const ...
CC_STDCALL = $00000004;
CC_FPFASTCALL = $00000005;
CC_SYSCALL = $00000006;

234. CC_MACPASCAL
\Win32\rtl\win\ActiveX.pas [632]

const ...
{$EXTERNALSYM CC_MACPASCAL}
CC_MACPASCAL = 3;
{$EXTERNALSYM CC_STDCALL}

\Win32\rtl\win\Ole2.pas [409]

const ...
{$EXTERNALSYM CC_MACPASCAL}
CC_MACPASCAL = 3;
{$EXTERNALSYM CC_STDCALL}

\Win32\websnap\ActivDbgLib.pas [213]

const ...
CC_PASCAL = $00000002;
CC_MACPASCAL = $00000003;
CC_STDCALL = $00000004;

235. CC_MAX
\Win32\rtl\win\ActiveX.pas [644]

const ...
{$EXTERNALSYM CC_MAX}
CC_MAX = 9;

\Win32\rtl\win\Ole2.pas [421]

const ...
{$EXTERNALSYM CC_MAX}
CC_MAX = 9;

\Win32\websnap\ActivDbgLib.pas [219]

const ...
CC_MPWPASCAL = $00000008;
CC_MAX = $00000009;

236. CC_MPWCDECL
\Win32\rtl\win\ActiveX.pas [640]

const ...
{$EXTERNALSYM CC_MPWCDECL}
CC_MPWCDECL = 7;
{$EXTERNALSYM CC_MPWPASCAL}

\Win32\rtl\win\Ole2.pas [417]

const ...
{$EXTERNALSYM CC_MPWCDECL}
CC_MPWCDECL = 7;
{$EXTERNALSYM CC_MPWPASCAL}

\Win32\websnap\ActivDbgLib.pas [217]

const ...
CC_SYSCALL = $00000006;
CC_MPWCDECL = $00000007;
CC_MPWPASCAL = $00000008;

237. CC_MPWPASCAL
\Win32\rtl\win\ActiveX.pas [642]

const ...
{$EXTERNALSYM CC_MPWPASCAL}
CC_MPWPASCAL = 8;
{$EXTERNALSYM CC_MAX}

\Win32\rtl\win\Ole2.pas [419]

const ...
{$EXTERNALSYM CC_MPWPASCAL}
CC_MPWPASCAL = 8;
{$EXTERNALSYM CC_MAX}

\Win32\websnap\ActivDbgLib.pas [218]

const ...
CC_MPWCDECL = $00000007;
CC_MPWPASCAL = $00000008;
CC_MAX = $00000009;

238. CC_PASCAL
\Win32\rtl\win\ActiveX.pas [630]

const ...
{$EXTERNALSYM CC_PASCAL}
CC_PASCAL = 2;
{$EXTERNALSYM CC_MACPASCAL}

\Win32\rtl\win\Ole2.pas [407]

const ...
{$EXTERNALSYM CC_PASCAL}
CC_PASCAL = 2;
{$EXTERNALSYM CC_MACPASCAL}

\Win32\websnap\ActivDbgLib.pas [212]

const ...
CC_MSCPASCAL = $00000002;
CC_PASCAL = $00000002;
CC_MACPASCAL = $00000003;

239. CC_STDCALL
\Win32\rtl\win\ActiveX.pas [634]

const ...
{$EXTERNALSYM CC_STDCALL}
CC_STDCALL = 4;
{$EXTERNALSYM CC_FPFASTCALL}

\Win32\rtl\win\Ole2.pas [411]

const ...
{$EXTERNALSYM CC_STDCALL}
CC_STDCALL = 4;
{$EXTERNALSYM CC_RESERVED}

\Win32\websnap\ActivDbgLib.pas [214]

const ...
CC_MACPASCAL = $00000003;
CC_STDCALL = $00000004;
CC_FPFASTCALL = $00000005;

240. CC_SYSCALL
\Win32\rtl\win\ActiveX.pas [638]

const ...
{$EXTERNALSYM CC_SYSCALL}
CC_SYSCALL = 6;
{$EXTERNALSYM CC_MPWCDECL}

\Win32\rtl\win\Ole2.pas [415]

const ...
{$EXTERNALSYM CC_SYSCALL}
CC_SYSCALL = 6;
{$EXTERNALSYM CC_MPWCDECL}

\Win32\websnap\ActivDbgLib.pas [216]

const ...
CC_FPFASTCALL = $00000005;
CC_SYSCALL = $00000006;
CC_MPWCDECL = $00000007;

241. TCallConv.ccCdecl
\Win32\rtl\common\TypInfo.pas [172]

type ...

TCallConv = (ccReg, ccCdecl, ccPascal, ccStdCall, ccSafeCall);

\Win32\rtl\common\ObjAuto.pas [22]

type ...
type
TCallingConvention = (ccRegister, ccCdecl, ccPascal, ccStdCall, ccSafeCall);
TParamFlags = set of (pfVar, pfConst, pfArray, pfAddress, pfReference, pfOut,

242. CCHDEVICENAME
\Win32\rtl\win\MultiMon.pas [74]

const ...
const
CCHDEVICENAME = 32;
{$EXTERNALSYM CCHDEVICENAME}

\Win32\rtl\win\Windows.pas [14925]

const ...
{$EXTERNALSYM CCHDEVICENAME}
CCHDEVICENAME = 32; { size of a device name string }
{$EXTERNALSYM CCHFORMNAME}

243. TCallConv.ccPascal
\Win32\rtl\common\TypInfo.pas [172]

type ...

TCallConv = (ccReg, ccCdecl, ccPascal, ccStdCall, ccSafeCall);

\Win32\rtl\common\ObjAuto.pas [22]

type ...
type
TCallingConvention = (ccRegister, ccCdecl, ccPascal, ccStdCall, ccSafeCall);
TParamFlags = set of (pfVar, pfConst, pfArray, pfAddress, pfReference, pfOut,

244. TCallConv.ccSafeCall
\Win32\rtl\common\TypInfo.pas [172]

type ...

TCallConv = (ccReg, ccCdecl, ccPascal, ccStdCall, ccSafeCall);

\Win32\rtl\common\ObjAuto.pas [22]

type ...
type
TCallingConvention = (ccRegister, ccCdecl, ccPascal, ccStdCall, ccSafeCall);
TParamFlags = set of (pfVar, pfConst, pfArray, pfAddress, pfReference, pfOut,

245. TCallConv.ccStdCall
\Win32\rtl\common\TypInfo.pas [172]

type ...

TCallConv = (ccReg, ccCdecl, ccPascal, ccStdCall, ccSafeCall);

\Win32\rtl\common\ObjAuto.pas [22]

type ...
type
TCallingConvention = (ccRegister, ccCdecl, ccPascal, ccStdCall, ccSafeCall);
TParamFlags = set of (pfVar, pfConst, pfArray, pfAddress, pfReference, pfOut,

246. cDefaultSessionSprigName
\Win32\db\BDEReg.pas [51]

const ...
const
cDefaultSessionSprigName = ''; { do not localize }
cImpliedSessionSprigPrefix = ''; { do not localize }

\Win32\Property Editors\BDEReg.pas [51]

const ...
const
cDefaultSessionSprigName = ''; { do not localize }
cImpliedSessionSprigPrefix = ''; { do not localize }

247. CDN_FIRST
\Win32\rtl\win\CommCtrl.pas [612]

const ...
{$EXTERNALSYM CDN_FIRST}
CDN_FIRST = 0-601; { common dialog (new) }
{$EXTERNALSYM CDN_LAST}

\Win32\rtl\win\CommDlg.pas [254]

const ...
{$EXTERNALSYM CDN_FIRST}
CDN_FIRST = -601;
{$EXTERNALSYM CDN_LAST}

248. CDN_LAST
\Win32\rtl\win\CommCtrl.pas [614]

const ...
{$EXTERNALSYM CDN_LAST}
CDN_LAST = 0-699;

\Win32\rtl\win\CommDlg.pas [256]

const ...
{$EXTERNALSYM CDN_LAST}
CDN_LAST = -699;

249. CF_COMPONENT
\ToolsAPI\VCLEditors.pas [563]

var ...
CF_COMPONENTS: Word;
CF_COMPONENT: Word;

\Win32\vcl\Clipbrd.pas [26]

var ...
CF_PICTURE: Word;
CF_COMPONENT: Word;

250. CGI_MAGIC_TYPE
\Win32\internet\HTTPD.pas [244]

const ...

CGI_MAGIC_TYPE = 'application/x-httpd-cgi';
{$EXTERNALSYM CGI_MAGIC_TYPE}

\Win32\internet\HTTPD2.pas [1818]

const ...

CGI_MAGIC_TYPE = 'application/x-httpd-cgi';
{$EXTERNALSYM CGI_MAGIC_TYPE}

251. CharRange
\Indy\Indy10\Protocols\IdGlobalProtocols.pas [409]

...
function LongWordToFourChar(AValue : LongWord): string;
function CharRange(const AMin, AMax : Char): String;
procedure CommaSeparatedToStringList(AList: TStrings; const Value:string);

\Win32\rtl\win\RichEdit.pas [609]

type ...
TCharRange = _charrange;
CHARRANGE = _charrange;
{$EXTERNALSYM CHARRANGE}

252. CHILDID_SELF
\Win32\rtl\win\oleacc.pas [461]

const ...
{$EXTERNALSYM ROLE_SYSTEM_CLOCK}
CHILDID_SELF = 0;
{$EXTERNALSYM CHILDID_SELF}

\Win32\rtl\win\Windows.pas [27204]

const ...
{$EXTERNALSYM CHILDID_SELF}
CHILDID_SELF = 0;
{$EXTERNALSYM INDEXID_OBJECT}

253. cImpliedDatabaseSprigPrefix
\Win32\db\BDEReg.pas [53]

const ...
cImpliedSessionSprigPrefix = ''; { do not localize }
cImpliedDatabaseSprigPrefix = ''; { do not localize }

\Win32\Property Editors\BDEReg.pas [53]

const ...
cImpliedSessionSprigPrefix = ''; { do not localize }
cImpliedDatabaseSprigPrefix = ''; { do not localize }

254. cImpliedSessionSprigPrefix
\Win32\db\BDEReg.pas [52]

const ...
cDefaultSessionSprigName = ''; { do not localize }
cImpliedSessionSprigPrefix = ''; { do not localize }
cImpliedDatabaseSprigPrefix = ''; { do not localize }

\Win32\Property Editors\BDEReg.pas [52]

const ...
cDefaultSessionSprigName = ''; { do not localize }
cImpliedSessionSprigPrefix = ''; { do not localize }
cImpliedDatabaseSprigPrefix = ''; { do not localize }

255. CLASS_E_NOTLICENSED
\Win32\rtl\win\ActiveX.pas [1183]

const ...
{$EXTERNALSYM CLASS_E_NOTLICENSED}
CLASS_E_NOTLICENSED = CLASSFACTORY_E_FIRST + 2;

\Win32\rtl\win\OleCtl.pas [123]

const ...
{$EXTERNALSYM CLASS_E_NOTLICENSED}
CLASS_E_NOTLICENSED = CLASSFACTORY_E_FIRST + 2;

256. ClassIDToProgID
\Win32\rtl\common\ComObj.pas [354]

...
function ProgIDToClassID(const ProgID: string): TGUID;
function ClassIDToProgID(const ClassID: TGUID): string;

\Win32\vcl\OleAuto.pas [253]

...
function ProgIDToClassID(const ProgID: string): TCLSID;
function ClassIDToProgID(const ClassID: TCLSID): string;

257. CLIPDATA
\Win32\rtl\win\ActiveX.pas [2681]

type ...
{$EXTERNALSYM CLIPDATA}
CLIPDATA = TClipData;

\Win32\rtl\win\Ole2.pas [1522]

type ...
{$EXTERNALSYM CLIPDATA}
CLIPDATA = tagCLIPDATA;

258. closesocket
\Indy\Indy10\System\IdWinsock2.pas [2934]

var ...
{$EXTERNALSYM closesocket}
closesocket : LPFN_CLOSESOCKET = nil;
{$EXTERNALSYM connect}

\Win32\rtl\win\WinSock.pas [903]

...
{$EXTERNALSYM closesocket}
function closesocket(s: TSocket): Integer; stdcall;
{$EXTERNALSYM connect}

259. CLSCTX_ALL
\Win32\rtl\win\ActiveX.pas [219]

const ...
{$EXTERNALSYM CLSCTX_ALL}
CLSCTX_ALL = CLSCTX_INPROC_SERVER or CLSCTX_INPROC_HANDLER or
CLSCTX_LOCAL_SERVER;

\Win32\rtl\win\Ole2.pas [53]

const ...
{$EXTERNALSYM CLSCTX_ALL}
CLSCTX_ALL = CLSCTX_INPROC_SERVER or CLSCTX_INPROC_HANDLER or
CLSCTX_LOCAL_SERVER;

260. CLSCTX_INPROC
\Win32\rtl\win\ActiveX.pas [222]

const ...
{$EXTERNALSYM CLSCTX_INPROC}
CLSCTX_INPROC = CLSCTX_INPROC_SERVER or CLSCTX_INPROC_HANDLER;
{$EXTERNALSYM CLSCTX_SERVER}

\Win32\rtl\win\Ole2.pas [56]

const ...
{$EXTERNALSYM CLSCTX_INPROC}
CLSCTX_INPROC = CLSCTX_INPROC_SERVER or CLSCTX_INPROC_HANDLER;
{$EXTERNALSYM CLSCTX_SERVER}

261. CLSCTX_INPROC_HANDLER
\Win32\rtl\win\ActiveX.pas [203]

const ...
{$EXTERNALSYM CLSCTX_INPROC_HANDLER}
CLSCTX_INPROC_HANDLER = 2;
{$EXTERNALSYM CLSCTX_LOCAL_SERVER}

\Win32\rtl\win\Ole2.pas [46]

const ...
{$EXTERNALSYM CLSCTX_INPROC_HANDLER}
CLSCTX_INPROC_HANDLER = 2;
{$EXTERNALSYM CLSCTX_LOCAL_SERVER}

262. CLSCTX_INPROC_SERVER
\Win32\rtl\win\ActiveX.pas [201]

const ...
{$EXTERNALSYM CLSCTX_INPROC_SERVER}
CLSCTX_INPROC_SERVER = 1;
{$EXTERNALSYM CLSCTX_INPROC_HANDLER}

\Win32\rtl\win\Ole2.pas [44]

const ...
{$EXTERNALSYM CLSCTX_INPROC_SERVER}
CLSCTX_INPROC_SERVER = 1;
{$EXTERNALSYM CLSCTX_INPROC_HANDLER}

263. CLSCTX_INPROC_SERVER16
\Win32\rtl\win\ActiveX.pas [207]

const ...
{$EXTERNALSYM CLSCTX_INPROC_SERVER16}
CLSCTX_INPROC_SERVER16 = 8;
{$EXTERNALSYM CLSCTX_REMOTE_SERVER}

\Win32\rtl\win\Ole2.pas [50]

const ...
{$EXTERNALSYM CLSCTX_INPROC_SERVER16}
CLSCTX_INPROC_SERVER16 = 8;

264. CLSCTX_LOCAL_SERVER
\Win32\rtl\win\ActiveX.pas [205]

const ...
{$EXTERNALSYM CLSCTX_LOCAL_SERVER}
CLSCTX_LOCAL_SERVER = 4;
{$EXTERNALSYM CLSCTX_INPROC_SERVER16}

\Win32\rtl\win\Ole2.pas [48]

const ...
{$EXTERNALSYM CLSCTX_LOCAL_SERVER}
CLSCTX_LOCAL_SERVER = 4;
{$EXTERNALSYM CLSCTX_INPROC_SERVER16}

265. CLSCTX_SERVER
\Win32\rtl\win\ActiveX.pas [224]

const ...
{$EXTERNALSYM CLSCTX_SERVER}
CLSCTX_SERVER = CLSCTX_INPROC_SERVER or CLSCTX_LOCAL_SERVER;

\Win32\rtl\win\Ole2.pas [58]

const ...
{$EXTERNALSYM CLSCTX_SERVER}
CLSCTX_SERVER = CLSCTX_INPROC_SERVER or CLSCTX_LOCAL_SERVER;

266. CLSID_CColorPropPage
\Win32\rtl\win\ActiveX.pas [4971]

const ...
{$EXTERNALSYM CLSID_CColorPropPage}
CLSID_CColorPropPage: TGUID = '{ddf5a600-b9c0-101a-af1a-00aa0034b50b}';
{$EXTERNALSYM CLSID_CPicturePropPage}

\Win32\rtl\win\OleCtl.pas [1041]

const ...
D1:$2542f180;D2:$3532;D3:$1069;D4:($a2,$cd,$00,$aa,$00,$34,$b5,$0b));
CLSID_CColorPropPage: TGUID = (
D1:$ddf5a600;D2:$b9c0;D3:$101a;D4:($af,$1a,$00,$aa,$00,$34,$b5,$0b));

267. CLSID_CFontPropPage
\Win32\rtl\win\ActiveX.pas [4969]

const ...
{$EXTERNALSYM CLSID_CFontPropPage}
CLSID_CFontPropPage: TGUID = '{2542f180-3532-1069-a2cd-00aa0034b50b}';
{$EXTERNALSYM CLSID_CColorPropPage}

\Win32\rtl\win\OleCtl.pas [1039]

const ...

CLSID_CFontPropPage: TGUID = (
D1:$2542f180;D2:$3532;D3:$1069;D4:($a2,$cd,$00,$aa,$00,$34,$b5,$0b));

268. CLSID_ConvertVBX
\Win32\rtl\win\ActiveX.pas [4977]

const ...
{$EXTERNALSYM CLSID_ConvertVBX}
CLSID_ConvertVBX: TGUID = '{fb8f0822-0164-101b-84ed-08002b2ec713}';
{$EXTERNALSYM CLSID_StdFont}

\Win32\rtl\win\OleCtl.pas [1047]

const ...
D1:$fb8f0821;D2:$0164;D3:$101b;D4:($84,$ed,$08,$00,$2b,$2e,$c7,$13));
CLSID_ConvertVBX: TGUID = (
D1:$fb8f0822;D2:$0164;D3:$101b;D4:($84,$ed,$08,$00,$2b,$2e,$c7,$13));

269. CLSID_CPicturePropPage
\Win32\rtl\win\ActiveX.pas [4973]

const ...
{$EXTERNALSYM CLSID_CPicturePropPage}
CLSID_CPicturePropPage: TGUID = '{fc7af71d-fc74-101a-84ed-08002b2ec713}';
{$EXTERNALSYM CLSID_PersistPropset}

\Win32\rtl\win\OleCtl.pas [1043]

const ...
D1:$ddf5a600;D2:$b9c0;D3:$101a;D4:($af,$1a,$00,$aa,$00,$34,$b5,$0b));
CLSID_CPicturePropPage: TGUID = (
D1:$fc7af71d;D2:$fc74;D3:$101a;D4:($84,$ed,$08,$00,$2b,$2e,$c7,$13));

270. CLSID_PersistPropset
\Win32\rtl\win\ActiveX.pas [4975]

const ...
{$EXTERNALSYM CLSID_PersistPropset}
CLSID_PersistPropset: TGUID = '{fb8f0821-0164-101b-84ed-08002b2ec713}';
{$EXTERNALSYM CLSID_ConvertVBX}

\Win32\rtl\win\OleCtl.pas [1045]

const ...
D1:$fc7af71d;D2:$fc74;D3:$101a;D4:($84,$ed,$08,$00,$2b,$2e,$c7,$13));
CLSID_PersistPropset: TGUID = (
D1:$fb8f0821;D2:$0164;D3:$101b;D4:($84,$ed,$08,$00,$2b,$2e,$c7,$13));

271. CLSID_QueryAssociations
\Win32\rtl\win\ShlObj.pas [890]

const ...

CLSID_QueryAssociations: TGUID = '{A07034FD-6CAA-4954-AC3F-97A27216F98A}';
{$EXTERNALSYM CLSID_QueryAssociations}

\Win32\rtl\win\ShLwApi.pas [1462]

const ...
{$EXTERNALSYM IID_IQueryAssociations}
CLSID_QueryAssociations: TGUID = (D1: $c46ca590; D2: $3c3f; D3: $11d2; D4: ($be, $e6, $00, $00, $f8, $05, $ca, $57));
{$EXTERNALSYM CLSID_QueryAssociations}

272. CLSID_StdFont
\Win32\rtl\win\ActiveX.pas [4979]

const ...
{$EXTERNALSYM CLSID_StdFont}
CLSID_StdFont: TGUID = '{fb8f0823-0164-101b-84ed-08002b2ec713}';
{$EXTERNALSYM CLSID_StdPicture}

\Win32\rtl\win\OleCtl.pas [1049]

const ...
D1:$fb8f0822;D2:$0164;D3:$101b;D4:($84,$ed,$08,$00,$2b,$2e,$c7,$13));
CLSID_StdFont: TGUID = (
D1:$fb8f0823;D2:$0164;D3:$101b;D4:($84,$ed,$08,$00,$2b,$2e,$c7,$13));

273. CLSID_StdMarshal
\Win32\rtl\win\ActiveX.pas [4950]

const ...
{$EXTERNALSYM CLSID_StdMarshal}
CLSID_StdMarshal: TGUID = '{00000017-0000-0000-C000-000000000046}';
{$EXTERNALSYM IID_IEnumGeneric}

\Win32\rtl\win\Ole2.pas [2670]

const ...
{$EXTERNALSYM CLSID_StdMarshal}
CLSID_StdMarshal: TGUID = (
D1:$00000017;D2:$0000;D3:$0000;D4:($C0,$00,$00,$00,$00,$00,$00,$46));

274. CLSID_StdPicture
\Win32\rtl\win\ActiveX.pas [4981]

const ...
{$EXTERNALSYM CLSID_StdPicture}
CLSID_StdPicture: TGUID = '{fb8f0824-0164-101b-84ed-08002b2ec713}';

\Win32\rtl\win\OleCtl.pas [1051]

const ...
D1:$fb8f0823;D2:$0164;D3:$101b;D4:($84,$ed,$08,$00,$2b,$2e,$c7,$13));
CLSID_StdPicture: TGUID = (
D1:$fb8f0824;D2:$0164;D3:$101b;D4:($84,$ed,$08,$00,$2b,$2e,$c7,$13));

275. CLSIDFromProgID
\Win32\rtl\win\ActiveX.pas [5429]

...
{$EXTERNALSYM CLSIDFromProgID}
function CLSIDFromProgID(pszProgID: POleStr; out clsid: TCLSID): HResult; stdcall;
{$EXTERNALSYM StringFromGUID2}

\Win32\rtl\win\Ole2.pas [2832]

...
{$EXTERNALSYM CLSIDFromProgID}
function CLSIDFromProgID(pszProgID: POleStr; var clsid: TCLSID): HResult; stdcall;
{$EXTERNALSYM StringFromGUID2}

276. CLSIDFromString
\Win32\rtl\win\ActiveX.pas [5419]

...
{$EXTERNALSYM CLSIDFromString}
function CLSIDFromString(psz: POleStr; out clsid: TCLSID): HResult; stdcall;
{$EXTERNALSYM StringFromIID}

\Win32\rtl\win\Ole2.pas [2822]

...
{$EXTERNALSYM CLSIDFromString}
function CLSIDFromString(psz: POleStr; var clsid: TCLSID): HResult; stdcall;
{$EXTERNALSYM StringFromIID}

277. cmAll
\Win32\db\DBTables.pas [1273]

const ...
cmSession = [cfmSession];
cmAll = [cfmVirtual, cfmPersistent, cfmSession];

\Win32\xml\XMLSchema.pas [46]

type ...
TCompositorType = (ctAll, ctChoice, ctSequence);
TContentModel = (cmALL, cmChoice, cmSequence, cmGroupRef, cmEmpty);
TDerivationMethod = (dmNone, dmComplexExtension, dmComplexRestriction,

278. cmd_how
\Win32\internet\HTTPD.pas [882]

type ...
{$EXTERNALSYM cmd_how}
cmd_how = (
RAW_ARGS, ///* cmd_func parses command line itself */

\Win32\internet\HTTPD2.pas [318]

type ...
type
cmd_how = (
RAW_ARGS, (*< cmd_func parses command line itself *)

279. cmd_parms
\Win32\internet\HTTPD.pas [1062]

type ...
{$EXTERNALSYM cmd_parms}
cmd_parms = record
info: pointer; ///* Argument to command from cmd_table */

\Win32\internet\HTTPD2.pas [678]

type ...

cmd_parms = cmd_parms_struct;

280. TCollectionNotification.cnAdded
\Win32\rtl\common\Classes.pas [418]

type ...
TCollectionItemClass = class of TCollectionItem;
TCollectionNotification = (cnAdded, cnExtracting, cnDeleting);

\Win32\rtl\common\Generics.Collections.pas [39]

type ...

TCollectionNotification = (cnAdded, cnRemoved, cnExtracted);
TCollectionNotifyEvent = procedure(Sender: TObject; const Item: T;

281. TColOption.coAdd
\Win32\Property Editors\ColnEdit.pas [24]

type ...

TColOption = (coAdd, coDelete, coMove);
TColOptions = set of TColOption;

\Win32\db\DBCommon.pas [40]

type ...
coMINUS, { coUnary; minus. }
coADD, { coBinary; addition. }
coSUB, { coBinary; subtraction. }

282. CoAddRefServerProcess
\Win32\rtl\common\ComObj.pas [403]

var ...
{$EXTERNALSYM CoInitializeEx}
CoAddRefServerProcess: TCoAddRefServerProcessProc = nil;
{$EXTERNALSYM CoAddRefServerProcess}

\Win32\rtl\win\ActiveX.pas [5298]

...
{$EXTERNALSYM CoAddRefServerProcess}
function CoAddRefServerProcess: Longint; stdcall;
{$EXTERNALSYM CoReleaseServerProcess}

283. CoBuildVersion
\Win32\rtl\win\ActiveX.pas [5251]

...
{$EXTERNALSYM CoBuildVersion}
function CoBuildVersion: Longint; stdcall;

\Win32\rtl\win\Ole2.pas [2724]

...
{$EXTERNALSYM CoBuildVersion}
function CoBuildVersion: Longint; stdcall;

284. CoCreateFreeThreadedMarshaler
\Win32\rtl\win\ActiveX.pas [5349]

...
{$EXTERNALSYM CoCreateFreeThreadedMarshaler}
function CoCreateFreeThreadedMarshaler(unkOuter: IUnknown;
out unkMarshal: IUnknown): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [2797]

...
{$EXTERNALSYM CoCreateFreeThreadedMarshaler}
function CoCreateFreeThreadedMarshaler(unkOuter: IUnknown;
var unkMarshal: IUnknown): HResult; stdcall;

285. CoCreateGuid
\Win32\rtl\win\ActiveX.pas [5434]

...
{$EXTERNALSYM CoCreateGuid}
function CoCreateGuid(out guid: TGUID): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [2837]

...
{$EXTERNALSYM CoCreateGuid}
function CoCreateGuid(var guid: TGUID): HResult; stdcall;

286. CoCreateInstance
\Win32\rtl\win\ActiveX.pas [5399]

...
{$EXTERNALSYM CoCreateInstance}
function CoCreateInstance(const clsid: TCLSID; unkOuter: IUnknown;
dwClsContext: Longint; const iid: TIID; out pv): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [2814]

...
{$EXTERNALSYM CoCreateInstance}
function CoCreateInstance(const clsid: TCLSID; unkOuter: IUnknown;
dwClsContext: Longint; const iid: TIID; var pv): HResult; stdcall;

287. CoCreateInstanceEx
\Win32\rtl\common\ComObj.pas [399]

var ...
var
CoCreateInstanceEx: TCoCreateInstanceExProc = nil;
{$EXTERNALSYM CoCreateInstanceEx}

\Win32\rtl\win\ActiveX.pas [5410]

...
{$EXTERNALSYM CoCreateInstanceEx}
function CoCreateInstanceEx(const clsid: TCLSID;
unkOuter: IUnknown; dwClsCtx: Longint; ServerInfo: PCoServerInfo;

288. CoCreateStandardMalloc
\Win32\rtl\win\ActiveX.pas [5279]

...
{$EXTERNALSYM CoCreateStandardMalloc}
function CoCreateStandardMalloc(memctx: Longint; out malloc: IMalloc): HResult; stdcall;
{$EXTERNALSYM CoInitializeEx}

\Win32\rtl\win\Ole2.pas [2741]

...
{$EXTERNALSYM CoCreateStandardMalloc}
function CoCreateStandardMalloc(memctx: Longint; var malloc: IMalloc): HResult; stdcall;

289. TColOption.coDelete
\Win32\Property Editors\ColnEdit.pas [24]

type ...

TColOption = (coAdd, coDelete, coMove);
TColOptions = set of TColOption;

\Win32\db\ADODB.pas [471]

type ...

TCursorOption = (coHoldRecords, coMovePrevious, coAddNew, coDelete, coUpdate,
coBookmark, coApproxPosition, coUpdateBatch, coResync, coNotify, coFind,

290. CoDisconnectObject
\Win32\rtl\win\ActiveX.pas [5326]

...
{$EXTERNALSYM CoDisconnectObject}
function CoDisconnectObject(unk: IUnknown; dwReserved: Longint): HResult; stdcall;
{$EXTERNALSYM CoLockObjectExternal}

\Win32\rtl\win\Ole2.pas [2774]

...
{$EXTERNALSYM CoDisconnectObject}
function CoDisconnectObject(unk: IUnknown; dwReserved: Longint): HResult; stdcall;
{$EXTERNALSYM CoLockObjectExternal}

291. CoDosDateTimeToFileTime
\Win32\rtl\win\ActiveX.pas [5440]

...
{$EXTERNALSYM CoDosDateTimeToFileTime}
function CoDosDateTimeToFileTime(nDosDate: Word; nDosTime: Word;
out filetime: TFileTime): BOOL; stdcall;

\Win32\rtl\win\Ole2.pas [2843]

...
{$EXTERNALSYM CoDosDateTimeToFileTime}
function CoDosDateTimeToFileTime(nDosDate: Word; nDosTime: Word;
var filetime: TFileTime): BOOL; stdcall;

292. CoFileTimeNow
\Win32\rtl\win\ActiveX.pas [5443]

...
{$EXTERNALSYM CoFileTimeNow}
function CoFileTimeNow(out filetime: TFileTime): HResult; stdcall;
{$EXTERNALSYM CoRegisterMessageFilter}

\Win32\rtl\win\Ole2.pas [2846]

...
{$EXTERNALSYM CoFileTimeNow}
function CoFileTimeNow(var filetime: TFileTime): HResult; stdcall;
{$EXTERNALSYM CoRegisterMessageFilter}

293. CoFileTimeToDosDateTime
\Win32\rtl\win\ActiveX.pas [5437]

...
{$EXTERNALSYM CoFileTimeToDosDateTime}
function CoFileTimeToDosDateTime(const filetime: TFileTime; out dosDate: Word;
out dosTime: Word): BOOL; stdcall;

\Win32\rtl\win\Ole2.pas [2840]

...
{$EXTERNALSYM CoFileTimeToDosDateTime}
function CoFileTimeToDosDateTime(var filetime: TFileTime; var dosDate: Word;
var dosTime: Word): BOOL; stdcall;

294. CoFreeAllLibraries
\Win32\rtl\win\ActiveX.pas [5359]

...
{$EXTERNALSYM CoFreeAllLibraries}
procedure CoFreeAllLibraries; stdcall;
{$EXTERNALSYM CoFreeUnusedLibraries}

\Win32\rtl\win\Ole2.pas [2807]

...
{$EXTERNALSYM CoFreeAllLibraries}
procedure CoFreeAllLibraries; stdcall;
{$EXTERNALSYM CoFreeUnusedLibraries}

295. CoFreeLibrary
\Win32\rtl\win\ActiveX.pas [5357]

...
{$EXTERNALSYM CoFreeLibrary}
procedure CoFreeLibrary(hInst: THandle); stdcall;
{$EXTERNALSYM CoFreeAllLibraries}

\Win32\rtl\win\Ole2.pas [2805]

...
{$EXTERNALSYM CoFreeLibrary}
procedure CoFreeLibrary(hInst: THandle); stdcall;
{$EXTERNALSYM CoFreeAllLibraries}

296. CoFreeUnusedLibraries
\Win32\rtl\win\ActiveX.pas [5361]

...
{$EXTERNALSYM CoFreeUnusedLibraries}
procedure CoFreeUnusedLibraries; stdcall;

\Win32\rtl\win\Ole2.pas [2809]

...
{$EXTERNALSYM CoFreeUnusedLibraries}
procedure CoFreeUnusedLibraries; stdcall;

297. CoGetClassObject
\Win32\rtl\win\ActiveX.pas [5286]

...
{$EXTERNALSYM CoGetClassObject}
function CoGetClassObject(const clsid: TCLSID; dwClsContext: Longint;
pvReserved: Pointer; const iid: TIID; out pv): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [2746]

...
{$EXTERNALSYM CoGetClassObject}
function CoGetClassObject(const clsid: TCLSID; dwClsContext: Longint;
pvReserved: Pointer; const iid: TIID; var pv): HResult; stdcall;

298. CoGetCurrentProcess
\Win32\rtl\win\ActiveX.pas [5273]

...
{$EXTERNALSYM CoGetCurrentProcess}
function CoGetCurrentProcess: Longint; stdcall;
{$EXTERNALSYM CoRegisterMallocSpy}

\Win32\rtl\win\Ole2.pas [2735]

...
{$EXTERNALSYM CoGetCurrentProcess}
function CoGetCurrentProcess: Longint; stdcall;
{$EXTERNALSYM CoRegisterMallocSpy}

299. CoGetInterfaceAndReleaseStream
\Win32\rtl\win\ActiveX.pas [5346]

...
{$EXTERNALSYM CoGetInterfaceAndReleaseStream}
function CoGetInterfaceAndReleaseStream(stm: IStream; const iid: TIID;
out pv): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [2794]

...
{$EXTERNALSYM CoGetInterfaceAndReleaseStream}
function CoGetInterfaceAndReleaseStream(stm: IStream; const iid: TIID;
var pv): HResult; stdcall;

300. CoGetMalloc
\Win32\rtl\win\ActiveX.pas [5271]

...
{$EXTERNALSYM CoGetMalloc}
function CoGetMalloc(dwMemContext: Longint; out malloc: IMalloc): HResult; stdcall;
{$EXTERNALSYM CoGetCurrentProcess}

\Win32\rtl\win\Ole2.pas [2733]

...
{$EXTERNALSYM CoGetMalloc}
function CoGetMalloc(dwMemContext: Longint; var malloc: IMalloc): HResult; stdcall;
{$EXTERNALSYM CoGetCurrentProcess}

301. CoGetMarshalSizeMax
\Win32\rtl\win\ActiveX.pas [5309]

...
{$EXTERNALSYM CoGetMarshalSizeMax}
function CoGetMarshalSizeMax(out ulSize: Longint; const iid: TIID;
unk: IUnknown; dwDestContext: Longint; pvDestContext: Pointer;

\Win32\rtl\win\Ole2.pas [2757]

...
{$EXTERNALSYM CoGetMarshalSizeMax}
function CoGetMarshalSizeMax(var ulSize: Longint; const iid: TIID;
unk: IUnknown; dwDestContext: Longint; pvDestContext: Pointer;

302. CoGetStandardMarshal
\Win32\rtl\win\ActiveX.pas [5331]

...
{$EXTERNALSYM CoGetStandardMarshal}
function CoGetStandardMarshal(const iid: TIID; unk: IUnknown;
dwDestContext: Longint; pvDestContext: Pointer; mshlflags: Longint;

\Win32\rtl\win\Ole2.pas [2779]

...
{$EXTERNALSYM CoGetStandardMarshal}
function CoGetStandardMarshal(const iid: TIID; unk: IUnknown;
dwDestContext: Longint; pvDestContext: Pointer; mshlflags: Longint;

303. CoGetTreatAsClass
\Win32\rtl\win\ActiveX.pas [5454]

...
{$EXTERNALSYM CoGetTreatAsClass}
function CoGetTreatAsClass(const clsidOld: TCLSID; out clsidNew: TCLSID): HResult; stdcall;
{$EXTERNALSYM CoTreatAsClass}

\Win32\rtl\win\Ole2.pas [2854]

...
{$EXTERNALSYM CoGetTreatAsClass}
function CoGetTreatAsClass(const clsidOld: TCLSID; var clsidNew: TCLSID): HResult; stdcall;
{$EXTERNALSYM CoTreatAsClass}

304. CoHasStrongExternalConnections
\Win32\rtl\win\ActiveX.pas [5338]

...
{$EXTERNALSYM CoHasStrongExternalConnections}
function CoHasStrongExternalConnections(unk: IUnknown): BOOL; stdcall;

\Win32\rtl\win\Ole2.pas [2786]

...
{$EXTERNALSYM CoHasStrongExternalConnections}
function CoHasStrongExternalConnections(unk: IUnknown): BOOL; stdcall;

305. CoInitialize
\Win32\rtl\win\ActiveX.pas [5267]

...
{$EXTERNALSYM CoInitialize}
function CoInitialize(pvReserved: Pointer): HResult; stdcall;
{$EXTERNALSYM CoUninitialize}

\Win32\rtl\win\Ole2.pas [2729]

...
{$EXTERNALSYM CoInitialize}
function CoInitialize(pvReserved: Pointer): HResult; stdcall;
{$EXTERNALSYM CoUninitialize}

306. CoInitializeEx
\Win32\rtl\common\ComObj.pas [401]

var ...
{$EXTERNALSYM CoCreateInstanceEx}
CoInitializeEx: TCoInitializeExProc = nil;
{$EXTERNALSYM CoInitializeEx}

\Win32\rtl\win\ActiveX.pas [5281]

...
{$EXTERNALSYM CoInitializeEx}
function CoInitializeEx(pvReserved: Pointer; coInit: Longint): HResult; stdcall;

307. CoIsHandlerConnected
\Win32\rtl\win\ActiveX.pas [5336]

...
{$EXTERNALSYM CoIsHandlerConnected}
function CoIsHandlerConnected(unk: IUnknown): BOOL; stdcall;
{$EXTERNALSYM CoHasStrongExternalConnections}

\Win32\rtl\win\Ole2.pas [2784]

...
{$EXTERNALSYM CoIsHandlerConnected}
function CoIsHandlerConnected(unk: IUnknown): BOOL; stdcall;
{$EXTERNALSYM CoHasStrongExternalConnections}

308. CoIsOle1Class
\Win32\rtl\win\ActiveX.pas [5425]

...
{$EXTERNALSYM CoIsOle1Class}
function CoIsOle1Class(const clsid: TCLSID): BOOL; stdcall;
{$EXTERNALSYM ProgIDFromCLSID}

\Win32\rtl\win\Ole2.pas [2828]

...
{$EXTERNALSYM CoIsOle1Class}
function CoIsOle1Class(const clsid: TCLSID): BOOL; stdcall;
{$EXTERNALSYM ProgIDFromCLSID}

309. CoLoadLibrary
\Win32\rtl\win\ActiveX.pas [5355]

...
{$EXTERNALSYM CoLoadLibrary}
function CoLoadLibrary(pszLibName: POleStr; bAutoFree: BOOL): THandle; stdcall;
{$EXTERNALSYM CoFreeLibrary}

\Win32\rtl\win\Ole2.pas [2803]

...
{$EXTERNALSYM CoLoadLibrary}
function CoLoadLibrary(pszLibName: POleStr; bAutoFree: BOOL): THandle; stdcall;
{$EXTERNALSYM CoFreeLibrary}

310. CoLockObjectExternal
\Win32\rtl\win\ActiveX.pas [5328]

...
{$EXTERNALSYM CoLockObjectExternal}
function CoLockObjectExternal(unk: IUnknown; fLock: BOOL;
fLastUnlockReleases: BOOL): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [2776]

...
{$EXTERNALSYM CoLockObjectExternal}
function CoLockObjectExternal(unk: IUnknown; fLock: BOOL;
fLastUnlockReleases: BOOL): HResult; stdcall;

311. ColorAdjustLuma
\Win32\rtl\win\ShLwApi.pas [1619]

...
{$EXTERNALSYM ColorHLSToRGB}
function ColorAdjustLuma(clrRGB: TColorRef; n: Integer; fScale: Boolean): TColorRef; stdcall;
{$EXTERNALSYM ColorAdjustLuma}

\Win32\vcl\GraphUtil.pas [217]

...

function ColorAdjustLuma(clrRGB: TColor; n: Integer; fScale: BOOL): TColor;

312. ColorHLSToRGB
\Win32\rtl\win\ShLwApi.pas [1617]

...
{$EXTERNALSYM ColorRGBToHLS}
function ColorHLSToRGB(wHue, wLuminance, wSaturation: WORD): TColorRef; stdcall;
{$EXTERNALSYM ColorHLSToRGB}

\Win32\vcl\GraphUtil.pas [212]

...

function ColorHLSToRGB(Hue, Luminance, Saturation: Word): TColorRef;

313. ColorRGBToHLS
\Win32\rtl\win\ShLwApi.pas [1615]

...

procedure ColorRGBToHLS(clrRGB: TColorRef; out pwHue, pwLuminance, pwSaturation: WORD); stdcall;
{$EXTERNALSYM ColorRGBToHLS}

\Win32\vcl\GraphUtil.pas [208]

...

procedure ColorRGBToHLS(clrRGB: TColorRef; var Hue, Luminance, Saturation: Word);

314. CoMarshalHResult
\Win32\rtl\win\ActiveX.pas [5320]

...
{$EXTERNALSYM CoMarshalHResult}
function CoMarshalHResult(stm: IStream; result: HResult): HResult; stdcall;
{$EXTERNALSYM CoUnmarshalHResult}

\Win32\rtl\win\Ole2.pas [2768]

...
{$EXTERNALSYM CoMarshalHResult}
function CoMarshalHResult(stm: IStream; result: HResult): HResult; stdcall;
{$EXTERNALSYM CoUnmarshalHResult}

315. CoMarshalInterface
\Win32\rtl\win\ActiveX.pas [5313]

...
{$EXTERNALSYM CoMarshalInterface}
function CoMarshalInterface(stm: IStream; const iid: TIID; unk: IUnknown;
dwDestContext: Longint; pvDestContext: Pointer;

\Win32\rtl\win\Ole2.pas [2761]

...
{$EXTERNALSYM CoMarshalInterface}
function CoMarshalInterface(stm: IStream; const iid: TIID; unk: IUnknown;
dwDestContext: Longint; pvDestContext: Pointer;

316. CoMarshalInterThreadInterfaceInStream
\Win32\rtl\win\ActiveX.pas [5343]

...
{$EXTERNALSYM CoMarshalInterThreadInterfaceInStream}
function CoMarshalInterThreadInterfaceInStream(const iid: TIID;
unk: IUnknown; out stm: IStream): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [2791]

...
{$EXTERNALSYM CoMarshalInterThreadInterfaceInStream}
function CoMarshalInterThreadInterfaceInStream(const iid: TIID;
unk: IUnknown; var stm: IStream): HResult; stdcall;

317. Command
\Win32\db\ADOInt.pas [1396]

type ...
Stream = _Stream;
Command = _Command;
Recordset = _Recordset;

\database\DBXTrace.pas [518]

type ...

TTraceFlag = (PARAMETER,ERROR,EXECUTE,COMMAND,CONNECT,TRANSACT,BLOB,MISC,VENDOR,READER,DRIVER_LOAD,METADATA);
TTraceFlags = set of TTraceFlag;

318. command_rec
\Win32\internet\HTTPD.pas [906]

type ...
{$EXTERNALSYM command_rec}
command_rec = packed record
name: pansichar; ///* Name of this command */

\Win32\internet\HTTPD2.pas [374]

type ...
Pcommand_struct = ^command_struct;
command_rec = command_struct;

319. CompareDate
\Indy\Indy10\System\IdGlobal.pas [1197]

...

function CompareDate(const D1, D2: TDateTime): Integer;
function CurrentProcessId: TIdPID;

\Win32\rtl\common\DateUtils.pas [281]

...
function SameDateTime(const A, B: TDateTime): Boolean; inline;
function CompareDate(const A, B: TDateTime): TValueRelationship;
function SameDate(const A, B: TDateTime): Boolean;

320. CompareDateTime
\Indy\Indy10\Protocols\IdGlobalProtocols.pas [411]

...
procedure CommaSeparatedToStringList(AList: TStrings; const Value:string);
function CompareDateTime(const ADateTime1, ADateTime2 : TDateTime) : Integer;

\Win32\rtl\common\DateUtils.pas [279]

...

function CompareDateTime(const A, B: TDateTime): TValueRelationship;
function SameDateTime(const A, B: TDateTime): Boolean; inline;

321. conf_getglobals
\Win32\rtl\win\Ns30Fix.pas [55]

...
function objset_findbyname(name: PAnsiChar; ign, os: PHttpdObjSet): PHttpdObject; cdecl;
function conf_getglobals: PConfGlobalVars; cdecl;
function request_translate_uri(uri: PAnsiChar; sn: PSession): PAnsiChar; cdecl;

\Win32\rtl\win\Ns35Fix.pas [55]

...
function objset_findbyname(name: PAnsiChar; ign, os: PHttpdObjSet): PHttpdObject; cdecl;
function conf_getglobals: PConfGlobalVars; cdecl;
function request_translate_uri(uri: PAnsiChar; sn: PSession): PAnsiChar; cdecl;

\Win32\rtl\win\Ns36Fix.pas [55]

...
function objset_findbyname(name: PAnsiChar; ign, os: PHttpdObjSet): PHttpdObject; cdecl;
function conf_getglobals: PConfGlobalVars; cdecl;
function request_translate_uri(uri: PAnsiChar; sn: PSession): PAnsiChar; cdecl;

\Win32\rtl\win\Nsapi.pas [2114]

...
}
function conf_getglobals: PConfGlobalVars; cdecl;

322. conn_rec
\Win32\internet\HTTPD.pas [679]

type ...
{$EXTERNALSYM conn_rec}
conn_rec = packed record
pool: ap_Ppool;

\Win32\internet\HTTPD2.pas [805]

type ...
(** Structure to store things which are per connection *)
conn_rec = {$IFDEF LINUX}packed{$ENDIF} record
(** Pool associated with this connection *)

323. connect
\Indy\Indy10\System\IdWinsock2.pas [2936]

var ...
{$EXTERNALSYM connect}
connect : LPFN_CONNECT = nil;
{$EXTERNALSYM ioctlsocket}

\Win32\rtl\win\WinSock.pas [905]

...
{$EXTERNALSYM connect}
function connect(s: TSocket; var name: TSockAddr; namelen: Integer): Integer; stdcall;
{$EXTERNALSYM ioctlsocket}

\Win32\rtl\win\COMAdmin.pas [480]

...
function GetCollection(const bstrCollName: WideString): IDispatch; dispid 1;
function Connect(const bstrConnectString: WideString): IDispatch; dispid 2;
property MajorVersion: Integer readonly dispid 3;

\database\DBXTrace.pas [518]

type ...

TTraceFlag = (PARAMETER,ERROR,EXECUTE,COMMAND,CONNECT,TRANSACT,BLOB,MISC,VENDOR,READER,DRIVER_LOAD,METADATA);
TTraceFlags = set of TTraceFlag;

324. CONNECT_E_ADVISELIMIT
\Win32\rtl\win\ActiveX.pas [1199]

const ...
{$EXTERNALSYM CONNECT_E_ADVISELIMIT}
CONNECT_E_ADVISELIMIT = CONNECT_E_FIRST + 1;
{$EXTERNALSYM CONNECT_E_CANNOTCONNECT}

\Win32\rtl\win\OleCtl.pas [139]

const ...
{$EXTERNALSYM CONNECT_E_ADVISELIMIT}
CONNECT_E_ADVISELIMIT = CONNECT_E_FIRST + 1;
{$EXTERNALSYM CONNECT_E_CANNOTCONNECT}

325. CONNECT_E_CANNOTCONNECT
\Win32\rtl\win\ActiveX.pas [1201]

const ...
{$EXTERNALSYM CONNECT_E_CANNOTCONNECT}
CONNECT_E_CANNOTCONNECT = CONNECT_E_FIRST + 2;
{$EXTERNALSYM CONNECT_E_OVERRIDDEN}

\Win32\rtl\win\OleCtl.pas [141]

const ...
{$EXTERNALSYM CONNECT_E_CANNOTCONNECT}
CONNECT_E_CANNOTCONNECT = CONNECT_E_FIRST + 2;
{$EXTERNALSYM CONNECT_E_OVERRIDDEN}

326. CONNECT_E_FIRST
\Win32\rtl\win\ActiveX.pas [1188]

const ...
{$EXTERNALSYM CONNECT_E_FIRST}
CONNECT_E_FIRST = HRESULT($80040200);
{$EXTERNALSYM CONNECT_E_LAST}

\Win32\rtl\win\OleCtl.pas [128]

const ...
{$EXTERNALSYM CONNECT_E_FIRST}
CONNECT_E_FIRST = $80040200;
{$EXTERNALSYM CONNECT_E_LAST}

327. CONNECT_E_LAST
\Win32\rtl\win\ActiveX.pas [1190]

const ...
{$EXTERNALSYM CONNECT_E_LAST}
CONNECT_E_LAST = HRESULT($8004020F);
{$EXTERNALSYM CONNECT_S_FIRST}

\Win32\rtl\win\OleCtl.pas [130]

const ...
{$EXTERNALSYM CONNECT_E_LAST}
CONNECT_E_LAST = $8004020F;
{$EXTERNALSYM CONNECT_S_FIRST}

328. CONNECT_E_NOCONNECTION
\Win32\rtl\win\ActiveX.pas [1197]

const ...
{$EXTERNALSYM CONNECT_E_NOCONNECTION}
CONNECT_E_NOCONNECTION = CONNECT_E_FIRST + 0;
{$EXTERNALSYM CONNECT_E_ADVISELIMIT}

\Win32\rtl\win\OleCtl.pas [137]

const ...
{$EXTERNALSYM CONNECT_E_NOCONNECTION}
CONNECT_E_NOCONNECTION = CONNECT_E_FIRST + 0;
{$EXTERNALSYM CONNECT_E_ADVISELIMIT}

329. CONNECT_E_OVERRIDDEN
\Win32\rtl\win\ActiveX.pas [1203]

const ...
{$EXTERNALSYM CONNECT_E_OVERRIDDEN}
CONNECT_E_OVERRIDDEN = CONNECT_E_FIRST + 3;

\Win32\rtl\win\OleCtl.pas [143]

const ...
{$EXTERNALSYM CONNECT_E_OVERRIDDEN}
CONNECT_E_OVERRIDDEN = CONNECT_E_FIRST + 3;

330. CONNECT_S_FIRST
\Win32\rtl\win\ActiveX.pas [1192]

const ...
{$EXTERNALSYM CONNECT_S_FIRST}
CONNECT_S_FIRST = $00040200;
{$EXTERNALSYM CONNECT_S_LAST}

\Win32\rtl\win\OleCtl.pas [132]

const ...
{$EXTERNALSYM CONNECT_S_FIRST}
CONNECT_S_FIRST = $00040200;
{$EXTERNALSYM CONNECT_S_LAST}

331. CONNECT_S_LAST
\Win32\rtl\win\ActiveX.pas [1194]

const ...
{$EXTERNALSYM CONNECT_S_LAST}
CONNECT_S_LAST = $0004020F;

\Win32\rtl\win\OleCtl.pas [134]

const ...
{$EXTERNALSYM CONNECT_S_LAST}
CONNECT_S_LAST = $0004020F;

332. CONNECTDATA
\Win32\rtl\win\ActiveX.pas [4204]

type ...
{$EXTERNALSYM CONNECTDATA}
CONNECTDATA = TConnectData;

\Win32\rtl\win\OleCtl.pas [698]

type ...
{$EXTERNALSYM CONNECTDATA}
CONNECTDATA = tagCONNECTDATA;

333. Connection
\Win32\db\ADOInt.pas [1393]

type ...
// *********************************************************************//
Connection = _Connection;
Record_ = _Record;

\Win32\rtl\win\DirectMusic.pas [278]

type ...
{$EXTERNALSYM _CONNECTION}
CONNECTION = _CONNECTION;
{$EXTERNALSYM CONNECTION}

334. ContainsStr
\Win32\rtl\common\AnsiStrings.pas [205]

...

function ContainsStr(const AText, ASubText: AnsiString): Boolean; inline; overload;
function AnsiContainsStr(const AText, ASubText: AnsiString): Boolean; overload;

\Win32\rtl\common\StrUtils.pas [57]

...

function ContainsStr(const AText, ASubText: string): Boolean; inline; overload;
function AnsiContainsStr(const AText, ASubText: string): Boolean; overload;

335. ContainsText
\Win32\rtl\common\AnsiStrings.pas [175]

...

function ContainsText(const AText, ASubText: AnsiString): Boolean; inline; overload;
function AnsiContainsText(const AText, ASubText: AnsiString): Boolean; overload;

\Win32\rtl\common\StrUtils.pas [27]

...

function ContainsText(const AText, ASubText: string): Boolean; inline; overload;
function AnsiContainsText(const AText, ASubText: string): Boolean; overload;

336. CONTROLINFO
\Win32\rtl\win\ActiveX.pas [1883]

type ...
{$EXTERNALSYM CONTROLINFO}
CONTROLINFO = TControlInfo;

\Win32\rtl\win\OleCtl.pas [537]

type ...
{$EXTERNALSYM CONTROLINFO}
CONTROLINFO = tagCONTROLINFO;

337. ConvertFromUTF16
\Win32\xml\ParserUtilsRTL.pas [63]

...

function ConvertFromUTF16(const TargetEncoding: string;
const S: WideString): AnsiString;

\Win32\xml\ParserUtilsWin32.pas [62]

...

function ConvertFromUTF16(const TargetEncoding: string;
const S: WideString): AnsiString;

338. ConvertToUTF16
\Win32\xml\ParserUtilsRTL.pas [58]

...

function ConvertToUTF16(const SourceEncoding: string;
const Bytes: TBytes): WideString; overload;

\Win32\xml\ParserUtilsWin32.pas [59]

...

function ConvertToUTF16(const SourceEncoding: string;
const S: AnsiString): WideString;

339. CoRegisterClassObject
\Win32\rtl\win\ActiveX.pas [5289]

...
{$EXTERNALSYM CoRegisterClassObject}
function CoRegisterClassObject(const clsid: TCLSID; unk: IUnknown;
dwClsContext: Longint; flags: Longint; out dwRegister: Longint): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [2749]

...
{$EXTERNALSYM CoRegisterClassObject}
function CoRegisterClassObject(const clsid: TCLSID; unk: IUnknown;
dwClsContext: Longint; flags: Longint; var dwRegister: Longint): HResult; stdcall;

340. CoRegisterMallocSpy
\Win32\rtl\win\ActiveX.pas [5275]

...
{$EXTERNALSYM CoRegisterMallocSpy}
function CoRegisterMallocSpy(mallocSpy: IMallocSpy): HResult; stdcall;
{$EXTERNALSYM CoRevokeMallocSpy}

\Win32\rtl\win\Ole2.pas [2737]

...
{$EXTERNALSYM CoRegisterMallocSpy}
function CoRegisterMallocSpy(mallocSpy: IMallocSpy): HResult; stdcall;
{$EXTERNALSYM CoRevokeMallocSpy}

341. CoRegisterMessageFilter
\Win32\rtl\win\ActiveX.pas [5445]

...
{$EXTERNALSYM CoRegisterMessageFilter}
function CoRegisterMessageFilter(messageFilter: IMessageFilter;
out pMessageFilter: IMessageFilter): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [2848]

...
{$EXTERNALSYM CoRegisterMessageFilter}
function CoRegisterMessageFilter(messageFilter: IMessageFilter;
var pMessageFilter: IMessageFilter): HResult; stdcall;

342. CoReleaseMarshalData
\Win32\rtl\win\ActiveX.pas [5324]

...
{$EXTERNALSYM CoReleaseMarshalData}
function CoReleaseMarshalData(stm: IStream): HResult; stdcall;
{$EXTERNALSYM CoDisconnectObject}

\Win32\rtl\win\Ole2.pas [2772]

...
{$EXTERNALSYM CoReleaseMarshalData}
function CoReleaseMarshalData(stm: IStream): HResult; stdcall;
{$EXTERNALSYM CoDisconnectObject}

343. CoReleaseServerProcess
\Win32\rtl\common\ComObj.pas [405]

var ...
{$EXTERNALSYM CoAddRefServerProcess}
CoReleaseServerProcess: TCoReleaseServerProcessProc = nil;
{$EXTERNALSYM CoReleaseServerProcess}

\Win32\rtl\win\ActiveX.pas [5300]

...
{$EXTERNALSYM CoReleaseServerProcess}
function CoReleaseServerProcess: Longint; stdcall;
{$EXTERNALSYM CoGetPSClsid}

344. CoResumeClassObjects
\Win32\rtl\common\ComObj.pas [407]

var ...
{$EXTERNALSYM CoReleaseServerProcess}
CoResumeClassObjects: TCoResumeClassObjectsProc = nil;
{$EXTERNALSYM CoResumeClassObjects}

\Win32\rtl\win\ActiveX.pas [5294]

...
{$EXTERNALSYM CoResumeClassObjects}
function CoResumeClassObjects: HResult; stdcall;
{$EXTERNALSYM CoSuspendClassObjects}

345. CoRevokeClassObject
\Win32\rtl\win\ActiveX.pas [5292]

...
{$EXTERNALSYM CoRevokeClassObject}
function CoRevokeClassObject(dwRegister: Longint): HResult; stdcall;
{$EXTERNALSYM CoResumeClassObjects}

\Win32\rtl\win\Ole2.pas [2752]

...
{$EXTERNALSYM CoRevokeClassObject}
function CoRevokeClassObject(dwRegister: Longint): HResult; stdcall;

346. CoRevokeMallocSpy
\Win32\rtl\win\ActiveX.pas [5277]

...
{$EXTERNALSYM CoRevokeMallocSpy}
function CoRevokeMallocSpy: HResult stdcall;
{$EXTERNALSYM CoCreateStandardMalloc}

\Win32\rtl\win\Ole2.pas [2739]

...
{$EXTERNALSYM CoRevokeMallocSpy}
function CoRevokeMallocSpy: HResult stdcall;
{$EXTERNALSYM CoCreateStandardMalloc}

347. CoSuspendClassObjects
\Win32\rtl\common\ComObj.pas [409]

var ...
{$EXTERNALSYM CoResumeClassObjects}
CoSuspendClassObjects: TCoSuspendClassObjectsProc = nil;
{$EXTERNALSYM CoSuspendClassObjects}

\Win32\rtl\win\ActiveX.pas [5296]

...
{$EXTERNALSYM CoSuspendClassObjects}
function CoSuspendClassObjects: HResult; stdcall;
{$EXTERNALSYM CoAddRefServerProcess}

348. CoTaskMemAlloc
\Win32\rtl\win\ActiveX.pas [5472]

...
{$EXTERNALSYM CoTaskMemAlloc}
function CoTaskMemAlloc(cb: Longint): Pointer; stdcall;
{$EXTERNALSYM CoTaskMemRealloc}

\Win32\rtl\win\Ole2.pas [2870]

...
{$EXTERNALSYM CoTaskMemAlloc}
function CoTaskMemAlloc(cb: Longint): Pointer; stdcall;
{$EXTERNALSYM CoTaskMemRealloc}

349. CoTaskMemFree
\Win32\rtl\win\ActiveX.pas [5476]

...
{$EXTERNALSYM CoTaskMemFree}
procedure CoTaskMemFree(pv: Pointer); stdcall;

\Win32\rtl\win\Ole2.pas [2874]

...
{$EXTERNALSYM CoTaskMemFree}
procedure CoTaskMemFree(pv: Pointer); stdcall;

350. CoTaskMemRealloc
\Win32\rtl\win\ActiveX.pas [5474]

...
{$EXTERNALSYM CoTaskMemRealloc}
function CoTaskMemRealloc(pv: Pointer; cb: Longint): Pointer; stdcall;
{$EXTERNALSYM CoTaskMemFree}

\Win32\rtl\win\Ole2.pas [2872]

...
{$EXTERNALSYM CoTaskMemRealloc}
function CoTaskMemRealloc(pv: Pointer; cb: Longint): Pointer; stdcall;
{$EXTERNALSYM CoTaskMemFree}

351. CoTreatAsClass
\Win32\rtl\win\ActiveX.pas [5456]

...
{$EXTERNALSYM CoTreatAsClass}
function CoTreatAsClass(const clsidOld: TCLSID; const clsidNew: TCLSID): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [2856]

...
{$EXTERNALSYM CoTreatAsClass}
function CoTreatAsClass(const clsidOld: TCLSID; const clsidNew: TCLSID): HResult; stdcall;

352. CoUninitialize
\Win32\rtl\win\ActiveX.pas [5269]

...
{$EXTERNALSYM CoUninitialize}
procedure CoUninitialize; stdcall;
{$EXTERNALSYM CoGetMalloc}

\Win32\rtl\win\Ole2.pas [2731]

...
{$EXTERNALSYM CoUninitialize}
procedure CoUninitialize; stdcall;
{$EXTERNALSYM CoGetMalloc}

353. CoUnmarshalHResult
\Win32\rtl\win\ActiveX.pas [5322]

...
{$EXTERNALSYM CoUnmarshalHResult}
function CoUnmarshalHResult(stm: IStream; out result: HResult): HResult; stdcall;
{$EXTERNALSYM CoReleaseMarshalData}

\Win32\rtl\win\Ole2.pas [2770]

...
{$EXTERNALSYM CoUnmarshalHResult}
function CoUnmarshalHResult(stm: IStream; var result: HResult): HResult; stdcall;
{$EXTERNALSYM CoReleaseMarshalData}

354. CoUnmarshalInterface
\Win32\rtl\win\ActiveX.pas [5317]

...
{$EXTERNALSYM CoUnmarshalInterface}
function CoUnmarshalInterface(stm: IStream; const iid: TIID;
out pv): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [2765]

...
{$EXTERNALSYM CoUnmarshalInterface}
function CoUnmarshalInterface(stm: IStream; const iid: TIID;
var pv): HResult; stdcall;

355. CR
\Indy\Indy10\System\IdGlobal.pas [586]

const ...
LF = #10;
CR = #13;
EOL = CR + LF;

\Win32\IBX\IBUtils.pas [27]

const ...
CRLF = #13 + #10;
CR = #13;
LF = #10;

\Win32\rtl\win\Nsapi.pas [96]

const ...
{* Carraige return and line feed *}
CR = 13;
LF = 10;

356. TConnectionResult.crAuthRequired
\Indy\Indy10\Protocols\IdSNPP.pas [74]

type ...

TConnectionResult = (crCanPost, crNoPost, crAuthRequired, crTempUnavailable);

\Indy\Indy10\Protocols\IdNNTP.pas [165]

type ...
TIdModeType = (mtStream, mtIHAVE, mtReader);
TIdNNTPPermission = (crCanPost, crNoPost, crAuthRequired, crTempUnavailable);
TIdModeSetResult = (mrCanStream, mrNoStream, mrCanIHAVE, mrNoIHAVE, mrCanPost, mrNoPost);

357. TConnectionResult.crCanPost
\Indy\Indy10\Protocols\IdSNPP.pas [74]

type ...

TConnectionResult = (crCanPost, crNoPost, crAuthRequired, crTempUnavailable);

\Indy\Indy10\Protocols\IdNNTP.pas [165]

type ...
TIdModeType = (mtStream, mtIHAVE, mtReader);
TIdNNTPPermission = (crCanPost, crNoPost, crAuthRequired, crTempUnavailable);
TIdModeSetResult = (mrCanStream, mrNoStream, mrCanIHAVE, mrNoIHAVE, mrCanPost, mrNoPost);

358. CreateAction
\ToolsAPI\VCLEditors.pas [591]

...
procedure EnumActions(Proc: TEnumActionProc; Info: Pointer);
function CreateAction(AOwner: TComponent; ActionClass: TBasicActionClass): TBasicAction;

\Win32\vcl\ActnList.pas [284]

...
procedure UnRegisterActions(const AClasses: array of TBasicActionClass);
function CreateAction(AOwner: TComponent; ActionClass: TBasicActionClass): TBasicAction;
procedure EnumRegisteredActions(Proc: TEnumActionProc; Info: TEnumActionProcInfo);

359. CreateAntiMoniker
\Win32\rtl\win\ActiveX.pas [5553]

...
{$EXTERNALSYM CreateAntiMoniker}
function CreateAntiMoniker(out mk: IMoniker): HResult; stdcall;
{$EXTERNALSYM CreatePointerMoniker}

\Win32\rtl\win\Ole2.pas [2935]

...
{$EXTERNALSYM CreateAntiMoniker}
function CreateAntiMoniker(var mk: IMoniker): HResult; stdcall;
{$EXTERNALSYM CreatePointerMoniker}

360. CreateBindCtx
\Win32\rtl\win\ActiveX.pas [5541]

...
{$EXTERNALSYM CreateBindCtx}
function CreateBindCtx(reserved: Longint; out bc: IBindCtx): HResult; stdcall;
{$EXTERNALSYM CreateGenericComposite}

\Win32\rtl\win\Ole2.pas [2923]

...
{$EXTERNALSYM CreateBindCtx}
function CreateBindCtx(reserved: Longint; var bc: IBindCtx): HResult; stdcall;
{$EXTERNALSYM CreateGenericComposite}

361. CreateDataAdviseHolder
\Win32\rtl\win\ActiveX.pas [5481]

...
{$EXTERNALSYM CreateDataAdviseHolder}
function CreateDataAdviseHolder(out DAHolder: IDataAdviseHolder): HResult; stdcall;
{$EXTERNALSYM CreateDataCache}

\Win32\rtl\win\Ole2.pas [2879]

...
{$EXTERNALSYM CreateDataAdviseHolder}
function CreateDataAdviseHolder(var DAHolder: IDataAdviseHolder): HResult; stdcall;
{$EXTERNALSYM CreateDataCache}

362. CreateDataCache
\Win32\rtl\win\ActiveX.pas [5483]

...
{$EXTERNALSYM CreateDataCache}
function CreateDataCache(unkOuter: IUnknown; const clsid: TCLSID;
const iid: TIID; out pv): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [2881]

...
{$EXTERNALSYM CreateDataCache}
function CreateDataCache(unkOuter: IUnknown; const clsid: TCLSID;
const iid: TIID; var pv): HResult; stdcall;

363. CreateDispTypeInfo
\Win32\rtl\win\ActiveX.pas [5980]

...
{$EXTERNALSYM CreateDispTypeInfo}
function CreateDispTypeInfo(var idata: TInterfaceData; lcid: TLCID;
out tinfo: ITypeInfo): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [3258]

...
{$EXTERNALSYM CreateDispTypeInfo}
function CreateDispTypeInfo(var idata: TInterfaceData; lcid: TLCID;
var tinfo: ITypeInfo): HResult; stdcall;

364. CreateErrorInfo
\Win32\rtl\win\ActiveX.pas [6014]

...
{$EXTERNALSYM CreateErrorInfo}
function CreateErrorInfo(out errinfo: ICreateErrorInfo): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [3282]

...
{$EXTERNALSYM CreateErrorInfo}
function CreateErrorInfo(var errinfo: ICreateErrorInfo): HResult; stdcall;

365. CreateFileMoniker
\Win32\rtl\win\ActiveX.pas [5548]

...
{$EXTERNALSYM CreateFileMoniker}
function CreateFileMoniker(pszPathName: POleStr; out mk: IMoniker): HResult; stdcall;
{$EXTERNALSYM CreateItemMoniker}

\Win32\rtl\win\Ole2.pas [2930]

...
{$EXTERNALSYM CreateFileMoniker}
function CreateFileMoniker(pszPathName: POleStr; var mk: IMoniker): HResult; stdcall;
{$EXTERNALSYM CreateItemMoniker}

366. CreateGenericComposite
\Win32\rtl\win\ActiveX.pas [5543]

...
{$EXTERNALSYM CreateGenericComposite}
function CreateGenericComposite(mkFirst: IMoniker; mkRest: IMoniker;
out mkComposite: IMoniker): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [2925]

...
{$EXTERNALSYM CreateGenericComposite}
function CreateGenericComposite(mkFirst: IMoniker; mkRest: IMoniker;
var mkComposite: IMoniker): HResult; stdcall;

367. CreateILockBytesOnHGlobal
\Win32\rtl\win\ActiveX.pas [6250]

...
{$EXTERNALSYM CreateILockBytesOnHGlobal}
function CreateILockBytesOnHGlobal(hglob: HGlobal; fDeleteOnRelease: BOOL;
out lkbyt: ILockBytes): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [3484]

...
{$EXTERNALSYM CreateILockBytesOnHGlobal}
function CreateILockBytesOnHGlobal(hglob: HGlobal; fDeleteOnRelease: BOOL;
var lkbyt: ILockBytes): HResult; stdcall;

368. CreateItemMoniker
\Win32\rtl\win\ActiveX.pas [5550]

...
{$EXTERNALSYM CreateItemMoniker}
function CreateItemMoniker(pszDelim: POleStr; pszItem: POleStr;
out mk: IMoniker): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [2932]

...
{$EXTERNALSYM CreateItemMoniker}
function CreateItemMoniker(pszDelim: POleStr; pszItem: POleStr;
var mk: IMoniker): HResult; stdcall;

369. CreateMethodPointer
\Win32\rtl\common\ObjAuto.pas [69]

...

function CreateMethodPointer(const MethodHandler: IMethodHandler; TypeData: PTypeData): TMethod; overload;
function CreateMethodPointer(const ADynamicInvokeEvent: TDynamicInvokeEvent; TypeData: PTypeData): TMethod; overload;

\Win32\rtl\win\ObjComAuto.pas [55]

...

function CreateMethodPointer(const Instance: IDispatch; const MethodName: string;
TypeInfo: PTypeInfo): TMethod; overload;

370. CreateOleAdviseHolder
\Win32\rtl\win\ActiveX.pas [6191]

...
{$EXTERNALSYM CreateOleAdviseHolder}
function CreateOleAdviseHolder(out OAHolder: IOleAdviseHolder): HResult; stdcall;
{$EXTERNALSYM OleCreateDefaultHandler}

\Win32\rtl\win\Ole2.pas [3425]

...
{$EXTERNALSYM CreateOleAdviseHolder}
function CreateOleAdviseHolder(var OAHolder: IOleAdviseHolder): HResult; stdcall;
{$EXTERNALSYM OleCreateDefaultHandler}

371. CreateOleObject
\Win32\rtl\common\ComObj.pas [344]

...
function CreateRemoteComObject(const MachineName: WideString; const ClassID: TGUID): IUnknown;
function CreateOleObject(const ClassName: string): IDispatch;
function GetActiveOleObject(const ClassName: string): IDispatch;

\Win32\vcl\OleAuto.pas [204]

...

function CreateOleObject(const ClassName: string): Variant;

372. CreatePointerMoniker
\Win32\rtl\win\ActiveX.pas [5555]

...
{$EXTERNALSYM CreatePointerMoniker}
function CreatePointerMoniker(unk: IUnknown; out mk: IMoniker): HResult; stdcall;
{$EXTERNALSYM GetRunningObjectTable}

\Win32\rtl\win\Ole2.pas [2937]

...
{$EXTERNALSYM CreatePointerMoniker}
function CreatePointerMoniker(unk: IUnknown; var mk: IMoniker): HResult; stdcall;
{$EXTERNALSYM GetRunningObjectTable}

373. CreateStdDispatch
\Win32\rtl\win\ActiveX.pas [5983]

...
{$EXTERNALSYM CreateStdDispatch}
function CreateStdDispatch(unkOuter: IUnknown; pvThis: Pointer;
tinfo: ITypeInfo; out unkStdDisp: IUnknown): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [3261]

...
{$EXTERNALSYM CreateStdDispatch}
function CreateStdDispatch(unkOuter: IUnknown; pvThis: Pointer;
tinfo: ITypeInfo; var unkStdDisp: IUnknown): HResult; stdcall;

374. CreateStreamOnHGlobal
\Win32\rtl\win\ActiveX.pas [6255]

...
{$EXTERNALSYM CreateStreamOnHGlobal}
function CreateStreamOnHGlobal(hglob: HGlobal; fDeleteOnRelease: BOOL;
out stm: IStream): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [3489]

...
{$EXTERNALSYM CreateStreamOnHGlobal}
function CreateStreamOnHGlobal(hglob: HGlobal; fDeleteOnRelease: BOOL;
var stm: IStream): HResult; stdcall;

375. CreateTypeLib
\Win32\rtl\win\ActiveX.pas [5961]

...
{$EXTERNALSYM CreateTypeLib}
function CreateTypeLib(syskind: TSysKind; szFile: POleStr;
out ctlib: ICreateTypeLib): HResult; stdcall;

\Win32\rtl\win\Ole2.pas [3242]

...
{$EXTERNALSYM CreateTypeLib}
function CreateTypeLib(syskind: TSysKind; szFile: POleStr;
var ctlib: ICreateTypeLib): HResult; stdcall;

376. crlf
\Indy\Indy10\Protocols\IdMultipartFormData.pas [116]

const ...
sContentTypeOctetStream = 'application/octet-stream'; {do not localize}
crlf = #13#10;
sContentDisposition = 'Content-Disposition: form-data; name="%s"'; {do not localize}

\Win32\IBX\IBUtils.pas [26]

const ...
const
CRLF = #13 + #10;
CR = #13;

\Win32\internet\Sockets.pas [50]

const ...
Const
CRLF = #13#10;

\Win32\xml\XMLConst.pas [18]

const ...
const
CRLF = #13#10;

377. TConnectionResult.crNoPost
\Indy\Indy10\Protocols\IdSNPP.pas [74]

type ...

TConnectionResult = (crCanPost, crNoPost, crAuthRequired, crTempUnavailable);

\Indy\Indy10\Protocols\IdNNTP.pas [165]

type ...
TIdModeType = (mtStream, mtIHAVE, mtReader);
TIdNNTPPermission = (crCanPost, crNoPost, crAuthRequired, crTempUnavailable);
TIdModeSetResult = (mrCanStream, mrNoStream, mrCanIHAVE, mrNoIHAVE, mrCanPost, mrNoPost);

378. TConnectionResult.crTempUnavailable
\Indy\Indy10\Protocols\IdSNPP.pas [74]

type ...

TConnectionResult = (crCanPost, crNoPost, crAuthRequired, crTempUnavailable);

\Indy\Indy10\Protocols\IdNNTP.pas [165]

type ...
TIdModeType = (mtStream, mtIHAVE, mtReader);
TIdNNTPPermission = (crCanPost, crNoPost, crAuthRequired, crTempUnavailable);
TIdModeSetResult = (mrCanStream, mrNoStream, mrCanIHAVE, mrNoIHAVE, mrCanPost, mrNoPost);

379. TComboBoxStyle.csDropDown
\Win32\vcl\StdCtrls.pas [631]

type ...

TComboBoxStyle = (csDropDown, csSimple, csDropDownList, csOwnerDrawFixed,
csOwnerDrawVariable);

\Win32\db\dblookup.pas [24]

type ...

TDBLookupComboStyle = (csDropDown, csDropDownList);
TDBLookupListOption = (loColLines, loRowLines, loTitles);

380. TComboBoxStyle.csDropDownList
\Win32\vcl\StdCtrls.pas [631]

type ...

TComboBoxStyle = (csDropDown, csSimple, csDropDownList, csOwnerDrawFixed,
csOwnerDrawVariable);

\Win32\db\dblookup.pas [24]

type ...

TDBLookupComboStyle = (csDropDown, csDropDownList);
TDBLookupListOption = (loColLines, loRowLines, loTitles);

381. TCommandHTMLElementType.ctImage
\Win32\websnap\WebForm.pas [680]

type ...
TActionButtonHideOptions = set of TActionButtonHideOption;
TCommandHTMLElementType = (ctDefault, ctButton, ctImage, ctAnchor, ctEventImages);
TCustomAdapterActionButton = class(TWebButton, IWebGetActionName, IWebSetActionName,

\Win32\vcl\ComCtrls.pas [2681]

type ...
TItemStates = set of TItemState;
TItemChange = (ctText, ctImage, ctState);
TItemFind = (ifData, ifPartialString, ifExactString, ifNearest);

382. CTL_E_BADFILEMODE
\Win32\rtl\win\ActiveX.pas [1113]

const ...
{$EXTERNALSYM CTL_E_BADFILEMODE}
CTL_E_BADFILEMODE = HRESULT($800A0000) + 54;
{$EXTERNALSYM CTL_E_FILEALREADYOPEN}

\Win32\rtl\win\OleCtl.pas [53]

const ...
{$EXTERNALSYM CTL_E_BADFILEMODE}
CTL_E_BADFILEMODE = $800A0000 + 54;
{$EXTERNALSYM CTL_E_FILEALREADYOPEN}

383. CTL_E_BADFILENAME
\Win32\rtl\win\ActiveX.pas [1127]

const ...
{$EXTERNALSYM CTL_E_BADFILENAME}
CTL_E_BADFILENAME = HRESULT($800A0000) + 64;
{$EXTERNALSYM CTL_E_TOOMANYFILES}

\Win32\rtl\win\OleCtl.pas [67]

const ...
{$EXTERNALSYM CTL_E_BADFILENAME}
CTL_E_BADFILENAME = $800A0000 + 64;
{$EXTERNALSYM CTL_E_TOOMANYFILES}

384. CTL_E_BADFILENAMEORNUMBER
\Win32\rtl\win\ActiveX.pas [1109]

const ...
{$EXTERNALSYM CTL_E_BADFILENAMEORNUMBER}
CTL_E_BADFILENAMEORNUMBER = HRESULT($800A0000) + 52;
{$EXTERNALSYM CTL_E_FILENOTFOUND}

\Win32\rtl\win\OleCtl.pas [49]

const ...
{$EXTERNALSYM CTL_E_BADFILENAMEORNUMBER}
CTL_E_BADFILENAMEORNUMBER = $800A0000 + 52;
{$EXTERNALSYM CTL_E_FILENOTFOUND}

385. CTL_E_BADRECORDLENGTH
\Win32\rtl\win\ActiveX.pas [1121]

const ...
{$EXTERNALSYM CTL_E_BADRECORDLENGTH}
CTL_E_BADRECORDLENGTH = HRESULT($800A0000) + 59;
{$EXTERNALSYM CTL_E_DISKFULL}

\Win32\rtl\win\OleCtl.pas [61]

const ...
{$EXTERNALSYM CTL_E_BADRECORDLENGTH}
CTL_E_BADRECORDLENGTH = $800A0000 + 59;
{$EXTERNALSYM CTL_E_DISKFULL}

386. CTL_E_BADRECORDNUMBER
\Win32\rtl\win\ActiveX.pas [1125]

const ...
{$EXTERNALSYM CTL_E_BADRECORDNUMBER}
CTL_E_BADRECORDNUMBER = HRESULT($800A0000) + 63;
{$EXTERNALSYM CTL_E_BADFILENAME}

\Win32\rtl\win\OleCtl.pas [65]

const ...
{$EXTERNALSYM CTL_E_BADRECORDNUMBER}
CTL_E_BADRECORDNUMBER = $800A0000 + 63;
{$EXTERNALSYM CTL_E_BADFILENAME}

387. CTL_E_CANTSAVEFILETOTEMP
\Win32\rtl\win\ActiveX.pas [1171]

const ...
{$EXTERNALSYM CTL_E_CANTSAVEFILETOTEMP}
CTL_E_CANTSAVEFILETOTEMP = HRESULT($800A0000) + 735;
{$EXTERNALSYM CTL_E_SEARCHTEXTNOTFOUND}

\Win32\rtl\win\OleCtl.pas [111]

const ...
{$EXTERNALSYM CTL_E_CANTSAVEFILETOTEMP}
CTL_E_CANTSAVEFILETOTEMP = $800A0000 + 735;
{$EXTERNALSYM CTL_E_SEARCHTEXTNOTFOUND}

388. CTL_E_CUSTOM_FIRST
\Win32\rtl\win\ActiveX.pas [1178]

const ...
{$EXTERNALSYM CTL_E_CUSTOM_FIRST}
CTL_E_CUSTOM_FIRST = HRESULT($800A0000) + 600;

\Win32\rtl\win\OleCtl.pas [118]

const ...
{$EXTERNALSYM CTL_E_CUSTOM_FIRST}
CTL_E_CUSTOM_FIRST = $800A0000 + 600;

389. CTL_E_DEVICEIOERROR
\Win32\rtl\win\ActiveX.pas [1117]

const ...
{$EXTERNALSYM CTL_E_DEVICEIOERROR}
CTL_E_DEVICEIOERROR = HRESULT($800A0000) + 57;
{$EXTERNALSYM CTL_E_FILEALREADYEXISTS}

\Win32\rtl\win\OleCtl.pas [57]

const ...
{$EXTERNALSYM CTL_E_DEVICEIOERROR}
CTL_E_DEVICEIOERROR = $800A0000 + 57;
{$EXTERNALSYM CTL_E_FILEALREADYEXISTS}

390. CTL_E_DEVICEUNAVAILABLE
\Win32\rtl\win\ActiveX.pas [1131]

const ...
{$EXTERNALSYM CTL_E_DEVICEUNAVAILABLE}
CTL_E_DEVICEUNAVAILABLE = HRESULT($800A0000) + 68;
{$EXTERNALSYM CTL_E_PERMISSIONDENIED}

\Win32\rtl\win\OleCtl.pas [71]

const ...
{$EXTERNALSYM CTL_E_DEVICEUNAVAILABLE}
CTL_E_DEVICEUNAVAILABLE = $800A0000 + 68;
{$EXTERNALSYM CTL_E_PERMISSIONDENIED}

391. CTL_E_DISKFULL
\Win32\rtl\win\ActiveX.pas [1123]

const ...
{$EXTERNALSYM CTL_E_DISKFULL}
CTL_E_DISKFULL = HRESULT($800A0000) + 61;
{$EXTERNALSYM CTL_E_BADRECORDNUMBER}

\Win32\rtl\win\OleCtl.pas [63]

const ...
{$EXTERNALSYM CTL_E_DISKFULL}
CTL_E_DISKFULL = $800A0000 + 61;
{$EXTERNALSYM CTL_E_BADRECORDNUMBER}

392. CTL_E_DISKNOTREADY
\Win32\rtl\win\ActiveX.pas [1135]

const ...
{$EXTERNALSYM CTL_E_DISKNOTREADY}
CTL_E_DISKNOTREADY = HRESULT($800A0000) + 71;
{$EXTERNALSYM CTL_E_PATHFILEACCESSERROR}

\Win32\rtl\win\OleCtl.pas [75]

const ...
{$EXTERNALSYM CTL_E_DISKNOTREADY}
CTL_E_DISKNOTREADY = $800A0000 + 71;
{$EXTERNALSYM CTL_E_PATHFILEACCESSERROR}

393. CTL_E_DIVISIONBYZERO
\Win32\rtl\win\ActiveX.pas [1103]

const ...
{$EXTERNALSYM CTL_E_DIVISIONBYZERO}
CTL_E_DIVISIONBYZERO = HRESULT($800A0000) + 11;
{$EXTERNALSYM CTL_E_OUTOFSTRINGSPACE}

\Win32\rtl\win\OleCtl.pas [43]

const ...
{$EXTERNALSYM CTL_E_DIVISIONBYZERO}
CTL_E_DIVISIONBYZERO = $800A0000 + 11;
{$EXTERNALSYM CTL_E_OUTOFSTRINGSPACE}

394. CTL_E_FILEALREADYEXISTS
\Win32\rtl\win\ActiveX.pas [1119]

const ...
{$EXTERNALSYM CTL_E_FILEALREADYEXISTS}
CTL_E_FILEALREADYEXISTS = HRESULT($800A0000) + 58;
{$EXTERNALSYM CTL_E_BADRECORDLENGTH}

\Win32\rtl\win\OleCtl.pas [59]

const ...
{$EXTERNALSYM CTL_E_FILEALREADYEXISTS}
CTL_E_FILEALREADYEXISTS = $800A0000 + 58;
{$EXTERNALSYM CTL_E_BADRECORDLENGTH}

395. CTL_E_FILEALREADYOPEN
\Win32\rtl\win\ActiveX.pas [1115]

const ...
{$EXTERNALSYM CTL_E_FILEALREADYOPEN}
CTL_E_FILEALREADYOPEN = HRESULT($800A0000) + 55;
{$EXTERNALSYM CTL_E_DEVICEIOERROR}

\Win32\rtl\win\OleCtl.pas [55]

const ...
{$EXTERNALSYM CTL_E_FILEALREADYOPEN}
CTL_E_FILEALREADYOPEN = $800A0000 + 55;
{$EXTERNALSYM CTL_E_DEVICEIOERROR}

396. CTL_E_FILENOTFOUND
\Win32\rtl\win\ActiveX.pas [1111]

const ...
{$EXTERNALSYM CTL_E_FILENOTFOUND}
CTL_E_FILENOTFOUND = HRESULT($800A0000) + 53;
{$EXTERNALSYM CTL_E_BADFILEMODE}

\Win32\rtl\win\OleCtl.pas [51]

const ...
{$EXTERNALSYM CTL_E_FILENOTFOUND}
CTL_E_FILENOTFOUND = $800A0000 + 53;
{$EXTERNALSYM CTL_E_BADFILEMODE}

397. CTL_E_GETNOTSUPPORTED
\Win32\rtl\win\ActiveX.pas [1161]

const ...
{$EXTERNALSYM CTL_E_GETNOTSUPPORTED}
CTL_E_GETNOTSUPPORTED = HRESULT($800A0000) + 394;
{$EXTERNALSYM CTL_E_PROPERTYNOTFOUND}

\Win32\rtl\win\OleCtl.pas [101]

const ...
{$EXTERNALSYM CTL_E_GETNOTSUPPORTED}
CTL_E_GETNOTSUPPORTED = $800A0000 + 394;
{$EXTERNALSYM CTL_E_PROPERTYNOTFOUND}

398. CTL_E_GETNOTSUPPORTEDATRUNTIME
\Win32\rtl\win\ActiveX.pas [1159]

const ...
{$EXTERNALSYM CTL_E_GETNOTSUPPORTEDATRUNTIME}
CTL_E_GETNOTSUPPORTEDATRUNTIME = HRESULT($800A0000) + 393;
{$EXTERNALSYM CTL_E_GETNOTSUPPORTED}

\Win32\rtl\win\OleCtl.pas [99]

const ...
{$EXTERNALSYM CTL_E_GETNOTSUPPORTEDATRUNTIME}
CTL_E_GETNOTSUPPORTEDATRUNTIME = $800A0000 + 393;
{$EXTERNALSYM CTL_E_GETNOTSUPPORTED}

399. CTL_E_ILLEGALFUNCTIONCALL
\Win32\rtl\win\ActiveX.pas [1097]

const ...
{$EXTERNALSYM CTL_E_ILLEGALFUNCTIONCALL}
CTL_E_ILLEGALFUNCTIONCALL = HRESULT($800A0000) + 5;
{$EXTERNALSYM CTL_E_OVERFLOW}

\Win32\rtl\win\OleCtl.pas [37]

const ...
{$EXTERNALSYM CTL_E_ILLEGALFUNCTIONCALL}
CTL_E_ILLEGALFUNCTIONCALL = $800A0000 + 5;
{$EXTERNALSYM CTL_E_OVERFLOW}

400. CTL_E_INVALIDCLIPBOARDFORMAT
\Win32\rtl\win\ActiveX.pas [1165]

const ...
{$EXTERNALSYM CTL_E_INVALIDCLIPBOARDFORMAT}
CTL_E_INVALIDCLIPBOARDFORMAT = HRESULT($800A0000) + 460;
{$EXTERNALSYM CTL_E_INVALIDPICTURE}

\Win32\rtl\win\OleCtl.pas [105]

const ...
{$EXTERNALSYM CTL_E_INVALIDCLIPBOARDFORMAT}
CTL_E_INVALIDCLIPBOARDFORMAT = $800A0000 + 460;
{$EXTERNALSYM CTL_E_INVALIDPICTURE}

401. CTL_E_INVALIDFILEFORMAT
\Win32\rtl\win\ActiveX.pas [1145]

const ...
{$EXTERNALSYM CTL_E_INVALIDFILEFORMAT}
CTL_E_INVALIDFILEFORMAT = HRESULT($800A0000) + 321;
{$EXTERNALSYM CTL_E_INVALIDPROPERTYVALUE}

\Win32\rtl\win\OleCtl.pas [85]

const ...
{$EXTERNALSYM CTL_E_INVALIDFILEFORMAT}
CTL_E_INVALIDFILEFORMAT = $800A0000 + 321;
{$EXTERNALSYM CTL_E_INVALIDPROPERTYVALUE}

402. CTL_E_INVALIDPATTERNSTRING
\Win32\rtl\win\ActiveX.pas [1141]

const ...
{$EXTERNALSYM CTL_E_INVALIDPATTERNSTRING}
CTL_E_INVALIDPATTERNSTRING = HRESULT($800A0000) + 93;
{$EXTERNALSYM CTL_E_INVALIDUSEOFNULL}

\Win32\rtl\win\OleCtl.pas [81]

const ...
{$EXTERNALSYM CTL_E_INVALIDPATTERNSTRING}
CTL_E_INVALIDPATTERNSTRING = $800A0000 + 93;
{$EXTERNALSYM CTL_E_INVALIDUSEOFNULL}

403. CTL_E_INVALIDPICTURE
\Win32\rtl\win\ActiveX.pas [1167]

const ...
{$EXTERNALSYM CTL_E_INVALIDPICTURE}
CTL_E_INVALIDPICTURE = HRESULT($800A0000) + 481;
{$EXTERNALSYM CTL_E_PRINTERERROR}

\Win32\rtl\win\OleCtl.pas [107]

const ...
{$EXTERNALSYM CTL_E_INVALIDPICTURE}
CTL_E_INVALIDPICTURE = $800A0000 + 481;
{$EXTERNALSYM CTL_E_PRINTERERROR}

404. CTL_E_INVALIDPROPERTYARRAYINDEX
\Win32\rtl\win\ActiveX.pas [1149]

const ...
{$EXTERNALSYM CTL_E_INVALIDPROPERTYARRAYINDEX}
CTL_E_INVALIDPROPERTYARRAYINDEX = HRESULT($800A0000) + 381;
{$EXTERNALSYM CTL_E_SETNOTSUPPORTEDATRUNTIME}

\Win32\rtl\win\OleCtl.pas [89]

const ...
{$EXTERNALSYM CTL_E_INVALIDPROPERTYARRAYINDEX}
CTL_E_INVALIDPROPERTYARRAYINDEX = $800A0000 + 381;
{$EXTERNALSYM CTL_E_SETNOTSUPPORTEDATRUNTIME}

405. CTL_E_INVALIDPROPERTYVALUE
\Win32\rtl\win\ActiveX.pas [1147]

const ...
{$EXTERNALSYM CTL_E_INVALIDPROPERTYVALUE}
CTL_E_INVALIDPROPERTYVALUE = HRESULT($800A0000) + 380;
{$EXTERNALSYM CTL_E_INVALIDPROPERTYARRAYINDEX}

\Win32\rtl\win\OleCtl.pas [87]

const ...
{$EXTERNALSYM CTL_E_INVALIDPROPERTYVALUE}
CTL_E_INVALIDPROPERTYVALUE = $800A0000 + 380;
{$EXTERNALSYM CTL_E_INVALIDPROPERTYARRAYINDEX}

406. CTL_E_INVALIDUSEOFNULL
\Win32\rtl\win\ActiveX.pas [1143]

const ...
{$EXTERNALSYM CTL_E_INVALIDUSEOFNULL}
CTL_E_INVALIDUSEOFNULL = HRESULT($800A0000) + 94;
{$EXTERNALSYM CTL_E_INVALIDFILEFORMAT}

\Win32\rtl\win\OleCtl.pas [83]

const ...
{$EXTERNALSYM CTL_E_INVALIDUSEOFNULL}
CTL_E_INVALIDUSEOFNULL = $800A0000 + 94;
{$EXTERNALSYM CTL_E_INVALIDFILEFORMAT}

407. CTL_E_NEEDPROPERTYARRAYINDEX
\Win32\rtl\win\ActiveX.pas [1155]

const ...
{$EXTERNALSYM CTL_E_NEEDPROPERTYARRAYINDEX}
CTL_E_NEEDPROPERTYARRAYINDEX = HRESULT($800A0000) + 385;
{$EXTERNALSYM CTL_E_SETNOTPERMITTED}

\Win32\rtl\win\OleCtl.pas [95]

const ...
{$EXTERNALSYM CTL_E_NEEDPROPERTYARRAYINDEX}
CTL_E_NEEDPROPERTYARRAYINDEX = $800A0000 + 385;
{$EXTERNALSYM CTL_E_SETNOTPERMITTED}

408. CTL_E_OUTOFMEMORY
\Win32\rtl\win\ActiveX.pas [1101]

const ...
{$EXTERNALSYM CTL_E_OUTOFMEMORY}
CTL_E_OUTOFMEMORY = HRESULT($800A0000) + 7;
{$EXTERNALSYM CTL_E_DIVISIONBYZERO}

\Win32\rtl\win\OleCtl.pas [41]

const ...
{$EXTERNALSYM CTL_E_OUTOFMEMORY}
CTL_E_OUTOFMEMORY = $800A0000 + 7;
{$EXTERNALSYM CTL_E_DIVISIONBYZERO}

409. CTL_E_OUTOFSTACKSPACE
\Win32\rtl\win\ActiveX.pas [1107]

const ...
{$EXTERNALSYM CTL_E_OUTOFSTACKSPACE}
CTL_E_OUTOFSTACKSPACE = HRESULT($800A0000) + 28;
{$EXTERNALSYM CTL_E_BADFILENAMEORNUMBER}

\Win32\rtl\win\OleCtl.pas [47]

const ...
{$EXTERNALSYM CTL_E_OUTOFSTACKSPACE}
CTL_E_OUTOFSTACKSPACE = $800A0000 + 28;
{$EXTERNALSYM CTL_E_BADFILENAMEORNUMBER}

410. CTL_E_OUTOFSTRINGSPACE
\Win32\rtl\win\ActiveX.pas [1105]

const ...
{$EXTERNALSYM CTL_E_OUTOFSTRINGSPACE}
CTL_E_OUTOFSTRINGSPACE = HRESULT($800A0000) + 14;
{$EXTERNALSYM CTL_E_OUTOFSTACKSPACE}

\Win32\rtl\win\OleCtl.pas [45]

const ...
{$EXTERNALSYM CTL_E_OUTOFSTRINGSPACE}
CTL_E_OUTOFSTRINGSPACE = $800A0000 + 14;
{$EXTERNALSYM CTL_E_OUTOFSTACKSPACE}

411. CTL_E_OVERFLOW
\Win32\rtl\win\ActiveX.pas [1099]

const ...
{$EXTERNALSYM CTL_E_OVERFLOW}
CTL_E_OVERFLOW = HRESULT($800A0000) + 6;
{$EXTERNALSYM CTL_E_OUTOFMEMORY}

\Win32\rtl\win\OleCtl.pas [39]

const ...
{$EXTERNALSYM CTL_E_OVERFLOW}
CTL_E_OVERFLOW = $800A0000 + 6;
{$EXTERNALSYM CTL_E_OUTOFMEMORY}

412. CTL_E_PATHFILEACCESSERROR
\Win32\rtl\win\ActiveX.pas [1137]

const ...
{$EXTERNALSYM CTL_E_PATHFILEACCESSERROR}
CTL_E_PATHFILEACCESSERROR = HRESULT($800A0000) + 75;
{$EXTERNALSYM CTL_E_PATHNOTFOUND}

\Win32\rtl\win\OleCtl.pas [77]

const ...
{$EXTERNALSYM CTL_E_PATHFILEACCESSERROR}
CTL_E_PATHFILEACCESSERROR = $800A0000 + 75;
{$EXTERNALSYM CTL_E_PATHNOTFOUND}

413. CTL_E_PATHNOTFOUND
\Win32\rtl\win\ActiveX.pas [1139]

const ...
{$EXTERNALSYM CTL_E_PATHNOTFOUND}
CTL_E_PATHNOTFOUND = HRESULT($800A0000) + 76;
{$EXTERNALSYM CTL_E_INVALIDPATTERNSTRING}

\Win32\rtl\win\OleCtl.pas [79]

const ...
{$EXTERNALSYM CTL_E_PATHNOTFOUND}
CTL_E_PATHNOTFOUND = $800A0000 + 76;
{$EXTERNALSYM CTL_E_INVALIDPATTERNSTRING}

414. CTL_E_PERMISSIONDENIED
\Win32\rtl\win\ActiveX.pas [1133]

const ...
{$EXTERNALSYM CTL_E_PERMISSIONDENIED}
CTL_E_PERMISSIONDENIED = HRESULT($800A0000) + 70;
{$EXTERNALSYM CTL_E_DISKNOTREADY}

\Win32\rtl\win\OleCtl.pas [73]

const ...
{$EXTERNALSYM CTL_E_PERMISSIONDENIED}
CTL_E_PERMISSIONDENIED = $800A0000 + 70;
{$EXTERNALSYM CTL_E_DISKNOTREADY}

415. CTL_E_PRINTERERROR
\Win32\rtl\win\ActiveX.pas [1169]

const ...
{$EXTERNALSYM CTL_E_PRINTERERROR}
CTL_E_PRINTERERROR = HRESULT($800A0000) + 482;
{$EXTERNALSYM CTL_E_CANTSAVEFILETOTEMP}

\Win32\rtl\win\OleCtl.pas [109]

const ...
{$EXTERNALSYM CTL_E_PRINTERERROR}
CTL_E_PRINTERERROR = $800A0000 + 482;
{$EXTERNALSYM CTL_E_CANTSAVEFILETOTEMP}

416. CTL_E_PROPERTYNOTFOUND
\Win32\rtl\win\ActiveX.pas [1163]

const ...
{$EXTERNALSYM CTL_E_PROPERTYNOTFOUND}
CTL_E_PROPERTYNOTFOUND = HRESULT($800A0000) + 422;
{$EXTERNALSYM CTL_E_INVALIDCLIPBOARDFORMAT}

\Win32\rtl\win\OleCtl.pas [103]

const ...
{$EXTERNALSYM CTL_E_PROPERTYNOTFOUND}
CTL_E_PROPERTYNOTFOUND = $800A0000 + 422;
{$EXTERNALSYM CTL_E_INVALIDCLIPBOARDFORMAT}

417. CTL_E_REPLACEMENTSTOOLONG
\Win32\rtl\win\ActiveX.pas [1175]

const ...
{$EXTERNALSYM CTL_E_REPLACEMENTSTOOLONG}
CTL_E_REPLACEMENTSTOOLONG = HRESULT($800A0000) + 746;

\Win32\rtl\win\OleCtl.pas [115]

const ...
{$EXTERNALSYM CTL_E_REPLACEMENTSTOOLONG}
CTL_E_REPLACEMENTSTOOLONG = $800A0000 + 746;

418. CTL_E_SEARCHTEXTNOTFOUND
\Win32\rtl\win\ActiveX.pas [1173]

const ...
{$EXTERNALSYM CTL_E_SEARCHTEXTNOTFOUND}
CTL_E_SEARCHTEXTNOTFOUND = HRESULT($800A0000) + 744;
{$EXTERNALSYM CTL_E_REPLACEMENTSTOOLONG}

\Win32\rtl\win\OleCtl.pas [113]

const ...
{$EXTERNALSYM CTL_E_SEARCHTEXTNOTFOUND}
CTL_E_SEARCHTEXTNOTFOUND = $800A0000 + 744;
{$EXTERNALSYM CTL_E_REPLACEMENTSTOOLONG}

419. CTL_E_SETNOTPERMITTED
\Win32\rtl\win\ActiveX.pas [1157]

const ...
{$EXTERNALSYM CTL_E_SETNOTPERMITTED}
CTL_E_SETNOTPERMITTED = HRESULT($800A0000) + 387;
{$EXTERNALSYM CTL_E_GETNOTSUPPORTEDATRUNTIME}

\Win32\rtl\win\OleCtl.pas [97]

const ...
{$EXTERNALSYM CTL_E_SETNOTPERMITTED}
CTL_E_SETNOTPERMITTED = $800A0000 + 387;
{$EXTERNALSYM CTL_E_GETNOTSUPPORTEDATRUNTIME}

420. CTL_E_SETNOTSUPPORTED
\Win32\rtl\win\ActiveX.pas [1153]

const ...
{$EXTERNALSYM CTL_E_SETNOTSUPPORTED}
CTL_E_SETNOTSUPPORTED = HRESULT($800A0000) + 383;
{$EXTERNALSYM CTL_E_NEEDPROPERTYARRAYINDEX}

\Win32\rtl\win\OleCtl.pas [93]

const ...
{$EXTERNALSYM CTL_E_SETNOTSUPPORTED}
CTL_E_SETNOTSUPPORTED = $800A0000 + 383;
{$EXTERNALSYM CTL_E_NEEDPROPERTYARRAYINDEX}

421. CTL_E_SETNOTSUPPORTEDATRUNTIME
\Win32\rtl\win\ActiveX.pas [1151]

const ...
{$EXTERNALSYM CTL_E_SETNOTSUPPORTEDATRUNTIME}
CTL_E_SETNOTSUPPORTEDATRUNTIME = HRESULT($800A0000) + 382;
{$EXTERNALSYM CTL_E_SETNOTSUPPORTED}

\Win32\rtl\win\OleCtl.pas [91]

const ...
{$EXTERNALSYM CTL_E_SETNOTSUPPORTEDATRUNTIME}
CTL_E_SETNOTSUPPORTEDATRUNTIME = $800A0000 + 382;
{$EXTERNALSYM CTL_E_SETNOTSUPPORTED}

422. CTL_E_TOOMANYFILES
\Win32\rtl\win\ActiveX.pas [1129]

const ...
{$EXTERNALSYM CTL_E_TOOMANYFILES}
CTL_E_TOOMANYFILES = HRESULT($800A0000) + 67;
{$EXTERNALSYM CTL_E_DEVICEUNAVAILABLE}

\Win32\rtl\win\OleCtl.pas [69]

const ...
{$EXTERNALSYM CTL_E_TOOMANYFILES}
CTL_E_TOOMANYFILES = $800A0000 + 67;
{$EXTERNALSYM CTL_E_DEVICEUNAVAILABLE}

423. TCalcTotalsFlags.ctNone
\Win32\xtab\Mxstore.pas [416]

type ...
{ These flags govern how totals will be calculated and stored }
TCalcTotalsFlags = (ctPreCalc, ctRunning, ctNone);
TCalcTotals = set of TCalcTotalsFlags;

\Win32\xtab\MXGRID.PAS [39]

type ...

TDecisionCellType = (ctNone, ctCaptionRow, ctCaptionCol, ctNewCaptionCol,
ctRowLabel, ctColLabel, ctData, ctRowPlus, ctColPlus,

424. CTRLINFO_EATS_ESCAPE
\Win32\rtl\win\ActiveX.pas [1330]

const ...
{$EXTERNALSYM CTRLINFO_EATS_ESCAPE}
CTRLINFO_EATS_ESCAPE = 2; { Control doesn't send Escape to container }

\Win32\rtl\win\OleCtl.pas [286]

const ...
{$EXTERNALSYM CTRLINFO_EATS_ESCAPE}
CTRLINFO_EATS_ESCAPE = 2; { Control doesn't send Escape to container }

425. CTRLINFO_EATS_RETURN
\Win32\rtl\win\ActiveX.pas [1328]

const ...
{$EXTERNALSYM CTRLINFO_EATS_RETURN}
CTRLINFO_EATS_RETURN = 1; { Control doesn't send Return to container }
{$EXTERNALSYM CTRLINFO_EATS_ESCAPE}

\Win32\rtl\win\OleCtl.pas [284]

const ...
{$EXTERNALSYM CTRLINFO_EATS_RETURN}
CTRLINFO_EATS_RETURN = 1; { Control doesn't send Return to container }
{$EXTERNALSYM CTRLINFO_EATS_ESCAPE}

426. CWCSTORAGENAME
\Win32\rtl\win\ActiveX.pas [417]

const ...
{$EXTERNALSYM CWCSTORAGENAME}
CWCSTORAGENAME = 32;

\Win32\rtl\win\Ole2.pas [232]

const ...
{$EXTERNALSYM CWCSTORAGENAME}
CWCSTORAGENAME = 32;

427. D3D_OK
\Win32\rtl\win\Direct3D.pas [4354]

const ...

D3D_OK = DD_OK;
{$EXTERNALSYM D3D_OK}

\Win32\rtl\win\Direct3D8.pas [3858]

const ...
*)
D3D_OK = S_OK;
{$EXTERNALSYM D3D_OK}

\Win32\rtl\win\Direct3D9.pas [4911]

const ...
*)
D3D_OK = S_OK;
{$EXTERNALSYM D3D_OK}

428. D3D_SDK_VERSION
\Win32\rtl\win\Direct3D8.pas [3427]

const ...
const
D3D_SDK_VERSION = DWord(220);
{$EXTERNALSYM D3D_SDK_VERSION}

\Win32\rtl\win\Direct3D9.pas [4145]

const ...
const
D3D_SDK_VERSION = (32 or $80000000);
D3D9b_SDK_VERSION = (31 or $80000000);

429. D3DADAPTER_DEFAULT
\Win32\rtl\win\Direct3D8.pas [3793]

const ...

D3DADAPTER_DEFAULT = 0;
{$EXTERNALSYM D3DADAPTER_DEFAULT}

\Win32\rtl\win\Direct3D9.pas [4831]

const ...

D3DADAPTER_DEFAULT = 0;
{$EXTERNALSYM D3DADAPTER_DEFAULT}

430. D3DBACKBUFFER_TYPE
\Win32\rtl\win\Direct3D8.pas [2525]

type ...
{$EXTERNALSYM _D3DBACKBUFFER_TYPE}
D3DBACKBUFFER_TYPE = _D3DBACKBUFFER_TYPE;
{$EXTERNALSYM D3DBACKBUFFER_TYPE}

\Win32\rtl\win\Direct3D9.pas [2900]

type ...
{$EXTERNALSYM _D3DBACKBUFFER_TYPE}
D3DBACKBUFFER_TYPE = _D3DBACKBUFFER_TYPE;
{$EXTERNALSYM D3DBACKBUFFER_TYPE}

431. _D3DBACKBUFFER_TYPE.D3DBACKBUFFER_TYPE_LEFT
\Win32\rtl\win\Direct3D8.pas [2521]

type ...
D3DBACKBUFFER_TYPE_MONO {= 0},
D3DBACKBUFFER_TYPE_LEFT {= 1},
D3DBACKBUFFER_TYPE_RIGHT {= 2}

\Win32\rtl\win\Direct3D9.pas [2896]

type ...
D3DBACKBUFFER_TYPE_MONO {= 0},
D3DBACKBUFFER_TYPE_LEFT {= 1},
D3DBACKBUFFER_TYPE_RIGHT {= 2}

432. _D3DBACKBUFFER_TYPE.D3DBACKBUFFER_TYPE_MONO
\Win32\rtl\win\Direct3D8.pas [2520]

type ...
_D3DBACKBUFFER_TYPE = (
D3DBACKBUFFER_TYPE_MONO {= 0},
D3DBACKBUFFER_TYPE_LEFT {= 1},

\Win32\rtl\win\Direct3D9.pas [2895]

type ...
_D3DBACKBUFFER_TYPE = (
D3DBACKBUFFER_TYPE_MONO {= 0},
D3DBACKBUFFER_TYPE_LEFT {= 1},

433. _D3DBACKBUFFER_TYPE.D3DBACKBUFFER_TYPE_RIGHT
\Win32\rtl\win\Direct3D8.pas [2522]

type ...
D3DBACKBUFFER_TYPE_LEFT {= 1},
D3DBACKBUFFER_TYPE_RIGHT {= 2}
);

\Win32\rtl\win\Direct3D9.pas [2897]

type ...
D3DBACKBUFFER_TYPE_LEFT {= 1},
D3DBACKBUFFER_TYPE_RIGHT {= 2}
);

434. _D3DBASISTYPE.D3DBASIS_BEZIER
\Win32\rtl\win\Direct3D8.pas [1994]

type ...
_D3DBASISTYPE = (
D3DBASIS_BEZIER {= 0},
D3DBASIS_BSPLINE {= 1},

\Win32\rtl\win\Direct3D9.pas [2268]

type ...
_D3DBASISTYPE = (
D3DBASIS_BEZIER {= 0},
D3DBASIS_BSPLINE {= 1},

435. _D3DBASISTYPE.D3DBASIS_BSPLINE
\Win32\rtl\win\Direct3D8.pas [1995]

type ...
D3DBASIS_BEZIER {= 0},
D3DBASIS_BSPLINE {= 1},
D3DBASIS_INTERPOLATE {= 2}

\Win32\rtl\win\Direct3D9.pas [2269]

type ...
D3DBASIS_BEZIER {= 0},
D3DBASIS_BSPLINE {= 1},
D3DBASIS_CATMULL_ROM {= 2} { In D3D8 this used to be D3DBASIS_INTERPOLATE }

436. D3DBASISTYPE
\Win32\rtl\win\Direct3D8.pas [1999]

type ...
{$EXTERNALSYM _D3DBASISTYPE}
D3DBASISTYPE = _D3DBASISTYPE;
{$EXTERNALSYM D3DBASISTYPE}

\Win32\rtl\win\Direct3D9.pas [2273]

type ...
{$EXTERNALSYM _D3DBASISTYPE}
D3DBASISTYPE = _D3DBASISTYPE;
{$EXTERNALSYM D3DBASISTYPE}

437. D3DBLEND
\Win32\rtl\win\Direct3D.pas [1198]

type ...
{$EXTERNALSYM _D3DBLEND}
D3DBLEND = _D3DBLEND;
{$EXTERNALSYM D3DBLEND}

\Win32\rtl\win\Direct3D8.pas [365]

type ...
{$EXTERNALSYM _D3DBLEND}
D3DBLEND = _D3DBLEND;
{$EXTERNALSYM D3DBLEND}

\Win32\rtl\win\Direct3D9.pas [355]

type ...
{$EXTERNALSYM _D3DBLEND}
D3DBLEND = _D3DBLEND;
{$EXTERNALSYM D3DBLEND}

438. D3DBLEND_BOTHINVSRCALPHA
\Win32\rtl\win\Direct3D8.pas [394]

const ...
{$EXTERNALSYM D3DBLEND_BOTHSRCALPHA}
D3DBLEND_BOTHINVSRCALPHA = 13;
{$EXTERNALSYM D3DBLEND_BOTHINVSRCALPHA}

\Win32\rtl\win\Direct3D9.pas [384]

const ...
{$EXTERNALSYM D3DBLEND_BOTHSRCALPHA}
D3DBLEND_BOTHINVSRCALPHA = 13;
{$EXTERNALSYM D3DBLEND_BOTHINVSRCALPHA}

\Win32\rtl\win\Direct3D.pas [1196]

type ...
D3DBLEND_BOTHSRCALPHA,
D3DBLEND_BOTHINVSRCALPHA);
{$EXTERNALSYM _D3DBLEND}

439. D3DBLEND_BOTHSRCALPHA
\Win32\rtl\win\Direct3D8.pas [392]

const ...
{$EXTERNALSYM D3DBLEND_SRCALPHASAT}
D3DBLEND_BOTHSRCALPHA = 12;
{$EXTERNALSYM D3DBLEND_BOTHSRCALPHA}

\Win32\rtl\win\Direct3D9.pas [382]

const ...
{$EXTERNALSYM D3DBLEND_SRCALPHASAT}
D3DBLEND_BOTHSRCALPHA = 12;
{$EXTERNALSYM D3DBLEND_BOTHSRCALPHA}

\Win32\rtl\win\Direct3D.pas [1195]

type ...
D3DBLEND_SRCALPHASAT,
D3DBLEND_BOTHSRCALPHA,
D3DBLEND_BOTHINVSRCALPHA);

440. D3DBLEND_DESTALPHA
\Win32\rtl\win\Direct3D8.pas [382]

const ...
{$EXTERNALSYM D3DBLEND_INVSRCALPHA}
D3DBLEND_DESTALPHA = 7;
{$EXTERNALSYM D3DBLEND_DESTALPHA}

\Win32\rtl\win\Direct3D9.pas [372]

const ...
{$EXTERNALSYM D3DBLEND_INVSRCALPHA}
D3DBLEND_DESTALPHA = 7;
{$EXTERNALSYM D3DBLEND_DESTALPHA}

\Win32\rtl\win\Direct3D.pas [1190]

type ...
D3DBLEND_INVSRCALPHA,
D3DBLEND_DESTALPHA,
D3DBLEND_INVDESTALPHA,

441. D3DBLEND_DESTCOLOR
\Win32\rtl\win\Direct3D8.pas [386]

const ...
{$EXTERNALSYM D3DBLEND_INVDESTALPHA}
D3DBLEND_DESTCOLOR = 9;
{$EXTERNALSYM D3DBLEND_DESTCOLOR}

\Win32\rtl\win\Direct3D9.pas [376]

const ...
{$EXTERNALSYM D3DBLEND_INVDESTALPHA}
D3DBLEND_DESTCOLOR = 9;
{$EXTERNALSYM D3DBLEND_DESTCOLOR}

\Win32\rtl\win\Direct3D.pas [1192]

type ...
D3DBLEND_INVDESTALPHA,
D3DBLEND_DESTCOLOR,
D3DBLEND_INVDESTCOLOR,

442. D3DBLEND_INVDESTALPHA
\Win32\rtl\win\Direct3D8.pas [384]

const ...
{$EXTERNALSYM D3DBLEND_DESTALPHA}
D3DBLEND_INVDESTALPHA = 8;
{$EXTERNALSYM D3DBLEND_INVDESTALPHA}

\Win32\rtl\win\Direct3D9.pas [374]

const ...
{$EXTERNALSYM D3DBLEND_DESTALPHA}
D3DBLEND_INVDESTALPHA = 8;
{$EXTERNALSYM D3DBLEND_INVDESTALPHA}

\Win32\rtl\win\Direct3D.pas [1191]

type ...
D3DBLEND_DESTALPHA,
D3DBLEND_INVDESTALPHA,
D3DBLEND_DESTCOLOR,

443. D3DBLEND_INVDESTCOLOR
\Win32\rtl\win\Direct3D8.pas [388]

const ...
{$EXTERNALSYM D3DBLEND_DESTCOLOR}
D3DBLEND_INVDESTCOLOR = 10;
{$EXTERNALSYM D3DBLEND_INVDESTCOLOR}

\Win32\rtl\win\Direct3D9.pas [378]

const ...
{$EXTERNALSYM D3DBLEND_DESTCOLOR}
D3DBLEND_INVDESTCOLOR = 10;
{$EXTERNALSYM D3DBLEND_INVDESTCOLOR}

\Win32\rtl\win\Direct3D.pas [1193]

type ...
D3DBLEND_DESTCOLOR,
D3DBLEND_INVDESTCOLOR,
D3DBLEND_SRCALPHASAT,

444. D3DBLEND_INVSRCALPHA
\Win32\rtl\win\Direct3D8.pas [380]

const ...
{$EXTERNALSYM D3DBLEND_SRCALPHA}
D3DBLEND_INVSRCALPHA = 6;
{$EXTERNALSYM D3DBLEND_INVSRCALPHA}

\Win32\rtl\win\Direct3D9.pas [370]

const ...
{$EXTERNALSYM D3DBLEND_SRCALPHA}
D3DBLEND_INVSRCALPHA = 6;
{$EXTERNALSYM D3DBLEND_INVSRCALPHA}

\Win32\rtl\win\Direct3D.pas [1189]

type ...
D3DBLEND_SRCALPHA,
D3DBLEND_INVSRCALPHA,
D3DBLEND_DESTALPHA,

445. D3DBLEND_INVSRCCOLOR
\Win32\rtl\win\Direct3D8.pas [376]

const ...
{$EXTERNALSYM D3DBLEND_SRCCOLOR}
D3DBLEND_INVSRCCOLOR = 4;
{$EXTERNALSYM D3DBLEND_INVSRCCOLOR}

\Win32\rtl\win\Direct3D9.pas [366]

const ...
{$EXTERNALSYM D3DBLEND_SRCCOLOR}
D3DBLEND_INVSRCCOLOR = 4;
{$EXTERNALSYM D3DBLEND_INVSRCCOLOR}

\Win32\rtl\win\Direct3D.pas [1187]

type ...
D3DBLEND_SRCCOLOR,
D3DBLEND_INVSRCCOLOR,
D3DBLEND_SRCALPHA,

446. D3DBLEND_ONE
\Win32\rtl\win\Direct3D8.pas [372]

const ...
{$EXTERNALSYM D3DBLEND_ZERO}
D3DBLEND_ONE = 2;
{$EXTERNALSYM D3DBLEND_ONE}

\Win32\rtl\win\Direct3D9.pas [362]

const ...
{$EXTERNALSYM D3DBLEND_ZERO}
D3DBLEND_ONE = 2;
{$EXTERNALSYM D3DBLEND_ONE}

\Win32\rtl\win\Direct3D.pas [1185]

type ...
D3DBLEND_ZERO,
D3DBLEND_ONE,
D3DBLEND_SRCCOLOR,

447. D3DBLEND_SRCALPHA
\Win32\rtl\win\Direct3D8.pas [378]

const ...
{$EXTERNALSYM D3DBLEND_INVSRCCOLOR}
D3DBLEND_SRCALPHA = 5;
{$EXTERNALSYM D3DBLEND_SRCALPHA}

\Win32\rtl\win\Direct3D9.pas [368]

const ...
{$EXTERNALSYM D3DBLEND_INVSRCCOLOR}
D3DBLEND_SRCALPHA = 5;
{$EXTERNALSYM D3DBLEND_SRCALPHA}

\Win32\rtl\win\Direct3D.pas [1188]

type ...
D3DBLEND_INVSRCCOLOR,
D3DBLEND_SRCALPHA,
D3DBLEND_INVSRCALPHA,

448. D3DBLEND_SRCALPHASAT
\Win32\rtl\win\Direct3D8.pas [390]

const ...
{$EXTERNALSYM D3DBLEND_INVDESTCOLOR}
D3DBLEND_SRCALPHASAT = 11;
{$EXTERNALSYM D3DBLEND_SRCALPHASAT}

\Win32\rtl\win\Direct3D9.pas [380]

const ...
{$EXTERNALSYM D3DBLEND_INVDESTCOLOR}
D3DBLEND_SRCALPHASAT = 11;
{$EXTERNALSYM D3DBLEND_SRCALPHASAT}

\Win32\rtl\win\Direct3D.pas [1194]

type ...
D3DBLEND_INVDESTCOLOR,
D3DBLEND_SRCALPHASAT,
D3DBLEND_BOTHSRCALPHA,

449. D3DBLEND_SRCCOLOR
\Win32\rtl\win\Direct3D8.pas [374]

const ...
{$EXTERNALSYM D3DBLEND_ONE}
D3DBLEND_SRCCOLOR = 3;
{$EXTERNALSYM D3DBLEND_SRCCOLOR}

\Win32\rtl\win\Direct3D9.pas [364]

const ...
{$EXTERNALSYM D3DBLEND_ONE}
D3DBLEND_SRCCOLOR = 3;
{$EXTERNALSYM D3DBLEND_SRCCOLOR}

\Win32\rtl\win\Direct3D.pas [1186]

type ...
D3DBLEND_ONE,
D3DBLEND_SRCCOLOR,
D3DBLEND_INVSRCCOLOR,

450. D3DBLEND_ZERO
\Win32\rtl\win\Direct3D8.pas [370]

const ...
const
D3DBLEND_ZERO = 1;
{$EXTERNALSYM D3DBLEND_ZERO}

\Win32\rtl\win\Direct3D9.pas [360]

const ...
const
D3DBLEND_ZERO = 1;
{$EXTERNALSYM D3DBLEND_ZERO}

\Win32\rtl\win\Direct3D.pas [1184]

type ...
D3DBLEND_INVALID_0,
D3DBLEND_ZERO,
D3DBLEND_ONE,

451. D3DBLENDOP
\Win32\rtl\win\Direct3D8.pas [400]

type ...
{$EXTERNALSYM _D3DBLENDOP}
D3DBLENDOP = _D3DBLENDOP;
{$EXTERNALSYM D3DBLENDOP}

\Win32\rtl\win\Direct3D9.pas [394]

type ...
{$EXTERNALSYM _D3DBLENDOP}
D3DBLENDOP = _D3DBLENDOP;
{$EXTERNALSYM D3DBLENDOP}

452. D3DBLENDOP_ADD
\Win32\rtl\win\Direct3D8.pas [405]

const ...
const
D3DBLENDOP_ADD = 1;
{$EXTERNALSYM D3DBLENDOP_ADD}

\Win32\rtl\win\Direct3D9.pas [399]

const ...
const
D3DBLENDOP_ADD = 1;
{$EXTERNALSYM D3DBLENDOP_ADD}

453. D3DBLENDOP_MAX
\Win32\rtl\win\Direct3D8.pas [413]

const ...
{$EXTERNALSYM D3DBLENDOP_MIN}
D3DBLENDOP_MAX = 5;
{$EXTERNALSYM D3DBLENDOP_MAX}

\Win32\rtl\win\Direct3D9.pas [407]

const ...
{$EXTERNALSYM D3DBLENDOP_MIN}
D3DBLENDOP_MAX = 5;
{$EXTERNALSYM D3DBLENDOP_MAX}

454. D3DBLENDOP_MIN
\Win32\rtl\win\Direct3D8.pas [411]

const ...
{$EXTERNALSYM D3DBLENDOP_REVSUBTRACT}
D3DBLENDOP_MIN = 4;
{$EXTERNALSYM D3DBLENDOP_MIN}

\Win32\rtl\win\Direct3D9.pas [405]

const ...
{$EXTERNALSYM D3DBLENDOP_REVSUBTRACT}
D3DBLENDOP_MIN = 4;
{$EXTERNALSYM D3DBLENDOP_MIN}

455. D3DBLENDOP_REVSUBTRACT
\Win32\rtl\win\Direct3D8.pas [409]

const ...
{$EXTERNALSYM D3DBLENDOP_SUBTRACT}
D3DBLENDOP_REVSUBTRACT = 3;
{$EXTERNALSYM D3DBLENDOP_REVSUBTRACT}

\Win32\rtl\win\Direct3D9.pas [403]

const ...
{$EXTERNALSYM D3DBLENDOP_SUBTRACT}
D3DBLENDOP_REVSUBTRACT = 3;
{$EXTERNALSYM D3DBLENDOP_REVSUBTRACT}

456. D3DBLENDOP_SUBTRACT
\Win32\rtl\win\Direct3D8.pas [407]

const ...
{$EXTERNALSYM D3DBLENDOP_ADD}
D3DBLENDOP_SUBTRACT = 2;
{$EXTERNALSYM D3DBLENDOP_SUBTRACT}

\Win32\rtl\win\Direct3D9.pas [401]

const ...
{$EXTERNALSYM D3DBLENDOP_ADD}
D3DBLENDOP_SUBTRACT = 2;
{$EXTERNALSYM D3DBLENDOP_SUBTRACT}

457. D3DBOX
\Win32\rtl\win\Direct3D8.pas [2711]

type ...
{$EXTERNALSYM _D3DBOX}
D3DBOX = _D3DBOX;
{$EXTERNALSYM D3DBOX}

\Win32\rtl\win\Direct3D9.pas [3112]

type ...
{$EXTERNALSYM _D3DBOX}
D3DBOX = _D3DBOX;
{$EXTERNALSYM D3DBOX}

458. D3DCAPS_READ_SCANLINE
\Win32\rtl\win\Direct3D8.pas [2985]

const ...
//
D3DCAPS_READ_SCANLINE = $00020000;
{$EXTERNALSYM D3DCAPS_READ_SCANLINE}

\Win32\rtl\win\Direct3D9.pas [3623]

const ...
//
D3DCAPS_READ_SCANLINE = $00020000;
{$EXTERNALSYM D3DCAPS_READ_SCANLINE}

459. D3DCAPS2_CANCALIBRATEGAMMA
\Win32\rtl\win\Direct3D8.pas [2997]

const ...
{$EXTERNALSYM D3DCAPS2_CANRENDERWINDOWED}
D3DCAPS2_CANCALIBRATEGAMMA = $00100000;
{$EXTERNALSYM D3DCAPS2_CANCALIBRATEGAMMA}

\Win32\rtl\win\Direct3D9.pas [3631]

const ...
{$EXTERNALSYM D3DCAPS2_FULLSCREENGAMMA}
D3DCAPS2_CANCALIBRATEGAMMA = $00100000;
{$EXTERNALSYM D3DCAPS2_CANCALIBRATEGAMMA}

460. D3DCAPS2_CANMANAGERESOURCE
\Win32\rtl\win\Direct3D8.pas [3001]

const ...
{$EXTERNALSYM D3DCAPS2_RESERVED}
D3DCAPS2_CANMANAGERESOURCE = $10000000;
{$EXTERNALSYM D3DCAPS2_CANMANAGERESOURCE}

\Win32\rtl\win\Direct3D9.pas [3635]

const ...
{$EXTERNALSYM D3DCAPS2_RESERVED}
D3DCAPS2_CANMANAGERESOURCE = $10000000;
{$EXTERNALSYM D3DCAPS2_CANMANAGERESOURCE}

461. D3DCAPS2_DYNAMICTEXTURES
\Win32\rtl\win\Direct3D8.pas [3003]

const ...
{$EXTERNALSYM D3DCAPS2_CANMANAGERESOURCE}
D3DCAPS2_DYNAMICTEXTURES = $20000000;
{$EXTERNALSYM D3DCAPS2_DYNAMICTEXTURES}

\Win32\rtl\win\Direct3D9.pas [3637]

const ...
{$EXTERNALSYM D3DCAPS2_CANMANAGERESOURCE}
D3DCAPS2_DYNAMICTEXTURES = $20000000;
{$EXTERNALSYM D3DCAPS2_DYNAMICTEXTURES}

462. D3DCAPS2_FULLSCREENGAMMA
\Win32\rtl\win\Direct3D8.pas [2993]

const ...
{$EXTERNALSYM D3DCAPS2_NO2DDURING3DSCENE}
D3DCAPS2_FULLSCREENGAMMA = $00020000;
{$EXTERNALSYM D3DCAPS2_FULLSCREENGAMMA}

\Win32\rtl\win\Direct3D9.pas [3629]

const ...
//
D3DCAPS2_FULLSCREENGAMMA = $00020000;
{$EXTERNALSYM D3DCAPS2_FULLSCREENGAMMA}

463. D3DCAPS2_RESERVED
\Win32\rtl\win\Direct3D8.pas [2999]

const ...
{$EXTERNALSYM D3DCAPS2_CANCALIBRATEGAMMA}
D3DCAPS2_RESERVED = $02000000;
{$EXTERNALSYM D3DCAPS2_RESERVED}

\Win32\rtl\win\Direct3D9.pas [3633]

const ...
{$EXTERNALSYM D3DCAPS2_CANCALIBRATEGAMMA}
D3DCAPS2_RESERVED = $02000000;
{$EXTERNALSYM D3DCAPS2_RESERVED}

464. D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD
\Win32\rtl\win\Direct3D8.pas [3015]

const ...
// COPY and COPYVSYNC swap effects work whether or not this flag is set.
D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD = $00000020;
{$EXTERNALSYM D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD}

\Win32\rtl\win\Direct3D9.pas [3651]

const ...
// COPY and COPYVSYNC swap effects work whether or not this flag is set.
D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD = $00000020;
{$EXTERNALSYM D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD}

465. D3DCAPS3_RESERVED
\Win32\rtl\win\Direct3D8.pas [3009]

const ...
//
D3DCAPS3_RESERVED = $8000001F;
{$EXTERNALSYM D3DCAPS3_RESERVED}

\Win32\rtl\win\Direct3D9.pas [3645]

const ...
//
D3DCAPS3_RESERVED = $8000001F;
{$EXTERNALSYM D3DCAPS3_RESERVED}

466. D3DCLEAR_STENCIL
\Win32\rtl\win\Direct3D.pas [1046]

const ...

D3DCLEAR_STENCIL = $00000004; (* Clear stencil planes *)
{$EXTERNALSYM D3DCLEAR_STENCIL}

\Win32\rtl\win\Direct3D8.pas [315]

const ...
{$EXTERNALSYM D3DCLEAR_ZBUFFER}
D3DCLEAR_STENCIL = $00000004; { Clear stencil planes }
{$EXTERNALSYM D3DCLEAR_STENCIL}

\Win32\rtl\win\Direct3D9.pas [316]

const ...
{$EXTERNALSYM D3DCLEAR_ZBUFFER}
D3DCLEAR_STENCIL = $00000004; { Clear stencil planes }
{$EXTERNALSYM D3DCLEAR_STENCIL}

467. D3DCLEAR_TARGET
\Win32\rtl\win\Direct3D.pas [1041]

const ...
const
D3DCLEAR_TARGET = $00000001; (* Clear target surface *)
{$EXTERNALSYM D3DCLEAR_TARGET}

\Win32\rtl\win\Direct3D8.pas [311]

const ...
const
D3DCLEAR_TARGET = $00000001; { Clear target surface }
{$EXTERNALSYM D3DCLEAR_TARGET}

\Win32\rtl\win\Direct3D9.pas [312]

const ...
const
D3DCLEAR_TARGET = $00000001; { Clear target surface }
{$EXTERNALSYM D3DCLEAR_TARGET}

468. D3DCLEAR_ZBUFFER
\Win32\rtl\win\Direct3D.pas [1043]

const ...
{$EXTERNALSYM D3DCLEAR_TARGET}
D3DCLEAR_ZBUFFER = $00000002; (* Clear target z buffer *)
{$EXTERNALSYM D3DCLEAR_ZBUFFER}

\Win32\rtl\win\Direct3D8.pas [313]

const ...
{$EXTERNALSYM D3DCLEAR_TARGET}
D3DCLEAR_ZBUFFER = $00000002; { Clear target z buffer }
{$EXTERNALSYM D3DCLEAR_ZBUFFER}

\Win32\rtl\win\Direct3D9.pas [314]

const ...
{$EXTERNALSYM D3DCLEAR_TARGET}
D3DCLEAR_ZBUFFER = $00000002; { Clear target z buffer }
{$EXTERNALSYM D3DCLEAR_ZBUFFER}

469. D3DCLIPPLANE0
\Win32\rtl\win\Direct3D.pas [650]

const ...
//
D3DCLIPPLANE0 = (1 shl 0);
{$EXTERNALSYM D3DCLIPPLANE0}

\Win32\rtl\win\Direct3D8.pas [190]

const ...
//
D3DCLIPPLANE0 = (1 shl 0);
{$EXTERNALSYM D3DCLIPPLANE0}

\Win32\rtl\win\Direct3D9.pas [191]

const ...
//
D3DCLIPPLANE0 = (1 shl 0);
{$EXTERNALSYM D3DCLIPPLANE0}

470. D3DCLIPPLANE1
\Win32\rtl\win\Direct3D.pas [652]

const ...
{$EXTERNALSYM D3DCLIPPLANE0}
D3DCLIPPLANE1 = (1 shl 1);
{$EXTERNALSYM D3DCLIPPLANE1}

\Win32\rtl\win\Direct3D8.pas [192]

const ...
{$EXTERNALSYM D3DCLIPPLANE0}
D3DCLIPPLANE1 = (1 shl 1);
{$EXTERNALSYM D3DCLIPPLANE1}

\Win32\rtl\win\Direct3D9.pas [193]

const ...
{$EXTERNALSYM D3DCLIPPLANE0}
D3DCLIPPLANE1 = (1 shl 1);
{$EXTERNALSYM D3DCLIPPLANE1}

471. D3DCLIPPLANE2
\Win32\rtl\win\Direct3D.pas [654]

const ...
{$EXTERNALSYM D3DCLIPPLANE1}
D3DCLIPPLANE2 = (1 shl 2);
{$EXTERNALSYM D3DCLIPPLANE2}

\Win32\rtl\win\Direct3D8.pas [194]

const ...
{$EXTERNALSYM D3DCLIPPLANE1}
D3DCLIPPLANE2 = (1 shl 2);
{$EXTERNALSYM D3DCLIPPLANE2}

\Win32\rtl\win\Direct3D9.pas [195]

const ...
{$EXTERNALSYM D3DCLIPPLANE1}
D3DCLIPPLANE2 = (1 shl 2);
{$EXTERNALSYM D3DCLIPPLANE2}

472. D3DCLIPPLANE3
\Win32\rtl\win\Direct3D.pas [656]

const ...
{$EXTERNALSYM D3DCLIPPLANE2}
D3DCLIPPLANE3 = (1 shl 3);
{$EXTERNALSYM D3DCLIPPLANE3}

\Win32\rtl\win\Direct3D8.pas [196]

const ...
{$EXTERNALSYM D3DCLIPPLANE2}
D3DCLIPPLANE3 = (1 shl 3);
{$EXTERNALSYM D3DCLIPPLANE3}

\Win32\rtl\win\Direct3D9.pas [197]

const ...
{$EXTERNALSYM D3DCLIPPLANE2}
D3DCLIPPLANE3 = (1 shl 3);
{$EXTERNALSYM D3DCLIPPLANE3}

473. D3DCLIPPLANE4
\Win32\rtl\win\Direct3D.pas [658]

const ...
{$EXTERNALSYM D3DCLIPPLANE3}
D3DCLIPPLANE4 = (1 shl 4);
{$EXTERNALSYM D3DCLIPPLANE4}

\Win32\rtl\win\Direct3D8.pas [198]

const ...
{$EXTERNALSYM D3DCLIPPLANE3}
D3DCLIPPLANE4 = (1 shl 4);
{$EXTERNALSYM D3DCLIPPLANE4}

\Win32\rtl\win\Direct3D9.pas [199]

const ...
{$EXTERNALSYM D3DCLIPPLANE3}
D3DCLIPPLANE4 = (1 shl 4);
{$EXTERNALSYM D3DCLIPPLANE4}

474. D3DCLIPPLANE5
\Win32\rtl\win\Direct3D.pas [660]

const ...
{$EXTERNALSYM D3DCLIPPLANE4}
D3DCLIPPLANE5 = (1 shl 5);
{$EXTERNALSYM D3DCLIPPLANE5}

\Win32\rtl\win\Direct3D8.pas [200]

const ...
{$EXTERNALSYM D3DCLIPPLANE4}
D3DCLIPPLANE5 = (1 shl 5);
{$EXTERNALSYM D3DCLIPPLANE5}

\Win32\rtl\win\Direct3D9.pas [201]

const ...
{$EXTERNALSYM D3DCLIPPLANE4}
D3DCLIPPLANE5 = (1 shl 5);
{$EXTERNALSYM D3DCLIPPLANE5}

475. D3DCMP_ALWAYS
\Win32\rtl\win\Direct3D8.pas [472]

const ...
{$EXTERNALSYM D3DCMP_GREATEREQUAL}
D3DCMP_ALWAYS = 8;
{$EXTERNALSYM D3DCMP_ALWAYS}

\Win32\rtl\win\Direct3D9.pas [466]

const ...
{$EXTERNALSYM D3DCMP_GREATEREQUAL}
D3DCMP_ALWAYS = 8;
{$EXTERNALSYM D3DCMP_ALWAYS}

\Win32\rtl\win\Direct3D.pas [1261]

type ...
D3DCMP_GREATEREQUAL,
D3DCMP_ALWAYS);
{$EXTERNALSYM _D3DCMPFUNC}

476. D3DCMP_EQUAL
\Win32\rtl\win\Direct3D8.pas [462]

const ...
{$EXTERNALSYM D3DCMP_LESS}
D3DCMP_EQUAL = 3;
{$EXTERNALSYM D3DCMP_EQUAL}

\Win32\rtl\win\Direct3D9.pas [456]

const ...
{$EXTERNALSYM D3DCMP_LESS}
D3DCMP_EQUAL = 3;
{$EXTERNALSYM D3DCMP_EQUAL}

\Win32\rtl\win\Direct3D.pas [1256]

type ...
D3DCMP_LESS,
D3DCMP_EQUAL,
D3DCMP_LESSEQUAL,

477. D3DCMP_GREATER
\Win32\rtl\win\Direct3D8.pas [466]

const ...
{$EXTERNALSYM D3DCMP_LESSEQUAL}
D3DCMP_GREATER = 5;
{$EXTERNALSYM D3DCMP_GREATER}

\Win32\rtl\win\Direct3D9.pas [460]

const ...
{$EXTERNALSYM D3DCMP_LESSEQUAL}
D3DCMP_GREATER = 5;
{$EXTERNALSYM D3DCMP_GREATER}

\Win32\rtl\win\Direct3D.pas [1258]

type ...
D3DCMP_LESSEQUAL,
D3DCMP_GREATER,
D3DCMP_NOTEQUAL,

478. D3DCMP_GREATEREQUAL
\Win32\rtl\win\Direct3D8.pas [470]

const ...
{$EXTERNALSYM D3DCMP_NOTEQUAL}
D3DCMP_GREATEREQUAL = 7;
{$EXTERNALSYM D3DCMP_GREATEREQUAL}

\Win32\rtl\win\Direct3D9.pas [464]

const ...
{$EXTERNALSYM D3DCMP_NOTEQUAL}
D3DCMP_GREATEREQUAL = 7;
{$EXTERNALSYM D3DCMP_GREATEREQUAL}

\Win32\rtl\win\Direct3D.pas [1260]

type ...
D3DCMP_NOTEQUAL,
D3DCMP_GREATEREQUAL,
D3DCMP_ALWAYS);

479. D3DCMP_LESS
\Win32\rtl\win\Direct3D8.pas [460]

const ...
{$EXTERNALSYM D3DCMP_NEVER}
D3DCMP_LESS = 2;
{$EXTERNALSYM D3DCMP_LESS}

\Win32\rtl\win\Direct3D9.pas [454]

const ...
{$EXTERNALSYM D3DCMP_NEVER}
D3DCMP_LESS = 2;
{$EXTERNALSYM D3DCMP_LESS}

\Win32\rtl\win\Direct3D.pas [1255]

type ...
D3DCMP_NEVER,
D3DCMP_LESS,
D3DCMP_EQUAL,

480. D3DCMP_LESSEQUAL
\Win32\rtl\win\Direct3D8.pas [464]

const ...
{$EXTERNALSYM D3DCMP_EQUAL}
D3DCMP_LESSEQUAL = 4;
{$EXTERNALSYM D3DCMP_LESSEQUAL}

\Win32\rtl\win\Direct3D9.pas [458]

const ...
{$EXTERNALSYM D3DCMP_EQUAL}
D3DCMP_LESSEQUAL = 4;
{$EXTERNALSYM D3DCMP_LESSEQUAL}

\Win32\rtl\win\Direct3D.pas [1257]

type ...
D3DCMP_EQUAL,
D3DCMP_LESSEQUAL,
D3DCMP_GREATER,

481. D3DCMP_NEVER
\Win32\rtl\win\Direct3D8.pas [458]

const ...
const
D3DCMP_NEVER = 1;
{$EXTERNALSYM D3DCMP_NEVER}

\Win32\rtl\win\Direct3D9.pas [452]

const ...
const
D3DCMP_NEVER = 1;
{$EXTERNALSYM D3DCMP_NEVER}

\Win32\rtl\win\Direct3D.pas [1254]

type ...
D3DCMP_INVALID_0,
D3DCMP_NEVER,
D3DCMP_LESS,

482. D3DCMP_NOTEQUAL
\Win32\rtl\win\Direct3D8.pas [468]

const ...
{$EXTERNALSYM D3DCMP_GREATER}
D3DCMP_NOTEQUAL = 6;
{$EXTERNALSYM D3DCMP_NOTEQUAL}

\Win32\rtl\win\Direct3D9.pas [462]

const ...
{$EXTERNALSYM D3DCMP_GREATER}
D3DCMP_NOTEQUAL = 6;
{$EXTERNALSYM D3DCMP_NOTEQUAL}

\Win32\rtl\win\Direct3D.pas [1259]

type ...
D3DCMP_GREATER,
D3DCMP_NOTEQUAL,
D3DCMP_GREATEREQUAL,

483. D3DCMPFUNC
\Win32\rtl\win\Direct3D.pas [1263]

type ...
{$EXTERNALSYM _D3DCMPFUNC}
D3DCMPFUNC = _D3DCMPFUNC;
{$EXTERNALSYM D3DCMPFUNC}

\Win32\rtl\win\Direct3D8.pas [453]

type ...
{$EXTERNALSYM _D3DCMPFUNC}
D3DCMPFUNC = _D3DCMPFUNC;
{$EXTERNALSYM D3DCMPFUNC}

\Win32\rtl\win\Direct3D9.pas [447]

type ...
{$EXTERNALSYM _D3DCMPFUNC}
D3DCMPFUNC = _D3DCMPFUNC;
{$EXTERNALSYM D3DCMPFUNC}

484. D3DCOLOR
\Win32\rtl\win\Direct3D.pas [158]

type ...

D3DCOLOR = DXTypes.D3DCOLOR;
{$EXTERNALSYM D3DCOLOR}

\Win32\rtl\win\Direct3D8.pas [97]

type ...
// D3DCOLOR is equivalent to D3DFMT_A8R8G8B8
D3DCOLOR = DXTypes.D3DCOLOR;
{$EXTERNALSYM D3DCOLOR}

\Win32\rtl\win\Direct3D9.pas [91]

type ...
// D3DCOLOR is equivalent to D3DFMT_A8R8G8B8
D3DCOLOR = DXTypes.D3DCOLOR;
{$EXTERNALSYM D3DCOLOR}

\Win32\rtl\win\DirectInput.pas [1263]

type ...
type
D3DCOLOR = DXTypes.D3DCOLOR;
{$EXTERNALSYM D3DCOLOR}

\Win32\rtl\win\DirectSound.pas [142]

type ...

D3DCOLOR = DXTypes.D3DCOLOR;
{$EXTERNALSYM D3DCOLOR}

\Win32\rtl\win\DXTypes.pas [84]

type ...

D3DCOLOR = type DWord;
{$EXTERNALSYM D3DCOLOR}

485. D3DCOLOR_ARGB
\Win32\rtl\win\Direct3D8.pas [104]

...
// ((D3DCOLOR)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff)))
function D3DCOLOR_ARGB(a,r,g,b: DWord): TD3DColor;
{$EXTERNALSYM D3DCOLOR_ARGB}

\Win32\rtl\win\Direct3D9.pas [98]

...
// ((D3DCOLOR)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff)))
function D3DCOLOR_ARGB(a,r,g,b: DWord): TD3DColor; inline;
{$EXTERNALSYM D3DCOLOR_ARGB}

486. D3DCOLOR_COLORVALUE
\Win32\rtl\win\Direct3D8.pas [116]

...
// D3DCOLOR_RGBA((DWORD)((r)*255.f),(DWORD)((g)*255.f),(DWORD)((b)*255.f),(DWORD)((a)*255.f))
function D3DCOLOR_COLORVALUE(r,g,b,a: Single): TD3DColor;
{$EXTERNALSYM D3DCOLOR_COLORVALUE}

\Win32\rtl\win\Direct3D9.pas [117]

...
// D3DCOLOR_RGBA((DWORD)((r)*255.f),(DWORD)((g)*255.f),(DWORD)((b)*255.f),(DWORD)((a)*255.f))
function D3DCOLOR_COLORVALUE(r,g,b,a: Single): TD3DColor; inline;
{$EXTERNALSYM D3DCOLOR_COLORVALUE}

487. D3DCOLOR_RGBA
\Win32\rtl\win\Direct3D8.pas [107]

...
// #define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b)
function D3DCOLOR_RGBA(r,g,b,a: DWord): TD3DColor;
{$EXTERNALSYM D3DCOLOR_RGBA}

\Win32\rtl\win\Direct3D9.pas [101]

...
// #define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b)
function D3DCOLOR_RGBA(r,g,b,a: DWord): TD3DColor; inline;
{$EXTERNALSYM D3DCOLOR_RGBA}

488. D3DCOLOR_XRGB
\Win32\rtl\win\Direct3D8.pas [110]

...
// #define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xff,r,g,b)
function D3DCOLOR_XRGB(r,g,b: DWord): TD3DColor;
{$EXTERNALSYM D3DCOLOR_XRGB}

\Win32\rtl\win\Direct3D9.pas [104]

...
// #define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xff,r,g,b)
function D3DCOLOR_XRGB(r,g,b: DWord): TD3DColor; inline;
{$EXTERNALSYM D3DCOLOR_XRGB}

489. D3DCOLORVALUE
\Win32\rtl\win\D2D1.pas [41]

type ...
type
D3DCOLORVALUE = record
r: Single;

\Win32\rtl\win\Direct3D.pas [341]

type ...
{$EXTERNALSYM _D3DCOLORVALUE}
D3DCOLORVALUE = _D3DCOLORVALUE;
{$EXTERNALSYM D3DCOLORVALUE}

\Win32\rtl\win\Direct3D8.pas [135]

type ...
{$EXTERNALSYM _D3DCOLORVALUE}
D3DCOLORVALUE = _D3DCOLORVALUE;
{$EXTERNALSYM D3DCOLORVALUE}

\Win32\rtl\win\Direct3D9.pas [136]

type ...
{$EXTERNALSYM _D3DCOLORVALUE}
D3DCOLORVALUE = _D3DCOLORVALUE;
{$EXTERNALSYM D3DCOLORVALUE}

490. D3DCOLORWRITEENABLE_ALPHA
\Win32\rtl\win\Direct3D8.pas [918]

const ...
{$EXTERNALSYM D3DCOLORWRITEENABLE_BLUE}
D3DCOLORWRITEENABLE_ALPHA = (1 shl 3);
{$EXTERNALSYM D3DCOLORWRITEENABLE_ALPHA}

\Win32\rtl\win\Direct3D9.pas [997]

const ...
{$EXTERNALSYM D3DCOLORWRITEENABLE_BLUE}
D3DCOLORWRITEENABLE_ALPHA = (1 shl 3);
{$EXTERNALSYM D3DCOLORWRITEENABLE_ALPHA}

491. D3DCOLORWRITEENABLE_BLUE
\Win32\rtl\win\Direct3D8.pas [916]

const ...
{$EXTERNALSYM D3DCOLORWRITEENABLE_GREEN}
D3DCOLORWRITEENABLE_BLUE = (1 shl 2);
{$EXTERNALSYM D3DCOLORWRITEENABLE_BLUE}

\Win32\rtl\win\Direct3D9.pas [995]

const ...
{$EXTERNALSYM D3DCOLORWRITEENABLE_GREEN}
D3DCOLORWRITEENABLE_BLUE = (1 shl 2);
{$EXTERNALSYM D3DCOLORWRITEENABLE_BLUE}

492. D3DCOLORWRITEENABLE_GREEN
\Win32\rtl\win\Direct3D8.pas [914]

const ...
{$EXTERNALSYM D3DCOLORWRITEENABLE_RED}
D3DCOLORWRITEENABLE_GREEN = (1 shl 1);
{$EXTERNALSYM D3DCOLORWRITEENABLE_GREEN}

\Win32\rtl\win\Direct3D9.pas [993]

const ...
{$EXTERNALSYM D3DCOLORWRITEENABLE_RED}
D3DCOLORWRITEENABLE_GREEN = (1 shl 1);
{$EXTERNALSYM D3DCOLORWRITEENABLE_GREEN}

493. D3DCOLORWRITEENABLE_RED
\Win32\rtl\win\Direct3D8.pas [912]

const ...
{ Flags to construct D3DRS_COLORWRITEENABLE }
D3DCOLORWRITEENABLE_RED = (1 shl 0);
{$EXTERNALSYM D3DCOLORWRITEENABLE_RED}

\Win32\rtl\win\Direct3D9.pas [991]

const ...
{ Flags to construct D3DRS_COLORWRITEENABLE }
D3DCOLORWRITEENABLE_RED = (1 shl 0);
{$EXTERNALSYM D3DCOLORWRITEENABLE_RED}

494. D3DCREATE_DISABLE_DRIVER_MANAGEMENT
\Win32\rtl\win\Direct3D8.pas [3783]

const ...

D3DCREATE_DISABLE_DRIVER_MANAGEMENT = $00000100;
{$EXTERNALSYM D3DCREATE_DISABLE_DRIVER_MANAGEMENT}

\Win32\rtl\win\Direct3D9.pas [4809]

const ...

D3DCREATE_DISABLE_DRIVER_MANAGEMENT = $00000100;
{$EXTERNALSYM D3DCREATE_DISABLE_DRIVER_MANAGEMENT}

495. D3DCREATE_FPU_PRESERVE
\Win32\rtl\win\Direct3D8.pas [3769]

const ...

D3DCREATE_FPU_PRESERVE = $00000002;
{$EXTERNALSYM D3DCREATE_FPU_PRESERVE}

\Win32\rtl\win\Direct3D9.pas [4795]

const ...

D3DCREATE_FPU_PRESERVE = $00000002;
{$EXTERNALSYM D3DCREATE_FPU_PRESERVE}

496. D3DCREATE_HARDWARE_VERTEXPROCESSING
\Win32\rtl\win\Direct3D8.pas [3778]

const ...
{$EXTERNALSYM D3DCREATE_SOFTWARE_VERTEXPROCESSING}
D3DCREATE_HARDWARE_VERTEXPROCESSING = $00000040;
{$EXTERNALSYM D3DCREATE_HARDWARE_VERTEXPROCESSING}

\Win32\rtl\win\Direct3D9.pas [4804]

const ...
{$EXTERNALSYM D3DCREATE_SOFTWARE_VERTEXPROCESSING}
D3DCREATE_HARDWARE_VERTEXPROCESSING = $00000040;
{$EXTERNALSYM D3DCREATE_HARDWARE_VERTEXPROCESSING}

497. D3DCREATE_MIXED_VERTEXPROCESSING
\Win32\rtl\win\Direct3D8.pas [3780]

const ...
{$EXTERNALSYM D3DCREATE_HARDWARE_VERTEXPROCESSING}
D3DCREATE_MIXED_VERTEXPROCESSING = $00000080;
{$EXTERNALSYM D3DCREATE_MIXED_VERTEXPROCESSING}

\Win32\rtl\win\Direct3D9.pas [4806]

const ...
{$EXTERNALSYM D3DCREATE_HARDWARE_VERTEXPROCESSING}
D3DCREATE_MIXED_VERTEXPROCESSING = $00000080;
{$EXTERNALSYM D3DCREATE_MIXED_VERTEXPROCESSING}

498. D3DCREATE_MULTITHREADED
\Win32\rtl\win\Direct3D8.pas [3771]

const ...
{$EXTERNALSYM D3DCREATE_FPU_PRESERVE}
D3DCREATE_MULTITHREADED = $00000004;
{$EXTERNALSYM D3DCREATE_MULTITHREADED}

\Win32\rtl\win\Direct3D9.pas [4797]

const ...
{$EXTERNALSYM D3DCREATE_FPU_PRESERVE}
D3DCREATE_MULTITHREADED = $00000004;
{$EXTERNALSYM D3DCREATE_MULTITHREADED}

499. D3DCREATE_PUREDEVICE
\Win32\rtl\win\Direct3D8.pas [3774]

const ...

D3DCREATE_PUREDEVICE = $00000010;
{$EXTERNALSYM D3DCREATE_PUREDEVICE}

\Win32\rtl\win\Direct3D9.pas [4800]

const ...

D3DCREATE_PUREDEVICE = $00000010;
{$EXTERNALSYM D3DCREATE_PUREDEVICE}

500. D3DCREATE_SOFTWARE_VERTEXPROCESSING
\Win32\rtl\win\Direct3D8.pas [3776]

const ...
{$EXTERNALSYM D3DCREATE_PUREDEVICE}
D3DCREATE_SOFTWARE_VERTEXPROCESSING = $00000020;
{$EXTERNALSYM D3DCREATE_SOFTWARE_VERTEXPROCESSING}

\Win32\rtl\win\Direct3D9.pas [4802]

const ...
{$EXTERNALSYM D3DCREATE_PUREDEVICE}
D3DCREATE_SOFTWARE_VERTEXPROCESSING = $00000020;
{$EXTERNALSYM D3DCREATE_SOFTWARE_VERTEXPROCESSING}

501. D3DCS_ALL
\Win32\rtl\win\Direct3D8.pas [231]

const ...

D3DCS_ALL = D3DCS_LEFT or
D3DCS_RIGHT or

\Win32\rtl\win\Direct3D9.pas [232]

const ...

D3DCS_ALL = D3DCS_LEFT or
D3DCS_RIGHT or

502. D3DCS_BACK
\Win32\rtl\win\Direct3D8.pas [216]

const ...
{$EXTERNALSYM D3DCS_FRONT}
D3DCS_BACK = $00000020;
{$EXTERNALSYM D3DCS_BACK}

\Win32\rtl\win\Direct3D9.pas [217]

const ...
{$EXTERNALSYM D3DCS_FRONT}
D3DCS_BACK = $00000020;
{$EXTERNALSYM D3DCS_BACK}

503. D3DCS_BOTTOM
\Win32\rtl\win\Direct3D8.pas [212]

const ...
{$EXTERNALSYM D3DCS_TOP}
D3DCS_BOTTOM = $00000008;
{$EXTERNALSYM D3DCS_BOTTOM}

\Win32\rtl\win\Direct3D9.pas [213]

const ...
{$EXTERNALSYM D3DCS_TOP}
D3DCS_BOTTOM = $00000008;
{$EXTERNALSYM D3DCS_BOTTOM}

504. D3DCS_FRONT
\Win32\rtl\win\Direct3D8.pas [214]

const ...
{$EXTERNALSYM D3DCS_BOTTOM}
D3DCS_FRONT = $00000010;
{$EXTERNALSYM D3DCS_FRONT}

\Win32\rtl\win\Direct3D9.pas [215]

const ...
{$EXTERNALSYM D3DCS_BOTTOM}
D3DCS_FRONT = $00000010;
{$EXTERNALSYM D3DCS_FRONT}

505. D3DCS_LEFT
\Win32\rtl\win\Direct3D8.pas [206]

const ...
//
D3DCS_LEFT = $00000001;
{$EXTERNALSYM D3DCS_LEFT}

\Win32\rtl\win\Direct3D9.pas [207]

const ...
//
D3DCS_LEFT = $00000001;
{$EXTERNALSYM D3DCS_LEFT}

506. D3DCS_PLANE0
\Win32\rtl\win\Direct3D8.pas [218]

const ...
{$EXTERNALSYM D3DCS_BACK}
D3DCS_PLANE0 = $00000040;
{$EXTERNALSYM D3DCS_PLANE0}

\Win32\rtl\win\Direct3D9.pas [219]

const ...
{$EXTERNALSYM D3DCS_BACK}
D3DCS_PLANE0 = $00000040;
{$EXTERNALSYM D3DCS_PLANE0}

507. D3DCS_PLANE1
\Win32\rtl\win\Direct3D8.pas [220]

const ...
{$EXTERNALSYM D3DCS_PLANE0}
D3DCS_PLANE1 = $00000080;
{$EXTERNALSYM D3DCS_PLANE1}

\Win32\rtl\win\Direct3D9.pas [221]

const ...
{$EXTERNALSYM D3DCS_PLANE0}
D3DCS_PLANE1 = $00000080;
{$EXTERNALSYM D3DCS_PLANE1}

508. D3DCS_PLANE2
\Win32\rtl\win\Direct3D8.pas [222]

const ...
{$EXTERNALSYM D3DCS_PLANE1}
D3DCS_PLANE2 = $00000100;
{$EXTERNALSYM D3DCS_PLANE2}

\Win32\rtl\win\Direct3D9.pas [223]

const ...
{$EXTERNALSYM D3DCS_PLANE1}
D3DCS_PLANE2 = $00000100;
{$EXTERNALSYM D3DCS_PLANE2}

509. D3DCS_PLANE3
\Win32\rtl\win\Direct3D8.pas [224]

const ...
{$EXTERNALSYM D3DCS_PLANE2}
D3DCS_PLANE3 = $00000200;
{$EXTERNALSYM D3DCS_PLANE3}

\Win32\rtl\win\Direct3D9.pas [225]

const ...
{$EXTERNALSYM D3DCS_PLANE2}
D3DCS_PLANE3 = $00000200;
{$EXTERNALSYM D3DCS_PLANE3}

510. D3DCS_PLANE4
\Win32\rtl\win\Direct3D8.pas [226]

const ...
{$EXTERNALSYM D3DCS_PLANE3}
D3DCS_PLANE4 = $00000400;
{$EXTERNALSYM D3DCS_PLANE4}

\Win32\rtl\win\Direct3D9.pas [227]

const ...
{$EXTERNALSYM D3DCS_PLANE3}
D3DCS_PLANE4 = $00000400;
{$EXTERNALSYM D3DCS_PLANE4}

511. D3DCS_PLANE5
\Win32\rtl\win\Direct3D8.pas [228]

const ...
{$EXTERNALSYM D3DCS_PLANE4}
D3DCS_PLANE5 = $00000800;
{$EXTERNALSYM D3DCS_PLANE5}

\Win32\rtl\win\Direct3D9.pas [229]

const ...
{$EXTERNALSYM D3DCS_PLANE4}
D3DCS_PLANE5 = $00000800;
{$EXTERNALSYM D3DCS_PLANE5}

512. D3DCS_RIGHT
\Win32\rtl\win\Direct3D8.pas [208]

const ...
{$EXTERNALSYM D3DCS_LEFT}
D3DCS_RIGHT = $00000002;
{$EXTERNALSYM D3DCS_RIGHT}

\Win32\rtl\win\Direct3D9.pas [209]

const ...
{$EXTERNALSYM D3DCS_LEFT}
D3DCS_RIGHT = $00000002;
{$EXTERNALSYM D3DCS_RIGHT}

513. D3DCS_TOP
\Win32\rtl\win\Direct3D8.pas [210]

const ...
{$EXTERNALSYM D3DCS_RIGHT}
D3DCS_TOP = $00000004;
{$EXTERNALSYM D3DCS_TOP}

\Win32\rtl\win\Direct3D9.pas [211]

const ...
{$EXTERNALSYM D3DCS_RIGHT}
D3DCS_TOP = $00000004;
{$EXTERNALSYM D3DCS_TOP}

514. _D3DCUBEMAP_FACES.D3DCUBEMAP_FACE_NEGATIVE_X
\Win32\rtl\win\Direct3D8.pas [2591]

type ...
D3DCUBEMAP_FACE_POSITIVE_X {= 0},
D3DCUBEMAP_FACE_NEGATIVE_X {= 1},
D3DCUBEMAP_FACE_POSITIVE_Y {= 2},

\Win32\rtl\win\Direct3D9.pas [2991]

type ...
D3DCUBEMAP_FACE_POSITIVE_X {= 0},
D3DCUBEMAP_FACE_NEGATIVE_X {= 1},
D3DCUBEMAP_FACE_POSITIVE_Y {= 2},

515. _D3DCUBEMAP_FACES.D3DCUBEMAP_FACE_NEGATIVE_Y
\Win32\rtl\win\Direct3D8.pas [2593]

type ...
D3DCUBEMAP_FACE_POSITIVE_Y {= 2},
D3DCUBEMAP_FACE_NEGATIVE_Y {= 3},
D3DCUBEMAP_FACE_POSITIVE_Z {= 4},

\Win32\rtl\win\Direct3D9.pas [2993]

type ...
D3DCUBEMAP_FACE_POSITIVE_Y {= 2},
D3DCUBEMAP_FACE_NEGATIVE_Y {= 3},
D3DCUBEMAP_FACE_POSITIVE_Z {= 4},

516. _D3DCUBEMAP_FACES.D3DCUBEMAP_FACE_NEGATIVE_Z
\Win32\rtl\win\Direct3D8.pas [2595]

type ...
D3DCUBEMAP_FACE_POSITIVE_Z {= 4},
D3DCUBEMAP_FACE_NEGATIVE_Z {= 5}
);

\Win32\rtl\win\Direct3D9.pas [2995]

type ...
D3DCUBEMAP_FACE_POSITIVE_Z {= 4},
D3DCUBEMAP_FACE_NEGATIVE_Z {= 5}
);

517. _D3DCUBEMAP_FACES.D3DCUBEMAP_FACE_POSITIVE_X
\Win32\rtl\win\Direct3D8.pas [2590]

type ...
_D3DCUBEMAP_FACES = (
D3DCUBEMAP_FACE_POSITIVE_X {= 0},
D3DCUBEMAP_FACE_NEGATIVE_X {= 1},

\Win32\rtl\win\Direct3D9.pas [2990]

type ...
_D3DCUBEMAP_FACES = (
D3DCUBEMAP_FACE_POSITIVE_X {= 0},
D3DCUBEMAP_FACE_NEGATIVE_X {= 1},

518. _D3DCUBEMAP_FACES.D3DCUBEMAP_FACE_POSITIVE_Y
\Win32\rtl\win\Direct3D8.pas [2592]

type ...
D3DCUBEMAP_FACE_NEGATIVE_X {= 1},
D3DCUBEMAP_FACE_POSITIVE_Y {= 2},
D3DCUBEMAP_FACE_NEGATIVE_Y {= 3},

\Win32\rtl\win\Direct3D9.pas [2992]

type ...
D3DCUBEMAP_FACE_NEGATIVE_X {= 1},
D3DCUBEMAP_FACE_POSITIVE_Y {= 2},
D3DCUBEMAP_FACE_NEGATIVE_Y {= 3},

519. _D3DCUBEMAP_FACES.D3DCUBEMAP_FACE_POSITIVE_Z
\Win32\rtl\win\Direct3D8.pas [2594]

type ...
D3DCUBEMAP_FACE_NEGATIVE_Y {= 3},
D3DCUBEMAP_FACE_POSITIVE_Z {= 4},
D3DCUBEMAP_FACE_NEGATIVE_Z {= 5}

\Win32\rtl\win\Direct3D9.pas [2994]

type ...
D3DCUBEMAP_FACE_NEGATIVE_Y {= 3},
D3DCUBEMAP_FACE_POSITIVE_Z {= 4},
D3DCUBEMAP_FACE_NEGATIVE_Z {= 5}

520. D3DCUBEMAP_FACES
\Win32\rtl\win\Direct3D8.pas [2598]

type ...
{$EXTERNALSYM _D3DCUBEMAP_FACES}
D3DCUBEMAP_FACES = _D3DCUBEMAP_FACES;
{$EXTERNALSYM D3DCUBEMAP_FACES}

\Win32\rtl\win\Direct3D9.pas [2998]

type ...
{$EXTERNALSYM _D3DCUBEMAP_FACES}
D3DCUBEMAP_FACES = _D3DCUBEMAP_FACES;
{$EXTERNALSYM D3DCUBEMAP_FACES}

521. D3DCULL
\Win32\rtl\win\Direct3D.pas [1247]

type ...
{$EXTERNALSYM _D3DCULL}
D3DCULL = _D3DCULL;
{$EXTERNALSYM D3DCULL}

\Win32\rtl\win\Direct3D8.pas [438]

type ...
{$EXTERNALSYM _D3DCULL}
D3DCULL = _D3DCULL;
{$EXTERNALSYM D3DCULL}

\Win32\rtl\win\Direct3D9.pas [432]

type ...
{$EXTERNALSYM _D3DCULL}
D3DCULL = _D3DCULL;
{$EXTERNALSYM D3DCULL}

522. D3DCULL_CCW
\Win32\rtl\win\Direct3D8.pas [447]

const ...
{$EXTERNALSYM D3DCULL_CW}
D3DCULL_CCW = 3;
{$EXTERNALSYM D3DCULL_CCW}

\Win32\rtl\win\Direct3D9.pas [441]

const ...
{$EXTERNALSYM D3DCULL_CW}
D3DCULL_CCW = 3;
{$EXTERNALSYM D3DCULL_CCW}

\Win32\rtl\win\Direct3D.pas [1245]

type ...
D3DCULL_CW,
D3DCULL_CCW);
{$EXTERNALSYM _D3DCULL}

523. D3DCULL_CW
\Win32\rtl\win\Direct3D8.pas [445]

const ...
{$EXTERNALSYM D3DCULL_NONE}
D3DCULL_CW = 2;
{$EXTERNALSYM D3DCULL_CW}

\Win32\rtl\win\Direct3D9.pas [439]

const ...
{$EXTERNALSYM D3DCULL_NONE}
D3DCULL_CW = 2;
{$EXTERNALSYM D3DCULL_CW}

\Win32\rtl\win\Direct3D.pas [1244]

type ...
D3DCULL_NONE,
D3DCULL_CW,
D3DCULL_CCW);

524. D3DCULL_NONE
\Win32\rtl\win\Direct3D8.pas [443]

const ...
const
D3DCULL_NONE = 1;
{$EXTERNALSYM D3DCULL_NONE}

\Win32\rtl\win\Direct3D9.pas [437]

const ...
const
D3DCULL_NONE = 1;
{$EXTERNALSYM D3DCULL_NONE}

\Win32\rtl\win\Direct3D.pas [1243]

type ...
D3DCULL_INVALID_0,
D3DCULL_NONE,
D3DCULL_CW,

525. D3DCURSOR_IMMEDIATE_UPDATE
\Win32\rtl\win\Direct3D8.pas [3831]

const ...

D3DCURSOR_IMMEDIATE_UPDATE = $00000001;
{$EXTERNALSYM D3DCURSOR_IMMEDIATE_UPDATE}

\Win32\rtl\win\Direct3D9.pas [4869]

const ...

D3DCURSOR_IMMEDIATE_UPDATE = $00000001;
{$EXTERNALSYM D3DCURSOR_IMMEDIATE_UPDATE}

526. D3DCURSORCAPS_COLOR
\Win32\rtl\win\Direct3D8.pas [3038]

const ...
// Driver supports HW color cursor in at least hi-res modes(height >=400)
D3DCURSORCAPS_COLOR = $00000001;
{$EXTERNALSYM D3DCURSORCAPS_COLOR}

\Win32\rtl\win\Direct3D9.pas [3685]

const ...
// Driver supports HW color cursor in at least hi-res modes(height >=400)
D3DCURSORCAPS_COLOR = $00000001;
{$EXTERNALSYM D3DCURSORCAPS_COLOR}

527. D3DCURSORCAPS_LOWRES
\Win32\rtl\win\Direct3D8.pas [3041]

const ...
// Driver supports HW cursor also in low-res modes(height < 400)
D3DCURSORCAPS_LOWRES = $00000002;
{$EXTERNALSYM D3DCURSORCAPS_LOWRES}

\Win32\rtl\win\Direct3D9.pas [3688]

const ...
// Driver supports HW cursor also in low-res modes(height < 400)
D3DCURSORCAPS_LOWRES = $00000002;
{$EXTERNALSYM D3DCURSORCAPS_LOWRES}

528. D3DDEBUGMONITORTOKENS
\Win32\rtl\win\Direct3D8.pas [2825]

type ...
{$EXTERNALSYM _D3DDEBUGMONITORTOKENS}
D3DDEBUGMONITORTOKENS = _D3DDEBUGMONITORTOKENS;
{$EXTERNALSYM D3DDEBUGMONITORTOKENS}

\Win32\rtl\win\Direct3D9.pas [3227]

type ...
{$EXTERNALSYM _D3DDEBUGMONITORTOKENS}
D3DDEBUGMONITORTOKENS = _D3DDEBUGMONITORTOKENS;
{$EXTERNALSYM D3DDEBUGMONITORTOKENS}

529. D3DDEVCAPS_CANBLTSYSTONONLOCAL
\Win32\rtl\win\Direct3D.pas [3311]

const ...
{$EXTERNALSYM D3DDEVCAPS_HWTRANSFORMANDLIGHT}
D3DDEVCAPS_CANBLTSYSTONONLOCAL = $00020000; (* Device supports a Tex Blt from system memory to non-local vidmem *)
{$EXTERNALSYM D3DDEVCAPS_CANBLTSYSTONONLOCAL}

\Win32\rtl\win\Direct3D8.pas [3073]

const ...
{$EXTERNALSYM D3DDEVCAPS_HWTRANSFORMANDLIGHT}
D3DDEVCAPS_CANBLTSYSTONONLOCAL = $00020000; { Device supports a Tex Blt from system memory to non-local vidmem }
{$EXTERNALSYM D3DDEVCAPS_CANBLTSYSTONONLOCAL}

\Win32\rtl\win\Direct3D9.pas [3720]

const ...
{$EXTERNALSYM D3DDEVCAPS_HWTRANSFORMANDLIGHT}
D3DDEVCAPS_CANBLTSYSTONONLOCAL = $00020000; { Device supports a Tex Blt from system memory to non-local vidmem }
{$EXTERNALSYM D3DDEVCAPS_CANBLTSYSTONONLOCAL}

530. D3DDEVCAPS_CANRENDERAFTERFLIP
\Win32\rtl\win\Direct3D.pas [3295]

const ...
{$EXTERNALSYM D3DDEVCAPS_DRAWPRIMTLVERTEX}
D3DDEVCAPS_CANRENDERAFTERFLIP = $00000800; (* Device can render without waiting for flip to complete *)
{$EXTERNALSYM D3DDEVCAPS_CANRENDERAFTERFLIP}

\Win32\rtl\win\Direct3D8.pas [3061]

const ...
{$EXTERNALSYM D3DDEVCAPS_DRAWPRIMTLVERTEX}
D3DDEVCAPS_CANRENDERAFTERFLIP = $00000800; { Device can render without waiting for flip to complete }
{$EXTERNALSYM D3DDEVCAPS_CANRENDERAFTERFLIP}

\Win32\rtl\win\Direct3D9.pas [3708]

const ...
{$EXTERNALSYM D3DDEVCAPS_DRAWPRIMTLVERTEX}
D3DDEVCAPS_CANRENDERAFTERFLIP = $00000800; { Device can render without waiting for flip to complete }
{$EXTERNALSYM D3DDEVCAPS_CANRENDERAFTERFLIP}

531. D3DDEVCAPS_DRAWPRIMITIVES2
\Win32\rtl\win\Direct3D.pas [3301]

const ...

D3DDEVCAPS_DRAWPRIMITIVES2 = $00002000; (* Device can support DrawPrimitives2 *)
{$EXTERNALSYM D3DDEVCAPS_DRAWPRIMITIVES2}

\Win32\rtl\win\Direct3D8.pas [3065]

const ...
{$EXTERNALSYM D3DDEVCAPS_TEXTURENONLOCALVIDMEM}
D3DDEVCAPS_DRAWPRIMITIVES2 = $00002000; { Device can support DrawPrimitives2 }
{$EXTERNALSYM D3DDEVCAPS_DRAWPRIMITIVES2}

\Win32\rtl\win\Direct3D9.pas [3712]

const ...
{$EXTERNALSYM D3DDEVCAPS_TEXTURENONLOCALVIDMEM}
D3DDEVCAPS_DRAWPRIMITIVES2 = $00002000; { Device can support DrawPrimitives2 }
{$EXTERNALSYM D3DDEVCAPS_DRAWPRIMITIVES2}

532. D3DDEVCAPS_DRAWPRIMITIVES2EX
\Win32\rtl\win\Direct3D.pas [3305]

const ...
{$EXTERNALSYM D3DDEVCAPS_SEPARATETEXTUREMEMORIES}
D3DDEVCAPS_DRAWPRIMITIVES2EX = $00008000; (* Device can support Extended DrawPrimitives2 i.e. DX7 compliant driver*)
{$EXTERNALSYM D3DDEVCAPS_DRAWPRIMITIVES2EX}

\Win32\rtl\win\Direct3D8.pas [3069]

const ...
{$EXTERNALSYM D3DDEVCAPS_SEPARATETEXTUREMEMORIES}
D3DDEVCAPS_DRAWPRIMITIVES2EX = $00008000; { Device can support Extended DrawPrimitives2 i.e. DX7 compliant driver }
{$EXTERNALSYM D3DDEVCAPS_DRAWPRIMITIVES2EX}

\Win32\rtl\win\Direct3D9.pas [3716]

const ...
{$EXTERNALSYM D3DDEVCAPS_SEPARATETEXTUREMEMORIES}
D3DDEVCAPS_DRAWPRIMITIVES2EX = $00008000; { Device can support Extended DrawPrimitives2 i.e. DX7 compliant driver }
{$EXTERNALSYM D3DDEVCAPS_DRAWPRIMITIVES2EX}

533. D3DDEVCAPS_DRAWPRIMTLVERTEX
\Win32\rtl\win\Direct3D.pas [3293]

const ...

D3DDEVCAPS_DRAWPRIMTLVERTEX = $00000400; (* Device can draw TLVERTEX primitives *)
{$EXTERNALSYM D3DDEVCAPS_DRAWPRIMTLVERTEX}

\Win32\rtl\win\Direct3D8.pas [3059]

const ...
{$EXTERNALSYM D3DDEVCAPS_TEXTUREVIDEOMEMORY}
D3DDEVCAPS_DRAWPRIMTLVERTEX = $00000400; { Device can draw TLVERTEX primitives }
{$EXTERNALSYM D3DDEVCAPS_DRAWPRIMTLVERTEX}

\Win32\rtl\win\Direct3D9.pas [3706]

const ...
{$EXTERNALSYM D3DDEVCAPS_TEXTUREVIDEOMEMORY}
D3DDEVCAPS_DRAWPRIMTLVERTEX = $00000400; { Device can draw TLVERTEX primitives }
{$EXTERNALSYM D3DDEVCAPS_DRAWPRIMTLVERTEX}

534. D3DDEVCAPS_EXECUTESYSTEMMEMORY
\Win32\rtl\win\Direct3D.pas [3280]

const ...

D3DDEVCAPS_EXECUTESYSTEMMEMORY = $00000010; (* Device can use execute buffers from system memory *)
{$EXTERNALSYM D3DDEVCAPS_EXECUTESYSTEMMEMORY}

\Win32\rtl\win\Direct3D8.pas [3047]

const ...
//
D3DDEVCAPS_EXECUTESYSTEMMEMORY = $00000010; { Device can use execute buffers from system memory }
{$EXTERNALSYM D3DDEVCAPS_EXECUTESYSTEMMEMORY}

\Win32\rtl\win\Direct3D9.pas [3694]

const ...
//
D3DDEVCAPS_EXECUTESYSTEMMEMORY = $00000010; { Device can use execute buffers from system memory }
{$EXTERNALSYM D3DDEVCAPS_EXECUTESYSTEMMEMORY}

535. D3DDEVCAPS_EXECUTEVIDEOMEMORY
\Win32\rtl\win\Direct3D.pas [3282]

const ...
{$EXTERNALSYM D3DDEVCAPS_EXECUTESYSTEMMEMORY}
D3DDEVCAPS_EXECUTEVIDEOMEMORY = $00000020; (* Device can use execute buffers from video memory *)
{$EXTERNALSYM D3DDEVCAPS_EXECUTEVIDEOMEMORY}

\Win32\rtl\win\Direct3D8.pas [3049]

const ...
{$EXTERNALSYM D3DDEVCAPS_EXECUTESYSTEMMEMORY}
D3DDEVCAPS_EXECUTEVIDEOMEMORY = $00000020; { Device can use execute buffers from video memory }
{$EXTERNALSYM D3DDEVCAPS_EXECUTEVIDEOMEMORY}

\Win32\rtl\win\Direct3D9.pas [3696]

const ...
{$EXTERNALSYM D3DDEVCAPS_EXECUTESYSTEMMEMORY}
D3DDEVCAPS_EXECUTEVIDEOMEMORY = $00000020; { Device can use execute buffers from video memory }
{$EXTERNALSYM D3DDEVCAPS_EXECUTEVIDEOMEMORY}

536. D3DDEVCAPS_HWRASTERIZATION
\Win32\rtl\win\Direct3D.pas [3313]

const ...
{$EXTERNALSYM D3DDEVCAPS_CANBLTSYSTONONLOCAL}
D3DDEVCAPS_HWRASTERIZATION = $00080000; (* Device has HW acceleration for rasterization *)
{$EXTERNALSYM D3DDEVCAPS_HWRASTERIZATION}

\Win32\rtl\win\Direct3D8.pas [3075]

const ...
{$EXTERNALSYM D3DDEVCAPS_CANBLTSYSTONONLOCAL}
D3DDEVCAPS_HWRASTERIZATION = $00080000; { Device has HW acceleration for rasterization }
{$EXTERNALSYM D3DDEVCAPS_HWRASTERIZATION}

\Win32\rtl\win\Direct3D9.pas [3722]

const ...
{$EXTERNALSYM D3DDEVCAPS_CANBLTSYSTONONLOCAL}
D3DDEVCAPS_HWRASTERIZATION = $00080000; { Device has HW acceleration for rasterization }
{$EXTERNALSYM D3DDEVCAPS_HWRASTERIZATION}

537. D3DDEVCAPS_HWTRANSFORMANDLIGHT
\Win32\rtl\win\Direct3D.pas [3309]

const ...

D3DDEVCAPS_HWTRANSFORMANDLIGHT = $00010000; (* Device can support transformation and lighting in hardware and DRAWPRIMITIVES2EX must be also *)
{$EXTERNALSYM D3DDEVCAPS_HWTRANSFORMANDLIGHT}

\Win32\rtl\win\Direct3D8.pas [3071]

const ...
{$EXTERNALSYM D3DDEVCAPS_DRAWPRIMITIVES2EX}
D3DDEVCAPS_HWTRANSFORMANDLIGHT = $00010000; { Device can support transformation and lighting in hardware and DRAWPRIMITIVES2EX must be also }
{$EXTERNALSYM D3DDEVCAPS_HWTRANSFORMANDLIGHT}

\Win32\rtl\win\Direct3D9.pas [3718]

const ...
{$EXTERNALSYM D3DDEVCAPS_DRAWPRIMITIVES2EX}
D3DDEVCAPS_HWTRANSFORMANDLIGHT = $00010000; { Device can support transformation and lighting in hardware and DRAWPRIMITIVES2EX must be also }
{$EXTERNALSYM D3DDEVCAPS_HWTRANSFORMANDLIGHT}

538. D3DDEVCAPS_NPATCHES
\Win32\rtl\win\Direct3D8.pas [3085]

const ...
{$EXTERNALSYM D3DDEVCAPS_RTPATCHHANDLEZERO}
D3DDEVCAPS_NPATCHES = $01000000; { Device supports N-Patches }
{$EXTERNALSYM D3DDEVCAPS_NPATCHES}

\Win32\rtl\win\Direct3D9.pas [3732]

const ...
{$EXTERNALSYM D3DDEVCAPS_RTPATCHHANDLEZERO}
D3DDEVCAPS_NPATCHES = $01000000; { Device supports N-Patches }
{$EXTERNALSYM D3DDEVCAPS_NPATCHES}

539. D3DDEVCAPS_PUREDEVICE
\Win32\rtl\win\Direct3D8.pas [3077]

const ...
{$EXTERNALSYM D3DDEVCAPS_HWRASTERIZATION}
D3DDEVCAPS_PUREDEVICE = $00100000; { Device supports D3DCREATE_PUREDEVICE }
{$EXTERNALSYM D3DDEVCAPS_PUREDEVICE}

\Win32\rtl\win\Direct3D9.pas [3724]

const ...
{$EXTERNALSYM D3DDEVCAPS_HWRASTERIZATION}
D3DDEVCAPS_PUREDEVICE = $00100000; { Device supports D3DCREATE_PUREDEVICE }
{$EXTERNALSYM D3DDEVCAPS_PUREDEVICE}

540. D3DDEVCAPS_QUINTICRTPATCHES
\Win32\rtl\win\Direct3D8.pas [3079]

const ...
{$EXTERNALSYM D3DDEVCAPS_PUREDEVICE}
D3DDEVCAPS_QUINTICRTPATCHES = $00200000; { Device supports quintic Beziers and BSplines }
{$EXTERNALSYM D3DDEVCAPS_QUINTICRTPATCHES}

\Win32\rtl\win\Direct3D9.pas [3726]

const ...
{$EXTERNALSYM D3DDEVCAPS_PUREDEVICE}
D3DDEVCAPS_QUINTICRTPATCHES = $00200000; { Device supports quintic Beziers and BSplines }
{$EXTERNALSYM D3DDEVCAPS_QUINTICRTPATCHES}

541. D3DDEVCAPS_RTPATCHES
\Win32\rtl\win\Direct3D8.pas [3081]

const ...
{$EXTERNALSYM D3DDEVCAPS_QUINTICRTPATCHES}
D3DDEVCAPS_RTPATCHES = $00400000; { Device supports Rect and Tri patches }
{$EXTERNALSYM D3DDEVCAPS_RTPATCHES}

\Win32\rtl\win\Direct3D9.pas [3728]

const ...
{$EXTERNALSYM D3DDEVCAPS_QUINTICRTPATCHES}
D3DDEVCAPS_RTPATCHES = $00400000; { Device supports Rect and Tri patches }
{$EXTERNALSYM D3DDEVCAPS_RTPATCHES}

542. D3DDEVCAPS_RTPATCHHANDLEZERO
\Win32\rtl\win\Direct3D8.pas [3083]

const ...
{$EXTERNALSYM D3DDEVCAPS_RTPATCHES}
D3DDEVCAPS_RTPATCHHANDLEZERO = $00800000; { Indicates that RT Patches may be drawn efficiently using handle 0 }
{$EXTERNALSYM D3DDEVCAPS_RTPATCHHANDLEZERO}

\Win32\rtl\win\Direct3D9.pas [3730]

const ...
{$EXTERNALSYM D3DDEVCAPS_RTPATCHES}
D3DDEVCAPS_RTPATCHHANDLEZERO = $00800000; { Indicates that RT Patches may be drawn efficiently using handle 0 }
{$EXTERNALSYM D3DDEVCAPS_RTPATCHHANDLEZERO}

543. D3DDEVCAPS_SEPARATETEXTUREMEMORIES
\Win32\rtl\win\Direct3D.pas [3303]

const ...
{$EXTERNALSYM D3DDEVCAPS_DRAWPRIMITIVES2}
D3DDEVCAPS_SEPARATETEXTUREMEMORIES = $00004000; (* Device is texturing from separate memory pools *)
{$EXTERNALSYM D3DDEVCAPS_SEPARATETEXTUREMEMORIES}

\Win32\rtl\win\Direct3D8.pas [3067]

const ...
{$EXTERNALSYM D3DDEVCAPS_DRAWPRIMITIVES2}
D3DDEVCAPS_SEPARATETEXTUREMEMORIES = $00004000; { Device is texturing from separate memory pools }
{$EXTERNALSYM D3DDEVCAPS_SEPARATETEXTUREMEMORIES}

\Win32\rtl\win\Direct3D9.pas [3714]

const ...
{$EXTERNALSYM D3DDEVCAPS_DRAWPRIMITIVES2}
D3DDEVCAPS_SEPARATETEXTUREMEMORIES = $00004000; { Device is texturing from separate memory pools }
{$EXTERNALSYM D3DDEVCAPS_SEPARATETEXTUREMEMORIES}

544. D3DDEVCAPS_TEXTURENONLOCALVIDMEM
\Win32\rtl\win\Direct3D.pas [3297]

const ...
{$EXTERNALSYM D3DDEVCAPS_CANRENDERAFTERFLIP}
D3DDEVCAPS_TEXTURENONLOCALVIDMEM = $00001000; (* Device can texture from nonlocal video memory *)
{$EXTERNALSYM D3DDEVCAPS_TEXTURENONLOCALVIDMEM}

\Win32\rtl\win\Direct3D8.pas [3063]

const ...
{$EXTERNALSYM D3DDEVCAPS_CANRENDERAFTERFLIP}
D3DDEVCAPS_TEXTURENONLOCALVIDMEM = $00001000; { Device can texture from nonlocal video memory }
{$EXTERNALSYM D3DDEVCAPS_TEXTURENONLOCALVIDMEM}

\Win32\rtl\win\Direct3D9.pas [3710]

const ...
{$EXTERNALSYM D3DDEVCAPS_CANRENDERAFTERFLIP}
D3DDEVCAPS_TEXTURENONLOCALVIDMEM = $00001000; { Device can texture from nonlocal video memory }
{$EXTERNALSYM D3DDEVCAPS_TEXTURENONLOCALVIDMEM}

545. D3DDEVCAPS_TEXTURESYSTEMMEMORY
\Win32\rtl\win\Direct3D.pas [3288]

const ...
{$EXTERNALSYM D3DDEVCAPS_TLVERTEXVIDEOMEMORY}
D3DDEVCAPS_TEXTURESYSTEMMEMORY = $00000100; (* Device can texture from system memory *)
{$EXTERNALSYM D3DDEVCAPS_TEXTURESYSTEMMEMORY}

\Win32\rtl\win\Direct3D8.pas [3055]

const ...
{$EXTERNALSYM D3DDEVCAPS_TLVERTEXVIDEOMEMORY}
D3DDEVCAPS_TEXTURESYSTEMMEMORY = $00000100; { Device can texture from system memory }
{$EXTERNALSYM D3DDEVCAPS_TEXTURESYSTEMMEMORY}

\Win32\rtl\win\Direct3D9.pas [3702]

const ...
{$EXTERNALSYM D3DDEVCAPS_TLVERTEXVIDEOMEMORY}
D3DDEVCAPS_TEXTURESYSTEMMEMORY = $00000100; { Device can texture from system memory }
{$EXTERNALSYM D3DDEVCAPS_TEXTURESYSTEMMEMORY}

546. D3DDEVCAPS_TEXTUREVIDEOMEMORY
\Win32\rtl\win\Direct3D.pas [3290]

const ...
{$EXTERNALSYM D3DDEVCAPS_TEXTURESYSTEMMEMORY}
D3DDEVCAPS_TEXTUREVIDEOMEMORY = $00000200; (* Device can texture from device memory *)
{$EXTERNALSYM D3DDEVCAPS_TEXTUREVIDEOMEMORY}

\Win32\rtl\win\Direct3D8.pas [3057]

const ...
{$EXTERNALSYM D3DDEVCAPS_TEXTURESYSTEMMEMORY}
D3DDEVCAPS_TEXTUREVIDEOMEMORY = $00000200; { Device can texture from device memory }
{$EXTERNALSYM D3DDEVCAPS_TEXTUREVIDEOMEMORY}

\Win32\rtl\win\Direct3D9.pas [3704]

const ...
{$EXTERNALSYM D3DDEVCAPS_TEXTURESYSTEMMEMORY}
D3DDEVCAPS_TEXTUREVIDEOMEMORY = $00000200; { Device can texture from device memory }
{$EXTERNALSYM D3DDEVCAPS_TEXTUREVIDEOMEMORY}

547. D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
\Win32\rtl\win\Direct3D.pas [3284]

const ...
{$EXTERNALSYM D3DDEVCAPS_EXECUTEVIDEOMEMORY}
D3DDEVCAPS_TLVERTEXSYSTEMMEMORY = $00000040; (* Device can use TL buffers from system memory *)
{$EXTERNALSYM D3DDEVCAPS_TLVERTEXSYSTEMMEMORY}

\Win32\rtl\win\Direct3D8.pas [3051]

const ...
{$EXTERNALSYM D3DDEVCAPS_EXECUTEVIDEOMEMORY}
D3DDEVCAPS_TLVERTEXSYSTEMMEMORY = $00000040; { Device can use TL buffers from system memory }
{$EXTERNALSYM D3DDEVCAPS_TLVERTEXSYSTEMMEMORY}

\Win32\rtl\win\Direct3D9.pas [3698]

const ...
{$EXTERNALSYM D3DDEVCAPS_EXECUTEVIDEOMEMORY}
D3DDEVCAPS_TLVERTEXSYSTEMMEMORY = $00000040; { Device can use TL buffers from system memory }
{$EXTERNALSYM D3DDEVCAPS_TLVERTEXSYSTEMMEMORY}

548. D3DDEVCAPS_TLVERTEXVIDEOMEMORY
\Win32\rtl\win\Direct3D.pas [3286]

const ...
{$EXTERNALSYM D3DDEVCAPS_TLVERTEXSYSTEMMEMORY}
D3DDEVCAPS_TLVERTEXVIDEOMEMORY = $00000080; (* Device can use TL buffers from video memory *)
{$EXTERNALSYM D3DDEVCAPS_TLVERTEXVIDEOMEMORY}

\Win32\rtl\win\Direct3D8.pas [3053]

const ...
{$EXTERNALSYM D3DDEVCAPS_TLVERTEXSYSTEMMEMORY}
D3DDEVCAPS_TLVERTEXVIDEOMEMORY = $00000080; { Device can use TL buffers from video memory }
{$EXTERNALSYM D3DDEVCAPS_TLVERTEXVIDEOMEMORY}

\Win32\rtl\win\Direct3D9.pas [3700]

const ...
{$EXTERNALSYM D3DDEVCAPS_TLVERTEXSYSTEMMEMORY}
D3DDEVCAPS_TLVERTEXVIDEOMEMORY = $00000080; { Device can use TL buffers from video memory }
{$EXTERNALSYM D3DDEVCAPS_TLVERTEXVIDEOMEMORY}

549. D3DDEVICE_CREATION_PARAMETERS
\Win32\rtl\win\Direct3D8.pas [2425]

type ...
{$EXTERNALSYM _D3DDEVICE_CREATION_PARAMETERS}
D3DDEVICE_CREATION_PARAMETERS = _D3DDEVICE_CREATION_PARAMETERS;
{$EXTERNALSYM D3DDEVICE_CREATION_PARAMETERS}

\Win32\rtl\win\Direct3D9.pas [2798]

type ...
{$EXTERNALSYM _D3DDEVICE_CREATION_PARAMETERS}
D3DDEVICE_CREATION_PARAMETERS = _D3DDEVICE_CREATION_PARAMETERS;
{$EXTERNALSYM D3DDEVICE_CREATION_PARAMETERS}

550. D3DDEVINFO_D3DVERTEXSTATS
\Win32\rtl\win\Direct3D8.pas [2884]

type ...
{$EXTERNALSYM _D3DDEVINFO_D3DVERTEXSTATS}
D3DDEVINFO_D3DVERTEXSTATS = _D3DDEVINFO_D3DVERTEXSTATS;
{$EXTERNALSYM D3DDEVINFO_D3DVERTEXSTATS}

\Win32\rtl\win\Direct3D9.pas [3351]

type ...
{$EXTERNALSYM _D3DDEVINFO_D3DVERTEXSTATS}
D3DDEVINFO_D3DVERTEXSTATS = _D3DDEVINFO_D3DVERTEXSTATS;
{$EXTERNALSYM D3DDEVINFO_D3DVERTEXSTATS}

551. D3DDEVINFO_RESOURCEMANAGER
\Win32\rtl\win\Direct3D8.pas [2874]

type ...
{$EXTERNALSYM _D3DDEVINFO_RESOURCEMANAGER}
D3DDEVINFO_RESOURCEMANAGER = _D3DDEVINFO_RESOURCEMANAGER;
{$EXTERNALSYM D3DDEVINFO_RESOURCEMANAGER}

\Win32\rtl\win\Direct3D9.pas [3341]

type ...
{$EXTERNALSYM _D3DDEVINFO_RESOURCEMANAGER}
D3DDEVINFO_RESOURCEMANAGER = _D3DDEVINFO_RESOURCEMANAGER;
{$EXTERNALSYM D3DDEVINFO_RESOURCEMANAGER}

552. D3DDEVTYPE
\Win32\rtl\win\Direct3D8.pas [2140]

type ...
{$EXTERNALSYM _D3DDEVTYPE}
D3DDEVTYPE = _D3DDEVTYPE;
{$EXTERNALSYM D3DDEVTYPE}

\Win32\rtl\win\Direct3D9.pas [2418]

type ...
{$EXTERNALSYM _D3DDEVTYPE}
D3DDEVTYPE = _D3DDEVTYPE;
{$EXTERNALSYM D3DDEVTYPE}

553. _D3DDEVTYPE.D3DDEVTYPE_HAL
\Win32\rtl\win\Direct3D8.pas [2134]

type ...

D3DDEVTYPE_HAL = 1,
D3DDEVTYPE_REF = 2,

\Win32\rtl\win\Direct3D9.pas [2410]

type ...

D3DDEVTYPE_HAL = 1,
D3DDEVTYPE_REF = 2,

554. _D3DDEVTYPE.D3DDEVTYPE_REF
\Win32\rtl\win\Direct3D8.pas [2135]

type ...
D3DDEVTYPE_HAL = 1,
D3DDEVTYPE_REF = 2,
D3DDEVTYPE_SW = 3

\Win32\rtl\win\Direct3D9.pas [2411]

type ...
D3DDEVTYPE_HAL = 1,
D3DDEVTYPE_REF = 2,
D3DDEVTYPE_SW = 3,

555. _D3DDEVTYPE.D3DDEVTYPE_SW
\Win32\rtl\win\Direct3D8.pas [2136]

type ...
D3DDEVTYPE_REF = 2,
D3DDEVTYPE_SW = 3

\Win32\rtl\win\Direct3D9.pas [2412]

type ...
D3DDEVTYPE_REF = 2,
D3DDEVTYPE_SW = 3,

556. D3DDISPLAYMODE
\Win32\rtl\win\Direct3D8.pas [2412]

type ...
{$EXTERNALSYM _D3DDISPLAYMODE}
D3DDISPLAYMODE = _D3DDISPLAYMODE;
{$EXTERNALSYM D3DDISPLAYMODE}

\Win32\rtl\win\Direct3D9.pas [2785]

type ...
{$EXTERNALSYM _D3DDISPLAYMODE}
D3DDISPLAYMODE = _D3DDISPLAYMODE;
{$EXTERNALSYM D3DDISPLAYMODE}

557. D3DDMT_DISABLE
\Win32\rtl\win\Direct3D8.pas [2832]

const ...
{$EXTERNALSYM D3DDMT_ENABLE}
D3DDMT_DISABLE = 1; // disable debug monitor
{$EXTERNALSYM D3DDMT_DISABLE}

\Win32\rtl\win\Direct3D9.pas [3234]

const ...
{$EXTERNALSYM D3DDMT_ENABLE}
D3DDMT_DISABLE = 1; // disable debug monitor
{$EXTERNALSYM D3DDMT_DISABLE}

558. D3DDMT_ENABLE
\Win32\rtl\win\Direct3D8.pas [2830]

const ...
const
D3DDMT_ENABLE = 0; // enable debug monitor
{$EXTERNALSYM D3DDMT_ENABLE}

\Win32\rtl\win\Direct3D9.pas [3232]

const ...
const
D3DDMT_ENABLE = 0; // enable debug monitor
{$EXTERNALSYM D3DDMT_ENABLE}

559. D3DDP_MAXTEXCOORD
\Win32\rtl\win\Direct3D.pas [2442]

const ...
const
D3DDP_MAXTEXCOORD = 8;
{$EXTERNALSYM D3DDP_MAXTEXCOORD}

\Win32\rtl\win\Direct3D8.pas [1562]

const ...
// Maximum supported number of texture coordinate sets
D3DDP_MAXTEXCOORD = 8;
{$EXTERNALSYM D3DDP_MAXTEXCOORD}

\Win32\rtl\win\Direct3D9.pas [1526]

const ...
const
D3DDP_MAXTEXCOORD = 8;
{$EXTERNALSYM D3DDP_MAXTEXCOORD}

560. D3DERR_CONFLICTINGRENDERSTATE
\Win32\rtl\win\Direct3D.pas [4533]

const ...
{$EXTERNALSYM D3DERR_UNSUPPORTEDFACTORVALUE}
D3DERR_CONFLICTINGRENDERSTATE = MAKE_DDHRESULT + 2081;
{$EXTERNALSYM D3DERR_CONFLICTINGRENDERSTATE}

\Win32\rtl\win\Direct3D8.pas [3877]

const ...
{$EXTERNALSYM D3DERR_UNSUPPORTEDFACTORVALUE}
D3DERR_CONFLICTINGRENDERSTATE = HResult(MAKE_D3DHRESULT_R or 2081);
{$EXTERNALSYM D3DERR_CONFLICTINGRENDERSTATE}

\Win32\rtl\win\Direct3D9.pas [4930]

const ...
{$EXTERNALSYM D3DERR_UNSUPPORTEDFACTORVALUE}
D3DERR_CONFLICTINGRENDERSTATE = HResult(MAKE_D3DHRESULT_R or 2081);
{$EXTERNALSYM D3DERR_CONFLICTINGRENDERSTATE}

561. D3DERR_CONFLICTINGTEXTUREFILTER
\Win32\rtl\win\Direct3D.pas [4529]

const ...
{$EXTERNALSYM D3DERR_TOOMANYOPERATIONS}
D3DERR_CONFLICTINGTEXTUREFILTER = MAKE_DDHRESULT + 2078;
{$EXTERNALSYM D3DERR_CONFLICTINGTEXTUREFILTER}

\Win32\rtl\win\Direct3D8.pas [3873]

const ...
{$EXTERNALSYM D3DERR_TOOMANYOPERATIONS}
D3DERR_CONFLICTINGTEXTUREFILTER = HResult(MAKE_D3DHRESULT_R or 2078);
{$EXTERNALSYM D3DERR_CONFLICTINGTEXTUREFILTER}

\Win32\rtl\win\Direct3D9.pas [4926]

const ...
{$EXTERNALSYM D3DERR_TOOMANYOPERATIONS}
D3DERR_CONFLICTINGTEXTUREFILTER = HResult(MAKE_D3DHRESULT_R or 2078);
{$EXTERNALSYM D3DERR_CONFLICTINGTEXTUREFILTER}

562. D3DERR_CONFLICTINGTEXTUREPALETTE
\Win32\rtl\win\Direct3D.pas [4543]

const ...
{$EXTERNALSYM D3DERR_TOOMANYVERTICES}
D3DERR_CONFLICTINGTEXTUREPALETTE = MAKE_DDHRESULT + 2086;
{$EXTERNALSYM D3DERR_CONFLICTINGTEXTUREPALETTE}

\Win32\rtl\win\Direct3D8.pas [3881]

const ...
{$EXTERNALSYM D3DERR_UNSUPPORTEDTEXTUREFILTER}
D3DERR_CONFLICTINGTEXTUREPALETTE = HResult(MAKE_D3DHRESULT_R or 2086);
{$EXTERNALSYM D3DERR_CONFLICTINGTEXTUREPALETTE}

\Win32\rtl\win\Direct3D9.pas [4934]

const ...
{$EXTERNALSYM D3DERR_UNSUPPORTEDTEXTUREFILTER}
D3DERR_CONFLICTINGTEXTUREPALETTE = HResult(MAKE_D3DHRESULT_R or 2086);
{$EXTERNALSYM D3DERR_CONFLICTINGTEXTUREPALETTE}

563. D3DERR_DEVICELOST
\Win32\rtl\win\Direct3D8.pas [3890]

const ...
{$EXTERNALSYM D3DERR_MOREDATA}
D3DERR_DEVICELOST = HResult(MAKE_D3DHRESULT_R or 2152);
{$EXTERNALSYM D3DERR_DEVICELOST}

\Win32\rtl\win\Direct3D9.pas [4943]

const ...
{$EXTERNALSYM D3DERR_MOREDATA}
D3DERR_DEVICELOST = HResult(MAKE_D3DHRESULT_R or 2152);
{$EXTERNALSYM D3DERR_DEVICELOST}

564. D3DERR_DEVICENOTRESET
\Win32\rtl\win\Direct3D8.pas [3892]

const ...
{$EXTERNALSYM D3DERR_DEVICELOST}
D3DERR_DEVICENOTRESET = HResult(MAKE_D3DHRESULT_R or 2153);
{$EXTERNALSYM D3DERR_DEVICENOTRESET}

\Win32\rtl\win\Direct3D9.pas [4945]

const ...
{$EXTERNALSYM D3DERR_DEVICELOST}
D3DERR_DEVICENOTRESET = HResult(MAKE_D3DHRESULT_R or 2153);
{$EXTERNALSYM D3DERR_DEVICENOTRESET}

565. D3DERR_DRIVERINTERNALERROR
\Win32\rtl\win\Direct3D8.pas [3883]

const ...
{$EXTERNALSYM D3DERR_CONFLICTINGTEXTUREPALETTE}
D3DERR_DRIVERINTERNALERROR = HResult(MAKE_D3DHRESULT_R or 2087);
{$EXTERNALSYM D3DERR_DRIVERINTERNALERROR}

\Win32\rtl\win\Direct3D9.pas [4936]

const ...
{$EXTERNALSYM D3DERR_CONFLICTINGTEXTUREPALETTE}
D3DERR_DRIVERINTERNALERROR = HResult(MAKE_D3DHRESULT_R or 2087);
{$EXTERNALSYM D3DERR_DRIVERINTERNALERROR}

566. D3DERR_DRIVERINVALIDCALL
\Win32\rtl\win\Direct3D8.pas [3902]

const ...
{$EXTERNALSYM D3DERR_INVALIDCALL}
D3DERR_DRIVERINVALIDCALL = HResult(MAKE_D3DHRESULT_R or 2157);
{$EXTERNALSYM D3DERR_DRIVERINVALIDCALL}

\Win32\rtl\win\Direct3D9.pas [4955]

const ...
{$EXTERNALSYM D3DERR_INVALIDCALL}
D3DERR_DRIVERINVALIDCALL = HResult(MAKE_D3DHRESULT_R or 2157);
{$EXTERNALSYM D3DERR_DRIVERINVALIDCALL}

567. D3DERR_INVALIDCALL
\Win32\rtl\win\Direct3D8.pas [3900]

const ...
{$EXTERNALSYM D3DERR_INVALIDDEVICE}
D3DERR_INVALIDCALL = HResult(MAKE_D3DHRESULT_R or 2156);
{$EXTERNALSYM D3DERR_INVALIDCALL}

\Win32\rtl\win\Direct3D9.pas [4953]

const ...
{$EXTERNALSYM D3DERR_INVALIDDEVICE}
D3DERR_INVALIDCALL = HResult(MAKE_D3DHRESULT_R or 2156);
{$EXTERNALSYM D3DERR_INVALIDCALL}

568. D3DERR_INVALIDDEVICE
\Win32\rtl\win\Direct3D8.pas [3898]

const ...
{$EXTERNALSYM D3DERR_OUTOFVIDEOMEMORY}
D3DERR_INVALIDDEVICE = HResult(MAKE_D3DHRESULT_R or 2155);
{$EXTERNALSYM D3DERR_INVALIDDEVICE}

\Win32\rtl\win\Direct3D9.pas [4951]

const ...
{$EXTERNALSYM D3DERR_OUTOFVIDEOMEMORY}
D3DERR_INVALIDDEVICE = HResult(MAKE_D3DHRESULT_R or 2155);
{$EXTERNALSYM D3DERR_INVALIDDEVICE}

569. D3DERR_MOREDATA
\Win32\rtl\win\Direct3D8.pas [3888]

const ...
{$EXTERNALSYM D3DERR_NOTFOUND}
D3DERR_MOREDATA = HResult(MAKE_D3DHRESULT_R or 2151);
{$EXTERNALSYM D3DERR_MOREDATA}

\Win32\rtl\win\Direct3D9.pas [4941]

const ...
{$EXTERNALSYM D3DERR_NOTFOUND}
D3DERR_MOREDATA = HResult(MAKE_D3DHRESULT_R or 2151);
{$EXTERNALSYM D3DERR_MOREDATA}

570. D3DERR_NOTAVAILABLE
\Win32\rtl\win\Direct3D8.pas [3894]

const ...
{$EXTERNALSYM D3DERR_DEVICENOTRESET}
D3DERR_NOTAVAILABLE = HResult(MAKE_D3DHRESULT_R or 2154);
{$EXTERNALSYM D3DERR_NOTAVAILABLE}

\Win32\rtl\win\Direct3D9.pas [4947]

const ...
{$EXTERNALSYM D3DERR_DEVICENOTRESET}
D3DERR_NOTAVAILABLE = HResult(MAKE_D3DHRESULT_R or 2154);
{$EXTERNALSYM D3DERR_NOTAVAILABLE}

571. D3DERR_NOTFOUND
\Win32\rtl\win\Direct3D8.pas [3886]

const ...

D3DERR_NOTFOUND = HResult(MAKE_D3DHRESULT_R or 2150);
{$EXTERNALSYM D3DERR_NOTFOUND}

\Win32\rtl\win\Direct3D9.pas [4939]

const ...

D3DERR_NOTFOUND = HResult(MAKE_D3DHRESULT_R or 2150);
{$EXTERNALSYM D3DERR_NOTFOUND}

572. D3DERR_OUTOFVIDEOMEMORY
\Win32\rtl\win\Direct3D8.pas [3896]

const ...
{$EXTERNALSYM D3DERR_NOTAVAILABLE}
D3DERR_OUTOFVIDEOMEMORY = HResult(MAKE_D3DHRESULT_R or 380);
{$EXTERNALSYM D3DERR_OUTOFVIDEOMEMORY}

\Win32\rtl\win\Direct3D9.pas [4949]

const ...
{$EXTERNALSYM D3DERR_NOTAVAILABLE}
D3DERR_OUTOFVIDEOMEMORY = HResult(MAKE_D3DHRESULT_R or 380);
{$EXTERNALSYM D3DERR_OUTOFVIDEOMEMORY}

573. D3DERR_TOOMANYOPERATIONS
\Win32\rtl\win\Direct3D.pas [4527]

const ...
{$EXTERNALSYM D3DERR_UNSUPPORTEDALPHAARG}
D3DERR_TOOMANYOPERATIONS = MAKE_DDHRESULT + 2077;
{$EXTERNALSYM D3DERR_TOOMANYOPERATIONS}

\Win32\rtl\win\Direct3D8.pas [3871]

const ...
{$EXTERNALSYM D3DERR_UNSUPPORTEDALPHAARG}
D3DERR_TOOMANYOPERATIONS = HResult(MAKE_D3DHRESULT_R or 2077);
{$EXTERNALSYM D3DERR_TOOMANYOPERATIONS}

\Win32\rtl\win\Direct3D9.pas [4924]

const ...
{$EXTERNALSYM D3DERR_UNSUPPORTEDALPHAARG}
D3DERR_TOOMANYOPERATIONS = HResult(MAKE_D3DHRESULT_R or 2077);
{$EXTERNALSYM D3DERR_TOOMANYOPERATIONS}

574. D3DERR_UNSUPPORTEDALPHAARG
\Win32\rtl\win\Direct3D.pas [4525]

const ...
{$EXTERNALSYM D3DERR_UNSUPPORTEDALPHAOPERATION}
D3DERR_UNSUPPORTEDALPHAARG = MAKE_DDHRESULT + 2076;
{$EXTERNALSYM D3DERR_UNSUPPORTEDALPHAARG}

\Win32\rtl\win\Direct3D8.pas [3869]

const ...
{$EXTERNALSYM D3DERR_UNSUPPORTEDALPHAOPERATION}
D3DERR_UNSUPPORTEDALPHAARG = HResult(MAKE_D3DHRESULT_R or 2076);
{$EXTERNALSYM D3DERR_UNSUPPORTEDALPHAARG}

\Win32\rtl\win\Direct3D9.pas [4922]

const ...
{$EXTERNALSYM D3DERR_UNSUPPORTEDALPHAOPERATION}
D3DERR_UNSUPPORTEDALPHAARG = HResult(MAKE_D3DHRESULT_R or 2076);
{$EXTERNALSYM D3DERR_UNSUPPORTEDALPHAARG}

575. D3DERR_UNSUPPORTEDALPHAOPERATION
\Win32\rtl\win\Direct3D.pas [4523]

const ...
{$EXTERNALSYM D3DERR_UNSUPPORTEDCOLORARG}
D3DERR_UNSUPPORTEDALPHAOPERATION = MAKE_DDHRESULT + 2075;
{$EXTERNALSYM D3DERR_UNSUPPORTEDALPHAOPERATION}

\Win32\rtl\win\Direct3D8.pas [3867]

const ...
{$EXTERNALSYM D3DERR_UNSUPPORTEDCOLORARG}
D3DERR_UNSUPPORTEDALPHAOPERATION = HResult(MAKE_D3DHRESULT_R or 2075);
{$EXTERNALSYM D3DERR_UNSUPPORTEDALPHAOPERATION}

\Win32\rtl\win\Direct3D9.pas [4920]

const ...
{$EXTERNALSYM D3DERR_UNSUPPORTEDCOLORARG}
D3DERR_UNSUPPORTEDALPHAOPERATION = HResult(MAKE_D3DHRESULT_R or 2075);
{$EXTERNALSYM D3DERR_UNSUPPORTEDALPHAOPERATION}

576. D3DERR_UNSUPPORTEDCOLORARG
\Win32\rtl\win\Direct3D.pas [4521]

const ...
{$EXTERNALSYM D3DERR_UNSUPPORTEDCOLOROPERATION}
D3DERR_UNSUPPORTEDCOLORARG = MAKE_DDHRESULT + 2074;
{$EXTERNALSYM D3DERR_UNSUPPORTEDCOLORARG}

\Win32\rtl\win\Direct3D8.pas [3865]

const ...
{$EXTERNALSYM D3DERR_UNSUPPORTEDCOLOROPERATION}
D3DERR_UNSUPPORTEDCOLORARG = HResult(MAKE_D3DHRESULT_R or 2074);
{$EXTERNALSYM D3DERR_UNSUPPORTEDCOLORARG}

\Win32\rtl\win\Direct3D9.pas [4918]

const ...
{$EXTERNALSYM D3DERR_UNSUPPORTEDCOLOROPERATION}
D3DERR_UNSUPPORTEDCOLORARG = HResult(MAKE_D3DHRESULT_R or 2074);
{$EXTERNALSYM D3DERR_UNSUPPORTEDCOLORARG}

577. D3DERR_UNSUPPORTEDCOLOROPERATION
\Win32\rtl\win\Direct3D.pas [4519]

const ...
{$EXTERNALSYM D3DERR_WRONGTEXTUREFORMAT}
D3DERR_UNSUPPORTEDCOLOROPERATION = MAKE_DDHRESULT + 2073;
{$EXTERNALSYM D3DERR_UNSUPPORTEDCOLOROPERATION}

\Win32\rtl\win\Direct3D8.pas [3863]

const ...
{$EXTERNALSYM D3DERR_WRONGTEXTUREFORMAT}
D3DERR_UNSUPPORTEDCOLOROPERATION = HResult(MAKE_D3DHRESULT_R or 2073);
{$EXTERNALSYM D3DERR_UNSUPPORTEDCOLOROPERATION}

\Win32\rtl\win\Direct3D9.pas [4916]

const ...
{$EXTERNALSYM D3DERR_WRONGTEXTUREFORMAT}
D3DERR_UNSUPPORTEDCOLOROPERATION = HResult(MAKE_D3DHRESULT_R or 2073);
{$EXTERNALSYM D3DERR_UNSUPPORTEDCOLOROPERATION}

578. D3DERR_UNSUPPORTEDFACTORVALUE
\Win32\rtl\win\Direct3D.pas [4531]

const ...
{$EXTERNALSYM D3DERR_CONFLICTINGTEXTUREFILTER}
D3DERR_UNSUPPORTEDFACTORVALUE = MAKE_DDHRESULT + 2079;
{$EXTERNALSYM D3DERR_UNSUPPORTEDFACTORVALUE}

\Win32\rtl\win\Direct3D8.pas [3875]

const ...
{$EXTERNALSYM D3DERR_CONFLICTINGTEXTUREFILTER}
D3DERR_UNSUPPORTEDFACTORVALUE = HResult(MAKE_D3DHRESULT_R or 2079);
{$EXTERNALSYM D3DERR_UNSUPPORTEDFACTORVALUE}

\Win32\rtl\win\Direct3D9.pas [4928]

const ...
{$EXTERNALSYM D3DERR_CONFLICTINGTEXTUREFILTER}
D3DERR_UNSUPPORTEDFACTORVALUE = HResult(MAKE_D3DHRESULT_R or 2079);
{$EXTERNALSYM D3DERR_UNSUPPORTEDFACTORVALUE}

579. D3DERR_UNSUPPORTEDTEXTUREFILTER
\Win32\rtl\win\Direct3D.pas [4535]

const ...
{$EXTERNALSYM D3DERR_CONFLICTINGRENDERSTATE}
D3DERR_UNSUPPORTEDTEXTUREFILTER = MAKE_DDHRESULT + 2082;
{$EXTERNALSYM D3DERR_UNSUPPORTEDTEXTUREFILTER}

\Win32\rtl\win\Direct3D8.pas [3879]

const ...
{$EXTERNALSYM D3DERR_CONFLICTINGRENDERSTATE}
D3DERR_UNSUPPORTEDTEXTUREFILTER = HResult(MAKE_D3DHRESULT_R or 2082);
{$EXTERNALSYM D3DERR_UNSUPPORTEDTEXTUREFILTER}

\Win32\rtl\win\Direct3D9.pas [4932]

const ...
{$EXTERNALSYM D3DERR_CONFLICTINGRENDERSTATE}
D3DERR_UNSUPPORTEDTEXTUREFILTER = HResult(MAKE_D3DHRESULT_R or 2082);
{$EXTERNALSYM D3DERR_UNSUPPORTEDTEXTUREFILTER}

580. D3DERR_WRONGTEXTUREFORMAT
\Win32\rtl\win\Direct3D.pas [4517]

const ...

D3DERR_WRONGTEXTUREFORMAT = MAKE_DDHRESULT + 2072;
{$EXTERNALSYM D3DERR_WRONGTEXTUREFORMAT}

\Win32\rtl\win\Direct3D8.pas [3861]

const ...

D3DERR_WRONGTEXTUREFORMAT = HResult(MAKE_D3DHRESULT_R or 2072);
{$EXTERNALSYM D3DERR_WRONGTEXTUREFORMAT}

\Win32\rtl\win\Direct3D9.pas [4914]

const ...

D3DERR_WRONGTEXTUREFORMAT = HResult(MAKE_D3DHRESULT_R or 2072);
{$EXTERNALSYM D3DERR_WRONGTEXTUREFORMAT}

581. D3DFILL_POINT
\Win32\rtl\win\Direct3D8.pas [344]

const ...
const
D3DFILL_POINT = 1;
{$EXTERNALSYM D3DFILL_POINT}

\Win32\rtl\win\Direct3D9.pas [345]

const ...
const
D3DFILL_POINT = 1;
{$EXTERNALSYM D3DFILL_POINT}

\Win32\rtl\win\Direct3D.pas [1145]

type ...
D3DFILL_INVALID_0,
D3DFILL_POINT,
D3DFILL_WIREFRAME,

582. D3DFILL_SOLID
\Win32\rtl\win\Direct3D8.pas [348]

const ...
{$EXTERNALSYM D3DFILL_WIREFRAME}
D3DFILL_SOLID = 3;
{$EXTERNALSYM D3DFILL_SOLID}

\Win32\rtl\win\Direct3D9.pas [349]

const ...
{$EXTERNALSYM D3DFILL_WIREFRAME}
D3DFILL_SOLID = 3;
{$EXTERNALSYM D3DFILL_SOLID}

\Win32\rtl\win\Direct3D.pas [1147]

type ...
D3DFILL_WIREFRAME,
D3DFILL_SOLID);
{$EXTERNALSYM _D3DFILLMODE}

583. D3DFILL_WIREFRAME
\Win32\rtl\win\Direct3D8.pas [346]

const ...
{$EXTERNALSYM D3DFILL_POINT}
D3DFILL_WIREFRAME = 2;
{$EXTERNALSYM D3DFILL_WIREFRAME}

\Win32\rtl\win\Direct3D9.pas [347]

const ...
{$EXTERNALSYM D3DFILL_POINT}
D3DFILL_WIREFRAME = 2;
{$EXTERNALSYM D3DFILL_WIREFRAME}

\Win32\rtl\win\Direct3D.pas [1146]

type ...
D3DFILL_POINT,
D3DFILL_WIREFRAME,
D3DFILL_SOLID);

584. D3DFILLMODE
\Win32\rtl\win\Direct3D.pas [1149]

type ...
{$EXTERNALSYM _D3DFILLMODE}
D3DFILLMODE = _D3DFILLMODE;
{$EXTERNALSYM D3DFILLMODE}

\Win32\rtl\win\Direct3D8.pas [339]

type ...
{$EXTERNALSYM _D3DFILLMODE}
D3DFILLMODE = _D3DFILLMODE;
{$EXTERNALSYM D3DFILLMODE}

\Win32\rtl\win\Direct3D9.pas [340]

type ...
{$EXTERNALSYM _D3DFILLMODE}
D3DFILLMODE = _D3DFILLMODE;
{$EXTERNALSYM D3DFILLMODE}

585. D3DFMT_A1R5G5B5
\Win32\rtl\win\Direct3D8.pas [2238]

const ...
{$EXTERNALSYM D3DFMT_X1R5G5B5}
D3DFMT_A1R5G5B5 = 25;
{$EXTERNALSYM D3DFMT_A1R5G5B5}

\Win32\rtl\win\Direct3D9.pas [2522]

const ...
{$EXTERNALSYM D3DFMT_X1R5G5B5}
D3DFMT_A1R5G5B5 = 25;
{$EXTERNALSYM D3DFMT_A1R5G5B5}

586. D3DFMT_A2B10G10R10
\Win32\rtl\win\Direct3D8.pas [2250]

const ...
{$EXTERNALSYM D3DFMT_X4R4G4B4}
D3DFMT_A2B10G10R10 = 31;
{$EXTERNALSYM D3DFMT_A2B10G10R10}

\Win32\rtl\win\Direct3D9.pas [2534]

const ...
{$EXTERNALSYM D3DFMT_X4R4G4B4}
D3DFMT_A2B10G10R10 = 31;
{$EXTERNALSYM D3DFMT_A2B10G10R10}

587. D3DFMT_A2W10V10U10
\Win32\rtl\win\Direct3D8.pas [2279]

const ...
{$EXTERNALSYM D3DFMT_W11V11U10}
D3DFMT_A2W10V10U10 = 67;
{$EXTERNALSYM D3DFMT_A2W10V10U10}

\Win32\rtl\win\Direct3D9.pas [2569]

const ...
{$EXTERNALSYM D3DFMT_V16U16}
D3DFMT_A2W10V10U10 = 67;
{$EXTERNALSYM D3DFMT_A2W10V10U10}

588. D3DFMT_A4L4
\Win32\rtl\win\Direct3D8.pas [2264]

const ...
{$EXTERNALSYM D3DFMT_A8L8}
D3DFMT_A4L4 = 52;
{$EXTERNALSYM D3DFMT_A4L4}

\Win32\rtl\win\Direct3D9.pas [2556]

const ...
{$EXTERNALSYM D3DFMT_A8L8}
D3DFMT_A4L4 = 52;
{$EXTERNALSYM D3DFMT_A4L4}

589. D3DFMT_A4R4G4B4
\Win32\rtl\win\Direct3D8.pas [2240]

const ...
{$EXTERNALSYM D3DFMT_A1R5G5B5}
D3DFMT_A4R4G4B4 = 26;
{$EXTERNALSYM D3DFMT_A4R4G4B4}

\Win32\rtl\win\Direct3D9.pas [2524]

const ...
{$EXTERNALSYM D3DFMT_A1R5G5B5}
D3DFMT_A4R4G4B4 = 26;
{$EXTERNALSYM D3DFMT_A4R4G4B4}

590. D3DFMT_A8
\Win32\rtl\win\Direct3D8.pas [2244]

const ...
{$EXTERNALSYM D3DFMT_R3G3B2}
D3DFMT_A8 = 28;
{$EXTERNALSYM D3DFMT_A8}

\Win32\rtl\win\Direct3D9.pas [2528]

const ...
{$EXTERNALSYM D3DFMT_R3G3B2}
D3DFMT_A8 = 28;
{$EXTERNALSYM D3DFMT_A8}

591. D3DFMT_A8L8
\Win32\rtl\win\Direct3D8.pas [2262]

const ...
{$EXTERNALSYM D3DFMT_L8}
D3DFMT_A8L8 = 51;
{$EXTERNALSYM D3DFMT_A8L8}

\Win32\rtl\win\Direct3D9.pas [2554]

const ...
{$EXTERNALSYM D3DFMT_L8}
D3DFMT_A8L8 = 51;
{$EXTERNALSYM D3DFMT_A8L8}

592. D3DFMT_A8P8
\Win32\rtl\win\Direct3D8.pas [2255]

const ...

D3DFMT_A8P8 = 40;
{$EXTERNALSYM D3DFMT_A8P8}

\Win32\rtl\win\Direct3D9.pas [2547]

const ...

D3DFMT_A8P8 = 40;
{$EXTERNALSYM D3DFMT_A8P8}

593. D3DFMT_A8R3G3B2
\Win32\rtl\win\Direct3D8.pas [2246]

const ...
{$EXTERNALSYM D3DFMT_A8}
D3DFMT_A8R3G3B2 = 29;
{$EXTERNALSYM D3DFMT_A8R3G3B2}

\Win32\rtl\win\Direct3D9.pas [2530]

const ...
{$EXTERNALSYM D3DFMT_A8}
D3DFMT_A8R3G3B2 = 29;
{$EXTERNALSYM D3DFMT_A8R3G3B2}

594. D3DFMT_A8R8G8B8
\Win32\rtl\win\Direct3D8.pas [2230]

const ...
{$EXTERNALSYM D3DFMT_R8G8B8}
D3DFMT_A8R8G8B8 = 21;
{$EXTERNALSYM D3DFMT_A8R8G8B8}

\Win32\rtl\win\Direct3D9.pas [2514]

const ...
{$EXTERNALSYM D3DFMT_R8G8B8}
D3DFMT_A8R8G8B8 = 21;
{$EXTERNALSYM D3DFMT_A8R8G8B8}

595. D3DFMT_D15S1
\Win32\rtl\win\Direct3D8.pas [2308]

const ...
{$EXTERNALSYM D3DFMT_D32}
D3DFMT_D15S1 = 73;
{$EXTERNALSYM D3DFMT_D15S1}

\Win32\rtl\win\Direct3D9.pas [2604]

const ...
{$EXTERNALSYM D3DFMT_D32}
D3DFMT_D15S1 = 73;
{$EXTERNALSYM D3DFMT_D15S1}

596. D3DFMT_D16
\Win32\rtl\win\Direct3D8.pas [2312]

const ...
{$EXTERNALSYM D3DFMT_D24S8}
D3DFMT_D16 = 80;
{$EXTERNALSYM D3DFMT_D16}

\Win32\rtl\win\Direct3D9.pas [2612]

const ...
{$EXTERNALSYM D3DFMT_D24X4S4}
D3DFMT_D16 = 80;
{$EXTERNALSYM D3DFMT_D16}

597. D3DFMT_D16_LOCKABLE
\Win32\rtl\win\Direct3D8.pas [2304]

const ...

D3DFMT_D16_LOCKABLE = 70;
{$EXTERNALSYM D3DFMT_D16_LOCKABLE}

\Win32\rtl\win\Direct3D9.pas [2600]

const ...

D3DFMT_D16_LOCKABLE = 70;
{$EXTERNALSYM D3DFMT_D16_LOCKABLE}

598. D3DFMT_D24S8
\Win32\rtl\win\Direct3D8.pas [2310]

const ...
{$EXTERNALSYM D3DFMT_D15S1}
D3DFMT_D24S8 = 75;
{$EXTERNALSYM D3DFMT_D24S8}

\Win32\rtl\win\Direct3D9.pas [2606]

const ...
{$EXTERNALSYM D3DFMT_D15S1}
D3DFMT_D24S8 = 75;
{$EXTERNALSYM D3DFMT_D24S8}

599. D3DFMT_D24X4S4
\Win32\rtl\win\Direct3D8.pas [2316]

const ...
{$EXTERNALSYM D3DFMT_D24X8}
D3DFMT_D24X4S4 = 79;
{$EXTERNALSYM D3DFMT_D24X4S4}

\Win32\rtl\win\Direct3D9.pas [2610]

const ...
{$EXTERNALSYM D3DFMT_D24X8}
D3DFMT_D24X4S4 = 79;
{$EXTERNALSYM D3DFMT_D24X4S4}

600. D3DFMT_D24X8
\Win32\rtl\win\Direct3D8.pas [2314]

const ...
{$EXTERNALSYM D3DFMT_D16}
D3DFMT_D24X8 = 77;
{$EXTERNALSYM D3DFMT_D24X8}

\Win32\rtl\win\Direct3D9.pas [2608]

const ...
{$EXTERNALSYM D3DFMT_D24S8}
D3DFMT_D24X8 = 77;
{$EXTERNALSYM D3DFMT_D24X8}

601. D3DFMT_D32
\Win32\rtl\win\Direct3D8.pas [2306]

const ...
{$EXTERNALSYM D3DFMT_D16_LOCKABLE}
D3DFMT_D32 = 71;
{$EXTERNALSYM D3DFMT_D32}

\Win32\rtl\win\Direct3D9.pas [2602]

const ...
{$EXTERNALSYM D3DFMT_D16_LOCKABLE}
D3DFMT_D32 = 71;
{$EXTERNALSYM D3DFMT_D32}

602. D3DFMT_DXT1
\Win32\rtl\win\Direct3D8.pas [2289]

const ...
// D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'),
D3DFMT_DXT1 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('1') shl 24);
{$EXTERNALSYM D3DFMT_DXT1}

\Win32\rtl\win\Direct3D9.pas [2585]

const ...
// D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'),
D3DFMT_DXT1 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('1') shl 24);
{$EXTERNALSYM D3DFMT_DXT1}

603. D3DFMT_DXT2
\Win32\rtl\win\Direct3D8.pas [2292]

const ...
// D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'),
D3DFMT_DXT2 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('2') shl 24);
{$EXTERNALSYM D3DFMT_DXT2}

\Win32\rtl\win\Direct3D9.pas [2588]

const ...
// D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'),
D3DFMT_DXT2 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('2') shl 24);
{$EXTERNALSYM D3DFMT_DXT2}

604. D3DFMT_DXT3
\Win32\rtl\win\Direct3D8.pas [2295]

const ...
// D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'),
D3DFMT_DXT3 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('3') shl 24);
{$EXTERNALSYM D3DFMT_DXT3}

\Win32\rtl\win\Direct3D9.pas [2591]

const ...
// D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'),
D3DFMT_DXT3 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('3') shl 24);
{$EXTERNALSYM D3DFMT_DXT3}

605. D3DFMT_DXT4
\Win32\rtl\win\Direct3D8.pas [2298]

const ...
// D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'),
D3DFMT_DXT4 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('4') shl 24);
{$EXTERNALSYM D3DFMT_DXT4}

\Win32\rtl\win\Direct3D9.pas [2594]

const ...
// D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'),
D3DFMT_DXT4 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('4') shl 24);
{$EXTERNALSYM D3DFMT_DXT4}

606. D3DFMT_DXT5
\Win32\rtl\win\Direct3D8.pas [2301]

const ...
// D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'),
D3DFMT_DXT5 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('5') shl 24);
{$EXTERNALSYM D3DFMT_DXT5}

\Win32\rtl\win\Direct3D9.pas [2597]

const ...
// D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'),
D3DFMT_DXT5 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('5') shl 24);
{$EXTERNALSYM D3DFMT_DXT5}

607. D3DFMT_FORCE_DWORD
\Win32\rtl\win\Direct3D8.pas [2327]

const ...

D3DFMT_FORCE_DWORD = $7fffffff;
{$EXTERNALSYM D3DFMT_FORCE_DWORD}

\Win32\rtl\win\Direct3D9.pas [2666]

const ...

D3DFMT_FORCE_DWORD = $7fffffff;
{$EXTERNALSYM D3DFMT_FORCE_DWORD}

608. D3DFMT_G16R16
\Win32\rtl\win\Direct3D8.pas [2252]

const ...
{$EXTERNALSYM D3DFMT_A2B10G10R10}
D3DFMT_G16R16 = 34;
{$EXTERNALSYM D3DFMT_G16R16}

\Win32\rtl\win\Direct3D9.pas [2540]

const ...
{$EXTERNALSYM D3DFMT_X8B8G8R8}
D3DFMT_G16R16 = 34;
{$EXTERNALSYM D3DFMT_G16R16}

609. D3DFMT_INDEX16
\Win32\rtl\win\Direct3D8.pas [2322]

const ...
{$EXTERNALSYM D3DFMT_VERTEXDATA}
D3DFMT_INDEX16 =101;
{$EXTERNALSYM D3DFMT_INDEX16}

\Win32\rtl\win\Direct3D9.pas [2628]

const ...
{$EXTERNALSYM D3DFMT_VERTEXDATA}
D3DFMT_INDEX16 =101;
{$EXTERNALSYM D3DFMT_INDEX16}

610. D3DFMT_INDEX32
\Win32\rtl\win\Direct3D8.pas [2324]

const ...
{$EXTERNALSYM D3DFMT_INDEX16}
D3DFMT_INDEX32 =102;
{$EXTERNALSYM D3DFMT_INDEX32}

\Win32\rtl\win\Direct3D9.pas [2630]

const ...
{$EXTERNALSYM D3DFMT_INDEX16}
D3DFMT_INDEX32 =102;
{$EXTERNALSYM D3DFMT_INDEX32}

611. D3DFMT_L6V5U5
\Win32\rtl\win\Direct3D8.pas [2269]

const ...
{$EXTERNALSYM D3DFMT_V8U8}
D3DFMT_L6V5U5 = 61;
{$EXTERNALSYM D3DFMT_L6V5U5}

\Win32\rtl\win\Direct3D9.pas [2561]

const ...
{$EXTERNALSYM D3DFMT_V8U8}
D3DFMT_L6V5U5 = 61;
{$EXTERNALSYM D3DFMT_L6V5U5}

612. D3DFMT_L8
\Win32\rtl\win\Direct3D8.pas [2260]

const ...

D3DFMT_L8 = 50;
{$EXTERNALSYM D3DFMT_L8}

\Win32\rtl\win\Direct3D9.pas [2552]

const ...

D3DFMT_L8 = 50;
{$EXTERNALSYM D3DFMT_L8}

613. D3DFMT_P8
\Win32\rtl\win\Direct3D8.pas [2257]

const ...
{$EXTERNALSYM D3DFMT_A8P8}
D3DFMT_P8 = 41;
{$EXTERNALSYM D3DFMT_P8}

\Win32\rtl\win\Direct3D9.pas [2549]

const ...
{$EXTERNALSYM D3DFMT_A8P8}
D3DFMT_P8 = 41;
{$EXTERNALSYM D3DFMT_P8}

614. D3DFMT_Q8W8V8U8
\Win32\rtl\win\Direct3D8.pas [2273]

const ...
{$EXTERNALSYM D3DFMT_X8L8V8U8}
D3DFMT_Q8W8V8U8 = 63;
{$EXTERNALSYM D3DFMT_Q8W8V8U8}

\Win32\rtl\win\Direct3D9.pas [2565]

const ...
{$EXTERNALSYM D3DFMT_X8L8V8U8}
D3DFMT_Q8W8V8U8 = 63;
{$EXTERNALSYM D3DFMT_Q8W8V8U8}

615. D3DFMT_R3G3B2
\Win32\rtl\win\Direct3D8.pas [2242]

const ...
{$EXTERNALSYM D3DFMT_A4R4G4B4}
D3DFMT_R3G3B2 = 27;
{$EXTERNALSYM D3DFMT_R3G3B2}

\Win32\rtl\win\Direct3D9.pas [2526]

const ...
{$EXTERNALSYM D3DFMT_A4R4G4B4}
D3DFMT_R3G3B2 = 27;
{$EXTERNALSYM D3DFMT_R3G3B2}

616. D3DFMT_R5G6B5
\Win32\rtl\win\Direct3D8.pas [2234]

const ...
{$EXTERNALSYM D3DFMT_X8R8G8B8}
D3DFMT_R5G6B5 = 23;
{$EXTERNALSYM D3DFMT_R5G6B5}

\Win32\rtl\win\Direct3D9.pas [2518]

const ...
{$EXTERNALSYM D3DFMT_X8R8G8B8}
D3DFMT_R5G6B5 = 23;
{$EXTERNALSYM D3DFMT_R5G6B5}

617. D3DFMT_R8G8B8
\Win32\rtl\win\Direct3D8.pas [2228]

const ...

D3DFMT_R8G8B8 = 20;
{$EXTERNALSYM D3DFMT_R8G8B8}

\Win32\rtl\win\Direct3D9.pas [2512]

const ...

D3DFMT_R8G8B8 = 20;
{$EXTERNALSYM D3DFMT_R8G8B8}

618. D3DFMT_UNKNOWN
\Win32\rtl\win\Direct3D8.pas [2225]

const ...
const
D3DFMT_UNKNOWN = 0;
{$EXTERNALSYM D3DFMT_UNKNOWN}

\Win32\rtl\win\Direct3D9.pas [2509]

const ...
const
D3DFMT_UNKNOWN = 0;
{$EXTERNALSYM D3DFMT_UNKNOWN}

619. D3DFMT_UYVY
\Win32\rtl\win\Direct3D8.pas [2283]

const ...
// D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y');
D3DFMT_UYVY = Byte('U') or (Byte('Y') shl 8) or (Byte('V') shl 16) or (Byte('Y') shl 24);
{$EXTERNALSYM D3DFMT_UYVY}

\Win32\rtl\win\Direct3D9.pas [2573]

const ...
// D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y');
D3DFMT_UYVY = Byte('U') or (Byte('Y') shl 8) or (Byte('V') shl 16) or (Byte('Y') shl 24);
{$EXTERNALSYM D3DFMT_UYVY}

620. D3DFMT_V16U16
\Win32\rtl\win\Direct3D8.pas [2275]

const ...
{$EXTERNALSYM D3DFMT_Q8W8V8U8}
D3DFMT_V16U16 = 64;
{$EXTERNALSYM D3DFMT_V16U16}

\Win32\rtl\win\Direct3D9.pas [2567]

const ...
{$EXTERNALSYM D3DFMT_Q8W8V8U8}
D3DFMT_V16U16 = 64;
{$EXTERNALSYM D3DFMT_V16U16}

621. D3DFMT_V8U8
\Win32\rtl\win\Direct3D8.pas [2267]

const ...

D3DFMT_V8U8 = 60;
{$EXTERNALSYM D3DFMT_V8U8}

\Win32\rtl\win\Direct3D9.pas [2559]

const ...

D3DFMT_V8U8 = 60;
{$EXTERNALSYM D3DFMT_V8U8}

622. D3DFMT_VERTEXDATA
\Win32\rtl\win\Direct3D8.pas [2320]

const ...

D3DFMT_VERTEXDATA =100;
{$EXTERNALSYM D3DFMT_VERTEXDATA}

\Win32\rtl\win\Direct3D9.pas [2626]

const ...

D3DFMT_VERTEXDATA =100;
{$EXTERNALSYM D3DFMT_VERTEXDATA}

623. D3DFMT_X1R5G5B5
\Win32\rtl\win\Direct3D8.pas [2236]

const ...
{$EXTERNALSYM D3DFMT_R5G6B5}
D3DFMT_X1R5G5B5 = 24;
{$EXTERNALSYM D3DFMT_X1R5G5B5}

\Win32\rtl\win\Direct3D9.pas [2520]

const ...
{$EXTERNALSYM D3DFMT_R5G6B5}
D3DFMT_X1R5G5B5 = 24;
{$EXTERNALSYM D3DFMT_X1R5G5B5}

624. D3DFMT_X4R4G4B4
\Win32\rtl\win\Direct3D8.pas [2248]

const ...
{$EXTERNALSYM D3DFMT_A8R3G3B2}
D3DFMT_X4R4G4B4 = 30;
{$EXTERNALSYM D3DFMT_X4R4G4B4}

\Win32\rtl\win\Direct3D9.pas [2532]

const ...
{$EXTERNALSYM D3DFMT_A8R3G3B2}
D3DFMT_X4R4G4B4 = 30;
{$EXTERNALSYM D3DFMT_X4R4G4B4}

625. D3DFMT_X8L8V8U8
\Win32\rtl\win\Direct3D8.pas [2271]

const ...
{$EXTERNALSYM D3DFMT_L6V5U5}
D3DFMT_X8L8V8U8 = 62;
{$EXTERNALSYM D3DFMT_X8L8V8U8}

\Win32\rtl\win\Direct3D9.pas [2563]

const ...
{$EXTERNALSYM D3DFMT_L6V5U5}
D3DFMT_X8L8V8U8 = 62;
{$EXTERNALSYM D3DFMT_X8L8V8U8}

626. D3DFMT_X8R8G8B8
\Win32\rtl\win\Direct3D8.pas [2232]

const ...
{$EXTERNALSYM D3DFMT_A8R8G8B8}
D3DFMT_X8R8G8B8 = 22;
{$EXTERNALSYM D3DFMT_X8R8G8B8}

\Win32\rtl\win\Direct3D9.pas [2516]

const ...
{$EXTERNALSYM D3DFMT_A8R8G8B8}
D3DFMT_X8R8G8B8 = 22;
{$EXTERNALSYM D3DFMT_X8R8G8B8}

627. D3DFMT_YUY2
\Win32\rtl\win\Direct3D8.pas [2286]

const ...
// D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'),
D3DFMT_YUY2 = Byte('Y') or (Byte('U') shl 8) or (Byte('Y') shl 16) or (Byte('2') shl 24);
{$EXTERNALSYM D3DFMT_YUY2}

\Win32\rtl\win\Direct3D9.pas [2579]

const ...
// D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'),
D3DFMT_YUY2 = Byte('Y') or (Byte('U') shl 8) or (Byte('Y') shl 16) or (Byte('2') shl 24);
{$EXTERNALSYM D3DFMT_YUY2}

628. D3DFOG_EXP
\Win32\rtl\win\Direct3D8.pas [510]

const ...
{$EXTERNALSYM D3DFOG_NONE}
D3DFOG_EXP = 1;
{$EXTERNALSYM D3DFOG_EXP}

\Win32\rtl\win\Direct3D9.pas [504]

const ...
{$EXTERNALSYM D3DFOG_NONE}
D3DFOG_EXP = 1;
{$EXTERNALSYM D3DFOG_EXP}

\Win32\rtl\win\Direct3D.pas [1288]

type ...
D3DFOG_NONE,
D3DFOG_EXP,
D3DFOG_EXP2

629. D3DFOG_EXP2
\Win32\rtl\win\Direct3D8.pas [512]

const ...
{$EXTERNALSYM D3DFOG_EXP}
D3DFOG_EXP2 = 2;
{$EXTERNALSYM D3DFOG_EXP2}

\Win32\rtl\win\Direct3D9.pas [506]

const ...
{$EXTERNALSYM D3DFOG_EXP}
D3DFOG_EXP2 = 2;
{$EXTERNALSYM D3DFOG_EXP2}

\Win32\rtl\win\Direct3D.pas [1289]

type ...
D3DFOG_EXP,
D3DFOG_EXP2
,

630. D3DFOG_LINEAR
\Win32\rtl\win\Direct3D8.pas [514]

const ...
{$EXTERNALSYM D3DFOG_EXP2}
D3DFOG_LINEAR = 3;
{$EXTERNALSYM D3DFOG_LINEAR}

\Win32\rtl\win\Direct3D9.pas [508]

const ...
{$EXTERNALSYM D3DFOG_EXP2}
D3DFOG_LINEAR = 3;
{$EXTERNALSYM D3DFOG_LINEAR}

\Win32\rtl\win\Direct3D.pas [1291]

type ...
,
D3DFOG_LINEAR
// DIRECT3D_VERSION_5

631. D3DFOG_NONE
\Win32\rtl\win\Direct3D8.pas [508]

const ...
const
D3DFOG_NONE = 0;
{$EXTERNALSYM D3DFOG_NONE}

\Win32\rtl\win\Direct3D9.pas [502]

const ...
const
D3DFOG_NONE = 0;
{$EXTERNALSYM D3DFOG_NONE}

\Win32\rtl\win\Direct3D.pas [1287]

type ...
_D3DFOGMODE = (
D3DFOG_NONE,
D3DFOG_EXP,

632. D3DFOGMODE
\Win32\rtl\win\Direct3D.pas [1295]

type ...
{$EXTERNALSYM _D3DFOGMODE}
D3DFOGMODE = _D3DFOGMODE;
{$EXTERNALSYM D3DFOGMODE}

\Win32\rtl\win\Direct3D8.pas [503]

type ...
{$EXTERNALSYM _D3DFOGMODE}
D3DFOGMODE = _D3DFOGMODE;
{$EXTERNALSYM D3DFOGMODE}

\Win32\rtl\win\Direct3D9.pas [497]

type ...
{$EXTERNALSYM _D3DFOGMODE}
D3DFOGMODE = _D3DFOGMODE;
{$EXTERNALSYM D3DFOGMODE}

633. D3DFORMAT
\Win32\rtl\win\Direct3D8.pas [2398]

type ...
{$EXTERNALSYM _D3DFORMAT}
D3DFORMAT = _D3DFORMAT;
{$EXTERNALSYM D3DFORMAT}

\Win32\rtl\win\Direct3D9.pas [2771]

type ...
{$EXTERNALSYM _D3DFORMAT}
D3DFORMAT = _D3DFORMAT;
{$EXTERNALSYM D3DFORMAT}

634. D3DFVF_DIFFUSE
\Win32\rtl\win\Direct3D.pas [2383]

const ...
{$EXTERNALSYM D3DFVF_RESERVED1}
D3DFVF_DIFFUSE = $040;
{$EXTERNALSYM D3DFVF_DIFFUSE}

\Win32\rtl\win\Direct3D8.pas [1177]

const ...
{$EXTERNALSYM D3DFVF_PSIZE}
D3DFVF_DIFFUSE = $040;
{$EXTERNALSYM D3DFVF_DIFFUSE}

\Win32\rtl\win\Direct3D9.pas [1335]

const ...
{$EXTERNALSYM D3DFVF_PSIZE}
D3DFVF_DIFFUSE = $040;
{$EXTERNALSYM D3DFVF_DIFFUSE}

635. D3DFVF_LASTBETA_UBYTE4
\Win32\rtl\win\Direct3D8.pas [1205]

const ...

D3DFVF_LASTBETA_UBYTE4 = $1000;
{$EXTERNALSYM D3DFVF_LASTBETA_UBYTE4}

\Win32\rtl\win\Direct3D9.pas [1363]

const ...

D3DFVF_LASTBETA_UBYTE4 = $1000;
{$EXTERNALSYM D3DFVF_LASTBETA_UBYTE4}

636. D3DFVF_NORMAL
\Win32\rtl\win\Direct3D.pas [2379]

const ...
// DIRECT3D_VERSION_7
D3DFVF_NORMAL = $010;
{$EXTERNALSYM D3DFVF_NORMAL}

\Win32\rtl\win\Direct3D8.pas [1173]

const ...

D3DFVF_NORMAL = $010;
{$EXTERNALSYM D3DFVF_NORMAL}

\Win32\rtl\win\Direct3D9.pas [1331]

const ...

D3DFVF_NORMAL = $010;
{$EXTERNALSYM D3DFVF_NORMAL}

637. D3DFVF_POSITION_MASK
\Win32\rtl\win\Direct3D.pas [2360]

const ...
{$EXTERNALSYM D3DFVF_RESERVED0}
D3DFVF_POSITION_MASK = $00E;
{$EXTERNALSYM D3DFVF_POSITION_MASK}

\Win32\rtl\win\Direct3D8.pas [1156]

const ...
{$EXTERNALSYM D3DFVF_RESERVED0}
D3DFVF_POSITION_MASK = $00E;
{$EXTERNALSYM D3DFVF_POSITION_MASK}

\Win32\rtl\win\Direct3D9.pas [1312]

const ...
{$EXTERNALSYM D3DFVF_RESERVED0}
D3DFVF_POSITION_MASK = $400E;
{$EXTERNALSYM D3DFVF_POSITION_MASK}

638. D3DFVF_PSIZE
\Win32\rtl\win\Direct3D8.pas [1175]

const ...
{$EXTERNALSYM D3DFVF_NORMAL}
D3DFVF_PSIZE = $020;
{$EXTERNALSYM D3DFVF_PSIZE}

\Win32\rtl\win\Direct3D9.pas [1333]

const ...
{$EXTERNALSYM D3DFVF_NORMAL}
D3DFVF_PSIZE = $020;
{$EXTERNALSYM D3DFVF_PSIZE}

639. D3DFVF_RESERVED0
\Win32\rtl\win\Direct3D.pas [2358]

const ...
//
D3DFVF_RESERVED0 = $001;
{$EXTERNALSYM D3DFVF_RESERVED0}

\Win32\rtl\win\Direct3D8.pas [1154]

const ...
//
D3DFVF_RESERVED0 = $001;
{$EXTERNALSYM D3DFVF_RESERVED0}

\Win32\rtl\win\Direct3D9.pas [1310]

const ...
//
D3DFVF_RESERVED0 = $001;
{$EXTERNALSYM D3DFVF_RESERVED0}

640. D3DFVF_RESERVED2
\Win32\rtl\win\Direct3D.pas [2411]

const ...

D3DFVF_RESERVED2 = $f000; // 4 reserved bits
{$EXTERNALSYM D3DFVF_RESERVED2}

\Win32\rtl\win\Direct3D8.pas [1208]

const ...

D3DFVF_RESERVED2 = $E000; // 4 reserved bits
{$EXTERNALSYM D3DFVF_RESERVED2}

\Win32\rtl\win\Direct3D9.pas [1368]

const ...

D3DFVF_RESERVED2 = $6000; // 2 reserved bits
{$EXTERNALSYM D3DFVF_RESERVED2}

641. D3DFVF_SPECULAR
\Win32\rtl\win\Direct3D.pas [2385]

const ...
{$EXTERNALSYM D3DFVF_DIFFUSE}
D3DFVF_SPECULAR = $080;
{$EXTERNALSYM D3DFVF_SPECULAR}

\Win32\rtl\win\Direct3D8.pas [1179]

const ...
{$EXTERNALSYM D3DFVF_DIFFUSE}
D3DFVF_SPECULAR = $080;
{$EXTERNALSYM D3DFVF_SPECULAR}

\Win32\rtl\win\Direct3D9.pas [1337]

const ...
{$EXTERNALSYM D3DFVF_DIFFUSE}
D3DFVF_SPECULAR = $080;
{$EXTERNALSYM D3DFVF_SPECULAR}

642. D3DFVF_TEX0
\Win32\rtl\win\Direct3D.pas [2392]

const ...
{$EXTERNALSYM D3DFVF_TEXCOUNT_SHIFT}
D3DFVF_TEX0 = $000;
{$EXTERNALSYM D3DFVF_TEX0}

\Win32\rtl\win\Direct3D8.pas [1186]

const ...
{$EXTERNALSYM D3DFVF_TEXCOUNT_SHIFT}
D3DFVF_TEX0 = $000;
{$EXTERNALSYM D3DFVF_TEX0}

\Win32\rtl\win\Direct3D9.pas [1344]

const ...
{$EXTERNALSYM D3DFVF_TEXCOUNT_SHIFT}
D3DFVF_TEX0 = $000;
{$EXTERNALSYM D3DFVF_TEX0}

643. D3DFVF_TEX1
\Win32\rtl\win\Direct3D.pas [2394]

const ...
{$EXTERNALSYM D3DFVF_TEX0}
D3DFVF_TEX1 = $100;
{$EXTERNALSYM D3DFVF_TEX1}

\Win32\rtl\win\Direct3D8.pas [1188]

const ...
{$EXTERNALSYM D3DFVF_TEX0}
D3DFVF_TEX1 = $100;
{$EXTERNALSYM D3DFVF_TEX1}

\Win32\rtl\win\Direct3D9.pas [1346]

const ...
{$EXTERNALSYM D3DFVF_TEX0}
D3DFVF_TEX1 = $100;
{$EXTERNALSYM D3DFVF_TEX1}

644. D3DFVF_TEX2
\Win32\rtl\win\Direct3D.pas [2396]

const ...
{$EXTERNALSYM D3DFVF_TEX1}
D3DFVF_TEX2 = $200;
{$EXTERNALSYM D3DFVF_TEX2}

\Win32\rtl\win\Direct3D8.pas [1190]

const ...
{$EXTERNALSYM D3DFVF_TEX1}
D3DFVF_TEX2 = $200;
{$EXTERNALSYM D3DFVF_TEX2}

\Win32\rtl\win\Direct3D9.pas [1348]

const ...
{$EXTERNALSYM D3DFVF_TEX1}
D3DFVF_TEX2 = $200;
{$EXTERNALSYM D3DFVF_TEX2}

645. D3DFVF_TEX3
\Win32\rtl\win\Direct3D.pas [2398]

const ...
{$EXTERNALSYM D3DFVF_TEX2}
D3DFVF_TEX3 = $300;
{$EXTERNALSYM D3DFVF_TEX3}

\Win32\rtl\win\Direct3D8.pas [1192]

const ...
{$EXTERNALSYM D3DFVF_TEX2}
D3DFVF_TEX3 = $300;
{$EXTERNALSYM D3DFVF_TEX3}

\Win32\rtl\win\Direct3D9.pas [1350]

const ...
{$EXTERNALSYM D3DFVF_TEX2}
D3DFVF_TEX3 = $300;
{$EXTERNALSYM D3DFVF_TEX3}

646. D3DFVF_TEX4
\Win32\rtl\win\Direct3D.pas [2400]

const ...
{$EXTERNALSYM D3DFVF_TEX3}
D3DFVF_TEX4 = $400;
{$EXTERNALSYM D3DFVF_TEX4}

\Win32\rtl\win\Direct3D8.pas [1194]

const ...
{$EXTERNALSYM D3DFVF_TEX3}
D3DFVF_TEX4 = $400;
{$EXTERNALSYM D3DFVF_TEX4}

\Win32\rtl\win\Direct3D9.pas [1352]

const ...
{$EXTERNALSYM D3DFVF_TEX3}
D3DFVF_TEX4 = $400;
{$EXTERNALSYM D3DFVF_TEX4}

647. D3DFVF_TEX5
\Win32\rtl\win\Direct3D.pas [2402]

const ...
{$EXTERNALSYM D3DFVF_TEX4}
D3DFVF_TEX5 = $500;
{$EXTERNALSYM D3DFVF_TEX5}

\Win32\rtl\win\Direct3D8.pas [1196]

const ...
{$EXTERNALSYM D3DFVF_TEX4}
D3DFVF_TEX5 = $500;
{$EXTERNALSYM D3DFVF_TEX5}

\Win32\rtl\win\Direct3D9.pas [1354]

const ...
{$EXTERNALSYM D3DFVF_TEX4}
D3DFVF_TEX5 = $500;
{$EXTERNALSYM D3DFVF_TEX5}

648. D3DFVF_TEX6
\Win32\rtl\win\Direct3D.pas [2404]

const ...
{$EXTERNALSYM D3DFVF_TEX5}
D3DFVF_TEX6 = $600;
{$EXTERNALSYM D3DFVF_TEX6}

\Win32\rtl\win\Direct3D8.pas [1198]

const ...
{$EXTERNALSYM D3DFVF_TEX5}
D3DFVF_TEX6 = $600;
{$EXTERNALSYM D3DFVF_TEX6}

\Win32\rtl\win\Direct3D9.pas [1356]

const ...
{$EXTERNALSYM D3DFVF_TEX5}
D3DFVF_TEX6 = $600;
{$EXTERNALSYM D3DFVF_TEX6}

649. D3DFVF_TEX7
\Win32\rtl\win\Direct3D.pas [2406]

const ...
{$EXTERNALSYM D3DFVF_TEX6}
D3DFVF_TEX7 = $700;
{$EXTERNALSYM D3DFVF_TEX7}

\Win32\rtl\win\Direct3D8.pas [1200]

const ...
{$EXTERNALSYM D3DFVF_TEX6}
D3DFVF_TEX7 = $700;
{$EXTERNALSYM D3DFVF_TEX7}

\Win32\rtl\win\Direct3D9.pas [1358]

const ...
{$EXTERNALSYM D3DFVF_TEX6}
D3DFVF_TEX7 = $700;
{$EXTERNALSYM D3DFVF_TEX7}

650. D3DFVF_TEX8
\Win32\rtl\win\Direct3D.pas [2408]

const ...
{$EXTERNALSYM D3DFVF_TEX7}
D3DFVF_TEX8 = $800;
{$EXTERNALSYM D3DFVF_TEX8}

\Win32\rtl\win\Direct3D8.pas [1202]

const ...
{$EXTERNALSYM D3DFVF_TEX7}
D3DFVF_TEX8 = $800;
{$EXTERNALSYM D3DFVF_TEX8}

\Win32\rtl\win\Direct3D9.pas [1360]

const ...
{$EXTERNALSYM D3DFVF_TEX7}
D3DFVF_TEX8 = $800;
{$EXTERNALSYM D3DFVF_TEX8}

651. D3DFVF_TEXCOORDSIZE1
\Win32\rtl\win\Direct3D.pas [2595]

...
{$EXTERNALSYM D3DFVF_TEXCOORDSIZE4}
function D3DFVF_TEXCOORDSIZE1(CoordIndex: DWORD): DWORD;
{$EXTERNALSYM D3DFVF_TEXCOORDSIZE1}

\Win32\rtl\win\Direct3D8.pas [2119]

...
//#define D3DFVF_TEXCOORDSIZE1(CoordIndex) (D3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16))
function D3DFVF_TEXCOORDSIZE1(CoordIndex: DWord): DWord;
{$EXTERNALSYM D3DFVF_TEXCOORDSIZE1}

\Win32\rtl\win\Direct3D9.pas [2393]

...
//#define D3DFVF_TEXCOORDSIZE1(CoordIndex) (D3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16))
function D3DFVF_TEXCOORDSIZE1(CoordIndex: DWord): DWord; inline;
{$EXTERNALSYM D3DFVF_TEXCOORDSIZE1}

652. D3DFVF_TEXCOORDSIZE2
\Win32\rtl\win\Direct3D.pas [2591]

...
{$EXTERNALSYM D3DFVF_TEXCOORDSIZE3}
function D3DFVF_TEXCOORDSIZE2(CoordIndex: DWORD): DWORD;
{$EXTERNALSYM D3DFVF_TEXCOORDSIZE2}

\Win32\rtl\win\Direct3D8.pas [2113]

...
//#define D3DFVF_TEXCOORDSIZE2(CoordIndex) (D3DFVF_TEXTUREFORMAT2)
function D3DFVF_TEXCOORDSIZE2(CoordIndex: DWord): DWord;
{$EXTERNALSYM D3DFVF_TEXCOORDSIZE2}

\Win32\rtl\win\Direct3D9.pas [2387]

...
//#define D3DFVF_TEXCOORDSIZE2(CoordIndex) (D3DFVF_TEXTUREFORMAT2)
function D3DFVF_TEXCOORDSIZE2(CoordIndex: DWord): DWord; inline;
{$EXTERNALSYM D3DFVF_TEXCOORDSIZE2}

653. D3DFVF_TEXCOORDSIZE3
\Win32\rtl\win\Direct3D.pas [2589]

...

function D3DFVF_TEXCOORDSIZE3(CoordIndex: DWORD): DWORD;
{$EXTERNALSYM D3DFVF_TEXCOORDSIZE3}

\Win32\rtl\win\Direct3D8.pas [2110]

...
//#define D3DFVF_TEXCOORDSIZE3(CoordIndex) (D3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16))
function D3DFVF_TEXCOORDSIZE3(CoordIndex: DWord): DWord;
{$EXTERNALSYM D3DFVF_TEXCOORDSIZE3}

\Win32\rtl\win\Direct3D9.pas [2384]

...
//#define D3DFVF_TEXCOORDSIZE3(CoordIndex) (D3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16))
function D3DFVF_TEXCOORDSIZE3(CoordIndex: DWord): DWord; inline;
{$EXTERNALSYM D3DFVF_TEXCOORDSIZE3}

654. D3DFVF_TEXCOORDSIZE4
\Win32\rtl\win\Direct3D.pas [2593]

...
{$EXTERNALSYM D3DFVF_TEXCOORDSIZE2}
function D3DFVF_TEXCOORDSIZE4(CoordIndex: DWORD): DWORD;
{$EXTERNALSYM D3DFVF_TEXCOORDSIZE4}

\Win32\rtl\win\Direct3D8.pas [2116]

...
//#define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16))
function D3DFVF_TEXCOORDSIZE4(CoordIndex: DWord): DWord;
{$EXTERNALSYM D3DFVF_TEXCOORDSIZE4}

\Win32\rtl\win\Direct3D9.pas [2390]

...
//#define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16))
function D3DFVF_TEXCOORDSIZE4(CoordIndex: DWord): DWord; inline;
{$EXTERNALSYM D3DFVF_TEXCOORDSIZE4}

655. D3DFVF_TEXCOUNT_MASK
\Win32\rtl\win\Direct3D.pas [2388]

const ...

D3DFVF_TEXCOUNT_MASK = $f00;
{$EXTERNALSYM D3DFVF_TEXCOUNT_MASK}

\Win32\rtl\win\Direct3D8.pas [1182]

const ...

D3DFVF_TEXCOUNT_MASK = $f00;
{$EXTERNALSYM D3DFVF_TEXCOUNT_MASK}

\Win32\rtl\win\Direct3D9.pas [1340]

const ...

D3DFVF_TEXCOUNT_MASK = $f00;
{$EXTERNALSYM D3DFVF_TEXCOUNT_MASK}

656. D3DFVF_TEXCOUNT_SHIFT
\Win32\rtl\win\Direct3D.pas [2390]

const ...
{$EXTERNALSYM D3DFVF_TEXCOUNT_MASK}
D3DFVF_TEXCOUNT_SHIFT = 8;
{$EXTERNALSYM D3DFVF_TEXCOUNT_SHIFT}

\Win32\rtl\win\Direct3D8.pas [1184]

const ...
{$EXTERNALSYM D3DFVF_TEXCOUNT_MASK}
D3DFVF_TEXCOUNT_SHIFT = 8;
{$EXTERNALSYM D3DFVF_TEXCOUNT_SHIFT}

\Win32\rtl\win\Direct3D9.pas [1342]

const ...
{$EXTERNALSYM D3DFVF_TEXCOUNT_MASK}
D3DFVF_TEXCOUNT_SHIFT = 8;
{$EXTERNALSYM D3DFVF_TEXCOUNT_SHIFT}

657. D3DFVF_TEXTUREFORMAT1
\Win32\rtl\win\Direct3D.pas [2582]

const ...
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT2}
D3DFVF_TEXTUREFORMAT1 = 3; // One floating point value
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT1}

\Win32\rtl\win\Direct3D8.pas [2102]

const ...
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT2}
D3DFVF_TEXTUREFORMAT1 = 3; // One floating point value
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT1}

\Win32\rtl\win\Direct3D9.pas [2376]

const ...
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT2}
D3DFVF_TEXTUREFORMAT1 = 3; // One floating point value
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT1}

658. D3DFVF_TEXTUREFORMAT2
\Win32\rtl\win\Direct3D.pas [2580]

const ...

D3DFVF_TEXTUREFORMAT2 = 0; // Two floating point values
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT2}

\Win32\rtl\win\Direct3D8.pas [2100]

const ...

D3DFVF_TEXTUREFORMAT2 = 0; // Two floating point values
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT2}

\Win32\rtl\win\Direct3D9.pas [2374]

const ...

D3DFVF_TEXTUREFORMAT2 = 0; // Two floating point values
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT2}

659. D3DFVF_TEXTUREFORMAT3
\Win32\rtl\win\Direct3D.pas [2584]

const ...
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT1}
D3DFVF_TEXTUREFORMAT3 = 1; // Three floating point values
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT3}

\Win32\rtl\win\Direct3D8.pas [2104]

const ...
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT1}
D3DFVF_TEXTUREFORMAT3 = 1; // Three floating point values
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT3}

\Win32\rtl\win\Direct3D9.pas [2378]

const ...
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT1}
D3DFVF_TEXTUREFORMAT3 = 1; // Three floating point values
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT3}

660. D3DFVF_TEXTUREFORMAT4
\Win32\rtl\win\Direct3D.pas [2586]

const ...
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT3}
D3DFVF_TEXTUREFORMAT4 = 2; // Four floating point values
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT4}

\Win32\rtl\win\Direct3D8.pas [2106]

const ...
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT3}
D3DFVF_TEXTUREFORMAT4 = 2; // Four floating point values
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT4}

\Win32\rtl\win\Direct3D9.pas [2380]

const ...
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT3}
D3DFVF_TEXTUREFORMAT4 = 2; // Four floating point values
{$EXTERNALSYM D3DFVF_TEXTUREFORMAT4}

661. D3DFVF_XYZ
\Win32\rtl\win\Direct3D.pas [2362]

const ...
{$EXTERNALSYM D3DFVF_POSITION_MASK}
D3DFVF_XYZ = $002;
{$EXTERNALSYM D3DFVF_XYZ}

\Win32\rtl\win\Direct3D8.pas [1158]

const ...
{$EXTERNALSYM D3DFVF_POSITION_MASK}
D3DFVF_XYZ = $002;
{$EXTERNALSYM D3DFVF_XYZ}

\Win32\rtl\win\Direct3D9.pas [1314]

const ...
{$EXTERNALSYM D3DFVF_POSITION_MASK}
D3DFVF_XYZ = $002;
{$EXTERNALSYM D3DFVF_XYZ}

662. D3DFVF_XYZB1
\Win32\rtl\win\Direct3D.pas [2367]

const ...

D3DFVF_XYZB1 = $006;
{$EXTERNALSYM D3DFVF_XYZB1}

\Win32\rtl\win\Direct3D8.pas [1162]

const ...
{$EXTERNALSYM D3DFVF_XYZRHW}
D3DFVF_XYZB1 = $006;
{$EXTERNALSYM D3DFVF_XYZB1}

\Win32\rtl\win\Direct3D9.pas [1318]

const ...
{$EXTERNALSYM D3DFVF_XYZRHW}
D3DFVF_XYZB1 = $006;
{$EXTERNALSYM D3DFVF_XYZB1}

663. D3DFVF_XYZB2
\Win32\rtl\win\Direct3D.pas [2369]

const ...
{$EXTERNALSYM D3DFVF_XYZB1}
D3DFVF_XYZB2 = $008;
{$EXTERNALSYM D3DFVF_XYZB2}

\Win32\rtl\win\Direct3D8.pas [1164]

const ...
{$EXTERNALSYM D3DFVF_XYZB1}
D3DFVF_XYZB2 = $008;
{$EXTERNALSYM D3DFVF_XYZB2}

\Win32\rtl\win\Direct3D9.pas [1320]

const ...
{$EXTERNALSYM D3DFVF_XYZB1}
D3DFVF_XYZB2 = $008;
{$EXTERNALSYM D3DFVF_XYZB2}

664. D3DFVF_XYZB3
\Win32\rtl\win\Direct3D.pas [2371]

const ...
{$EXTERNALSYM D3DFVF_XYZB2}
D3DFVF_XYZB3 = $00a;
{$EXTERNALSYM D3DFVF_XYZB3}

\Win32\rtl\win\Direct3D8.pas [1166]

const ...
{$EXTERNALSYM D3DFVF_XYZB2}
D3DFVF_XYZB3 = $00a;
{$EXTERNALSYM D3DFVF_XYZB3}

\Win32\rtl\win\Direct3D9.pas [1322]

const ...
{$EXTERNALSYM D3DFVF_XYZB2}
D3DFVF_XYZB3 = $00a;
{$EXTERNALSYM D3DFVF_XYZB3}

665. D3DFVF_XYZB4
\Win32\rtl\win\Direct3D.pas [2373]

const ...
{$EXTERNALSYM D3DFVF_XYZB3}
D3DFVF_XYZB4 = $00c;
{$EXTERNALSYM D3DFVF_XYZB4}

\Win32\rtl\win\Direct3D8.pas [1168]

const ...
{$EXTERNALSYM D3DFVF_XYZB3}
D3DFVF_XYZB4 = $00c;
{$EXTERNALSYM D3DFVF_XYZB4}

\Win32\rtl\win\Direct3D9.pas [1324]

const ...
{$EXTERNALSYM D3DFVF_XYZB3}
D3DFVF_XYZB4 = $00c;
{$EXTERNALSYM D3DFVF_XYZB4}

666. D3DFVF_XYZB5
\Win32\rtl\win\Direct3D.pas [2375]

const ...
{$EXTERNALSYM D3DFVF_XYZB4}
D3DFVF_XYZB5 = $00e;
{$EXTERNALSYM D3DFVF_XYZB5}

\Win32\rtl\win\Direct3D8.pas [1170]

const ...
{$EXTERNALSYM D3DFVF_XYZB4}
D3DFVF_XYZB5 = $00e;
{$EXTERNALSYM D3DFVF_XYZB5}

\Win32\rtl\win\Direct3D9.pas [1326]

const ...
{$EXTERNALSYM D3DFVF_XYZB4}
D3DFVF_XYZB5 = $00e;
{$EXTERNALSYM D3DFVF_XYZB5}

667. D3DFVF_XYZRHW
\Win32\rtl\win\Direct3D.pas [2364]

const ...
{$EXTERNALSYM D3DFVF_XYZ}
D3DFVF_XYZRHW = $004;
{$EXTERNALSYM D3DFVF_XYZRHW}

\Win32\rtl\win\Direct3D8.pas [1160]

const ...
{$EXTERNALSYM D3DFVF_XYZ}
D3DFVF_XYZRHW = $004;
{$EXTERNALSYM D3DFVF_XYZRHW}

\Win32\rtl\win\Direct3D9.pas [1316]

const ...
{$EXTERNALSYM D3DFVF_XYZ}
D3DFVF_XYZRHW = $004;
{$EXTERNALSYM D3DFVF_XYZRHW}

668. D3DFVFCAPS_DONOTSTRIPELEMENTS
\Win32\rtl\win\Direct3D.pas [3101]

const ...
{$EXTERNALSYM D3DFVFCAPS_TEXCOORDCOUNTMASK}
D3DFVFCAPS_DONOTSTRIPELEMENTS = $00080000; (* Device prefers that vertex elements not be stripped *)
{$EXTERNALSYM D3DFVFCAPS_DONOTSTRIPELEMENTS}

\Win32\rtl\win\Direct3D8.pas [3385]

const ...
{$EXTERNALSYM D3DFVFCAPS_TEXCOORDCOUNTMASK}
D3DFVFCAPS_DONOTSTRIPELEMENTS = $00080000; { Device prefers that vertex elements not be stripped }
{$EXTERNALSYM D3DFVFCAPS_DONOTSTRIPELEMENTS}

\Win32\rtl\win\Direct3D9.pas [4058]

const ...
{$EXTERNALSYM D3DFVFCAPS_TEXCOORDCOUNTMASK}
D3DFVFCAPS_DONOTSTRIPELEMENTS = $00080000; { Device prefers that vertex elements not be stripped }
{$EXTERNALSYM D3DFVFCAPS_DONOTSTRIPELEMENTS}

669. D3DFVFCAPS_PSIZE
\Win32\rtl\win\Direct3D8.pas [3387]

const ...
{$EXTERNALSYM D3DFVFCAPS_DONOTSTRIPELEMENTS}
D3DFVFCAPS_PSIZE = $00100000; { Device can receive point size }
{$EXTERNALSYM D3DFVFCAPS_PSIZE}

\Win32\rtl\win\Direct3D9.pas [4060]

const ...
{$EXTERNALSYM D3DFVFCAPS_DONOTSTRIPELEMENTS}
D3DFVFCAPS_PSIZE = $00100000; { Device can receive point size }
{$EXTERNALSYM D3DFVFCAPS_PSIZE}

670. D3DFVFCAPS_TEXCOORDCOUNTMASK
\Win32\rtl\win\Direct3D.pas [3099]

const ...

D3DFVFCAPS_TEXCOORDCOUNTMASK = $0000ffff; (* mask for texture coordinate count field *)
{$EXTERNALSYM D3DFVFCAPS_TEXCOORDCOUNTMASK}

\Win32\rtl\win\Direct3D8.pas [3383]

const ...
//
D3DFVFCAPS_TEXCOORDCOUNTMASK = $0000ffff; { mask for texture coordinate count field }
{$EXTERNALSYM D3DFVFCAPS_TEXCOORDCOUNTMASK}

\Win32\rtl\win\Direct3D9.pas [4056]

const ...
//
D3DFVFCAPS_TEXCOORDCOUNTMASK = $0000ffff; { mask for texture coordinate count field }
{$EXTERNALSYM D3DFVFCAPS_TEXCOORDCOUNTMASK}

671. D3DGAMMARAMP
\Win32\rtl\win\Direct3D8.pas [2514]

type ...
{$EXTERNALSYM _D3DGAMMARAMP}
D3DGAMMARAMP = _D3DGAMMARAMP;
{$EXTERNALSYM D3DGAMMARAMP}

\Win32\rtl\win\Direct3D9.pas [2889]

type ...
{$EXTERNALSYM _D3DGAMMARAMP}
D3DGAMMARAMP = _D3DGAMMARAMP;
{$EXTERNALSYM D3DGAMMARAMP}

672. D3DINDEXBUFFER_DESC
\Win32\rtl\win\Direct3D8.pas [2649]

type ...
{$EXTERNALSYM _D3DINDEXBUFFER_DESC}
D3DINDEXBUFFER_DESC = _D3DINDEXBUFFER_DESC;
{$EXTERNALSYM D3DINDEXBUFFER_DESC}

\Win32\rtl\win\Direct3D9.pas [3051]

type ...
{$EXTERNALSYM _D3DINDEXBUFFER_DESC}
D3DINDEXBUFFER_DESC = _D3DINDEXBUFFER_DESC;
{$EXTERNALSYM D3DINDEXBUFFER_DESC}

673. _D3DLIGHTTYPE.D3DLIGHT_DIRECTIONAL
\Win32\rtl\win\Direct3D.pas [889]

type ...
D3DLIGHT_SPOT,
D3DLIGHT_DIRECTIONAL,
// Note: The following light type (D3DLIGHT_PARALLELPOINT)

\Win32\rtl\win\Direct3D8.pas [278]

type ...
D3DLIGHT_SPOT = 2,
D3DLIGHT_DIRECTIONAL = 3

\Win32\rtl\win\Direct3D9.pas [279]

type ...
D3DLIGHT_SPOT = 2,
D3DLIGHT_DIRECTIONAL = 3

674. _D3DLIGHTTYPE.D3DLIGHT_POINT
\Win32\rtl\win\Direct3D.pas [887]

type ...
D3DLIGHT_INVALID_0,
D3DLIGHT_POINT,
D3DLIGHT_SPOT,

\Win32\rtl\win\Direct3D8.pas [276]

type ...

D3DLIGHT_POINT = 1,
D3DLIGHT_SPOT = 2,

\Win32\rtl\win\Direct3D9.pas [277]

type ...

D3DLIGHT_POINT = 1,
D3DLIGHT_SPOT = 2,

675. _D3DLIGHTTYPE.D3DLIGHT_SPOT
\Win32\rtl\win\Direct3D.pas [888]

type ...
D3DLIGHT_POINT,
D3DLIGHT_SPOT,
D3DLIGHT_DIRECTIONAL,

\Win32\rtl\win\Direct3D8.pas [277]

type ...
D3DLIGHT_POINT = 1,
D3DLIGHT_SPOT = 2,
D3DLIGHT_DIRECTIONAL = 3

\Win32\rtl\win\Direct3D9.pas [278]

type ...
D3DLIGHT_POINT = 1,
D3DLIGHT_SPOT = 2,
D3DLIGHT_DIRECTIONAL = 3

676. D3DLIGHTTYPE
\Win32\rtl\win\Direct3D.pas [898]

type ...
{$EXTERNALSYM _D3DLIGHTTYPE}
D3DLIGHTTYPE = _D3DLIGHTTYPE;
{$EXTERNALSYM D3DLIGHTTYPE}

\Win32\rtl\win\Direct3D8.pas [282]

type ...
{$EXTERNALSYM _D3DLIGHTTYPE}
D3DLIGHTTYPE = _D3DLIGHTTYPE;
{$EXTERNALSYM D3DLIGHTTYPE}

\Win32\rtl\win\Direct3D9.pas [283]

type ...
{$EXTERNALSYM _D3DLIGHTTYPE}
D3DLIGHTTYPE = _D3DLIGHTTYPE;
{$EXTERNALSYM D3DLIGHTTYPE}

677. D3DLINECAPS_ALPHACMP
\Win32\rtl\win\Direct3D8.pas [3123]

const ...
{$EXTERNALSYM D3DLINECAPS_BLEND}
D3DLINECAPS_ALPHACMP = $00000008;
{$EXTERNALSYM D3DLINECAPS_ALPHACMP}

\Win32\rtl\win\Direct3D9.pas [3783]

const ...
{$EXTERNALSYM D3DLINECAPS_BLEND}
D3DLINECAPS_ALPHACMP = $00000008;
{$EXTERNALSYM D3DLINECAPS_ALPHACMP}

678. D3DLINECAPS_BLEND
\Win32\rtl\win\Direct3D8.pas [3121]

const ...
{$EXTERNALSYM D3DLINECAPS_ZTEST}
D3DLINECAPS_BLEND = $00000004;
{$EXTERNALSYM D3DLINECAPS_BLEND}

\Win32\rtl\win\Direct3D9.pas [3781]

const ...
{$EXTERNALSYM D3DLINECAPS_ZTEST}
D3DLINECAPS_BLEND = $00000004;
{$EXTERNALSYM D3DLINECAPS_BLEND}

679. D3DLINECAPS_FOG
\Win32\rtl\win\Direct3D8.pas [3125]

const ...
{$EXTERNALSYM D3DLINECAPS_ALPHACMP}
D3DLINECAPS_FOG = $00000010;
{$EXTERNALSYM D3DLINECAPS_FOG}

\Win32\rtl\win\Direct3D9.pas [3785]

const ...
{$EXTERNALSYM D3DLINECAPS_ALPHACMP}
D3DLINECAPS_FOG = $00000010;
{$EXTERNALSYM D3DLINECAPS_FOG}

680. D3DLINECAPS_TEXTURE
\Win32\rtl\win\Direct3D8.pas [3117]

const ...
//
D3DLINECAPS_TEXTURE = $00000001;
{$EXTERNALSYM D3DLINECAPS_TEXTURE}

\Win32\rtl\win\Direct3D9.pas [3777]

const ...
//
D3DLINECAPS_TEXTURE = $00000001;
{$EXTERNALSYM D3DLINECAPS_TEXTURE}

681. D3DLINECAPS_ZTEST
\Win32\rtl\win\Direct3D8.pas [3119]

const ...
{$EXTERNALSYM D3DLINECAPS_TEXTURE}
D3DLINECAPS_ZTEST = $00000002;
{$EXTERNALSYM D3DLINECAPS_ZTEST}

\Win32\rtl\win\Direct3D9.pas [3779]

const ...
{$EXTERNALSYM D3DLINECAPS_TEXTURE}
D3DLINECAPS_ZTEST = $00000002;
{$EXTERNALSYM D3DLINECAPS_ZTEST}

682. D3DLINEPATTERN
\Win32\rtl\win\Direct3D.pas [1159]

type ...
{$EXTERNALSYM _D3DLINEPATTERN}
D3DLINEPATTERN = _D3DLINEPATTERN;
{$EXTERNALSYM D3DLINEPATTERN}

\Win32\rtl\win\Direct3D8.pas [358]

type ...
{$EXTERNALSYM _D3DLINEPATTERN}
D3DLINEPATTERN = _D3DLINEPATTERN;
{$EXTERNALSYM D3DLINEPATTERN}

683. D3DLOCK_DISCARD
\Win32\rtl\win\Direct3D8.pas [2607]

const ...
{$EXTERNALSYM D3DLOCK_READONLY}
D3DLOCK_DISCARD = $00002000;
{$EXTERNALSYM D3DLOCK_DISCARD}

\Win32\rtl\win\Direct3D9.pas [3007]

const ...
{$EXTERNALSYM D3DLOCK_READONLY}
D3DLOCK_DISCARD = $00002000;
{$EXTERNALSYM D3DLOCK_DISCARD}

684. D3DLOCK_NO_DIRTY_UPDATE
\Win32\rtl\win\Direct3D8.pas [2614]

const ...

D3DLOCK_NO_DIRTY_UPDATE = $00008000;
{$EXTERNALSYM D3DLOCK_NO_DIRTY_UPDATE}

\Win32\rtl\win\Direct3D9.pas [3016]

const ...

D3DLOCK_NO_DIRTY_UPDATE = $00008000;
{$EXTERNALSYM D3DLOCK_NO_DIRTY_UPDATE}

685. D3DLOCK_NOOVERWRITE
\Win32\rtl\win\Direct3D8.pas [2609]

const ...
{$EXTERNALSYM D3DLOCK_DISCARD}
D3DLOCK_NOOVERWRITE = $00001000;
{$EXTERNALSYM D3DLOCK_NOOVERWRITE}

\Win32\rtl\win\Direct3D9.pas [3009]

const ...
{$EXTERNALSYM D3DLOCK_DISCARD}
D3DLOCK_NOOVERWRITE = $00001000;
{$EXTERNALSYM D3DLOCK_NOOVERWRITE}

686. D3DLOCK_NOSYSLOCK
\Win32\rtl\win\Direct3D8.pas [2611]

const ...
{$EXTERNALSYM D3DLOCK_NOOVERWRITE}
D3DLOCK_NOSYSLOCK = $00000800;
{$EXTERNALSYM D3DLOCK_NOSYSLOCK}

\Win32\rtl\win\Direct3D9.pas [3011]

const ...
{$EXTERNALSYM D3DLOCK_NOOVERWRITE}
D3DLOCK_NOSYSLOCK = $00000800;
{$EXTERNALSYM D3DLOCK_NOSYSLOCK}

687. D3DLOCK_READONLY
\Win32\rtl\win\Direct3D8.pas [2605]

const ...
{ Lock flags }
D3DLOCK_READONLY = $00000010;
{$EXTERNALSYM D3DLOCK_READONLY}

\Win32\rtl\win\Direct3D9.pas [3005]

const ...
{ Lock flags }
D3DLOCK_READONLY = $00000010;
{$EXTERNALSYM D3DLOCK_READONLY}

688. D3DLOCKED_BOX
\Win32\rtl\win\Direct3D8.pas [2722]

type ...
{$EXTERNALSYM _D3DLOCKED_BOX}
D3DLOCKED_BOX = _D3DLOCKED_BOX;
{$EXTERNALSYM D3DLOCKED_BOX}

\Win32\rtl\win\Direct3D9.pas [3123]

type ...
{$EXTERNALSYM _D3DLOCKED_BOX}
D3DLOCKED_BOX = _D3DLOCKED_BOX;
{$EXTERNALSYM D3DLOCKED_BOX}

689. D3DLOCKED_RECT
\Win32\rtl\win\Direct3D8.pas [2696]

type ...
{$EXTERNALSYM _D3DLOCKED_RECT}
D3DLOCKED_RECT = _D3DLOCKED_RECT;
{$EXTERNALSYM D3DLOCKED_RECT}

\Win32\rtl\win\Direct3D9.pas [3097]

type ...
{$EXTERNALSYM _D3DLOCKED_RECT}
D3DLOCKED_RECT = _D3DLOCKED_RECT;
{$EXTERNALSYM D3DLOCKED_RECT}

690. D3DMATERIALCOLORSOURCE
\Win32\rtl\win\Direct3D.pas [1719]

type ...
{$EXTERNALSYM _D3DMATERIALCOLORSOURCE}
D3DMATERIALCOLORSOURCE = _D3DMATERIALCOLORSOURCE;
{$EXTERNALSYM D3DMATERIALCOLORSOURCE}

\Win32\rtl\win\Direct3D8.pas [875]

type ...
{$EXTERNALSYM _D3DMATERIALCOLORSOURCE}
D3DMATERIALCOLORSOURCE = _D3DMATERIALCOLORSOURCE;
{$EXTERNALSYM D3DMATERIALCOLORSOURCE}

\Win32\rtl\win\Direct3D9.pas [954]

type ...
{$EXTERNALSYM _D3DMATERIALCOLORSOURCE}
D3DMATERIALCOLORSOURCE = _D3DMATERIALCOLORSOURCE;
{$EXTERNALSYM D3DMATERIALCOLORSOURCE}

691. D3DMATRIX
\Win32\rtl\win\Direct3D.pas [575]

type ...
{$EXTERNALSYM _D3DMATRIX}
D3DMATRIX = _D3DMATRIX;
{$EXTERNALSYM D3DMATRIX}

\Win32\rtl\win\Direct3D8.pas [161]

type ...
{$EXTERNALSYM _D3DMATRIX}
D3DMATRIX = _D3DMATRIX;
{$EXTERNALSYM D3DMATRIX}

\Win32\rtl\win\Direct3D9.pas [162]

type ...
{$EXTERNALSYM _D3DMATRIX}
D3DMATRIX = _D3DMATRIX;
{$EXTERNALSYM D3DMATRIX}

692. D3DMAXUSERCLIPPLANES
\Win32\rtl\win\Direct3D.pas [645]

const ...
// Max number of user clipping planes, supported in D3D.
D3DMAXUSERCLIPPLANES = 32;
{$EXTERNALSYM D3DMAXUSERCLIPPLANES}

\Win32\rtl\win\Direct3D8.pas [185]

const ...
// Max number of user clipping planes, supported in D3D.
D3DMAXUSERCLIPPLANES = 32;
{$EXTERNALSYM D3DMAXUSERCLIPPLANES}

\Win32\rtl\win\Direct3D9.pas [186]

const ...
// Max number of user clipping planes, supported in D3D.
D3DMAXUSERCLIPPLANES = 32;
{$EXTERNALSYM D3DMAXUSERCLIPPLANES}

693. D3DMCS_COLOR1
\Win32\rtl\win\Direct3D8.pas [882]

const ...
{$EXTERNALSYM D3DMCS_MATERIAL}
D3DMCS_COLOR1 = TD3DMaterialSource(1); // Diffuse vertex color is used
{$EXTERNALSYM D3DMCS_COLOR1}

\Win32\rtl\win\Direct3D9.pas [961]

const ...
{$EXTERNALSYM D3DMCS_MATERIAL}
D3DMCS_COLOR1 = TD3DMaterialSource(1); // Diffuse vertex color is used
{$EXTERNALSYM D3DMCS_COLOR1}

\Win32\rtl\win\Direct3D.pas [1715]

type ...
D3DMCS_MATERIAL, // Color from material is used
D3DMCS_COLOR1, // Diffuse vertex color is used
D3DMCS_COLOR2 // Specular vertex color is used

694. D3DMCS_COLOR2
\Win32\rtl\win\Direct3D8.pas [884]

const ...
{$EXTERNALSYM D3DMCS_COLOR1}
D3DMCS_COLOR2 = TD3DMaterialSource(2); // Specular vertex color is used
{$EXTERNALSYM D3DMCS_COLOR2}

\Win32\rtl\win\Direct3D9.pas [963]

const ...
{$EXTERNALSYM D3DMCS_COLOR1}
D3DMCS_COLOR2 = TD3DMaterialSource(2); // Specular vertex color is used
{$EXTERNALSYM D3DMCS_COLOR2}

\Win32\rtl\win\Direct3D.pas [1716]

type ...
D3DMCS_COLOR1, // Diffuse vertex color is used
D3DMCS_COLOR2 // Specular vertex color is used
);

695. D3DMCS_FORCE_DWORD
\Win32\rtl\win\Direct3D8.pas [886]

const ...
{$EXTERNALSYM D3DMCS_COLOR2}
D3DMCS_FORCE_DWORD = TD3DMaterialSource($7fffffff); // force 32-bit size enum
{$EXTERNALSYM D3DMCS_FORCE_DWORD}

\Win32\rtl\win\Direct3D9.pas [965]

const ...
{$EXTERNALSYM D3DMCS_COLOR2}
D3DMCS_FORCE_DWORD = TD3DMaterialSource($7fffffff); // force 32-bit size enum
{$EXTERNALSYM D3DMCS_FORCE_DWORD}

696. D3DMCS_MATERIAL
\Win32\rtl\win\Direct3D8.pas [880]

const ...
const
D3DMCS_MATERIAL = TD3DMaterialSource(0); // Color from material is used
{$EXTERNALSYM D3DMCS_MATERIAL}

\Win32\rtl\win\Direct3D9.pas [959]

const ...
const
D3DMCS_MATERIAL = TD3DMaterialSource(0); // Color from material is used
{$EXTERNALSYM D3DMCS_MATERIAL}

\Win32\rtl\win\Direct3D.pas [1714]

type ...
_D3DMATERIALCOLORSOURCE = (
D3DMCS_MATERIAL, // Color from material is used
D3DMCS_COLOR1, // Diffuse vertex color is used

697. _D3DMULTISAMPLE_TYPE.D3DMULTISAMPLE_10_SAMPLES
\Win32\rtl\win\Direct3D8.pas [2174]

type ...
D3DMULTISAMPLE_9_SAMPLES = 9,
D3DMULTISAMPLE_10_SAMPLES = 10,
D3DMULTISAMPLE_11_SAMPLES = 11,

\Win32\rtl\win\Direct3D9.pas [2453]

type ...
D3DMULTISAMPLE_9_SAMPLES = 9,
D3DMULTISAMPLE_10_SAMPLES = 10,
D3DMULTISAMPLE_11_SAMPLES = 11,

698. _D3DMULTISAMPLE_TYPE.D3DMULTISAMPLE_11_SAMPLES
\Win32\rtl\win\Direct3D8.pas [2175]

type ...
D3DMULTISAMPLE_10_SAMPLES = 10,
D3DMULTISAMPLE_11_SAMPLES = 11,
D3DMULTISAMPLE_12_SAMPLES = 12,

\Win32\rtl\win\Direct3D9.pas [2454]

type ...
D3DMULTISAMPLE_10_SAMPLES = 10,
D3DMULTISAMPLE_11_SAMPLES = 11,
D3DMULTISAMPLE_12_SAMPLES = 12,

699. _D3DMULTISAMPLE_TYPE.D3DMULTISAMPLE_12_SAMPLES
\Win32\rtl\win\Direct3D8.pas [2176]

type ...
D3DMULTISAMPLE_11_SAMPLES = 11,
D3DMULTISAMPLE_12_SAMPLES = 12,
D3DMULTISAMPLE_13_SAMPLES = 13,

\Win32\rtl\win\Direct3D9.pas [2455]

type ...
D3DMULTISAMPLE_11_SAMPLES = 11,
D3DMULTISAMPLE_12_SAMPLES = 12,
D3DMULTISAMPLE_13_SAMPLES = 13,

700. _D3DMULTISAMPLE_TYPE.D3DMULTISAMPLE_13_SAMPLES
\Win32\rtl\win\Direct3D8.pas [2177]

type ...
D3DMULTISAMPLE_12_SAMPLES = 12,
D3DMULTISAMPLE_13_SAMPLES = 13,
D3DMULTISAMPLE_14_SAMPLES = 14,

\Win32\rtl\win\Direct3D9.pas [2456]

type ...
D3DMULTISAMPLE_12_SAMPLES = 12,
D3DMULTISAMPLE_13_SAMPLES = 13,
D3DMULTISAMPLE_14_SAMPLES = 14,

701. _D3DMULTISAMPLE_TYPE.D3DMULTISAMPLE_14_SAMPLES
\Win32\rtl\win\Direct3D8.pas [2178]

type ...
D3DMULTISAMPLE_13_SAMPLES = 13,
D3DMULTISAMPLE_14_SAMPLES = 14,
D3DMULTISAMPLE_15_SAMPLES = 15,

\Win32\rtl\win\Direct3D9.pas [2457]

type ...
D3DMULTISAMPLE_13_SAMPLES = 13,
D3DMULTISAMPLE_14_SAMPLES = 14,
D3DMULTISAMPLE_15_SAMPLES = 15,

702. _D3DMULTISAMPLE_TYPE.D3DMULTISAMPLE_15_SAMPLES
\Win32\rtl\win\Direct3D8.pas [2179]

type ...
D3DMULTISAMPLE_14_SAMPLES = 14,
D3DMULTISAMPLE_15_SAMPLES = 15,
D3DMULTISAMPLE_16_SAMPLES = 16

\Win32\rtl\win\Direct3D9.pas [2458]

type ...
D3DMULTISAMPLE_14_SAMPLES = 14,
D3DMULTISAMPLE_15_SAMPLES = 15,
D3DMULTISAMPLE_16_SAMPLES = 16

703. _D3DMULTISAMPLE_TYPE.D3DMULTISAMPLE_16_SAMPLES
\Win32\rtl\win\Direct3D8.pas [2180]

type ...
D3DMULTISAMPLE_15_SAMPLES = 15,
D3DMULTISAMPLE_16_SAMPLES = 16

\Win32\rtl\win\Direct3D9.pas [2459]

type ...
D3DMULTISAMPLE_15_SAMPLES = 15,
D3DMULTISAMPLE_16_SAMPLES = 16

704. _D3DMULTISAMPLE_TYPE.D3DMULTISAMPLE_2_SAMPLES
\Win32\rtl\win\Direct3D8.pas [2166]

type ...
D3DMULTISAMPLE_NONE = 0,
D3DMULTISAMPLE_2_SAMPLES = 2,
D3DMULTISAMPLE_3_SAMPLES = 3,

\Win32\rtl\win\Direct3D9.pas [2445]

type ...
D3DMULTISAMPLE_NONMASKABLE = 1,
D3DMULTISAMPLE_2_SAMPLES = 2,
D3DMULTISAMPLE_3_SAMPLES = 3,

705. _D3DMULTISAMPLE_TYPE.D3DMULTISAMPLE_3_SAMPLES
\Win32\rtl\win\Direct3D8.pas [2167]

type ...
D3DMULTISAMPLE_2_SAMPLES = 2,
D3DMULTISAMPLE_3_SAMPLES = 3,
D3DMULTISAMPLE_4_SAMPLES = 4,

\Win32\rtl\win\Direct3D9.pas [2446]

type ...
D3DMULTISAMPLE_2_SAMPLES = 2,
D3DMULTISAMPLE_3_SAMPLES = 3,
D3DMULTISAMPLE_4_SAMPLES = 4,

706. _D3DMULTISAMPLE_TYPE.D3DMULTISAMPLE_4_SAMPLES
\Win32\rtl\win\Direct3D8.pas [2168]

type ...
D3DMULTISAMPLE_3_SAMPLES = 3,
D3DMULTISAMPLE_4_SAMPLES = 4,
D3DMULTISAMPLE_5_SAMPLES = 5,

\Win32\rtl\win\Direct3D9.pas [2447]

type ...
D3DMULTISAMPLE_3_SAMPLES = 3,
D3DMULTISAMPLE_4_SAMPLES = 4,
D3DMULTISAMPLE_5_SAMPLES = 5,

707. _D3DMULTISAMPLE_TYPE.D3DMULTISAMPLE_5_SAMPLES
\Win32\rtl\win\Direct3D8.pas [2169]

type ...
D3DMULTISAMPLE_4_SAMPLES = 4,
D3DMULTISAMPLE_5_SAMPLES = 5,
D3DMULTISAMPLE_6_SAMPLES = 6,

\Win32\rtl\win\Direct3D9.pas [2448]

type ...
D3DMULTISAMPLE_4_SAMPLES = 4,
D3DMULTISAMPLE_5_SAMPLES = 5,
D3DMULTISAMPLE_6_SAMPLES = 6,

708. _D3DMULTISAMPLE_TYPE.D3DMULTISAMPLE_6_SAMPLES
\Win32\rtl\win\Direct3D8.pas [2170]

type ...
D3DMULTISAMPLE_5_SAMPLES = 5,
D3DMULTISAMPLE_6_SAMPLES = 6,
D3DMULTISAMPLE_7_SAMPLES = 7,

\Win32\rtl\win\Direct3D9.pas [2449]

type ...
D3DMULTISAMPLE_5_SAMPLES = 5,
D3DMULTISAMPLE_6_SAMPLES = 6,
D3DMULTISAMPLE_7_SAMPLES = 7,

709. _D3DMULTISAMPLE_TYPE.D3DMULTISAMPLE_7_SAMPLES
\Win32\rtl\win\Direct3D8.pas [2171]

type ...
D3DMULTISAMPLE_6_SAMPLES = 6,
D3DMULTISAMPLE_7_SAMPLES = 7,
D3DMULTISAMPLE_8_SAMPLES = 8,

\Win32\rtl\win\Direct3D9.pas [2450]

type ...
D3DMULTISAMPLE_6_SAMPLES = 6,
D3DMULTISAMPLE_7_SAMPLES = 7,
D3DMULTISAMPLE_8_SAMPLES = 8,

710. _D3DMULTISAMPLE_TYPE.D3DMULTISAMPLE_8_SAMPLES
\Win32\rtl\win\Direct3D8.pas [2172]

type ...
D3DMULTISAMPLE_7_SAMPLES = 7,
D3DMULTISAMPLE_8_SAMPLES = 8,
D3DMULTISAMPLE_9_SAMPLES = 9,

\Win32\rtl\win\Direct3D9.pas [2451]

type ...
D3DMULTISAMPLE_7_SAMPLES = 7,
D3DMULTISAMPLE_8_SAMPLES = 8,
D3DMULTISAMPLE_9_SAMPLES = 9,

711. _D3DMULTISAMPLE_TYPE.D3DMULTISAMPLE_9_SAMPLES
\Win32\rtl\win\Direct3D8.pas [2173]

type ...
D3DMULTISAMPLE_8_SAMPLES = 8,
D3DMULTISAMPLE_9_SAMPLES = 9,
D3DMULTISAMPLE_10_SAMPLES = 10,

\Win32\rtl\win\Direct3D9.pas [2452]

type ...
D3DMULTISAMPLE_8_SAMPLES = 8,
D3DMULTISAMPLE_9_SAMPLES = 9,
D3DMULTISAMPLE_10_SAMPLES = 10,

712. _D3DMULTISAMPLE_TYPE.D3DMULTISAMPLE_NONE
\Win32\rtl\win\Direct3D8.pas [2165]

type ...

D3DMULTISAMPLE_NONE = 0,
D3DMULTISAMPLE_2_SAMPLES = 2,

\Win32\rtl\win\Direct3D9.pas [2443]

type ...

D3DMULTISAMPLE_NONE = 0,
D3DMULTISAMPLE_NONMASKABLE = 1,

713. D3DMULTISAMPLE_TYPE
\Win32\rtl\win\Direct3D8.pas [2184]

type ...
{$EXTERNALSYM _D3DMULTISAMPLE_TYPE}
D3DMULTISAMPLE_TYPE = _D3DMULTISAMPLE_TYPE;
{$EXTERNALSYM D3DMULTISAMPLE_TYPE}

\Win32\rtl\win\Direct3D9.pas [2463]

type ...
{$EXTERNALSYM _D3DMULTISAMPLE_TYPE}
D3DMULTISAMPLE_TYPE = _D3DMULTISAMPLE_TYPE;
{$EXTERNALSYM D3DMULTISAMPLE_TYPE}

714. _D3DPATCHEDGESTYLE.D3DPATCHEDGE_CONTINUOUS
\Win32\rtl\win\Direct3D8.pas [2025]

type ...
D3DPATCHEDGE_DISCRETE {= 0},
D3DPATCHEDGE_CONTINUOUS {= 1}
);

\Win32\rtl\win\Direct3D9.pas [2299]

type ...
D3DPATCHEDGE_DISCRETE {= 0},
D3DPATCHEDGE_CONTINUOUS {= 1}
);

715. _D3DPATCHEDGESTYLE.D3DPATCHEDGE_DISCRETE
\Win32\rtl\win\Direct3D8.pas [2024]

type ...
_D3DPATCHEDGESTYLE = (
D3DPATCHEDGE_DISCRETE {= 0},
D3DPATCHEDGE_CONTINUOUS {= 1}

\Win32\rtl\win\Direct3D9.pas [2298]

type ...
_D3DPATCHEDGESTYLE = (
D3DPATCHEDGE_DISCRETE {= 0},
D3DPATCHEDGE_CONTINUOUS {= 1}

716. D3DPATCHEDGESTYLE
\Win32\rtl\win\Direct3D8.pas [2028]

type ...
{$EXTERNALSYM _D3DPATCHEDGESTYLE}
D3DPATCHEDGESTYLE = _D3DPATCHEDGESTYLE;
{$EXTERNALSYM D3DPATCHEDGESTYLE}

\Win32\rtl\win\Direct3D9.pas [2302]

type ...
{$EXTERNALSYM _D3DPATCHEDGESTYLE}
D3DPATCHEDGESTYLE = _D3DPATCHEDGESTYLE;
{$EXTERNALSYM D3DPATCHEDGESTYLE}

717. D3DPBLENDCAPS_BOTHINVSRCALPHA
\Win32\rtl\win\Direct3D.pas [2813]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_BOTHSRCALPHA}
D3DPBLENDCAPS_BOTHINVSRCALPHA = $00001000;
{$EXTERNALSYM D3DPBLENDCAPS_BOTHINVSRCALPHA}

\Win32\rtl\win\Direct3D8.pas [3211]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_BOTHSRCALPHA}
D3DPBLENDCAPS_BOTHINVSRCALPHA = $00001000;
{$EXTERNALSYM D3DPBLENDCAPS_BOTHINVSRCALPHA}

\Win32\rtl\win\Direct3D9.pas [3873]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_BOTHSRCALPHA}
D3DPBLENDCAPS_BOTHINVSRCALPHA = $00001000;
{$EXTERNALSYM D3DPBLENDCAPS_BOTHINVSRCALPHA}

718. D3DPBLENDCAPS_BOTHSRCALPHA
\Win32\rtl\win\Direct3D.pas [2811]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_SRCALPHASAT}
D3DPBLENDCAPS_BOTHSRCALPHA = $00000800;
{$EXTERNALSYM D3DPBLENDCAPS_BOTHSRCALPHA}

\Win32\rtl\win\Direct3D8.pas [3209]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_SRCALPHASAT}
D3DPBLENDCAPS_BOTHSRCALPHA = $00000800;
{$EXTERNALSYM D3DPBLENDCAPS_BOTHSRCALPHA}

\Win32\rtl\win\Direct3D9.pas [3871]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_SRCALPHASAT}
D3DPBLENDCAPS_BOTHSRCALPHA = $00000800;
{$EXTERNALSYM D3DPBLENDCAPS_BOTHSRCALPHA}

719. D3DPBLENDCAPS_DESTALPHA
\Win32\rtl\win\Direct3D.pas [2801]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_INVSRCALPHA}
D3DPBLENDCAPS_DESTALPHA = $00000040;
{$EXTERNALSYM D3DPBLENDCAPS_DESTALPHA}

\Win32\rtl\win\Direct3D8.pas [3199]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_INVSRCALPHA}
D3DPBLENDCAPS_DESTALPHA = $00000040;
{$EXTERNALSYM D3DPBLENDCAPS_DESTALPHA}

\Win32\rtl\win\Direct3D9.pas [3861]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_INVSRCALPHA}
D3DPBLENDCAPS_DESTALPHA = $00000040;
{$EXTERNALSYM D3DPBLENDCAPS_DESTALPHA}

720. D3DPBLENDCAPS_DESTCOLOR
\Win32\rtl\win\Direct3D.pas [2805]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_INVDESTALPHA}
D3DPBLENDCAPS_DESTCOLOR = $00000100;
{$EXTERNALSYM D3DPBLENDCAPS_DESTCOLOR}

\Win32\rtl\win\Direct3D8.pas [3203]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_INVDESTALPHA}
D3DPBLENDCAPS_DESTCOLOR = $00000100;
{$EXTERNALSYM D3DPBLENDCAPS_DESTCOLOR}

\Win32\rtl\win\Direct3D9.pas [3865]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_INVDESTALPHA}
D3DPBLENDCAPS_DESTCOLOR = $00000100;
{$EXTERNALSYM D3DPBLENDCAPS_DESTCOLOR}

721. D3DPBLENDCAPS_INVDESTALPHA
\Win32\rtl\win\Direct3D.pas [2803]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_DESTALPHA}
D3DPBLENDCAPS_INVDESTALPHA = $00000080;
{$EXTERNALSYM D3DPBLENDCAPS_INVDESTALPHA}

\Win32\rtl\win\Direct3D8.pas [3201]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_DESTALPHA}
D3DPBLENDCAPS_INVDESTALPHA = $00000080;
{$EXTERNALSYM D3DPBLENDCAPS_INVDESTALPHA}

\Win32\rtl\win\Direct3D9.pas [3863]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_DESTALPHA}
D3DPBLENDCAPS_INVDESTALPHA = $00000080;
{$EXTERNALSYM D3DPBLENDCAPS_INVDESTALPHA}

722. D3DPBLENDCAPS_INVDESTCOLOR
\Win32\rtl\win\Direct3D.pas [2807]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_DESTCOLOR}
D3DPBLENDCAPS_INVDESTCOLOR = $00000200;
{$EXTERNALSYM D3DPBLENDCAPS_INVDESTCOLOR}

\Win32\rtl\win\Direct3D8.pas [3205]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_DESTCOLOR}
D3DPBLENDCAPS_INVDESTCOLOR = $00000200;
{$EXTERNALSYM D3DPBLENDCAPS_INVDESTCOLOR}

\Win32\rtl\win\Direct3D9.pas [3867]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_DESTCOLOR}
D3DPBLENDCAPS_INVDESTCOLOR = $00000200;
{$EXTERNALSYM D3DPBLENDCAPS_INVDESTCOLOR}

723. D3DPBLENDCAPS_INVSRCALPHA
\Win32\rtl\win\Direct3D.pas [2799]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_SRCALPHA}
D3DPBLENDCAPS_INVSRCALPHA = $00000020;
{$EXTERNALSYM D3DPBLENDCAPS_INVSRCALPHA}

\Win32\rtl\win\Direct3D8.pas [3197]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_SRCALPHA}
D3DPBLENDCAPS_INVSRCALPHA = $00000020;
{$EXTERNALSYM D3DPBLENDCAPS_INVSRCALPHA}

\Win32\rtl\win\Direct3D9.pas [3859]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_SRCALPHA}
D3DPBLENDCAPS_INVSRCALPHA = $00000020;
{$EXTERNALSYM D3DPBLENDCAPS_INVSRCALPHA}

724. D3DPBLENDCAPS_INVSRCCOLOR
\Win32\rtl\win\Direct3D.pas [2795]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_SRCCOLOR}
D3DPBLENDCAPS_INVSRCCOLOR = $00000008;
{$EXTERNALSYM D3DPBLENDCAPS_INVSRCCOLOR}

\Win32\rtl\win\Direct3D8.pas [3193]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_SRCCOLOR}
D3DPBLENDCAPS_INVSRCCOLOR = $00000008;
{$EXTERNALSYM D3DPBLENDCAPS_INVSRCCOLOR}

\Win32\rtl\win\Direct3D9.pas [3855]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_SRCCOLOR}
D3DPBLENDCAPS_INVSRCCOLOR = $00000008;
{$EXTERNALSYM D3DPBLENDCAPS_INVSRCCOLOR}

725. D3DPBLENDCAPS_ONE
\Win32\rtl\win\Direct3D.pas [2791]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_ZERO}
D3DPBLENDCAPS_ONE = $00000002;
{$EXTERNALSYM D3DPBLENDCAPS_ONE}

\Win32\rtl\win\Direct3D8.pas [3189]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_ZERO}
D3DPBLENDCAPS_ONE = $00000002;
{$EXTERNALSYM D3DPBLENDCAPS_ONE}

\Win32\rtl\win\Direct3D9.pas [3851]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_ZERO}
D3DPBLENDCAPS_ONE = $00000002;
{$EXTERNALSYM D3DPBLENDCAPS_ONE}

726. D3DPBLENDCAPS_SRCALPHA
\Win32\rtl\win\Direct3D.pas [2797]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_INVSRCCOLOR}
D3DPBLENDCAPS_SRCALPHA = $00000010;
{$EXTERNALSYM D3DPBLENDCAPS_SRCALPHA}

\Win32\rtl\win\Direct3D8.pas [3195]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_INVSRCCOLOR}
D3DPBLENDCAPS_SRCALPHA = $00000010;
{$EXTERNALSYM D3DPBLENDCAPS_SRCALPHA}

\Win32\rtl\win\Direct3D9.pas [3857]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_INVSRCCOLOR}
D3DPBLENDCAPS_SRCALPHA = $00000010;
{$EXTERNALSYM D3DPBLENDCAPS_SRCALPHA}

727. D3DPBLENDCAPS_SRCALPHASAT
\Win32\rtl\win\Direct3D.pas [2809]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_INVDESTCOLOR}
D3DPBLENDCAPS_SRCALPHASAT = $00000400;
{$EXTERNALSYM D3DPBLENDCAPS_SRCALPHASAT}

\Win32\rtl\win\Direct3D8.pas [3207]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_INVDESTCOLOR}
D3DPBLENDCAPS_SRCALPHASAT = $00000400;
{$EXTERNALSYM D3DPBLENDCAPS_SRCALPHASAT}

\Win32\rtl\win\Direct3D9.pas [3869]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_INVDESTCOLOR}
D3DPBLENDCAPS_SRCALPHASAT = $00000400;
{$EXTERNALSYM D3DPBLENDCAPS_SRCALPHASAT}

728. D3DPBLENDCAPS_SRCCOLOR
\Win32\rtl\win\Direct3D.pas [2793]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_ONE}
D3DPBLENDCAPS_SRCCOLOR = $00000004;
{$EXTERNALSYM D3DPBLENDCAPS_SRCCOLOR}

\Win32\rtl\win\Direct3D8.pas [3191]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_ONE}
D3DPBLENDCAPS_SRCCOLOR = $00000004;
{$EXTERNALSYM D3DPBLENDCAPS_SRCCOLOR}

\Win32\rtl\win\Direct3D9.pas [3853]

const ...
{$EXTERNALSYM D3DPBLENDCAPS_ONE}
D3DPBLENDCAPS_SRCCOLOR = $00000004;
{$EXTERNALSYM D3DPBLENDCAPS_SRCCOLOR}

729. D3DPBLENDCAPS_ZERO
\Win32\rtl\win\Direct3D.pas [2789]

const ...

D3DPBLENDCAPS_ZERO = $00000001;
{$EXTERNALSYM D3DPBLENDCAPS_ZERO}

\Win32\rtl\win\Direct3D8.pas [3187]

const ...
//
D3DPBLENDCAPS_ZERO = $00000001;
{$EXTERNALSYM D3DPBLENDCAPS_ZERO}

\Win32\rtl\win\Direct3D9.pas [3849]

const ...
//
D3DPBLENDCAPS_ZERO = $00000001;
{$EXTERNALSYM D3DPBLENDCAPS_ZERO}

730. D3DPCMPCAPS_ALWAYS
\Win32\rtl\win\Direct3D.pas [2784]

const ...
{$EXTERNALSYM D3DPCMPCAPS_GREATEREQUAL}
D3DPCMPCAPS_ALWAYS = $00000080;
{$EXTERNALSYM D3DPCMPCAPS_ALWAYS}

\Win32\rtl\win\Direct3D8.pas [3181]

const ...
{$EXTERNALSYM D3DPCMPCAPS_GREATEREQUAL}
D3DPCMPCAPS_ALWAYS = $00000080;
{$EXTERNALSYM D3DPCMPCAPS_ALWAYS}

\Win32\rtl\win\Direct3D9.pas [3843]

const ...
{$EXTERNALSYM D3DPCMPCAPS_GREATEREQUAL}
D3DPCMPCAPS_ALWAYS = $00000080;
{$EXTERNALSYM D3DPCMPCAPS_ALWAYS}

731. D3DPCMPCAPS_EQUAL
\Win32\rtl\win\Direct3D.pas [2774]

const ...
{$EXTERNALSYM D3DPCMPCAPS_LESS}
D3DPCMPCAPS_EQUAL = $00000004;
{$EXTERNALSYM D3DPCMPCAPS_EQUAL}

\Win32\rtl\win\Direct3D8.pas [3171]

const ...
{$EXTERNALSYM D3DPCMPCAPS_LESS}
D3DPCMPCAPS_EQUAL = $00000004;
{$EXTERNALSYM D3DPCMPCAPS_EQUAL}

\Win32\rtl\win\Direct3D9.pas [3833]

const ...
{$EXTERNALSYM D3DPCMPCAPS_LESS}
D3DPCMPCAPS_EQUAL = $00000004;
{$EXTERNALSYM D3DPCMPCAPS_EQUAL}

732. D3DPCMPCAPS_GREATER
\Win32\rtl\win\Direct3D.pas [2778]

const ...
{$EXTERNALSYM D3DPCMPCAPS_LESSEQUAL}
D3DPCMPCAPS_GREATER = $00000010;
{$EXTERNALSYM D3DPCMPCAPS_GREATER}

\Win32\rtl\win\Direct3D8.pas [3175]

const ...
{$EXTERNALSYM D3DPCMPCAPS_LESSEQUAL}
D3DPCMPCAPS_GREATER = $00000010;
{$EXTERNALSYM D3DPCMPCAPS_GREATER}

\Win32\rtl\win\Direct3D9.pas [3837]

const ...
{$EXTERNALSYM D3DPCMPCAPS_LESSEQUAL}
D3DPCMPCAPS_GREATER = $00000010;
{$EXTERNALSYM D3DPCMPCAPS_GREATER}

733. D3DPCMPCAPS_GREATEREQUAL
\Win32\rtl\win\Direct3D.pas [2782]

const ...
{$EXTERNALSYM D3DPCMPCAPS_NOTEQUAL}
D3DPCMPCAPS_GREATEREQUAL = $00000040;
{$EXTERNALSYM D3DPCMPCAPS_GREATEREQUAL}

\Win32\rtl\win\Direct3D8.pas [3179]

const ...
{$EXTERNALSYM D3DPCMPCAPS_NOTEQUAL}
D3DPCMPCAPS_GREATEREQUAL = $00000040;
{$EXTERNALSYM D3DPCMPCAPS_GREATEREQUAL}

\Win32\rtl\win\Direct3D9.pas [3841]

const ...
{$EXTERNALSYM D3DPCMPCAPS_NOTEQUAL}
D3DPCMPCAPS_GREATEREQUAL = $00000040;
{$EXTERNALSYM D3DPCMPCAPS_GREATEREQUAL}

734. D3DPCMPCAPS_LESS
\Win32\rtl\win\Direct3D.pas [2772]

const ...
{$EXTERNALSYM D3DPCMPCAPS_NEVER}
D3DPCMPCAPS_LESS = $00000002;
{$EXTERNALSYM D3DPCMPCAPS_LESS}

\Win32\rtl\win\Direct3D8.pas [3169]

const ...
{$EXTERNALSYM D3DPCMPCAPS_NEVER}
D3DPCMPCAPS_LESS = $00000002;
{$EXTERNALSYM D3DPCMPCAPS_LESS}

\Win32\rtl\win\Direct3D9.pas [3831]

const ...
{$EXTERNALSYM D3DPCMPCAPS_NEVER}
D3DPCMPCAPS_LESS = $00000002;
{$EXTERNALSYM D3DPCMPCAPS_LESS}

735. D3DPCMPCAPS_LESSEQUAL
\Win32\rtl\win\Direct3D.pas [2776]

const ...
{$EXTERNALSYM D3DPCMPCAPS_EQUAL}
D3DPCMPCAPS_LESSEQUAL = $00000008;
{$EXTERNALSYM D3DPCMPCAPS_LESSEQUAL}

\Win32\rtl\win\Direct3D8.pas [3173]

const ...
{$EXTERNALSYM D3DPCMPCAPS_EQUAL}
D3DPCMPCAPS_LESSEQUAL = $00000008;
{$EXTERNALSYM D3DPCMPCAPS_LESSEQUAL}

\Win32\rtl\win\Direct3D9.pas [3835]

const ...
{$EXTERNALSYM D3DPCMPCAPS_EQUAL}
D3DPCMPCAPS_LESSEQUAL = $00000008;
{$EXTERNALSYM D3DPCMPCAPS_LESSEQUAL}

736. D3DPCMPCAPS_NEVER
\Win32\rtl\win\Direct3D.pas [2770]

const ...
const
D3DPCMPCAPS_NEVER = $00000001;
{$EXTERNALSYM D3DPCMPCAPS_NEVER}

\Win32\rtl\win\Direct3D8.pas [3167]

const ...
//
D3DPCMPCAPS_NEVER = $00000001;
{$EXTERNALSYM D3DPCMPCAPS_NEVER}

\Win32\rtl\win\Direct3D9.pas [3829]

const ...
//
D3DPCMPCAPS_NEVER = $00000001;
{$EXTERNALSYM D3DPCMPCAPS_NEVER}

737. D3DPCMPCAPS_NOTEQUAL
\Win32\rtl\win\Direct3D.pas [2780]

const ...
{$EXTERNALSYM D3DPCMPCAPS_GREATER}
D3DPCMPCAPS_NOTEQUAL = $00000020;
{$EXTERNALSYM D3DPCMPCAPS_NOTEQUAL}

\Win32\rtl\win\Direct3D8.pas [3177]

const ...
{$EXTERNALSYM D3DPCMPCAPS_GREATER}
D3DPCMPCAPS_NOTEQUAL = $00000020;
{$EXTERNALSYM D3DPCMPCAPS_NOTEQUAL}

\Win32\rtl\win\Direct3D9.pas [3839]

const ...
{$EXTERNALSYM D3DPCMPCAPS_GREATER}
D3DPCMPCAPS_NOTEQUAL = $00000020;
{$EXTERNALSYM D3DPCMPCAPS_NOTEQUAL}

738. D3DPMISCCAPS_BLENDOP
\Win32\rtl\win\Direct3D8.pas [3109]

const ...
{$EXTERNALSYM D3DPMISCCAPS_TSSARGTEMP}
D3DPMISCCAPS_BLENDOP = $00000800; { device supports D3DRS_BLENDOP }
{$EXTERNALSYM D3DPMISCCAPS_BLENDOP}

\Win32\rtl\win\Direct3D9.pas [3754]

const ...
{$EXTERNALSYM D3DPMISCCAPS_TSSARGTEMP}
D3DPMISCCAPS_BLENDOP = $00000800; { device supports D3DRS_BLENDOP }
{$EXTERNALSYM D3DPMISCCAPS_BLENDOP}

739. D3DPMISCCAPS_CLIPPLANESCALEDPOINTS
\Win32\rtl\win\Direct3D8.pas [3103]

const ...
{$EXTERNALSYM D3DPMISCCAPS_COLORWRITEENABLE}
D3DPMISCCAPS_CLIPPLANESCALEDPOINTS = $00000100; { Device correctly clips scaled points to clip planes }
{$EXTERNALSYM D3DPMISCCAPS_CLIPPLANESCALEDPOINTS}

\Win32\rtl\win\Direct3D9.pas [3748]

const ...
{$EXTERNALSYM D3DPMISCCAPS_COLORWRITEENABLE}
D3DPMISCCAPS_CLIPPLANESCALEDPOINTS = $00000100; { Device correctly clips scaled points to clip planes }
{$EXTERNALSYM D3DPMISCCAPS_CLIPPLANESCALEDPOINTS}

740. D3DPMISCCAPS_CLIPTLVERTS
\Win32\rtl\win\Direct3D8.pas [3105]

const ...
{$EXTERNALSYM D3DPMISCCAPS_CLIPPLANESCALEDPOINTS}
D3DPMISCCAPS_CLIPTLVERTS = $00000200; { device will clip post-transformed vertex primitives }
{$EXTERNALSYM D3DPMISCCAPS_CLIPTLVERTS}

\Win32\rtl\win\Direct3D9.pas [3750]

const ...
{$EXTERNALSYM D3DPMISCCAPS_CLIPPLANESCALEDPOINTS}
D3DPMISCCAPS_CLIPTLVERTS = $00000200; { device will clip post-transformed vertex primitives }
{$EXTERNALSYM D3DPMISCCAPS_CLIPTLVERTS}

741. D3DPMISCCAPS_COLORWRITEENABLE
\Win32\rtl\win\Direct3D8.pas [3101]

const ...
{$EXTERNALSYM D3DPMISCCAPS_CULLCCW}
D3DPMISCCAPS_COLORWRITEENABLE = $00000080;
{$EXTERNALSYM D3DPMISCCAPS_COLORWRITEENABLE}

\Win32\rtl\win\Direct3D9.pas [3746]

const ...
{$EXTERNALSYM D3DPMISCCAPS_CULLCCW}
D3DPMISCCAPS_COLORWRITEENABLE = $00000080;
{$EXTERNALSYM D3DPMISCCAPS_COLORWRITEENABLE}

742. D3DPMISCCAPS_CULLCCW
\Win32\rtl\win\Direct3D.pas [2713]

const ...
{$EXTERNALSYM D3DPMISCCAPS_CULLCW}
D3DPMISCCAPS_CULLCCW = $00000040;
{$EXTERNALSYM D3DPMISCCAPS_CULLCCW}

\Win32\rtl\win\Direct3D8.pas [3099]

const ...
{$EXTERNALSYM D3DPMISCCAPS_CULLCW}
D3DPMISCCAPS_CULLCCW = $00000040;
{$EXTERNALSYM D3DPMISCCAPS_CULLCCW}

\Win32\rtl\win\Direct3D9.pas [3744]

const ...
{$EXTERNALSYM D3DPMISCCAPS_CULLCW}
D3DPMISCCAPS_CULLCCW = $00000040;
{$EXTERNALSYM D3DPMISCCAPS_CULLCCW}

743. D3DPMISCCAPS_CULLCW
\Win32\rtl\win\Direct3D.pas [2711]

const ...
{$EXTERNALSYM D3DPMISCCAPS_CULLNONE}
D3DPMISCCAPS_CULLCW = $00000020;
{$EXTERNALSYM D3DPMISCCAPS_CULLCW}

\Win32\rtl\win\Direct3D8.pas [3097]

const ...
{$EXTERNALSYM D3DPMISCCAPS_CULLNONE}
D3DPMISCCAPS_CULLCW = $00000020;
{$EXTERNALSYM D3DPMISCCAPS_CULLCW}

\Win32\rtl\win\Direct3D9.pas [3742]

const ...
{$EXTERNALSYM D3DPMISCCAPS_CULLNONE}
D3DPMISCCAPS_CULLCW = $00000020;
{$EXTERNALSYM D3DPMISCCAPS_CULLCW}

744. D3DPMISCCAPS_CULLNONE
\Win32\rtl\win\Direct3D.pas [2709]

const ...
{$EXTERNALSYM D3DPMISCCAPS_CONFORMANT}
D3DPMISCCAPS_CULLNONE = $00000010;
{$EXTERNALSYM D3DPMISCCAPS_CULLNONE}

\Win32\rtl\win\Direct3D8.pas [3095]

const ...
{$EXTERNALSYM D3DPMISCCAPS_LINEPATTERNREP}
D3DPMISCCAPS_CULLNONE = $00000010;
{$EXTERNALSYM D3DPMISCCAPS_CULLNONE}

\Win32\rtl\win\Direct3D9.pas [3740]

const ...
{$EXTERNALSYM D3DPMISCCAPS_MASKZ}
D3DPMISCCAPS_CULLNONE = $00000010;
{$EXTERNALSYM D3DPMISCCAPS_CULLNONE}

745. D3DPMISCCAPS_LINEPATTERNREP
\Win32\rtl\win\Direct3D.pas [2705]

const ...
{$EXTERNALSYM D3DPMISCCAPS_MASKZ}
D3DPMISCCAPS_LINEPATTERNREP = $00000004;
{$EXTERNALSYM D3DPMISCCAPS_LINEPATTERNREP}

\Win32\rtl\win\Direct3D8.pas [3093]

const ...
{$EXTERNALSYM D3DPMISCCAPS_MASKZ}
D3DPMISCCAPS_LINEPATTERNREP = $00000004;
{$EXTERNALSYM D3DPMISCCAPS_LINEPATTERNREP}

746. D3DPMISCCAPS_MASKZ
\Win32\rtl\win\Direct3D.pas [2703]

const ...
{$EXTERNALSYM D3DPMISCCAPS_MASKPLANES}
D3DPMISCCAPS_MASKZ = $00000002;
{$EXTERNALSYM D3DPMISCCAPS_MASKZ}

\Win32\rtl\win\Direct3D8.pas [3091]

const ...
//
D3DPMISCCAPS_MASKZ = $00000002;
{$EXTERNALSYM D3DPMISCCAPS_MASKZ}

\Win32\rtl\win\Direct3D9.pas [3738]

const ...
//
D3DPMISCCAPS_MASKZ = $00000002;
{$EXTERNALSYM D3DPMISCCAPS_MASKZ}

747. D3DPMISCCAPS_NULLREFERENCE
\Win32\rtl\win\Direct3D8.pas [3111]

const ...
{$EXTERNALSYM D3DPMISCCAPS_BLENDOP}
D3DPMISCCAPS_NULLREFERENCE = $00001000; { Reference Device that doesnt render }
{$EXTERNALSYM D3DPMISCCAPS_NULLREFERENCE}

\Win32\rtl\win\Direct3D9.pas [3756]

const ...
{$EXTERNALSYM D3DPMISCCAPS_BLENDOP}
D3DPMISCCAPS_NULLREFERENCE = $00001000; { Reference Device that doesnt render }
{$EXTERNALSYM D3DPMISCCAPS_NULLREFERENCE}

748. D3DPMISCCAPS_TSSARGTEMP
\Win32\rtl\win\Direct3D8.pas [3107]

const ...
{$EXTERNALSYM D3DPMISCCAPS_CLIPTLVERTS}
D3DPMISCCAPS_TSSARGTEMP = $00000400; { device supports D3DTA_TEMP for temporary register }
{$EXTERNALSYM D3DPMISCCAPS_TSSARGTEMP}

\Win32\rtl\win\Direct3D9.pas [3752]

const ...
{$EXTERNALSYM D3DPMISCCAPS_CLIPTLVERTS}
D3DPMISCCAPS_TSSARGTEMP = $00000400; { device supports D3DTA_TEMP for temporary register }
{$EXTERNALSYM D3DPMISCCAPS_TSSARGTEMP}

749. D3DPOOL
\Win32\rtl\win\Direct3D8.pas [2458]

type ...
{$EXTERNALSYM _D3DPOOL}
D3DPOOL = _D3DPOOL;
{$EXTERNALSYM D3DPOOL}

\Win32\rtl\win\Direct3D9.pas [2829]

type ...
{$EXTERNALSYM _D3DPOOL}
D3DPOOL = _D3DPOOL;
{$EXTERNALSYM D3DPOOL}

750. _D3DPOOL.D3DPOOL_DEFAULT
\Win32\rtl\win\Direct3D8.pas [2452]

type ...
_D3DPOOL = (
D3DPOOL_DEFAULT {= 0},
D3DPOOL_MANAGED {= 1},

\Win32\rtl\win\Direct3D9.pas [2823]

type ...
_D3DPOOL = (
D3DPOOL_DEFAULT {= 0},
D3DPOOL_MANAGED {= 1},

751. _D3DPOOL.D3DPOOL_MANAGED
\Win32\rtl\win\Direct3D8.pas [2453]

type ...
D3DPOOL_DEFAULT {= 0},
D3DPOOL_MANAGED {= 1},
D3DPOOL_SYSTEMMEM {= 2},

\Win32\rtl\win\Direct3D9.pas [2824]

type ...
D3DPOOL_DEFAULT {= 0},
D3DPOOL_MANAGED {= 1},
D3DPOOL_SYSTEMMEM {= 2},

752. _D3DPOOL.D3DPOOL_SCRATCH
\Win32\rtl\win\Direct3D8.pas [2455]

type ...
D3DPOOL_SYSTEMMEM {= 2},
D3DPOOL_SCRATCH {= 3}
);

\Win32\rtl\win\Direct3D9.pas [2826]

type ...
D3DPOOL_SYSTEMMEM {= 2},
D3DPOOL_SCRATCH {= 3}
);

753. _D3DPOOL.D3DPOOL_SYSTEMMEM
\Win32\rtl\win\Direct3D8.pas [2454]

type ...
D3DPOOL_MANAGED {= 1},
D3DPOOL_SYSTEMMEM {= 2},
D3DPOOL_SCRATCH {= 3}

\Win32\rtl\win\Direct3D9.pas [2825]

type ...
D3DPOOL_MANAGED {= 1},
D3DPOOL_SYSTEMMEM {= 2},
D3DPOOL_SCRATCH {= 3}

754. D3DPRASTERCAPS_ANISOTROPY
\Win32\rtl\win\Direct3D.pas [2753]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_FOGRANGE}
D3DPRASTERCAPS_ANISOTROPY = $00020000;
{$EXTERNALSYM D3DPRASTERCAPS_ANISOTROPY}

\Win32\rtl\win\Direct3D8.pas [3151]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_FOGRANGE}
D3DPRASTERCAPS_ANISOTROPY = $00020000;
{$EXTERNALSYM D3DPRASTERCAPS_ANISOTROPY}

\Win32\rtl\win\Direct3D9.pas [3807]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_FOGRANGE}
D3DPRASTERCAPS_ANISOTROPY = $00020000;
{$EXTERNALSYM D3DPRASTERCAPS_ANISOTROPY}

755. D3DPRASTERCAPS_ANTIALIASEDGES
\Win32\rtl\win\Direct3D.pas [2743]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT}
D3DPRASTERCAPS_ANTIALIASEDGES = $00001000;
{$EXTERNALSYM D3DPRASTERCAPS_ANTIALIASEDGES}

\Win32\rtl\win\Direct3D8.pas [3141]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_FOGTABLE}
D3DPRASTERCAPS_ANTIALIASEDGES = $00001000;
{$EXTERNALSYM D3DPRASTERCAPS_ANTIALIASEDGES}

756. D3DPRASTERCAPS_COLORPERSPECTIVE
\Win32\rtl\win\Direct3D8.pas [3159]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_ZFOG}
D3DPRASTERCAPS_COLORPERSPECTIVE = $00400000; { Device iterates colors perspective correct }
{$EXTERNALSYM D3DPRASTERCAPS_COLORPERSPECTIVE}

\Win32\rtl\win\Direct3D9.pas [3815]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_ZFOG}
D3DPRASTERCAPS_COLORPERSPECTIVE = $00400000; { Device iterates colors perspective correct }
{$EXTERNALSYM D3DPRASTERCAPS_COLORPERSPECTIVE}

757. D3DPRASTERCAPS_DITHER
\Win32\rtl\win\Direct3D.pas [2718]

const ...

D3DPRASTERCAPS_DITHER = $00000001;
{$EXTERNALSYM D3DPRASTERCAPS_DITHER}

\Win32\rtl\win\Direct3D8.pas [3131]

const ...
//
D3DPRASTERCAPS_DITHER = $00000001;
{$EXTERNALSYM D3DPRASTERCAPS_DITHER}

\Win32\rtl\win\Direct3D9.pas [3793]

const ...
//
D3DPRASTERCAPS_DITHER = $00000001;
{$EXTERNALSYM D3DPRASTERCAPS_DITHER}

758. D3DPRASTERCAPS_FOGRANGE
\Win32\rtl\win\Direct3D.pas [2751]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_ZBUFFERLESSHSR}
D3DPRASTERCAPS_FOGRANGE = $00010000;
{$EXTERNALSYM D3DPRASTERCAPS_FOGRANGE}

\Win32\rtl\win\Direct3D8.pas [3149]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_ZBUFFERLESSHSR}
D3DPRASTERCAPS_FOGRANGE = $00010000;
{$EXTERNALSYM D3DPRASTERCAPS_FOGRANGE}

\Win32\rtl\win\Direct3D9.pas [3805]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_ZBUFFERLESSHSR}
D3DPRASTERCAPS_FOGRANGE = $00010000;
{$EXTERNALSYM D3DPRASTERCAPS_FOGRANGE}

759. D3DPRASTERCAPS_FOGTABLE
\Win32\rtl\win\Direct3D.pas [2734]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_FOGVERTEX}
D3DPRASTERCAPS_FOGTABLE = $00000100;
{$EXTERNALSYM D3DPRASTERCAPS_FOGTABLE}

\Win32\rtl\win\Direct3D8.pas [3139]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_FOGVERTEX}
D3DPRASTERCAPS_FOGTABLE = $00000100;
{$EXTERNALSYM D3DPRASTERCAPS_FOGTABLE}

\Win32\rtl\win\Direct3D9.pas [3799]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_FOGVERTEX}
D3DPRASTERCAPS_FOGTABLE = $00000100;
{$EXTERNALSYM D3DPRASTERCAPS_FOGTABLE}

760. D3DPRASTERCAPS_FOGVERTEX
\Win32\rtl\win\Direct3D.pas [2732]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_SUBPIXELX}
D3DPRASTERCAPS_FOGVERTEX = $00000080;
{$EXTERNALSYM D3DPRASTERCAPS_FOGVERTEX}

\Win32\rtl\win\Direct3D8.pas [3137]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_ZTEST}
D3DPRASTERCAPS_FOGVERTEX = $00000080;
{$EXTERNALSYM D3DPRASTERCAPS_FOGVERTEX}

\Win32\rtl\win\Direct3D9.pas [3797]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_ZTEST}
D3DPRASTERCAPS_FOGVERTEX = $00000080;
{$EXTERNALSYM D3DPRASTERCAPS_FOGVERTEX}

761. D3DPRASTERCAPS_MIPMAPLODBIAS
\Win32\rtl\win\Direct3D.pas [2745]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_ANTIALIASEDGES}
D3DPRASTERCAPS_MIPMAPLODBIAS = $00002000;
{$EXTERNALSYM D3DPRASTERCAPS_MIPMAPLODBIAS}

\Win32\rtl\win\Direct3D8.pas [3143]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_ANTIALIASEDGES}
D3DPRASTERCAPS_MIPMAPLODBIAS = $00002000;
{$EXTERNALSYM D3DPRASTERCAPS_MIPMAPLODBIAS}

\Win32\rtl\win\Direct3D9.pas [3801]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_FOGTABLE}
D3DPRASTERCAPS_MIPMAPLODBIAS = $00002000;
{$EXTERNALSYM D3DPRASTERCAPS_MIPMAPLODBIAS}

762. D3DPRASTERCAPS_PAT
\Win32\rtl\win\Direct3D.pas [2724]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_XOR}
D3DPRASTERCAPS_PAT = $00000008;
{$EXTERNALSYM D3DPRASTERCAPS_PAT}

\Win32\rtl\win\Direct3D8.pas [3133]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_DITHER}
D3DPRASTERCAPS_PAT = $00000008;
{$EXTERNALSYM D3DPRASTERCAPS_PAT}

763. D3DPRASTERCAPS_WBUFFER
\Win32\rtl\win\Direct3D.pas [2757]

const ...

D3DPRASTERCAPS_WBUFFER = $00040000;
{$EXTERNALSYM D3DPRASTERCAPS_WBUFFER}

\Win32\rtl\win\Direct3D8.pas [3153]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_ANISOTROPY}
D3DPRASTERCAPS_WBUFFER = $00040000;
{$EXTERNALSYM D3DPRASTERCAPS_WBUFFER}

\Win32\rtl\win\Direct3D9.pas [3809]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_ANISOTROPY}
D3DPRASTERCAPS_WBUFFER = $00040000;
{$EXTERNALSYM D3DPRASTERCAPS_WBUFFER}

764. D3DPRASTERCAPS_WFOG
\Win32\rtl\win\Direct3D.pas [2761]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT}
D3DPRASTERCAPS_WFOG = $00100000;
{$EXTERNALSYM D3DPRASTERCAPS_WFOG}

\Win32\rtl\win\Direct3D8.pas [3155]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_WBUFFER}
D3DPRASTERCAPS_WFOG = $00100000;
{$EXTERNALSYM D3DPRASTERCAPS_WFOG}

\Win32\rtl\win\Direct3D9.pas [3811]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_WBUFFER}
D3DPRASTERCAPS_WFOG = $00100000;
{$EXTERNALSYM D3DPRASTERCAPS_WFOG}

765. D3DPRASTERCAPS_ZBIAS
\Win32\rtl\win\Direct3D.pas [2747]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_MIPMAPLODBIAS}
D3DPRASTERCAPS_ZBIAS = $00004000;
{$EXTERNALSYM D3DPRASTERCAPS_ZBIAS}

\Win32\rtl\win\Direct3D8.pas [3145]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_MIPMAPLODBIAS}
D3DPRASTERCAPS_ZBIAS = $00004000;
{$EXTERNALSYM D3DPRASTERCAPS_ZBIAS}

766. D3DPRASTERCAPS_ZBUFFERLESSHSR
\Win32\rtl\win\Direct3D.pas [2749]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_ZBIAS}
D3DPRASTERCAPS_ZBUFFERLESSHSR = $00008000;
{$EXTERNALSYM D3DPRASTERCAPS_ZBUFFERLESSHSR}

\Win32\rtl\win\Direct3D8.pas [3147]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_ZBIAS}
D3DPRASTERCAPS_ZBUFFERLESSHSR = $00008000;
{$EXTERNALSYM D3DPRASTERCAPS_ZBUFFERLESSHSR}

\Win32\rtl\win\Direct3D9.pas [3803]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_MIPMAPLODBIAS}
D3DPRASTERCAPS_ZBUFFERLESSHSR = $00008000;
{$EXTERNALSYM D3DPRASTERCAPS_ZBUFFERLESSHSR}

767. D3DPRASTERCAPS_ZFOG
\Win32\rtl\win\Direct3D.pas [2763]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_WFOG}
D3DPRASTERCAPS_ZFOG = $00200000;
{$EXTERNALSYM D3DPRASTERCAPS_ZFOG}

\Win32\rtl\win\Direct3D8.pas [3157]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_WFOG}
D3DPRASTERCAPS_ZFOG = $00200000;
{$EXTERNALSYM D3DPRASTERCAPS_ZFOG}

\Win32\rtl\win\Direct3D9.pas [3813]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_WFOG}
D3DPRASTERCAPS_ZFOG = $00200000;
{$EXTERNALSYM D3DPRASTERCAPS_ZFOG}

768. D3DPRASTERCAPS_ZTEST
\Win32\rtl\win\Direct3D.pas [2726]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_PAT}
D3DPRASTERCAPS_ZTEST = $00000010;
{$EXTERNALSYM D3DPRASTERCAPS_ZTEST}

\Win32\rtl\win\Direct3D8.pas [3135]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_PAT}
D3DPRASTERCAPS_ZTEST = $00000010;
{$EXTERNALSYM D3DPRASTERCAPS_ZTEST}

\Win32\rtl\win\Direct3D9.pas [3795]

const ...
{$EXTERNALSYM D3DPRASTERCAPS_DITHER}
D3DPRASTERCAPS_ZTEST = $00000010;
{$EXTERNALSYM D3DPRASTERCAPS_ZTEST}

769. D3DPRESENT_BACK_BUFFERS_MAX
\Win32\rtl\win\Direct3D8.pas [3811]

const ...

D3DPRESENT_BACK_BUFFERS_MAX = 3;
{$EXTERNALSYM D3DPRESENT_BACK_BUFFERS_MAX}

\Win32\rtl\win\Direct3D9.pas [4849]

const ...

D3DPRESENT_BACK_BUFFERS_MAX = 3;
{$EXTERNALSYM D3DPRESENT_BACK_BUFFERS_MAX}

770. D3DPRESENT_INTERVAL_DEFAULT
\Win32\rtl\win\Direct3D8.pas [3021]

const ...
//
D3DPRESENT_INTERVAL_DEFAULT = $00000000;
{$EXTERNALSYM D3DPRESENT_INTERVAL_DEFAULT}

\Win32\rtl\win\Direct3D9.pas [3668]

const ...
//
D3DPRESENT_INTERVAL_DEFAULT = $00000000;
{$EXTERNALSYM D3DPRESENT_INTERVAL_DEFAULT}

771. D3DPRESENT_INTERVAL_FOUR
\Win32\rtl\win\Direct3D8.pas [3029]

const ...
{$EXTERNALSYM D3DPRESENT_INTERVAL_THREE}
D3DPRESENT_INTERVAL_FOUR = $00000008;
{$EXTERNALSYM D3DPRESENT_INTERVAL_FOUR}

\Win32\rtl\win\Direct3D9.pas [3676]

const ...
{$EXTERNALSYM D3DPRESENT_INTERVAL_THREE}
D3DPRESENT_INTERVAL_FOUR = $00000008;
{$EXTERNALSYM D3DPRESENT_INTERVAL_FOUR}

772. D3DPRESENT_INTERVAL_IMMEDIATE
\Win32\rtl\win\Direct3D8.pas [3031]

const ...
{$EXTERNALSYM D3DPRESENT_INTERVAL_FOUR}
D3DPRESENT_INTERVAL_IMMEDIATE = $80000000;
{$EXTERNALSYM D3DPRESENT_INTERVAL_IMMEDIATE}

\Win32\rtl\win\Direct3D9.pas [3678]

const ...
{$EXTERNALSYM D3DPRESENT_INTERVAL_FOUR}
D3DPRESENT_INTERVAL_IMMEDIATE = $80000000;
{$EXTERNALSYM D3DPRESENT_INTERVAL_IMMEDIATE}

773. D3DPRESENT_INTERVAL_ONE
\Win32\rtl\win\Direct3D8.pas [3023]

const ...
{$EXTERNALSYM D3DPRESENT_INTERVAL_DEFAULT}
D3DPRESENT_INTERVAL_ONE = $00000001;
{$EXTERNALSYM D3DPRESENT_INTERVAL_ONE}

\Win32\rtl\win\Direct3D9.pas [3670]

const ...
{$EXTERNALSYM D3DPRESENT_INTERVAL_DEFAULT}
D3DPRESENT_INTERVAL_ONE = $00000001;
{$EXTERNALSYM D3DPRESENT_INTERVAL_ONE}

774. D3DPRESENT_INTERVAL_THREE
\Win32\rtl\win\Direct3D8.pas [3027]

const ...
{$EXTERNALSYM D3DPRESENT_INTERVAL_TWO}
D3DPRESENT_INTERVAL_THREE = $00000004;
{$EXTERNALSYM D3DPRESENT_INTERVAL_THREE}

\Win32\rtl\win\Direct3D9.pas [3674]

const ...
{$EXTERNALSYM D3DPRESENT_INTERVAL_TWO}
D3DPRESENT_INTERVAL_THREE = $00000004;
{$EXTERNALSYM D3DPRESENT_INTERVAL_THREE}

775. D3DPRESENT_INTERVAL_TWO
\Win32\rtl\win\Direct3D8.pas [3025]

const ...
{$EXTERNALSYM D3DPRESENT_INTERVAL_ONE}
D3DPRESENT_INTERVAL_TWO = $00000002;
{$EXTERNALSYM D3DPRESENT_INTERVAL_TWO}

\Win32\rtl\win\Direct3D9.pas [3672]

const ...
{$EXTERNALSYM D3DPRESENT_INTERVAL_ONE}
D3DPRESENT_INTERVAL_TWO = $00000002;
{$EXTERNALSYM D3DPRESENT_INTERVAL_TWO}

776. D3DPRESENT_PARAMETERS
\Win32\rtl\win\Direct3D8.pas [2493]

type ...
{$EXTERNALSYM _D3DPRESENT_PARAMETERS_}
D3DPRESENT_PARAMETERS = _D3DPRESENT_PARAMETERS_;
{$EXTERNALSYM D3DPRESENT_PARAMETERS}

\Win32\rtl\win\Direct3D9.pas [2863]

type ...
{$EXTERNALSYM _D3DPRESENT_PARAMETERS_}
D3DPRESENT_PARAMETERS = _D3DPRESENT_PARAMETERS_;
{$EXTERNALSYM D3DPRESENT_PARAMETERS}

777. D3DPRESENT_RATE_DEFAULT
\Win32\rtl\win\Direct3D8.pas [2465]

const ...
{ RefreshRate pre-defines }
D3DPRESENT_RATE_DEFAULT = $00000000;
{$EXTERNALSYM D3DPRESENT_RATE_DEFAULT}

\Win32\rtl\win\Direct3D9.pas [2836]

const ...
{ RefreshRate pre-defines }
D3DPRESENT_RATE_DEFAULT = $00000000;
{$EXTERNALSYM D3DPRESENT_RATE_DEFAULT}

778. D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
\Win32\rtl\win\Direct3D8.pas [2500]

const ...
const
D3DPRESENTFLAG_LOCKABLE_BACKBUFFER = $00000001;
{$EXTERNALSYM D3DPRESENTFLAG_LOCKABLE_BACKBUFFER}

\Win32\rtl\win\Direct3D9.pas [2870]

const ...
const
D3DPRESENTFLAG_LOCKABLE_BACKBUFFER = $00000001;
{$EXTERNALSYM D3DPRESENTFLAG_LOCKABLE_BACKBUFFER}

779. D3DPRIMITIVETYPE
\Win32\rtl\win\Direct3D.pas [1349]

type ...
{$EXTERNALSYM _D3DPRIMITIVETYPE}
D3DPRIMITIVETYPE = _D3DPRIMITIVETYPE;
{$EXTERNALSYM D3DPRIMITIVETYPE}

\Win32\rtl\win\Direct3D8.pas [553]

type ...
{$EXTERNALSYM _D3DPRIMITIVETYPE}
D3DPRIMITIVETYPE = _D3DPRIMITIVETYPE;
{$EXTERNALSYM D3DPRIMITIVETYPE}

\Win32\rtl\win\Direct3D9.pas [547]

type ...
{$EXTERNALSYM _D3DPRIMITIVETYPE}
D3DPRIMITIVETYPE = _D3DPRIMITIVETYPE;
{$EXTERNALSYM D3DPRIMITIVETYPE}

780. D3DPS_END
\Win32\rtl\win\Direct3D8.pas [1983]

const ...
// pixel/vertex shader end token
D3DPS_END = $0000FFFF;
{$EXTERNALSYM D3DPS_END}

\Win32\rtl\win\Direct3D9.pas [2256]

const ...
// pixel/vertex shader end token
D3DPS_END = $0000FFFF;
{$EXTERNALSYM D3DPS_END}

781. D3DPS_VERSION
\Win32\rtl\win\Direct3D8.pas [1953]

...
//#define D3DPS_VERSION(_Major,_Minor) (0xFFFF0000|((_Major)<<8)|(_Minor))
function D3DPS_VERSION(_Major, _Minor: DWord): DWord;
{$EXTERNALSYM D3DPS_VERSION}

\Win32\rtl\win\Direct3D9.pas [2226]

...
//#define D3DPS_VERSION(_Major,_Minor) (0xFFFF0000|((_Major)<<8)|(_Minor))
function D3DPS_VERSION(_Major, _Minor: DWord): DWord; inline;
{$EXTERNALSYM D3DPS_VERSION}

782. D3DPSHADECAPS_ALPHAGOURAUDBLEND
\Win32\rtl\win\Direct3D.pas [2848]

const ...
{$EXTERNALSYM D3DPSHADECAPS_ALPHAFLATSTIPPLED}
D3DPSHADECAPS_ALPHAGOURAUDBLEND = $00004000;
{$EXTERNALSYM D3DPSHADECAPS_ALPHAGOURAUDBLEND}

\Win32\rtl\win\Direct3D8.pas [3221]

const ...
{$EXTERNALSYM D3DPSHADECAPS_SPECULARGOURAUDRGB}
D3DPSHADECAPS_ALPHAGOURAUDBLEND = $00004000;
{$EXTERNALSYM D3DPSHADECAPS_ALPHAGOURAUDBLEND}

\Win32\rtl\win\Direct3D9.pas [3885]

const ...
{$EXTERNALSYM D3DPSHADECAPS_SPECULARGOURAUDRGB}
D3DPSHADECAPS_ALPHAGOURAUDBLEND = $00004000;
{$EXTERNALSYM D3DPSHADECAPS_ALPHAGOURAUDBLEND}

783. D3DPSHADECAPS_COLORGOURAUDRGB
\Win32\rtl\win\Direct3D.pas [2824]

const ...
{$EXTERNALSYM D3DPSHADECAPS_COLORGOURAUDMONO}
D3DPSHADECAPS_COLORGOURAUDRGB = $00000008;
{$EXTERNALSYM D3DPSHADECAPS_COLORGOURAUDRGB}

\Win32\rtl\win\Direct3D8.pas [3217]

const ...
//
D3DPSHADECAPS_COLORGOURAUDRGB = $00000008;
{$EXTERNALSYM D3DPSHADECAPS_COLORGOURAUDRGB}

\Win32\rtl\win\Direct3D9.pas [3881]

const ...
//
D3DPSHADECAPS_COLORGOURAUDRGB = $00000008;
{$EXTERNALSYM D3DPSHADECAPS_COLORGOURAUDRGB}

784. D3DPSHADECAPS_FOGGOURAUD
\Win32\rtl\win\Direct3D.pas [2859]

const ...
{$EXTERNALSYM D3DPSHADECAPS_FOGFLAT}
D3DPSHADECAPS_FOGGOURAUD = $00080000;
{$EXTERNALSYM D3DPSHADECAPS_FOGGOURAUD}

\Win32\rtl\win\Direct3D8.pas [3223]

const ...
{$EXTERNALSYM D3DPSHADECAPS_ALPHAGOURAUDBLEND}
D3DPSHADECAPS_FOGGOURAUD = $00080000;
{$EXTERNALSYM D3DPSHADECAPS_FOGGOURAUD}

\Win32\rtl\win\Direct3D9.pas [3887]

const ...
{$EXTERNALSYM D3DPSHADECAPS_ALPHAGOURAUDBLEND}
D3DPSHADECAPS_FOGGOURAUD = $00080000;
{$EXTERNALSYM D3DPSHADECAPS_FOGGOURAUD}

785. D3DPSHADECAPS_SPECULARGOURAUDRGB
\Win32\rtl\win\Direct3D.pas [2837]

const ...
{$EXTERNALSYM D3DPSHADECAPS_SPECULARGOURAUDMONO}
D3DPSHADECAPS_SPECULARGOURAUDRGB = $00000200;
{$EXTERNALSYM D3DPSHADECAPS_SPECULARGOURAUDRGB}

\Win32\rtl\win\Direct3D8.pas [3219]

const ...
{$EXTERNALSYM D3DPSHADECAPS_COLORGOURAUDRGB}
D3DPSHADECAPS_SPECULARGOURAUDRGB = $00000200;
{$EXTERNALSYM D3DPSHADECAPS_SPECULARGOURAUDRGB}

\Win32\rtl\win\Direct3D9.pas [3883]

const ...
{$EXTERNALSYM D3DPSHADECAPS_COLORGOURAUDRGB}
D3DPSHADECAPS_SPECULARGOURAUDRGB = $00000200;
{$EXTERNALSYM D3DPSHADECAPS_SPECULARGOURAUDRGB}

786. _D3DPRIMITIVETYPE.D3DPT_LINELIST
\Win32\rtl\win\Direct3D.pas [1343]

type ...
D3DPT_POINTLIST,
D3DPT_LINELIST,
D3DPT_LINESTRIP,

\Win32\rtl\win\Direct3D8.pas [545]

type ...
D3DPT_POINTLIST = 1,
D3DPT_LINELIST = 2,
D3DPT_LINESTRIP = 3,

\Win32\rtl\win\Direct3D9.pas [539]

type ...
D3DPT_POINTLIST = 1,
D3DPT_LINELIST = 2,
D3DPT_LINESTRIP = 3,

787. _D3DPRIMITIVETYPE.D3DPT_LINESTRIP
\Win32\rtl\win\Direct3D.pas [1344]

type ...
D3DPT_LINELIST,
D3DPT_LINESTRIP,
D3DPT_TRIANGLELIST,

\Win32\rtl\win\Direct3D8.pas [546]

type ...
D3DPT_LINELIST = 2,
D3DPT_LINESTRIP = 3,
D3DPT_TRIANGLELIST = 4,

\Win32\rtl\win\Direct3D9.pas [540]

type ...
D3DPT_LINELIST = 2,
D3DPT_LINESTRIP = 3,
D3DPT_TRIANGLELIST = 4,

788. _D3DPRIMITIVETYPE.D3DPT_POINTLIST
\Win32\rtl\win\Direct3D.pas [1342]

type ...
D3DPT_INVALID_0,
D3DPT_POINTLIST,
D3DPT_LINELIST,

\Win32\rtl\win\Direct3D8.pas [544]

type ...

D3DPT_POINTLIST = 1,
D3DPT_LINELIST = 2,

\Win32\rtl\win\Direct3D9.pas [538]

type ...

D3DPT_POINTLIST = 1,
D3DPT_LINELIST = 2,

789. _D3DPRIMITIVETYPE.D3DPT_TRIANGLEFAN
\Win32\rtl\win\Direct3D.pas [1347]

type ...
D3DPT_TRIANGLESTRIP,
D3DPT_TRIANGLEFAN);
{$EXTERNALSYM _D3DPRIMITIVETYPE}

\Win32\rtl\win\Direct3D8.pas [549]

type ...
D3DPT_TRIANGLESTRIP = 5,
D3DPT_TRIANGLEFAN = 6

\Win32\rtl\win\Direct3D9.pas [543]

type ...
D3DPT_TRIANGLESTRIP = 5,
D3DPT_TRIANGLEFAN = 6

790. _D3DPRIMITIVETYPE.D3DPT_TRIANGLELIST
\Win32\rtl\win\Direct3D.pas [1345]

type ...
D3DPT_LINESTRIP,
D3DPT_TRIANGLELIST,
D3DPT_TRIANGLESTRIP,

\Win32\rtl\win\Direct3D8.pas [547]

type ...
D3DPT_LINESTRIP = 3,
D3DPT_TRIANGLELIST = 4,
D3DPT_TRIANGLESTRIP = 5,

\Win32\rtl\win\Direct3D9.pas [541]

type ...
D3DPT_LINESTRIP = 3,
D3DPT_TRIANGLELIST = 4,
D3DPT_TRIANGLESTRIP = 5,

791. _D3DPRIMITIVETYPE.D3DPT_TRIANGLESTRIP
\Win32\rtl\win\Direct3D.pas [1346]

type ...
D3DPT_TRIANGLELIST,
D3DPT_TRIANGLESTRIP,
D3DPT_TRIANGLEFAN);

\Win32\rtl\win\Direct3D8.pas [548]

type ...
D3DPT_TRIANGLELIST = 4,
D3DPT_TRIANGLESTRIP = 5,
D3DPT_TRIANGLEFAN = 6

\Win32\rtl\win\Direct3D9.pas [542]

type ...
D3DPT_TRIANGLELIST = 4,
D3DPT_TRIANGLESTRIP = 5,
D3DPT_TRIANGLEFAN = 6

792. D3DPTADDRESSCAPS_BORDER
\Win32\rtl\win\Direct3D.pas [3019]

const ...

D3DPTADDRESSCAPS_BORDER = $00000008;
{$EXTERNALSYM D3DPTADDRESSCAPS_BORDER}

\Win32\rtl\win\Direct3D8.pas [3297]

const ...
{$EXTERNALSYM D3DPTADDRESSCAPS_CLAMP}
D3DPTADDRESSCAPS_BORDER = $00000008;
{$EXTERNALSYM D3DPTADDRESSCAPS_BORDER}

\Win32\rtl\win\Direct3D9.pas [3968]

const ...
{$EXTERNALSYM D3DPTADDRESSCAPS_CLAMP}
D3DPTADDRESSCAPS_BORDER = $00000008;
{$EXTERNALSYM D3DPTADDRESSCAPS_BORDER}

793. D3DPTADDRESSCAPS_CLAMP
\Win32\rtl\win\Direct3D.pas [3016]

const ...
{$EXTERNALSYM D3DPTADDRESSCAPS_MIRROR}
D3DPTADDRESSCAPS_CLAMP = $00000004;
{$EXTERNALSYM D3DPTADDRESSCAPS_CLAMP}

\Win32\rtl\win\Direct3D8.pas [3295]

const ...
{$EXTERNALSYM D3DPTADDRESSCAPS_MIRROR}
D3DPTADDRESSCAPS_CLAMP = $00000004;
{$EXTERNALSYM D3DPTADDRESSCAPS_CLAMP}

\Win32\rtl\win\Direct3D9.pas [3966]

const ...
{$EXTERNALSYM D3DPTADDRESSCAPS_MIRROR}
D3DPTADDRESSCAPS_CLAMP = $00000004;
{$EXTERNALSYM D3DPTADDRESSCAPS_CLAMP}

794. D3DPTADDRESSCAPS_INDEPENDENTUV
\Win32\rtl\win\Direct3D.pas [3021]

const ...
{$EXTERNALSYM D3DPTADDRESSCAPS_BORDER}
D3DPTADDRESSCAPS_INDEPENDENTUV = $00000010;
{$EXTERNALSYM D3DPTADDRESSCAPS_INDEPENDENTUV}

\Win32\rtl\win\Direct3D8.pas [3299]

const ...
{$EXTERNALSYM D3DPTADDRESSCAPS_BORDER}
D3DPTADDRESSCAPS_INDEPENDENTUV = $00000010;
{$EXTERNALSYM D3DPTADDRESSCAPS_INDEPENDENTUV}

\Win32\rtl\win\Direct3D9.pas [3970]

const ...
{$EXTERNALSYM D3DPTADDRESSCAPS_BORDER}
D3DPTADDRESSCAPS_INDEPENDENTUV = $00000010;
{$EXTERNALSYM D3DPTADDRESSCAPS_INDEPENDENTUV}

795. D3DPTADDRESSCAPS_MIRROR
\Win32\rtl\win\Direct3D.pas [3014]

const ...
{$EXTERNALSYM D3DPTADDRESSCAPS_WRAP}
D3DPTADDRESSCAPS_MIRROR = $00000002;
{$EXTERNALSYM D3DPTADDRESSCAPS_MIRROR}

\Win32\rtl\win\Direct3D8.pas [3293]

const ...
{$EXTERNALSYM D3DPTADDRESSCAPS_WRAP}
D3DPTADDRESSCAPS_MIRROR = $00000002;
{$EXTERNALSYM D3DPTADDRESSCAPS_MIRROR}

\Win32\rtl\win\Direct3D9.pas [3964]

const ...
{$EXTERNALSYM D3DPTADDRESSCAPS_WRAP}
D3DPTADDRESSCAPS_MIRROR = $00000002;
{$EXTERNALSYM D3DPTADDRESSCAPS_MIRROR}

796. D3DPTADDRESSCAPS_MIRRORONCE
\Win32\rtl\win\Direct3D8.pas [3301]

const ...
{$EXTERNALSYM D3DPTADDRESSCAPS_INDEPENDENTUV}
D3DPTADDRESSCAPS_MIRRORONCE = $00000020;
{$EXTERNALSYM D3DPTADDRESSCAPS_MIRRORONCE}

\Win32\rtl\win\Direct3D9.pas [3972]

const ...
{$EXTERNALSYM D3DPTADDRESSCAPS_INDEPENDENTUV}
D3DPTADDRESSCAPS_MIRRORONCE = $00000020;
{$EXTERNALSYM D3DPTADDRESSCAPS_MIRRORONCE}

797. D3DPTADDRESSCAPS_WRAP
\Win32\rtl\win\Direct3D.pas [3012]

const ...
(* TD3DPrimCaps dwTextureAddressCaps *)
D3DPTADDRESSCAPS_WRAP = $00000001;
{$EXTERNALSYM D3DPTADDRESSCAPS_WRAP}

\Win32\rtl\win\Direct3D8.pas [3291]

const ...
//
D3DPTADDRESSCAPS_WRAP = $00000001;
{$EXTERNALSYM D3DPTADDRESSCAPS_WRAP}

\Win32\rtl\win\Direct3D9.pas [3962]

const ...
//
D3DPTADDRESSCAPS_WRAP = $00000001;
{$EXTERNALSYM D3DPTADDRESSCAPS_WRAP}

798. D3DPTEXTURECAPS_ALPHA
\Win32\rtl\win\Direct3D.pas [2881]

const ...
*)
D3DPTEXTURECAPS_ALPHA = $00000004;
{$EXTERNALSYM D3DPTEXTURECAPS_ALPHA}

\Win32\rtl\win\Direct3D8.pas [3233]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_POW2}
D3DPTEXTURECAPS_ALPHA = $00000004; { Alpha in texture pixels is supported }
{$EXTERNALSYM D3DPTEXTURECAPS_ALPHA}

\Win32\rtl\win\Direct3D9.pas [3897]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_POW2}
D3DPTEXTURECAPS_ALPHA = $00000004; { Alpha in texture pixels is supported }
{$EXTERNALSYM D3DPTEXTURECAPS_ALPHA}

799. D3DPTEXTURECAPS_ALPHAPALETTE
\Win32\rtl\win\Direct3D.pas [2913]

const ...
*)
D3DPTEXTURECAPS_ALPHAPALETTE = $00000080;
{$EXTERNALSYM D3DPTEXTURECAPS_ALPHAPALETTE}

\Win32\rtl\win\Direct3D8.pas [3239]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE}
D3DPTEXTURECAPS_ALPHAPALETTE = $00000080; { Device can draw alpha from texture palettes }
{$EXTERNALSYM D3DPTEXTURECAPS_ALPHAPALETTE}

\Win32\rtl\win\Direct3D9.pas [3903]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE}
D3DPTEXTURECAPS_ALPHAPALETTE = $00000080; { Device can draw alpha from texture palettes }
{$EXTERNALSYM D3DPTEXTURECAPS_ALPHAPALETTE}

800. D3DPTEXTURECAPS_CUBEMAP
\Win32\rtl\win\Direct3D.pas [2939]

const ...
*)
D3DPTEXTURECAPS_CUBEMAP = $00000800;
{$EXTERNALSYM D3DPTEXTURECAPS_CUBEMAP}

\Win32\rtl\win\Direct3D8.pas [3249]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_PROJECTED}
D3DPTEXTURECAPS_CUBEMAP = $00000800; { Device can do cubemap textures }
{$EXTERNALSYM D3DPTEXTURECAPS_CUBEMAP}

\Win32\rtl\win\Direct3D9.pas [3913]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_PROJECTED}
D3DPTEXTURECAPS_CUBEMAP = $00000800; { Device can do cubemap textures }
{$EXTERNALSYM D3DPTEXTURECAPS_CUBEMAP}

801. D3DPTEXTURECAPS_CUBEMAP_POW2
\Win32\rtl\win\Direct3D8.pas [3259]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_MIPCUBEMAP}
D3DPTEXTURECAPS_CUBEMAP_POW2 = $00020000; { Device requires that cubemaps be power-of-2 dimension }
{$EXTERNALSYM D3DPTEXTURECAPS_CUBEMAP_POW2}

\Win32\rtl\win\Direct3D9.pas [3923]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_MIPCUBEMAP}
D3DPTEXTURECAPS_CUBEMAP_POW2 = $00020000; { Device requires that cubemaps be power-of-2 dimension }
{$EXTERNALSYM D3DPTEXTURECAPS_CUBEMAP_POW2}

802. D3DPTEXTURECAPS_MIPCUBEMAP
\Win32\rtl\win\Direct3D8.pas [3257]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_MIPVOLUMEMAP}
D3DPTEXTURECAPS_MIPCUBEMAP = $00010000; { Device can do mipmapped cube maps }
{$EXTERNALSYM D3DPTEXTURECAPS_MIPCUBEMAP}

\Win32\rtl\win\Direct3D9.pas [3921]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_MIPVOLUMEMAP}
D3DPTEXTURECAPS_MIPCUBEMAP = $00010000; { Device can do mipmapped cube maps }
{$EXTERNALSYM D3DPTEXTURECAPS_MIPCUBEMAP}

803. D3DPTEXTURECAPS_MIPMAP
\Win32\rtl\win\Direct3D8.pas [3253]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_VOLUMEMAP}
D3DPTEXTURECAPS_MIPMAP = $00004000; { Device can do mipmapped textures }
{$EXTERNALSYM D3DPTEXTURECAPS_MIPMAP}

\Win32\rtl\win\Direct3D9.pas [3917]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_VOLUMEMAP}
D3DPTEXTURECAPS_MIPMAP = $00004000; { Device can do mipmapped textures }
{$EXTERNALSYM D3DPTEXTURECAPS_MIPMAP}

804. D3DPTEXTURECAPS_MIPVOLUMEMAP
\Win32\rtl\win\Direct3D8.pas [3255]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_MIPMAP}
D3DPTEXTURECAPS_MIPVOLUMEMAP = $00008000; { Device can do mipmapped volume textures }
{$EXTERNALSYM D3DPTEXTURECAPS_MIPVOLUMEMAP}

\Win32\rtl\win\Direct3D9.pas [3919]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_MIPMAP}
D3DPTEXTURECAPS_MIPVOLUMEMAP = $00008000; { Device can do mipmapped volume textures }
{$EXTERNALSYM D3DPTEXTURECAPS_MIPVOLUMEMAP}

805. D3DPTEXTURECAPS_NONPOW2CONDITIONAL
\Win32\rtl\win\Direct3D.pas [2922]

const ...
*)
D3DPTEXTURECAPS_NONPOW2CONDITIONAL = $00000100;
{$EXTERNALSYM D3DPTEXTURECAPS_NONPOW2CONDITIONAL}

\Win32\rtl\win\Direct3D8.pas [3245]

const ...
// 3) mip mapping is not enabled (use magnification filter only)
D3DPTEXTURECAPS_NONPOW2CONDITIONAL = $00000100;
{$EXTERNALSYM D3DPTEXTURECAPS_NONPOW2CONDITIONAL}

\Win32\rtl\win\Direct3D9.pas [3909]

const ...
// 3) mip mapping is not enabled (use magnification filter only)
D3DPTEXTURECAPS_NONPOW2CONDITIONAL = $00000100;
{$EXTERNALSYM D3DPTEXTURECAPS_NONPOW2CONDITIONAL}

806. D3DPTEXTURECAPS_PERSPECTIVE
\Win32\rtl\win\Direct3D.pas [2869]

const ...
*)
D3DPTEXTURECAPS_PERSPECTIVE = $00000001;
{$EXTERNALSYM D3DPTEXTURECAPS_PERSPECTIVE}

\Win32\rtl\win\Direct3D8.pas [3229]

const ...
//
D3DPTEXTURECAPS_PERSPECTIVE = $00000001; { Perspective-correct texturing is supported }
{$EXTERNALSYM D3DPTEXTURECAPS_PERSPECTIVE}

\Win32\rtl\win\Direct3D9.pas [3893]

const ...
//
D3DPTEXTURECAPS_PERSPECTIVE = $00000001; { Perspective-correct texturing is supported }
{$EXTERNALSYM D3DPTEXTURECAPS_PERSPECTIVE}

807. D3DPTEXTURECAPS_POW2
\Win32\rtl\win\Direct3D.pas [2875]

const ...
*)
D3DPTEXTURECAPS_POW2 = $00000002;
{$EXTERNALSYM D3DPTEXTURECAPS_POW2}

\Win32\rtl\win\Direct3D8.pas [3231]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_PERSPECTIVE}
D3DPTEXTURECAPS_POW2 = $00000002; { Power-of-2 texture dimensions are required - applies to non-Cube/Volume textures only. }
{$EXTERNALSYM D3DPTEXTURECAPS_POW2}

\Win32\rtl\win\Direct3D9.pas [3895]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_PERSPECTIVE}
D3DPTEXTURECAPS_POW2 = $00000002; { Power-of-2 texture dimensions are required - applies to non-Cube/Volume textures only. }
{$EXTERNALSYM D3DPTEXTURECAPS_POW2}

808. D3DPTEXTURECAPS_PROJECTED
\Win32\rtl\win\Direct3D.pas [2933]

const ...
*)
D3DPTEXTURECAPS_PROJECTED = $00000400;
{$EXTERNALSYM D3DPTEXTURECAPS_PROJECTED}

\Win32\rtl\win\Direct3D8.pas [3247]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_NONPOW2CONDITIONAL}
D3DPTEXTURECAPS_PROJECTED = $00000400; { Device can do D3DTTFF_PROJECTED }
{$EXTERNALSYM D3DPTEXTURECAPS_PROJECTED}

\Win32\rtl\win\Direct3D9.pas [3911]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_NONPOW2CONDITIONAL}
D3DPTEXTURECAPS_PROJECTED = $00000400; { Device can do D3DTTFF_PROJECTED }
{$EXTERNALSYM D3DPTEXTURECAPS_PROJECTED}

809. D3DPTEXTURECAPS_SQUAREONLY
\Win32\rtl\win\Direct3D.pas [2899]

const ...
*)
D3DPTEXTURECAPS_SQUAREONLY = $00000020;
{$EXTERNALSYM D3DPTEXTURECAPS_SQUAREONLY}

\Win32\rtl\win\Direct3D8.pas [3235]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_ALPHA}
D3DPTEXTURECAPS_SQUAREONLY = $00000020; { Only square textures are supported }
{$EXTERNALSYM D3DPTEXTURECAPS_SQUAREONLY}

\Win32\rtl\win\Direct3D9.pas [3899]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_ALPHA}
D3DPTEXTURECAPS_SQUAREONLY = $00000020; { Only square textures are supported }
{$EXTERNALSYM D3DPTEXTURECAPS_SQUAREONLY}

810. D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
\Win32\rtl\win\Direct3D.pas [2907]

const ...
*)
D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE = $00000040;
{$EXTERNALSYM D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE}

\Win32\rtl\win\Direct3D8.pas [3237]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_SQUAREONLY}
D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE = $00000040; { Texture indices are not scaled by the texture size prior to interpolation }
{$EXTERNALSYM D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE}

\Win32\rtl\win\Direct3D9.pas [3901]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_SQUAREONLY}
D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE = $00000040; { Texture indices are not scaled by the texture size prior to interpolation }
{$EXTERNALSYM D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE}

811. D3DPTEXTURECAPS_VOLUMEMAP
\Win32\rtl\win\Direct3D8.pas [3251]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_CUBEMAP}
D3DPTEXTURECAPS_VOLUMEMAP = $00002000; { Device can do volume textures }
{$EXTERNALSYM D3DPTEXTURECAPS_VOLUMEMAP}

\Win32\rtl\win\Direct3D9.pas [3915]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_CUBEMAP}
D3DPTEXTURECAPS_VOLUMEMAP = $00002000; { Device can do volume textures }
{$EXTERNALSYM D3DPTEXTURECAPS_VOLUMEMAP}

812. D3DPTEXTURECAPS_VOLUMEMAP_POW2
\Win32\rtl\win\Direct3D8.pas [3261]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_CUBEMAP_POW2}
D3DPTEXTURECAPS_VOLUMEMAP_POW2 = $00040000; { Device requires that volume maps be power-of-2 dimension }
{$EXTERNALSYM D3DPTEXTURECAPS_VOLUMEMAP_POW2}

\Win32\rtl\win\Direct3D9.pas [3925]

const ...
{$EXTERNALSYM D3DPTEXTURECAPS_CUBEMAP_POW2}
D3DPTEXTURECAPS_VOLUMEMAP_POW2 = $00040000; { Device requires that volume maps be power-of-2 dimension }
{$EXTERNALSYM D3DPTEXTURECAPS_VOLUMEMAP_POW2}

813. D3DPTFILTERCAPS_MAGFAFLATCUBIC
\Win32\rtl\win\Direct3D.pas [2984]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFANISOTROPIC}
D3DPTFILTERCAPS_MAGFAFLATCUBIC = $08000000;
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFAFLATCUBIC}

\Win32\rtl\win\Direct3D8.pas [3283]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFANISOTROPIC}
D3DPTFILTERCAPS_MAGFAFLATCUBIC = $08000000;
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFAFLATCUBIC}

814. D3DPTFILTERCAPS_MAGFANISOTROPIC
\Win32\rtl\win\Direct3D.pas [2982]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFLINEAR}
D3DPTFILTERCAPS_MAGFANISOTROPIC = $04000000;
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFANISOTROPIC}

\Win32\rtl\win\Direct3D8.pas [3281]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFLINEAR}
D3DPTFILTERCAPS_MAGFANISOTROPIC = $04000000;
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFANISOTROPIC}

\Win32\rtl\win\Direct3D9.pas [3952]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFLINEAR}
D3DPTFILTERCAPS_MAGFANISOTROPIC = $04000000;
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFANISOTROPIC}

815. D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC
\Win32\rtl\win\Direct3D.pas [2986]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFAFLATCUBIC}
D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC = $10000000;
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC}

\Win32\rtl\win\Direct3D8.pas [3285]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFAFLATCUBIC}
D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC = $10000000;
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC}

816. D3DPTFILTERCAPS_MAGFLINEAR
\Win32\rtl\win\Direct3D.pas [2980]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFPOINT}
D3DPTFILTERCAPS_MAGFLINEAR = $02000000;
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFLINEAR}

\Win32\rtl\win\Direct3D8.pas [3279]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFPOINT}
D3DPTFILTERCAPS_MAGFLINEAR = $02000000;
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFLINEAR}

\Win32\rtl\win\Direct3D9.pas [3950]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFPOINT}
D3DPTFILTERCAPS_MAGFLINEAR = $02000000;
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFLINEAR}

817. D3DPTFILTERCAPS_MAGFPOINT
\Win32\rtl\win\Direct3D.pas [2978]

const ...
(* Device3 Mag Filter *)
D3DPTFILTERCAPS_MAGFPOINT = $01000000;
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFPOINT}

\Win32\rtl\win\Direct3D8.pas [3277]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MIPFLINEAR}
D3DPTFILTERCAPS_MAGFPOINT = $01000000; { Mag Filter }
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFPOINT}

\Win32\rtl\win\Direct3D9.pas [3948]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MIPFLINEAR}
D3DPTFILTERCAPS_MAGFPOINT = $01000000; { Mag Filter }
{$EXTERNALSYM D3DPTFILTERCAPS_MAGFPOINT}

818. D3DPTFILTERCAPS_MINFANISOTROPIC
\Win32\rtl\win\Direct3D.pas [2968]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MINFLINEAR}
D3DPTFILTERCAPS_MINFANISOTROPIC = $00000400;
{$EXTERNALSYM D3DPTFILTERCAPS_MINFANISOTROPIC}

\Win32\rtl\win\Direct3D8.pas [3271]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MINFLINEAR}
D3DPTFILTERCAPS_MINFANISOTROPIC = $00000400;
{$EXTERNALSYM D3DPTFILTERCAPS_MINFANISOTROPIC}

\Win32\rtl\win\Direct3D9.pas [3938]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MINFLINEAR}
D3DPTFILTERCAPS_MINFANISOTROPIC = $00000400;
{$EXTERNALSYM D3DPTFILTERCAPS_MINFANISOTROPIC}

819. D3DPTFILTERCAPS_MINFLINEAR
\Win32\rtl\win\Direct3D.pas [2966]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MINFPOINT}
D3DPTFILTERCAPS_MINFLINEAR = $00000200;
{$EXTERNALSYM D3DPTFILTERCAPS_MINFLINEAR}

\Win32\rtl\win\Direct3D8.pas [3269]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MINFPOINT}
D3DPTFILTERCAPS_MINFLINEAR = $00000200;
{$EXTERNALSYM D3DPTFILTERCAPS_MINFLINEAR}

\Win32\rtl\win\Direct3D9.pas [3936]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MINFPOINT}
D3DPTFILTERCAPS_MINFLINEAR = $00000200;
{$EXTERNALSYM D3DPTFILTERCAPS_MINFLINEAR}

820. D3DPTFILTERCAPS_MINFPOINT
\Win32\rtl\win\Direct3D.pas [2964]

const ...
(* Device3 Min Filter *)
D3DPTFILTERCAPS_MINFPOINT = $00000100;
{$EXTERNALSYM D3DPTFILTERCAPS_MINFPOINT}

\Win32\rtl\win\Direct3D8.pas [3267]

const ...
//
D3DPTFILTERCAPS_MINFPOINT = $00000100; { Min Filter }
{$EXTERNALSYM D3DPTFILTERCAPS_MINFPOINT}

\Win32\rtl\win\Direct3D9.pas [3934]

const ...
//
D3DPTFILTERCAPS_MINFPOINT = $00000100; { Min Filter }
{$EXTERNALSYM D3DPTFILTERCAPS_MINFPOINT}

821. D3DPTFILTERCAPS_MIPFLINEAR
\Win32\rtl\win\Direct3D.pas [2974]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MIPFPOINT}
D3DPTFILTERCAPS_MIPFLINEAR = $00020000;
{$EXTERNALSYM D3DPTFILTERCAPS_MIPFLINEAR}

\Win32\rtl\win\Direct3D8.pas [3275]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MIPFPOINT}
D3DPTFILTERCAPS_MIPFLINEAR = $00020000;
{$EXTERNALSYM D3DPTFILTERCAPS_MIPFLINEAR}

\Win32\rtl\win\Direct3D9.pas [3946]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MIPFPOINT}
D3DPTFILTERCAPS_MIPFLINEAR = $00020000;
{$EXTERNALSYM D3DPTFILTERCAPS_MIPFLINEAR}

822. D3DPTFILTERCAPS_MIPFPOINT
\Win32\rtl\win\Direct3D.pas [2972]

const ...
(* Device3 Mip Filter *)
D3DPTFILTERCAPS_MIPFPOINT = $00010000;
{$EXTERNALSYM D3DPTFILTERCAPS_MIPFPOINT}

\Win32\rtl\win\Direct3D8.pas [3273]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MINFANISOTROPIC}
D3DPTFILTERCAPS_MIPFPOINT = $00010000; { Mip Filter }
{$EXTERNALSYM D3DPTFILTERCAPS_MIPFPOINT}

\Win32\rtl\win\Direct3D9.pas [3944]

const ...
{$EXTERNALSYM D3DPTFILTERCAPS_MINFGAUSSIANQUAD}
D3DPTFILTERCAPS_MIPFPOINT = $00010000; { Mip Filter }
{$EXTERNALSYM D3DPTFILTERCAPS_MIPFPOINT}

823. D3DPV_DONOTCOPYDATA
\Win32\rtl\win\Direct3D.pas [2346]

const ...
(* Bits for dwFlags in ProcessVertices call *)
D3DPV_DONOTCOPYDATA = (1 shl 0);
{$EXTERNALSYM D3DPV_DONOTCOPYDATA}

\Win32\rtl\win\Direct3D8.pas [1147]

const ...
{ Bits for Flags in ProcessVertices call }
D3DPV_DONOTCOPYDATA = (1 shl 0);
{$EXTERNALSYM D3DPV_DONOTCOPYDATA}

\Win32\rtl\win\Direct3D9.pas [1303]

const ...
{ Bits for Flags in ProcessVertices call }
D3DPV_DONOTCOPYDATA = (1 shl 0);
{$EXTERNALSYM D3DPV_DONOTCOPYDATA}

824. D3DRANGE
\Win32\rtl\win\Direct3D8.pas [2733]

type ...
{$EXTERNALSYM _D3DRANGE}
D3DRANGE = _D3DRANGE;
{$EXTERNALSYM D3DRANGE}

\Win32\rtl\win\Direct3D9.pas [3134]

type ...
{$EXTERNALSYM _D3DRANGE}
D3DRANGE = _D3DRANGE;
{$EXTERNALSYM D3DRANGE}

825. D3DRASTER_STATUS
\Win32\rtl\win\Direct3D8.pas [2805]

type ...
{$EXTERNALSYM _D3DRASTER_STATUS}
D3DRASTER_STATUS = _D3DRASTER_STATUS;
{$EXTERNALSYM D3DRASTER_STATUS}

\Win32\rtl\win\Direct3D9.pas [3207]

type ...
{$EXTERNALSYM _D3DRASTER_STATUS}
D3DRASTER_STATUS = _D3DRASTER_STATUS;
{$EXTERNALSYM D3DRASTER_STATUS}

826. D3DRECT
\Win32\rtl\win\Direct3D.pas [366]

type ...
{$EXTERNALSYM _D3DRECT}
D3DRECT = _D3DRECT;
{$EXTERNALSYM D3DRECT}

\Win32\rtl\win\Direct3D8.pas [147]

type ...
{$EXTERNALSYM _D3DRECT}
D3DRECT = _D3DRECT;
{$EXTERNALSYM D3DRECT}

\Win32\rtl\win\Direct3D9.pas [148]

type ...
{$EXTERNALSYM _D3DRECT}
D3DRECT = _D3DRECT;
{$EXTERNALSYM D3DRECT}

827. D3DRECTPATCH_INFO
\Win32\rtl\win\Direct3D8.pas [2749]

type ...
{$EXTERNALSYM _D3DRECTPATCH_INFO}
D3DRECTPATCH_INFO = _D3DRECTPATCH_INFO;
{$EXTERNALSYM D3DRECTPATCH_INFO}

\Win32\rtl\win\Direct3D9.pas [3150]

type ...
{$EXTERNALSYM _D3DRECTPATCH_INFO}
D3DRECTPATCH_INFO = _D3DRECTPATCH_INFO;
{$EXTERNALSYM D3DRECTPATCH_INFO}

828. D3DRENDERSTATE_ALPHABLENDENABLE
\Win32\rtl\win\Direct3D.pas [1471]

const ...

D3DRENDERSTATE_ALPHABLENDENABLE = 27; (* TRUE to enable alpha blending *)
{$EXTERNALSYM D3DRENDERSTATE_ALPHABLENDENABLE}

\Win32\rtl\win\DX7toDX8.pas [132]

const ...
{$EXTERNALSYM D3DRENDERSTATE_DITHERENABLE}
D3DRENDERSTATE_ALPHABLENDENABLE = D3DRS_ALPHABLENDENABLE;
{$EXTERNALSYM D3DRENDERSTATE_ALPHABLENDENABLE}

829. D3DRENDERSTATE_ALPHAFUNC
\Win32\rtl\win\Direct3D.pas [1466]

const ...
{$EXTERNALSYM D3DRENDERSTATE_ALPHAREF}
D3DRENDERSTATE_ALPHAFUNC = 25; (* D3DCMPFUNC *)
{$EXTERNALSYM D3DRENDERSTATE_ALPHAFUNC}

\Win32\rtl\win\DX7toDX8.pas [128]

const ...
{$EXTERNALSYM D3DRENDERSTATE_ALPHAREF}
D3DRENDERSTATE_ALPHAFUNC = D3DRS_ALPHAFUNC;
{$EXTERNALSYM D3DRENDERSTATE_ALPHAFUNC}

830. D3DRENDERSTATE_ALPHAREF
\Win32\rtl\win\Direct3D.pas [1464]

const ...
{$EXTERNALSYM D3DRENDERSTATE_ZFUNC}
D3DRENDERSTATE_ALPHAREF = 24; (* D3DFIXED *)
{$EXTERNALSYM D3DRENDERSTATE_ALPHAREF}

\Win32\rtl\win\DX7toDX8.pas [126]

const ...
{$EXTERNALSYM D3DRENDERSTATE_ZFUNC}
D3DRENDERSTATE_ALPHAREF = D3DRS_ALPHAREF;
{$EXTERNALSYM D3DRENDERSTATE_ALPHAREF}

831. D3DRENDERSTATE_ALPHATESTENABLE
\Win32\rtl\win\Direct3D.pas [1452]

const ...
{$EXTERNALSYM D3DRENDERSTATE_ZWRITEENABLE}
D3DRENDERSTATE_ALPHATESTENABLE = 15; (* TRUE to enable alpha tests *)
{$EXTERNALSYM D3DRENDERSTATE_ALPHATESTENABLE}

\Win32\rtl\win\DX7toDX8.pas [114]

const ...
{$EXTERNALSYM D3DRENDERSTATE_ZWRITEENABLE}
D3DRENDERSTATE_ALPHATESTENABLE = D3DRS_ALPHATESTENABLE;
{$EXTERNALSYM D3DRENDERSTATE_ALPHATESTENABLE}

832. D3DRENDERSTATE_AMBIENT
\Win32\rtl\win\Direct3D.pas [1558]

const ...
{$EXTERNALSYM D3DRENDERSTATE_EXTENTS}
D3DRENDERSTATE_AMBIENT = 139;
{$EXTERNALSYM D3DRENDERSTATE_AMBIENT}

\Win32\rtl\win\DX7toDX8.pas [195]

const ...
// D3DRENDERSTATE_EXTENTS = D3DRS_EXTENTS; //BAA: Not found in SDK
D3DRENDERSTATE_AMBIENT = D3DRS_AMBIENT;
{$EXTERNALSYM D3DRENDERSTATE_AMBIENT}

833. D3DRENDERSTATE_AMBIENTMATERIALSOURCE
\Win32\rtl\win\Direct3D.pas [1574]

const ...
{$EXTERNALSYM D3DRENDERSTATE_SPECULARMATERIALSOURCE}
D3DRENDERSTATE_AMBIENTMATERIALSOURCE = 147;
{$EXTERNALSYM D3DRENDERSTATE_AMBIENTMATERIALSOURCE}

\Win32\rtl\win\DX7toDX8.pas [209]

const ...
{$EXTERNALSYM D3DRENDERSTATE_SPECULARMATERIALSOURCE}
D3DRENDERSTATE_AMBIENTMATERIALSOURCE = D3DRS_AMBIENTMATERIALSOURCE;
{$EXTERNALSYM D3DRENDERSTATE_AMBIENTMATERIALSOURCE}

834. D3DRENDERSTATE_CLIPPING
\Win32\rtl\win\Direct3D.pas [1552]

const ...

D3DRENDERSTATE_CLIPPING = 136;
{$EXTERNALSYM D3DRENDERSTATE_CLIPPING}

\Win32\rtl\win\DX7toDX8.pas [190]

const ...
{$EXTERNALSYM D3DRENDERSTATE_WRAP7}
D3DRENDERSTATE_CLIPPING = D3DRS_CLIPPING;
{$EXTERNALSYM D3DRENDERSTATE_CLIPPING}

835. D3DRENDERSTATE_CLIPPLANEENABLE
\Win32\rtl\win\Direct3D.pas [1580]

const ...
{$EXTERNALSYM D3DRENDERSTATE_VERTEXBLEND}
D3DRENDERSTATE_CLIPPLANEENABLE = 152;
{$EXTERNALSYM D3DRENDERSTATE_CLIPPLANEENABLE}

\Win32\rtl\win\DX7toDX8.pas [215]

const ...
{$EXTERNALSYM D3DRENDERSTATE_VERTEXBLEND}
D3DRENDERSTATE_CLIPPLANEENABLE = D3DRS_CLIPPLANEENABLE;
{$EXTERNALSYM D3DRENDERSTATE_CLIPPLANEENABLE}

836. D3DRENDERSTATE_COLORVERTEX
\Win32\rtl\win\Direct3D.pas [1562]

const ...
{$EXTERNALSYM D3DRENDERSTATE_FOGVERTEXMODE}
D3DRENDERSTATE_COLORVERTEX = 141;
{$EXTERNALSYM D3DRENDERSTATE_COLORVERTEX}

\Win32\rtl\win\DX7toDX8.pas [199]

const ...
{$EXTERNALSYM D3DRENDERSTATE_FOGVERTEXMODE}
D3DRENDERSTATE_COLORVERTEX = D3DRS_COLORVERTEX;
{$EXTERNALSYM D3DRENDERSTATE_COLORVERTEX}

837. D3DRENDERSTATE_CULLMODE
\Win32\rtl\win\Direct3D.pas [1460]

const ...
{$EXTERNALSYM D3DRENDERSTATE_DESTBLEND}
D3DRENDERSTATE_CULLMODE = 22; (* D3DCULL *)
{$EXTERNALSYM D3DRENDERSTATE_CULLMODE}

\Win32\rtl\win\DX7toDX8.pas [122]

const ...
{$EXTERNALSYM D3DRENDERSTATE_DESTBLEND}
D3DRENDERSTATE_CULLMODE = D3DRS_CULLMODE;
{$EXTERNALSYM D3DRENDERSTATE_CULLMODE}

838. D3DRENDERSTATE_DESTBLEND
\Win32\rtl\win\Direct3D.pas [1458]

const ...
{$EXTERNALSYM D3DRENDERSTATE_SRCBLEND}
D3DRENDERSTATE_DESTBLEND = 20; (* D3DBLEND *)
{$EXTERNALSYM D3DRENDERSTATE_DESTBLEND}

\Win32\rtl\win\DX7toDX8.pas [120]

const ...
{$EXTERNALSYM D3DRENDERSTATE_SRCBLEND}
D3DRENDERSTATE_DESTBLEND = D3DRS_DESTBLEND;
{$EXTERNALSYM D3DRENDERSTATE_DESTBLEND}

839. D3DRENDERSTATE_DIFFUSEMATERIALSOURCE
\Win32\rtl\win\Direct3D.pas [1570]

const ...
{$EXTERNALSYM D3DRENDERSTATE_COLORKEYBLENDENABLE}
D3DRENDERSTATE_DIFFUSEMATERIALSOURCE = 145;
{$EXTERNALSYM D3DRENDERSTATE_DIFFUSEMATERIALSOURCE}

\Win32\rtl\win\DX7toDX8.pas [205]

const ...
{$EXTERNALSYM D3DRENDERSTATE_NORMALIZENORMALS}
D3DRENDERSTATE_DIFFUSEMATERIALSOURCE = D3DRS_DIFFUSEMATERIALSOURCE;
{$EXTERNALSYM D3DRENDERSTATE_DIFFUSEMATERIALSOURCE}

840. D3DRENDERSTATE_DITHERENABLE
\Win32\rtl\win\Direct3D.pas [1468]

const ...
{$EXTERNALSYM D3DRENDERSTATE_ALPHAFUNC}
D3DRENDERSTATE_DITHERENABLE = 26; (* TRUE to enable dithering *)
{$EXTERNALSYM D3DRENDERSTATE_DITHERENABLE}

\Win32\rtl\win\DX7toDX8.pas [130]

const ...
{$EXTERNALSYM D3DRENDERSTATE_ALPHAFUNC}
D3DRENDERSTATE_DITHERENABLE = D3DRS_DITHERENABLE;
{$EXTERNALSYM D3DRENDERSTATE_DITHERENABLE}

841. D3DRENDERSTATE_EDGEANTIALIAS
\Win32\rtl\win\Direct3D.pas [1495]

const ...

D3DRENDERSTATE_EDGEANTIALIAS = 40; (* TRUE to enable edge antialiasing *)
{$EXTERNALSYM D3DRENDERSTATE_EDGEANTIALIAS}

\Win32\rtl\win\DX7toDX8.pas [150]

const ...
{$EXTERNALSYM D3DRENDERSTATE_FOGDENSITY}
D3DRENDERSTATE_EDGEANTIALIAS = D3DRS_EDGEANTIALIAS;
{$EXTERNALSYM D3DRENDERSTATE_EDGEANTIALIAS}

842. D3DRENDERSTATE_EMISSIVEMATERIALSOURCE
\Win32\rtl\win\Direct3D.pas [1576]

const ...
{$EXTERNALSYM D3DRENDERSTATE_AMBIENTMATERIALSOURCE}
D3DRENDERSTATE_EMISSIVEMATERIALSOURCE = 148;
{$EXTERNALSYM D3DRENDERSTATE_EMISSIVEMATERIALSOURCE}

\Win32\rtl\win\DX7toDX8.pas [211]

const ...
{$EXTERNALSYM D3DRENDERSTATE_AMBIENTMATERIALSOURCE}
D3DRENDERSTATE_EMISSIVEMATERIALSOURCE = D3DRS_EMISSIVEMATERIALSOURCE;
{$EXTERNALSYM D3DRENDERSTATE_EMISSIVEMATERIALSOURCE}

843. D3DRENDERSTATE_FILLMODE
\Win32\rtl\win\Direct3D.pas [1444]

const ...
{$EXTERNALSYM D3DRENDERSTATE_ZENABLE}
D3DRENDERSTATE_FILLMODE = 8; (* D3DFILL_MODE *)
{$EXTERNALSYM D3DRENDERSTATE_FILLMODE}

\Win32\rtl\win\DX7toDX8.pas [106]

const ...
{$EXTERNALSYM D3DRENDERSTATE_ZENABLE}
D3DRENDERSTATE_FILLMODE = D3DRS_FILLMODE;
{$EXTERNALSYM D3DRENDERSTATE_FILLMODE}

844. D3DRENDERSTATE_FOGCOLOR
\Win32\rtl\win\Direct3D.pas [1482]

const ...
{$EXTERNALSYM D3DRENDERSTATE_STIPPLEDALPHA}
D3DRENDERSTATE_FOGCOLOR = 34; (* D3DCOLOR *)
{$EXTERNALSYM D3DRENDERSTATE_FOGCOLOR}

\Win32\rtl\win\DX7toDX8.pas [140]

const ...
{$EXTERNALSYM D3DRENDERSTATE_ZVISIBLE}
D3DRENDERSTATE_FOGCOLOR = D3DRS_FOGCOLOR;
{$EXTERNALSYM D3DRENDERSTATE_FOGCOLOR}

845. D3DRENDERSTATE_FOGDENSITY
\Win32\rtl\win\Direct3D.pas [1491]

const ...
{$EXTERNALSYM D3DRENDERSTATE_FOGEND}
D3DRENDERSTATE_FOGDENSITY = 38; (* Fog density *)
{$EXTERNALSYM D3DRENDERSTATE_FOGDENSITY}

\Win32\rtl\win\DX7toDX8.pas [148]

const ...
{$EXTERNALSYM D3DRENDERSTATE_FOGEND}
D3DRENDERSTATE_FOGDENSITY = D3DRS_FOGDENSITY;
{$EXTERNALSYM D3DRENDERSTATE_FOGDENSITY}

846. D3DRENDERSTATE_FOGENABLE
\Win32\rtl\win\Direct3D.pas [1474]

const ...
// DIRECT3D_VERSION_5
D3DRENDERSTATE_FOGENABLE = 28; (* TRUE to enable fog blending *)
{$EXTERNALSYM D3DRENDERSTATE_FOGENABLE}

\Win32\rtl\win\DX7toDX8.pas [134]

const ...
{$EXTERNALSYM D3DRENDERSTATE_ALPHABLENDENABLE}
D3DRENDERSTATE_FOGENABLE = D3DRS_FOGENABLE;
{$EXTERNALSYM D3DRENDERSTATE_FOGENABLE}

847. D3DRENDERSTATE_FOGEND
\Win32\rtl\win\Direct3D.pas [1489]

const ...
{$EXTERNALSYM D3DRENDERSTATE_FOGSTART}
D3DRENDERSTATE_FOGEND = 37; (* Fog end *)
{$EXTERNALSYM D3DRENDERSTATE_FOGEND}

\Win32\rtl\win\DX7toDX8.pas [146]

const ...
{$EXTERNALSYM D3DRENDERSTATE_FOGSTART}
D3DRENDERSTATE_FOGEND = D3DRS_FOGEND;
{$EXTERNALSYM D3DRENDERSTATE_FOGEND}

848. D3DRENDERSTATE_FOGSTART
\Win32\rtl\win\Direct3D.pas [1487]

const ...

D3DRENDERSTATE_FOGSTART = 36; (* Fog start (for both vertex and pixel fog) *)
{$EXTERNALSYM D3DRENDERSTATE_FOGSTART}

\Win32\rtl\win\DX7toDX8.pas [144]

const ...
{$EXTERNALSYM D3DRENDERSTATE_FOGTABLEMODE}
D3DRENDERSTATE_FOGSTART = D3DRS_FOGSTART;
{$EXTERNALSYM D3DRENDERSTATE_FOGSTART}

849. D3DRENDERSTATE_FOGTABLEMODE
\Win32\rtl\win\Direct3D.pas [1484]

const ...
{$EXTERNALSYM D3DRENDERSTATE_FOGCOLOR}
D3DRENDERSTATE_FOGTABLEMODE = 35; (* D3DFOGMODE *)
{$EXTERNALSYM D3DRENDERSTATE_FOGTABLEMODE}

\Win32\rtl\win\DX7toDX8.pas [142]

const ...
{$EXTERNALSYM D3DRENDERSTATE_FOGCOLOR}
D3DRENDERSTATE_FOGTABLEMODE = D3DRS_FOGTABLEMODE;
{$EXTERNALSYM D3DRENDERSTATE_FOGTABLEMODE}

850. D3DRENDERSTATE_FOGVERTEXMODE
\Win32\rtl\win\Direct3D.pas [1560]

const ...
{$EXTERNALSYM D3DRENDERSTATE_AMBIENT}
D3DRENDERSTATE_FOGVERTEXMODE = 140;
{$EXTERNALSYM D3DRENDERSTATE_FOGVERTEXMODE}

\Win32\rtl\win\DX7toDX8.pas [197]

const ...
{$EXTERNALSYM D3DRENDERSTATE_AMBIENT}
D3DRENDERSTATE_FOGVERTEXMODE = D3DRS_FOGVERTEXMODE;
{$EXTERNALSYM D3DRENDERSTATE_FOGVERTEXMODE}

851. D3DRENDERSTATE_LASTPIXEL
\Win32\rtl\win\Direct3D.pas [1454]

const ...
{$EXTERNALSYM D3DRENDERSTATE_ALPHATESTENABLE}
D3DRENDERSTATE_LASTPIXEL = 16; (* TRUE for last-pixel on lines *)
{$EXTERNALSYM D3DRENDERSTATE_LASTPIXEL}

\Win32\rtl\win\DX7toDX8.pas [116]

const ...
{$EXTERNALSYM D3DRENDERSTATE_ALPHATESTENABLE}
D3DRENDERSTATE_LASTPIXEL = D3DRS_LASTPIXEL;
{$EXTERNALSYM D3DRENDERSTATE_LASTPIXEL}

852. D3DRENDERSTATE_LIGHTING
\Win32\rtl\win\Direct3D.pas [1554]

const ...
{$EXTERNALSYM D3DRENDERSTATE_CLIPPING}
D3DRENDERSTATE_LIGHTING = 137;
{$EXTERNALSYM D3DRENDERSTATE_LIGHTING}

\Win32\rtl\win\DX7toDX8.pas [192]

const ...
{$EXTERNALSYM D3DRENDERSTATE_CLIPPING}
D3DRENDERSTATE_LIGHTING = D3DRS_LIGHTING;
{$EXTERNALSYM D3DRENDERSTATE_LIGHTING}

853. D3DRENDERSTATE_LINEPATTERN
\Win32\rtl\win\Direct3D.pas [1448]

const ...
{$EXTERNALSYM D3DRENDERSTATE_SHADEMODE}
D3DRENDERSTATE_LINEPATTERN = 10; (* D3DLINEPATTERN *)
{$EXTERNALSYM D3DRENDERSTATE_LINEPATTERN}

\Win32\rtl\win\DX7toDX8.pas [110]

const ...
{$EXTERNALSYM D3DRENDERSTATE_SHADEMODE}
D3DRENDERSTATE_LINEPATTERN = D3DRS_LINEPATTERN;
{$EXTERNALSYM D3DRENDERSTATE_LINEPATTERN}

854. D3DRENDERSTATE_LOCALVIEWER
\Win32\rtl\win\Direct3D.pas [1564]

const ...
{$EXTERNALSYM D3DRENDERSTATE_COLORVERTEX}
D3DRENDERSTATE_LOCALVIEWER = 142;
{$EXTERNALSYM D3DRENDERSTATE_LOCALVIEWER}

\Win32\rtl\win\DX7toDX8.pas [201]

const ...
{$EXTERNALSYM D3DRENDERSTATE_COLORVERTEX}
D3DRENDERSTATE_LOCALVIEWER = D3DRS_LOCALVIEWER;
{$EXTERNALSYM D3DRENDERSTATE_LOCALVIEWER}

855. D3DRENDERSTATE_NORMALIZENORMALS
\Win32\rtl\win\Direct3D.pas [1566]

const ...
{$EXTERNALSYM D3DRENDERSTATE_LOCALVIEWER}
D3DRENDERSTATE_NORMALIZENORMALS = 143;
{$EXTERNALSYM D3DRENDERSTATE_NORMALIZENORMALS}

\Win32\rtl\win\DX7toDX8.pas [203]

const ...
{$EXTERNALSYM D3DRENDERSTATE_LOCALVIEWER}
D3DRENDERSTATE_NORMALIZENORMALS = D3DRS_NORMALIZENORMALS;
{$EXTERNALSYM D3DRENDERSTATE_NORMALIZENORMALS}

856. D3DRENDERSTATE_RANGEFOGENABLE
\Win32\rtl\win\Direct3D.pas [1501]

const ...
{$EXTERNALSYM D3DRENDERSTATE_ZBIAS}
D3DRENDERSTATE_RANGEFOGENABLE = 48; (* Enables range-based fog *)
{$EXTERNALSYM D3DRENDERSTATE_RANGEFOGENABLE}

\Win32\rtl\win\DX7toDX8.pas [154]

const ...
{$EXTERNALSYM D3DRENDERSTATE_ZBIAS}
D3DRENDERSTATE_RANGEFOGENABLE = D3DRS_RANGEFOGENABLE;
{$EXTERNALSYM D3DRENDERSTATE_RANGEFOGENABLE}

857. D3DRENDERSTATE_SHADEMODE
\Win32\rtl\win\Direct3D.pas [1446]

const ...
{$EXTERNALSYM D3DRENDERSTATE_FILLMODE}
D3DRENDERSTATE_SHADEMODE = 9; (* D3DSHADEMODE *)
{$EXTERNALSYM D3DRENDERSTATE_SHADEMODE}

\Win32\rtl\win\DX7toDX8.pas [108]

const ...
{$EXTERNALSYM D3DRENDERSTATE_FILLMODE}
D3DRENDERSTATE_SHADEMODE = D3DRS_SHADEMODE;
{$EXTERNALSYM D3DRENDERSTATE_SHADEMODE}

858. D3DRENDERSTATE_SPECULARENABLE
\Win32\rtl\win\Direct3D.pas [1476]

const ...
{$EXTERNALSYM D3DRENDERSTATE_FOGENABLE}
D3DRENDERSTATE_SPECULARENABLE = 29; (* TRUE to enable specular *)
{$EXTERNALSYM D3DRENDERSTATE_SPECULARENABLE}

\Win32\rtl\win\DX7toDX8.pas [136]

const ...
{$EXTERNALSYM D3DRENDERSTATE_FOGENABLE}
D3DRENDERSTATE_SPECULARENABLE = D3DRS_SPECULARENABLE;
{$EXTERNALSYM D3DRENDERSTATE_SPECULARENABLE}

859. D3DRENDERSTATE_SPECULARMATERIALSOURCE
\Win32\rtl\win\Direct3D.pas [1572]

const ...
{$EXTERNALSYM D3DRENDERSTATE_DIFFUSEMATERIALSOURCE}
D3DRENDERSTATE_SPECULARMATERIALSOURCE = 146;
{$EXTERNALSYM D3DRENDERSTATE_SPECULARMATERIALSOURCE}

\Win32\rtl\win\DX7toDX8.pas [207]

const ...
{$EXTERNALSYM D3DRENDERSTATE_DIFFUSEMATERIALSOURCE}
D3DRENDERSTATE_SPECULARMATERIALSOURCE = D3DRS_SPECULARMATERIALSOURCE;
{$EXTERNALSYM D3DRENDERSTATE_SPECULARMATERIALSOURCE}

860. D3DRENDERSTATE_SRCBLEND
\Win32\rtl\win\Direct3D.pas [1456]

const ...
{$EXTERNALSYM D3DRENDERSTATE_LASTPIXEL}
D3DRENDERSTATE_SRCBLEND = 19; (* D3DBLEND *)
{$EXTERNALSYM D3DRENDERSTATE_SRCBLEND}

\Win32\rtl\win\DX7toDX8.pas [118]

const ...
{$EXTERNALSYM D3DRENDERSTATE_LASTPIXEL}
D3DRENDERSTATE_SRCBLEND = D3DRS_SRCBLEND;
{$EXTERNALSYM D3DRENDERSTATE_SRCBLEND}

861. D3DRENDERSTATE_STENCILENABLE
\Win32\rtl\win\Direct3D.pas [1506]

const ...

D3DRENDERSTATE_STENCILENABLE = 52; (* BOOL enable/disable stenciling *)
{$EXTERNALSYM D3DRENDERSTATE_STENCILENABLE}

\Win32\rtl\win\DX7toDX8.pas [156]

const ...
{$EXTERNALSYM D3DRENDERSTATE_RANGEFOGENABLE}
D3DRENDERSTATE_STENCILENABLE = D3DRS_STENCILENABLE;
{$EXTERNALSYM D3DRENDERSTATE_STENCILENABLE}

862. D3DRENDERSTATE_STENCILFAIL
\Win32\rtl\win\Direct3D.pas [1508]

const ...
{$EXTERNALSYM D3DRENDERSTATE_STENCILENABLE}
D3DRENDERSTATE_STENCILFAIL = 53; (* D3DSTENCILOP to do if stencil test fails *)
{$EXTERNALSYM D3DRENDERSTATE_STENCILFAIL}

\Win32\rtl\win\DX7toDX8.pas [158]

const ...
{$EXTERNALSYM D3DRENDERSTATE_STENCILENABLE}
D3DRENDERSTATE_STENCILFAIL = D3DRS_STENCILFAIL;
{$EXTERNALSYM D3DRENDERSTATE_STENCILFAIL}

863. D3DRENDERSTATE_STENCILFUNC
\Win32\rtl\win\Direct3D.pas [1514]

const ...
{$EXTERNALSYM D3DRENDERSTATE_STENCILPASS}
D3DRENDERSTATE_STENCILFUNC = 56; (* D3DCMPFUNC fn. Stencil Test passes if ((ref & mask) stencilfn (stencil & mask)) is true *)
{$EXTERNALSYM D3DRENDERSTATE_STENCILFUNC}

\Win32\rtl\win\DX7toDX8.pas [164]

const ...
{$EXTERNALSYM D3DRENDERSTATE_STENCILPASS}
D3DRENDERSTATE_STENCILFUNC = D3DRS_STENCILFUNC;
{$EXTERNALSYM D3DRENDERSTATE_STENCILFUNC}

864. D3DRENDERSTATE_STENCILMASK
\Win32\rtl\win\Direct3D.pas [1518]

const ...
{$EXTERNALSYM D3DRENDERSTATE_STENCILREF}
D3DRENDERSTATE_STENCILMASK = 58; (* Mask value used in stencil test *)
{$EXTERNALSYM D3DRENDERSTATE_STENCILMASK}

\Win32\rtl\win\DX7toDX8.pas [168]

const ...
{$EXTERNALSYM D3DRENDERSTATE_STENCILREF}
D3DRENDERSTATE_STENCILMASK = D3DRS_STENCILMASK;
{$EXTERNALSYM D3DRENDERSTATE_STENCILMASK}

865. D3DRENDERSTATE_STENCILPASS
\Win32\rtl\win\Direct3D.pas [1512]

const ...
{$EXTERNALSYM D3DRENDERSTATE_STENCILZFAIL}
D3DRENDERSTATE_STENCILPASS = 55; (* D3DSTENCILOP to do if both stencil and Z tests pass *)
{$EXTERNALSYM D3DRENDERSTATE_STENCILPASS}

\Win32\rtl\win\DX7toDX8.pas [162]

const ...
{$EXTERNALSYM D3DRENDERSTATE_STENCILZFAIL}
D3DRENDERSTATE_STENCILPASS = D3DRS_STENCILPASS;
{$EXTERNALSYM D3DRENDERSTATE_STENCILPASS}

866. D3DRENDERSTATE_STENCILREF
\Win32\rtl\win\Direct3D.pas [1516]

const ...
{$EXTERNALSYM D3DRENDERSTATE_STENCILFUNC}
D3DRENDERSTATE_STENCILREF = 57; (* Reference value used in stencil test *)
{$EXTERNALSYM D3DRENDERSTATE_STENCILREF}

\Win32\rtl\win\DX7toDX8.pas [166]

const ...
{$EXTERNALSYM D3DRENDERSTATE_STENCILFUNC}
D3DRENDERSTATE_STENCILREF = D3DRS_STENCILREF;
{$EXTERNALSYM D3DRENDERSTATE_STENCILREF}

867. D3DRENDERSTATE_STENCILWRITEMASK
\Win32\rtl\win\Direct3D.pas [1520]

const ...
{$EXTERNALSYM D3DRENDERSTATE_STENCILMASK}
D3DRENDERSTATE_STENCILWRITEMASK = 59; (* Write mask applied to values written to stencil buffer *)
{$EXTERNALSYM D3DRENDERSTATE_STENCILWRITEMASK}

\Win32\rtl\win\DX7toDX8.pas [170]

const ...
{$EXTERNALSYM D3DRENDERSTATE_STENCILMASK}
D3DRENDERSTATE_STENCILWRITEMASK = D3DRS_STENCILWRITEMASK;
{$EXTERNALSYM D3DRENDERSTATE_STENCILWRITEMASK}

868. D3DRENDERSTATE_STENCILZFAIL
\Win32\rtl\win\Direct3D.pas [1510]

const ...
{$EXTERNALSYM D3DRENDERSTATE_STENCILFAIL}
D3DRENDERSTATE_STENCILZFAIL = 54; (* D3DSTENCILOP to do if stencil test passes and Z test fails *)
{$EXTERNALSYM D3DRENDERSTATE_STENCILZFAIL}

\Win32\rtl\win\DX7toDX8.pas [160]

const ...
{$EXTERNALSYM D3DRENDERSTATE_STENCILFAIL}
D3DRENDERSTATE_STENCILZFAIL = D3DRS_STENCILZFAIL;
{$EXTERNALSYM D3DRENDERSTATE_STENCILZFAIL}

869. D3DRENDERSTATE_TEXTUREFACTOR
\Win32\rtl\win\Direct3D.pas [1522]

const ...
{$EXTERNALSYM D3DRENDERSTATE_STENCILWRITEMASK}
D3DRENDERSTATE_TEXTUREFACTOR = 60; (* D3DCOLOR used for multi-texture blend *)
{$EXTERNALSYM D3DRENDERSTATE_TEXTUREFACTOR}

\Win32\rtl\win\DX7toDX8.pas [172]

const ...
{$EXTERNALSYM D3DRENDERSTATE_STENCILWRITEMASK}
D3DRENDERSTATE_TEXTUREFACTOR = D3DRS_TEXTUREFACTOR;
{$EXTERNALSYM D3DRENDERSTATE_TEXTUREFACTOR}

870. D3DRENDERSTATE_VERTEXBLEND
\Win32\rtl\win\Direct3D.pas [1578]

const ...
{$EXTERNALSYM D3DRENDERSTATE_EMISSIVEMATERIALSOURCE}
D3DRENDERSTATE_VERTEXBLEND = 151;
{$EXTERNALSYM D3DRENDERSTATE_VERTEXBLEND}

\Win32\rtl\win\DX7toDX8.pas [213]

const ...
{$EXTERNALSYM D3DRENDERSTATE_EMISSIVEMATERIALSOURCE}
D3DRENDERSTATE_VERTEXBLEND = D3DRS_VERTEXBLEND;
{$EXTERNALSYM D3DRENDERSTATE_VERTEXBLEND}

871. D3DRENDERSTATE_WRAP0
\Win32\rtl\win\Direct3D.pas [1534]

const ...
*)
D3DRENDERSTATE_WRAP0 = 128; (* wrap for 1st texture coord. set *)
{$EXTERNALSYM D3DRENDERSTATE_WRAP0}

\Win32\rtl\win\DX7toDX8.pas [174]

const ...
{$EXTERNALSYM D3DRENDERSTATE_TEXTUREFACTOR}
D3DRENDERSTATE_WRAP0 = D3DRS_WRAP0;
{$EXTERNALSYM D3DRENDERSTATE_WRAP0}

872. D3DRENDERSTATE_WRAP1
\Win32\rtl\win\Direct3D.pas [1536]

const ...
{$EXTERNALSYM D3DRENDERSTATE_WRAP0}
D3DRENDERSTATE_WRAP1 = 129; (* wrap for 2nd texture coord. set *)
{$EXTERNALSYM D3DRENDERSTATE_WRAP1}

\Win32\rtl\win\DX7toDX8.pas [176]

const ...
{$EXTERNALSYM D3DRENDERSTATE_WRAP0}
D3DRENDERSTATE_WRAP1 = D3DRS_WRAP1;
{$EXTERNALSYM D3DRENDERSTATE_WRAP1}

873. D3DRENDERSTATE_WRAP2
\Win32\rtl\win\Direct3D.pas [1538]

const ...
{$EXTERNALSYM D3DRENDERSTATE_WRAP1}
D3DRENDERSTATE_WRAP2 = 130; (* wrap for 3rd texture coord. set *)
{$EXTERNALSYM D3DRENDERSTATE_WRAP2}

\Win32\rtl\win\DX7toDX8.pas [178]

const ...
{$EXTERNALSYM D3DRENDERSTATE_WRAP1}
D3DRENDERSTATE_WRAP2 = D3DRS_WRAP2;
{$EXTERNALSYM D3DRENDERSTATE_WRAP2}

874. D3DRENDERSTATE_WRAP3
\Win32\rtl\win\Direct3D.pas [1540]

const ...
{$EXTERNALSYM D3DRENDERSTATE_WRAP2}
D3DRENDERSTATE_WRAP3 = 131; (* wrap for 4th texture coord. set *)
{$EXTERNALSYM D3DRENDERSTATE_WRAP3}

\Win32\rtl\win\DX7toDX8.pas [180]

const ...
{$EXTERNALSYM D3DRENDERSTATE_WRAP2}
D3DRENDERSTATE_WRAP3 = D3DRS_WRAP3;
{$EXTERNALSYM D3DRENDERSTATE_WRAP3}

875. D3DRENDERSTATE_WRAP4
\Win32\rtl\win\Direct3D.pas [1542]

const ...
{$EXTERNALSYM D3DRENDERSTATE_WRAP3}
D3DRENDERSTATE_WRAP4 = 132; (* wrap for 5th texture coord. set *)
{$EXTERNALSYM D3DRENDERSTATE_WRAP4}

\Win32\rtl\win\DX7toDX8.pas [182]

const ...
{$EXTERNALSYM D3DRENDERSTATE_WRAP3}
D3DRENDERSTATE_WRAP4 = D3DRS_WRAP4;
{$EXTERNALSYM D3DRENDERSTATE_WRAP4}

876. D3DRENDERSTATE_WRAP5
\Win32\rtl\win\Direct3D.pas [1544]

const ...
{$EXTERNALSYM D3DRENDERSTATE_WRAP4}
D3DRENDERSTATE_WRAP5 = 133; (* wrap for 6th texture coord. set *)
{$EXTERNALSYM D3DRENDERSTATE_WRAP5}

\Win32\rtl\win\DX7toDX8.pas [184]

const ...
{$EXTERNALSYM D3DRENDERSTATE_WRAP4}
D3DRENDERSTATE_WRAP5 = D3DRS_WRAP5;
{$EXTERNALSYM D3DRENDERSTATE_WRAP5}

877. D3DRENDERSTATE_WRAP6
\Win32\rtl\win\Direct3D.pas [1546]

const ...
{$EXTERNALSYM D3DRENDERSTATE_WRAP5}
D3DRENDERSTATE_WRAP6 = 134; (* wrap for 7th texture coord. set *)
{$EXTERNALSYM D3DRENDERSTATE_WRAP6}

\Win32\rtl\win\DX7toDX8.pas [186]

const ...
{$EXTERNALSYM D3DRENDERSTATE_WRAP5}
D3DRENDERSTATE_WRAP6 = D3DRS_WRAP6;
{$EXTERNALSYM D3DRENDERSTATE_WRAP6}

878. D3DRENDERSTATE_WRAP7
\Win32\rtl\win\Direct3D.pas [1548]

const ...
{$EXTERNALSYM D3DRENDERSTATE_WRAP6}
D3DRENDERSTATE_WRAP7 = 135; (* wrap for 8th texture coord. set *)
{$EXTERNALSYM D3DRENDERSTATE_WRAP7}

\Win32\rtl\win\DX7toDX8.pas [188]

const ...
{$EXTERNALSYM D3DRENDERSTATE_WRAP6}
D3DRENDERSTATE_WRAP7 = D3DRS_WRAP7;
{$EXTERNALSYM D3DRENDERSTATE_WRAP7}

879. D3DRENDERSTATE_WRAPBIAS
\Win32\rtl\win\Direct3D.pas [1733]

const ...
// Bias to apply to the texture coordinate set to apply a wrap to.
D3DRENDERSTATE_WRAPBIAS = 128;
{$EXTERNALSYM D3DRENDERSTATE_WRAPBIAS}

\Win32\rtl\win\Direct3D8.pas [890]

const ...
// Bias to apply to the texture coordinate set to apply a wrap to.
D3DRENDERSTATE_WRAPBIAS = DWORD(128);
{$EXTERNALSYM D3DRENDERSTATE_WRAPBIAS}

\Win32\rtl\win\Direct3D9.pas [969]

const ...
// Bias to apply to the texture coordinate set to apply a wrap to.
D3DRENDERSTATE_WRAPBIAS = DWORD(128);
{$EXTERNALSYM D3DRENDERSTATE_WRAPBIAS}

880. D3DRENDERSTATE_ZBIAS
\Win32\rtl\win\Direct3D.pas [1499]

const ...
{$EXTERNALSYM D3DRENDERSTATE_COLORKEYENABLE}
D3DRENDERSTATE_ZBIAS = 47; (* LONG Z bias *)
{$EXTERNALSYM D3DRENDERSTATE_ZBIAS}

\Win32\rtl\win\DX7toDX8.pas [152]

const ...
{$EXTERNALSYM D3DRENDERSTATE_EDGEANTIALIAS}
D3DRENDERSTATE_ZBIAS = D3DRS_ZBIAS;
{$EXTERNALSYM D3DRENDERSTATE_ZBIAS}

881. D3DRENDERSTATE_ZENABLE
\Win32\rtl\win\Direct3D.pas [1442]

const ...
{$EXTERNALSYM D3DRENDERSTATE_TEXTUREPERSPECTIVE}
D3DRENDERSTATE_ZENABLE = 7; (* D3DZBUFFERTYPE (or TRUE/FALSE for legacy) *)
{$EXTERNALSYM D3DRENDERSTATE_ZENABLE}

\Win32\rtl\win\DX7toDX8.pas [104]

const ...

D3DRENDERSTATE_ZENABLE = D3DRS_ZENABLE;
{$EXTERNALSYM D3DRENDERSTATE_ZENABLE}

882. D3DRENDERSTATE_ZFUNC
\Win32\rtl\win\Direct3D.pas [1462]

const ...
{$EXTERNALSYM D3DRENDERSTATE_CULLMODE}
D3DRENDERSTATE_ZFUNC = 23; (* D3DCMPFUNC *)
{$EXTERNALSYM D3DRENDERSTATE_ZFUNC}

\Win32\rtl\win\DX7toDX8.pas [124]

const ...
{$EXTERNALSYM D3DRENDERSTATE_CULLMODE}
D3DRENDERSTATE_ZFUNC = D3DRS_ZFUNC;
{$EXTERNALSYM D3DRENDERSTATE_ZFUNC}

883. D3DRENDERSTATE_ZVISIBLE
\Win32\rtl\win\Direct3D.pas [1478]

const ...
{$EXTERNALSYM D3DRENDERSTATE_SPECULARENABLE}
D3DRENDERSTATE_ZVISIBLE = 30; (* TRUE to enable z checking *)
{$EXTERNALSYM D3DRENDERSTATE_ZVISIBLE}

\Win32\rtl\win\DX7toDX8.pas [138]

const ...
{$EXTERNALSYM D3DRENDERSTATE_SPECULARENABLE}
D3DRENDERSTATE_ZVISIBLE = D3DRS_ZVISIBLE;
{$EXTERNALSYM D3DRENDERSTATE_ZVISIBLE}

884. D3DRENDERSTATE_ZWRITEENABLE
\Win32\rtl\win\Direct3D.pas [1450]

const ...
{$EXTERNALSYM D3DRENDERSTATE_LINEPATTERN}
D3DRENDERSTATE_ZWRITEENABLE = 14; (* TRUE to enable z writes *)
{$EXTERNALSYM D3DRENDERSTATE_ZWRITEENABLE}

\Win32\rtl\win\DX7toDX8.pas [112]

const ...
{$EXTERNALSYM D3DRENDERSTATE_LINEPATTERN}
D3DRENDERSTATE_ZWRITEENABLE = D3DRS_ZWRITEENABLE;
{$EXTERNALSYM D3DRENDERSTATE_ZWRITEENABLE}

885. D3DRENDERSTATETYPE
\Win32\rtl\win\Direct3D8.pas [623]

type ...
{$EXTERNALSYM _D3DRENDERSTATETYPE}
D3DRENDERSTATETYPE = _D3DRENDERSTATETYPE;
{$EXTERNALSYM D3DRENDERSTATETYPE}

\Win32\rtl\win\Direct3D9.pas [940]

type ...
{$EXTERNALSYM _D3DRENDERSTATETYPE}
D3DRENDERSTATETYPE = _D3DRENDERSTATETYPE;
{$EXTERNALSYM D3DRENDERSTATETYPE}

886. D3DRESOURCESTATS
\Win32\rtl\win\Direct3D8.pas [2860]

type ...
{$EXTERNALSYM _D3DRESOURCESTATS}
D3DRESOURCESTATS = _D3DRESOURCESTATS;
{$EXTERNALSYM D3DRESOURCESTATS}

\Win32\rtl\win\Direct3D9.pas [3327]

type ...
{$EXTERNALSYM _D3DRESOURCESTATS}
D3DRESOURCESTATS = _D3DRESOURCESTATS;
{$EXTERNALSYM D3DRESOURCESTATS}

887. D3DRESOURCETYPE
\Win32\rtl\win\Direct3D8.pas [2552]

type ...
{$EXTERNALSYM _D3DRESOURCETYPE}
D3DRESOURCETYPE = _D3DRESOURCETYPE;
{$EXTERNALSYM D3DRESOURCETYPE}

\Win32\rtl\win\Direct3D9.pas [2927]

type ...
{$EXTERNALSYM _D3DRESOURCETYPE}
D3DRESOURCETYPE = _D3DRESOURCETYPE;
{$EXTERNALSYM D3DRESOURCETYPE}

888. D3DRGB
\Win32\rtl\win\Direct3D.pas [234]

...
// (0xff000000L | (((long)((r) * 255)) << 16) | (((long)((g) * 255)) << 8) | (long)((b) * 255))
function D3DRGB(r, g, b: Single): TD3DColor;
{$EXTERNALSYM D3DRGB}

\Win32\rtl\win\DX7toDX8.pas [228]

...
//#define D3DRGB(_r,_g,_b) D3DCOLOR_COLORVALUE(_r,_g,_b,1.f)
function D3DRGB(r, g, b: Single): TD3DColor; inline;
{$EXTERNALSYM D3DRGB}

889. D3DRGBA
\Win32\rtl\win\Direct3D.pas [241]

...
// )
function D3DRGBA(r, g, b, a: Single): TD3DColor;
{$EXTERNALSYM D3DRGBA}

\Win32\rtl\win\DX7toDX8.pas [225]

...
//#define D3DRGBA D3DCOLOR_COLORVALUE
function D3DRGBA(r, g, b, a: Single): TD3DColor; inline;
{$EXTERNALSYM D3DRGBA}

890. D3DRS_ALPHABLENDENABLE
\Win32\rtl\win\Direct3D8.pas [656]

const ...
{$EXTERNALSYM D3DRS_DITHERENABLE}
D3DRS_ALPHABLENDENABLE = TD3DRenderStateType(27); { TRUE to enable alpha blending }
{$EXTERNALSYM D3DRS_ALPHABLENDENABLE}

\Win32\rtl\win\Direct3D9.pas [847]

type ...
D3DRS_DITHERENABLE = 26, (* TRUE to enable dithering *)
D3DRS_ALPHABLENDENABLE = 27, (* TRUE to enable alpha blending *)
D3DRS_FOGENABLE = 28, (* TRUE to enable fog blending *)

891. D3DRS_ALPHAFUNC
\Win32\rtl\win\Direct3D8.pas [652]

const ...
{$EXTERNALSYM D3DRS_ALPHAREF}
D3DRS_ALPHAFUNC = TD3DRenderStateType(25); { D3DCMPFUNC }
{$EXTERNALSYM D3DRS_ALPHAFUNC}

\Win32\rtl\win\Direct3D9.pas [845]

type ...
D3DRS_ALPHAREF = 24, (* D3DFIXED *)
D3DRS_ALPHAFUNC = 25, (* D3DCMPFUNC *)
D3DRS_DITHERENABLE = 26, (* TRUE to enable dithering *)

892. D3DRS_ALPHAREF
\Win32\rtl\win\Direct3D8.pas [650]

const ...
{$EXTERNALSYM D3DRS_ZFUNC}
D3DRS_ALPHAREF = TD3DRenderStateType(24); { D3DFIXED }
{$EXTERNALSYM D3DRS_ALPHAREF}

\Win32\rtl\win\Direct3D9.pas [844]

type ...
D3DRS_ZFUNC = 23, (* D3DCMPFUNC *)
D3DRS_ALPHAREF = 24, (* D3DFIXED *)
D3DRS_ALPHAFUNC = 25, (* D3DCMPFUNC *)

893. D3DRS_ALPHATESTENABLE
\Win32\rtl\win\Direct3D8.pas [638]

const ...
{$EXTERNALSYM D3DRS_ZWRITEENABLE}
D3DRS_ALPHATESTENABLE = TD3DRenderStateType(15); { TRUE to enable alpha tests }
{$EXTERNALSYM D3DRS_ALPHATESTENABLE}

\Win32\rtl\win\Direct3D9.pas [838]

type ...
D3DRS_ZWRITEENABLE = 14, (* TRUE to enable z writes *)
D3DRS_ALPHATESTENABLE = 15, (* TRUE to enable alpha tests *)
D3DRS_LASTPIXEL = 16, (* TRUE for last-pixel on lines *)

894. D3DRS_AMBIENT
\Win32\rtl\win\Direct3D8.pas [718]

const ...
{$EXTERNALSYM D3DRS_LIGHTING}
D3DRS_AMBIENT = TD3DRenderStateType(139);
{$EXTERNALSYM D3DRS_AMBIENT}

\Win32\rtl\win\Direct3D9.pas [875]

type ...
D3DRS_LIGHTING = 137,
D3DRS_AMBIENT = 139,
D3DRS_FOGVERTEXMODE = 140,

895. D3DRS_AMBIENTMATERIALSOURCE
\Win32\rtl\win\Direct3D8.pas [732]

const ...
{$EXTERNALSYM D3DRS_SPECULARMATERIALSOURCE}
D3DRS_AMBIENTMATERIALSOURCE = TD3DRenderStateType(147);
{$EXTERNALSYM D3DRS_AMBIENTMATERIALSOURCE}

\Win32\rtl\win\Direct3D9.pas [882]

type ...
D3DRS_SPECULARMATERIALSOURCE = 146,
D3DRS_AMBIENTMATERIALSOURCE = 147,
D3DRS_EMISSIVEMATERIALSOURCE = 148,

896. D3DRS_BLENDOP
\Win32\rtl\win\Direct3D8.pas [774]

const ...
{$EXTERNALSYM D3DRS_TWEENFACTOR}
D3DRS_BLENDOP = TD3DRenderStateType(171); // D3DBLENDOP setting
{$EXTERNALSYM D3DRS_BLENDOP}

\Win32\rtl\win\Direct3D9.pas [901]

type ...
D3DRS_TWEENFACTOR = 170, // float tween factor
D3DRS_BLENDOP = 171, // D3DBLENDOP setting
D3DRS_POSITIONDEGREE = 172, // NPatch position interpolation degree. D3DDEGREE_LINEAR or D3DDEG

897. D3DRS_CLIPPING
\Win32\rtl\win\Direct3D8.pas [714]

const ...
{$EXTERNALSYM D3DRS_WRAP7}
D3DRS_CLIPPING = TD3DRenderStateType(136);
{$EXTERNALSYM D3DRS_CLIPPING}

\Win32\rtl\win\Direct3D9.pas [873]

type ...
D3DRS_WRAP7 = 135, (* wrap for 8th texture coord. set *)
D3DRS_CLIPPING = 136,
D3DRS_LIGHTING = 137,

898. D3DRS_CLIPPLANEENABLE
\Win32\rtl\win\Direct3D8.pas [738]

const ...
{$EXTERNALSYM D3DRS_VERTEXBLEND}
D3DRS_CLIPPLANEENABLE = TD3DRenderStateType(152);
{$EXTERNALSYM D3DRS_CLIPPLANEENABLE}

\Win32\rtl\win\Direct3D9.pas [885]

type ...
D3DRS_VERTEXBLEND = 151,
D3DRS_CLIPPLANEENABLE = 152,
D3DRS_POINTSIZE = 154, (* float point size *)

899. D3DRS_COLORVERTEX
\Win32\rtl\win\Direct3D8.pas [722]

const ...
{$EXTERNALSYM D3DRS_FOGVERTEXMODE}
D3DRS_COLORVERTEX = TD3DRenderStateType(141);
{$EXTERNALSYM D3DRS_COLORVERTEX}

\Win32\rtl\win\Direct3D9.pas [877]

type ...
D3DRS_FOGVERTEXMODE = 140,
D3DRS_COLORVERTEX = 141,
D3DRS_LOCALVIEWER = 142,

900. D3DRS_COLORWRITEENABLE
\Win32\rtl\win\Direct3D8.pas [770]

const ...
{$EXTERNALSYM D3DRS_INDEXEDVERTEXBLENDENABLE}
D3DRS_COLORWRITEENABLE = TD3DRenderStateType(168); // per-channel write enable
{$EXTERNALSYM D3DRS_COLORWRITEENABLE}

\Win32\rtl\win\Direct3D9.pas [899]

type ...
D3DRS_INDEXEDVERTEXBLENDENABLE = 167,
D3DRS_COLORWRITEENABLE = 168, // per-channel write enable
D3DRS_TWEENFACTOR = 170, // float tween factor

901. D3DRS_CULLMODE
\Win32\rtl\win\Direct3D8.pas [646]

const ...
{$EXTERNALSYM D3DRS_DESTBLEND}
D3DRS_CULLMODE = TD3DRenderStateType(22); { D3DCULL }
{$EXTERNALSYM D3DRS_CULLMODE}

\Win32\rtl\win\Direct3D9.pas [842]

type ...
D3DRS_DESTBLEND = 20, (* D3DBLEND *)
D3DRS_CULLMODE = 22, (* D3DCULL *)
D3DRS_ZFUNC = 23, (* D3DCMPFUNC *)

902. D3DRS_DEBUGMONITORTOKEN
\Win32\rtl\win\Direct3D8.pas [764]

const ...
{$EXTERNALSYM D3DRS_PATCHSEGMENTS}
D3DRS_DEBUGMONITORTOKEN = TD3DRenderStateType(165); // DEBUG ONLY - token to debug monitor
{$EXTERNALSYM D3DRS_DEBUGMONITORTOKEN}

\Win32\rtl\win\Direct3D9.pas [896]

type ...
D3DRS_PATCHEDGESTYLE = 163, // Sets whether patch edges will use float style tessellation
D3DRS_DEBUGMONITORTOKEN = 165, // DEBUG ONLY - token to debug monitor
D3DRS_POINTSIZE_MAX = 166, (* float poi

903. D3DRS_DESTBLEND
\Win32\rtl\win\Direct3D8.pas [644]

const ...
{$EXTERNALSYM D3DRS_SRCBLEND}
D3DRS_DESTBLEND = TD3DRenderStateType(20); { D3DBLEND }
{$EXTERNALSYM D3DRS_DESTBLEND}

\Win32\rtl\win\Direct3D9.pas [841]

type ...
D3DRS_SRCBLEND = 19, (* D3DBLEND *)
D3DRS_DESTBLEND = 20, (* D3DBLEND *)
D3DRS_CULLMODE = 22, (* D3DCULL *)

904. D3DRS_DIFFUSEMATERIALSOURCE
\Win32\rtl\win\Direct3D8.pas [728]

const ...
{$EXTERNALSYM D3DRS_NORMALIZENORMALS}
D3DRS_DIFFUSEMATERIALSOURCE = TD3DRenderStateType(145);
{$EXTERNALSYM D3DRS_DIFFUSEMATERIALSOURCE}

\Win32\rtl\win\Direct3D9.pas [880]

type ...
D3DRS_NORMALIZENORMALS = 143,
D3DRS_DIFFUSEMATERIALSOURCE = 145,
D3DRS_SPECULARMATERIALSOURCE = 146,

905. D3DRS_DITHERENABLE
\Win32\rtl\win\Direct3D8.pas [654]

const ...
{$EXTERNALSYM D3DRS_ALPHAFUNC}
D3DRS_DITHERENABLE = TD3DRenderStateType(26); { TRUE to enable dithering }
{$EXTERNALSYM D3DRS_DITHERENABLE}

\Win32\rtl\win\Direct3D9.pas [846]

type ...
D3DRS_ALPHAFUNC = 25, (* D3DCMPFUNC *)
D3DRS_DITHERENABLE = 26, (* TRUE to enable dithering *)
D3DRS_ALPHABLENDENABLE = 27, (* TRUE to enable alpha blending *)

906. D3DRS_EMISSIVEMATERIALSOURCE
\Win32\rtl\win\Direct3D8.pas [734]

const ...
{$EXTERNALSYM D3DRS_AMBIENTMATERIALSOURCE}
D3DRS_EMISSIVEMATERIALSOURCE = TD3DRenderStateType(148);
{$EXTERNALSYM D3DRS_EMISSIVEMATERIALSOURCE}

\Win32\rtl\win\Direct3D9.pas [883]

type ...
D3DRS_AMBIENTMATERIALSOURCE = 147,
D3DRS_EMISSIVEMATERIALSOURCE = 148,
D3DRS_VERTEXBLEND = 151,

907. D3DRS_FILLMODE
\Win32\rtl\win\Direct3D8.pas [630]

const ...
{$EXTERNALSYM D3DRS_ZENABLE}
D3DRS_FILLMODE = TD3DRenderStateType(8); { D3DFILLMODE }
{$EXTERNALSYM D3DRS_FILLMODE}

\Win32\rtl\win\Direct3D9.pas [835]

type ...
D3DRS_ZENABLE = 7, (* D3DZBUFFERTYPE (or TRUE/FALSE for legacy) *)
D3DRS_FILLMODE = 8, (* D3DFILLMODE *)
D3DRS_SHADEMODE = 9, (* D3DSHADEMODE *)

908. D3DRS_FOGCOLOR
\Win32\rtl\win\Direct3D8.pas [664]

const ...
{$EXTERNALSYM D3DRS_ZVISIBLE}
D3DRS_FOGCOLOR = TD3DRenderStateType(34); { D3DCOLOR }
{$EXTERNALSYM D3DRS_FOGCOLOR}

\Win32\rtl\win\Direct3D9.pas [850]

type ...
D3DRS_SPECULARENABLE = 29, (* TRUE to enable specular *)
D3DRS_FOGCOLOR = 34, (* D3DCOLOR *)
D3DRS_FOGTABLEMODE = 35, (* D3DFOGMODE *)

909. D3DRS_FOGDENSITY
\Win32\rtl\win\Direct3D8.pas [672]

const ...
{$EXTERNALSYM D3DRS_FOGEND}
D3DRS_FOGDENSITY = TD3DRenderStateType(38); { Fog density }
{$EXTERNALSYM D3DRS_FOGDENSITY}

\Win32\rtl\win\Direct3D9.pas [854]

type ...
D3DRS_FOGEND = 37, (* Fog end *)
D3DRS_FOGDENSITY = 38, (* Fog density *)
D3DRS_RANGEFOGENABLE = 48, (* Enables range-based fog *)

910. D3DRS_FOGENABLE
\Win32\rtl\win\Direct3D8.pas [658]

const ...
{$EXTERNALSYM D3DRS_ALPHABLENDENABLE}
D3DRS_FOGENABLE = TD3DRenderStateType(28); { TRUE to enable fog blending }
{$EXTERNALSYM D3DRS_FOGENABLE}

\Win32\rtl\win\Direct3D9.pas [848]

type ...
D3DRS_ALPHABLENDENABLE = 27, (* TRUE to enable alpha blending *)
D3DRS_FOGENABLE = 28, (* TRUE to enable fog blending *)
D3DRS_SPECULARENABLE = 29, (* TRUE to enable specular *)

911. D3DRS_FOGEND
\Win32\rtl\win\Direct3D8.pas [670]

const ...
{$EXTERNALSYM D3DRS_FOGSTART}
D3DRS_FOGEND = TD3DRenderStateType(37); { Fog end }
{$EXTERNALSYM D3DRS_FOGEND}

\Win32\rtl\win\Direct3D9.pas [853]

type ...
D3DRS_FOGSTART = 36, (* Fog start (for both vertex and pixel fog) *)
D3DRS_FOGEND = 37, (* Fog end *)
D3DRS_FOGDENSITY = 38, (* Fog density *)

912. D3DRS_FOGSTART
\Win32\rtl\win\Direct3D8.pas [668]

const ...
{$EXTERNALSYM D3DRS_FOGTABLEMODE}
D3DRS_FOGSTART = TD3DRenderStateType(36); { Fog start (for both vertex and pixel fog) }
{$EXTERNALSYM D3DRS_FOGSTART}

\Win32\rtl\win\Direct3D9.pas [852]

type ...
D3DRS_FOGTABLEMODE = 35, (* D3DFOGMODE *)
D3DRS_FOGSTART = 36, (* Fog start (for both vertex and pixel fog) *)
D3DRS_FOGEND = 37, (* Fog end *)

913. D3DRS_FOGTABLEMODE
\Win32\rtl\win\Direct3D8.pas [666]

const ...
{$EXTERNALSYM D3DRS_FOGCOLOR}
D3DRS_FOGTABLEMODE = TD3DRenderStateType(35); { D3DFOGMODE }
{$EXTERNALSYM D3DRS_FOGTABLEMODE}

\Win32\rtl\win\Direct3D9.pas [851]

type ...
D3DRS_FOGCOLOR = 34, (* D3DCOLOR *)
D3DRS_FOGTABLEMODE = 35, (* D3DFOGMODE *)
D3DRS_FOGSTART = 36, (* Fog start (for both vertex and pixel fog) *)

914. D3DRS_FOGVERTEXMODE
\Win32\rtl\win\Direct3D8.pas [720]

const ...
{$EXTERNALSYM D3DRS_AMBIENT}
D3DRS_FOGVERTEXMODE = TD3DRenderStateType(140);
{$EXTERNALSYM D3DRS_FOGVERTEXMODE}

\Win32\rtl\win\Direct3D9.pas [876]

type ...
D3DRS_AMBIENT = 139,
D3DRS_FOGVERTEXMODE = 140,
D3DRS_COLORVERTEX = 141,

915. D3DRS_INDEXEDVERTEXBLENDENABLE
\Win32\rtl\win\Direct3D8.pas [768]

const ...
{$EXTERNALSYM D3DRS_POINTSIZE_MAX}
D3DRS_INDEXEDVERTEXBLENDENABLE = TD3DRenderStateType(167);
{$EXTERNALSYM D3DRS_INDEXEDVERTEXBLENDENABLE}

\Win32\rtl\win\Direct3D9.pas [898]

type ...
D3DRS_POINTSIZE_MAX = 166, (* float point size max threshold *)
D3DRS_INDEXEDVERTEXBLENDENABLE = 167,
D3DRS_COLORWRITEENABLE = 168, // per-channel write enable

916. D3DRS_LASTPIXEL
\Win32\rtl\win\Direct3D8.pas [640]

const ...
{$EXTERNALSYM D3DRS_ALPHATESTENABLE}
D3DRS_LASTPIXEL = TD3DRenderStateType(16); { TRUE for last-pixel on lines }
{$EXTERNALSYM D3DRS_LASTPIXEL}

\Win32\rtl\win\Direct3D9.pas [839]

type ...
D3DRS_ALPHATESTENABLE = 15, (* TRUE to enable alpha tests *)
D3DRS_LASTPIXEL = 16, (* TRUE for last-pixel on lines *)
D3DRS_SRCBLEND = 19, (* D3DBLEND *)

917. D3DRS_LIGHTING
\Win32\rtl\win\Direct3D8.pas [716]

const ...
{$EXTERNALSYM D3DRS_CLIPPING}
D3DRS_LIGHTING = TD3DRenderStateType(137);
{$EXTERNALSYM D3DRS_LIGHTING}

\Win32\rtl\win\Direct3D9.pas [874]

type ...
D3DRS_CLIPPING = 136,
D3DRS_LIGHTING = 137,
D3DRS_AMBIENT = 139,

918. D3DRS_LOCALVIEWER
\Win32\rtl\win\Direct3D8.pas [724]

const ...
{$EXTERNALSYM D3DRS_COLORVERTEX}
D3DRS_LOCALVIEWER = TD3DRenderStateType(142);
{$EXTERNALSYM D3DRS_LOCALVIEWER}

\Win32\rtl\win\Direct3D9.pas [878]

type ...
D3DRS_COLORVERTEX = 141,
D3DRS_LOCALVIEWER = 142,
D3DRS_NORMALIZENORMALS = 143,

919. D3DRS_MULTISAMPLEANTIALIAS
\Win32\rtl\win\Direct3D8.pas [756]

const ...
{$EXTERNALSYM D3DRS_POINTSCALE_C}
D3DRS_MULTISAMPLEANTIALIAS = TD3DRenderStateType(161); // BOOL - set to do FSAA with multisample buffer
{$EXTERNALSYM D3DRS_MULTISAMPLEANTIALIAS}

\Win32\rtl\win\Direct3D9.pas [893]

type ...
D3DRS_POINTSCALE_C = 160, (* float point attenuation C value *)
D3DRS_MULTISAMPLEANTIALIAS = 161, // BOOL - set to do FSAA with multisample buffer
D3DRS_MULTISAMPLEMASK = 162, // DWORD - per-sample enab

920. D3DRS_MULTISAMPLEMASK
\Win32\rtl\win\Direct3D8.pas [758]

const ...
{$EXTERNALSYM D3DRS_MULTISAMPLEANTIALIAS}
D3DRS_MULTISAMPLEMASK = TD3DRenderStateType(162); // DWORD - per-sample enable/disable
{$EXTERNALSYM D3DRS_MULTISAMPLEMASK}

\Win32\rtl\win\Direct3D9.pas [894]

type ...
D3DRS_MULTISAMPLEANTIALIAS = 161, // BOOL - set to do FSAA with multisample buffer
D3DRS_MULTISAMPLEMASK = 162, // DWORD - per-sample enable/disable
D3DRS_PATCHEDGESTYLE = 163, // Sets whether patch edges

921. D3DRS_NORMALIZENORMALS
\Win32\rtl\win\Direct3D8.pas [726]

const ...
{$EXTERNALSYM D3DRS_LOCALVIEWER}
D3DRS_NORMALIZENORMALS = TD3DRenderStateType(143);
{$EXTERNALSYM D3DRS_NORMALIZENORMALS}

\Win32\rtl\win\Direct3D9.pas [879]

type ...
D3DRS_LOCALVIEWER = 142,
D3DRS_NORMALIZENORMALS = 143,
D3DRS_DIFFUSEMATERIALSOURCE = 145,

922. D3DRS_PATCHEDGESTYLE
\Win32\rtl\win\Direct3D8.pas [760]

const ...
{$EXTERNALSYM D3DRS_MULTISAMPLEMASK}
D3DRS_PATCHEDGESTYLE = TD3DRenderStateType(163); // Sets whether patch edges will use float style tessellation
{$EXTERNALSYM D3DRS_PATCHEDGESTYLE}

\Win32\rtl\win\Direct3D9.pas [895]

type ...
D3DRS_MULTISAMPLEMASK = 162, // DWORD - per-sample enable/disable
D3DRS_PATCHEDGESTYLE = 163, // Sets whether patch edges will use float style tessellation
D3DRS_DEBUGMONITORTOKEN = 165, // DEBUG ONLY -

923. D3DRS_POINTSCALE_A
\Win32\rtl\win\Direct3D8.pas [750]

const ...
{$EXTERNALSYM D3DRS_POINTSCALEENABLE}
D3DRS_POINTSCALE_A = TD3DRenderStateType(158); { float point attenuation A value }
{$EXTERNALSYM D3DRS_POINTSCALE_A}

\Win32\rtl\win\Direct3D9.pas [890]

type ...
D3DRS_POINTSCALEENABLE = 157, (* BOOL point size scale enable *)
D3DRS_POINTSCALE_A = 158, (* float point attenuation A value *)
D3DRS_POINTSCALE_B = 159, (* float point attenuation B value *)

924. D3DRS_POINTSCALE_B
\Win32\rtl\win\Direct3D8.pas [752]

const ...
{$EXTERNALSYM D3DRS_POINTSCALE_A}
D3DRS_POINTSCALE_B = TD3DRenderStateType(159); { float point attenuation B value }
{$EXTERNALSYM D3DRS_POINTSCALE_B}

\Win32\rtl\win\Direct3D9.pas [891]

type ...
D3DRS_POINTSCALE_A = 158, (* float point attenuation A value *)
D3DRS_POINTSCALE_B = 159, (* float point attenuation B value *)
D3DRS_POINTSCALE_C = 160, (* float point attenuation C value

925. D3DRS_POINTSCALE_C
\Win32\rtl\win\Direct3D8.pas [754]

const ...
{$EXTERNALSYM D3DRS_POINTSCALE_B}
D3DRS_POINTSCALE_C = TD3DRenderStateType(160); { float point attenuation C value }
{$EXTERNALSYM D3DRS_POINTSCALE_C}

\Win32\rtl\win\Direct3D9.pas [892]

type ...
D3DRS_POINTSCALE_B = 159, (* float point attenuation B value *)
D3DRS_POINTSCALE_C = 160, (* float point attenuation C value *)
D3DRS_MULTISAMPLEANTIALIAS = 161, // BOOL - set to do FSAA with multis

926. D3DRS_POINTSCALEENABLE
\Win32\rtl\win\Direct3D8.pas [748]

const ...
{$EXTERNALSYM D3DRS_POINTSPRITEENABLE}
D3DRS_POINTSCALEENABLE = TD3DRenderStateType(157); { BOOL point size scale enable }
{$EXTERNALSYM D3DRS_POINTSCALEENABLE}

\Win32\rtl\win\Direct3D9.pas [889]

type ...
D3DRS_POINTSPRITEENABLE = 156, (* BOOL point texture coord control *)
D3DRS_POINTSCALEENABLE = 157, (* BOOL point size scale enable *)
D3DRS_POINTSCALE_A = 158, (* float point attenuation A value *)

927. D3DRS_POINTSIZE
\Win32\rtl\win\Direct3D8.pas [742]

const ...
{$EXTERNALSYM D3DRS_SOFTWAREVERTEXPROCESSING}
D3DRS_POINTSIZE = TD3DRenderStateType(154); { float point size }
{$EXTERNALSYM D3DRS_POINTSIZE}

\Win32\rtl\win\Direct3D9.pas [886]

type ...
D3DRS_CLIPPLANEENABLE = 152,
D3DRS_POINTSIZE = 154, (* float point size *)
D3DRS_POINTSIZE_MIN = 155, (* float point size min threshold *)

928. D3DRS_POINTSIZE_MAX
\Win32\rtl\win\Direct3D8.pas [766]

const ...
{$EXTERNALSYM D3DRS_DEBUGMONITORTOKEN}
D3DRS_POINTSIZE_MAX = TD3DRenderStateType(166); { float point size max threshold }
{$EXTERNALSYM D3DRS_POINTSIZE_MAX}

\Win32\rtl\win\Direct3D9.pas [897]

type ...
D3DRS_DEBUGMONITORTOKEN = 165, // DEBUG ONLY - token to debug monitor
D3DRS_POINTSIZE_MAX = 166, (* float point size max threshold *)
D3DRS_INDEXEDVERTEXBLENDENABLE = 167,

929. D3DRS_POINTSIZE_MIN
\Win32\rtl\win\Direct3D8.pas [744]

const ...
{$EXTERNALSYM D3DRS_POINTSIZE}
D3DRS_POINTSIZE_MIN = TD3DRenderStateType(155); { float point size min threshold }
{$EXTERNALSYM D3DRS_POINTSIZE_MIN}

\Win32\rtl\win\Direct3D9.pas [887]

type ...
D3DRS_POINTSIZE = 154, (* float point size *)
D3DRS_POINTSIZE_MIN = 155, (* float point size min threshold *)
D3DRS_POINTSPRITEENABLE = 156, (* BOOL point texture coord control *)

930. D3DRS_POINTSPRITEENABLE
\Win32\rtl\win\Direct3D8.pas [746]

const ...
{$EXTERNALSYM D3DRS_POINTSIZE_MIN}
D3DRS_POINTSPRITEENABLE = TD3DRenderStateType(156); { BOOL point texture coord control }
{$EXTERNALSYM D3DRS_POINTSPRITEENABLE}

\Win32\rtl\win\Direct3D9.pas [888]

type ...
D3DRS_POINTSIZE_MIN = 155, (* float point size min threshold *)
D3DRS_POINTSPRITEENABLE = 156, (* BOOL point texture coord control *)
D3DRS_POINTSCALEENABLE = 157, (* BOOL point size scale enable *)

931. D3DRS_RANGEFOGENABLE
\Win32\rtl\win\Direct3D8.pas [678]

const ...
{$EXTERNALSYM D3DRS_ZBIAS}
D3DRS_RANGEFOGENABLE = TD3DRenderStateType(48); { Enables range-based fog }
{$EXTERNALSYM D3DRS_RANGEFOGENABLE}

\Win32\rtl\win\Direct3D9.pas [855]

type ...
D3DRS_FOGDENSITY = 38, (* Fog density *)
D3DRS_RANGEFOGENABLE = 48, (* Enables range-based fog *)
D3DRS_STENCILENABLE = 52, (* BOOL enable/disable stenciling *)

932. D3DRS_SHADEMODE
\Win32\rtl\win\Direct3D8.pas [632]

const ...
{$EXTERNALSYM D3DRS_FILLMODE}
D3DRS_SHADEMODE = TD3DRenderStateType(9); { D3DSHADEMODE }
{$EXTERNALSYM D3DRS_SHADEMODE}

\Win32\rtl\win\Direct3D9.pas [836]

type ...
D3DRS_FILLMODE = 8, (* D3DFILLMODE *)
D3DRS_SHADEMODE = 9, (* D3DSHADEMODE *)
D3DRS_ZWRITEENABLE = 14, (* TRUE to enable z writes *)

933. D3DRS_SPECULARENABLE
\Win32\rtl\win\Direct3D8.pas [660]

const ...
{$EXTERNALSYM D3DRS_FOGENABLE}
D3DRS_SPECULARENABLE = TD3DRenderStateType(29); { TRUE to enable specular }
{$EXTERNALSYM D3DRS_SPECULARENABLE}

\Win32\rtl\win\Direct3D9.pas [849]

type ...
D3DRS_FOGENABLE = 28, (* TRUE to enable fog blending *)
D3DRS_SPECULARENABLE = 29, (* TRUE to enable specular *)
D3DRS_FOGCOLOR = 34, (* D3DCOLOR *)

934. D3DRS_SPECULARMATERIALSOURCE
\Win32\rtl\win\Direct3D8.pas [730]

const ...
{$EXTERNALSYM D3DRS_DIFFUSEMATERIALSOURCE}
D3DRS_SPECULARMATERIALSOURCE = TD3DRenderStateType(146);
{$EXTERNALSYM D3DRS_SPECULARMATERIALSOURCE}

\Win32\rtl\win\Direct3D9.pas [881]

type ...
D3DRS_DIFFUSEMATERIALSOURCE = 145,
D3DRS_SPECULARMATERIALSOURCE = 146,
D3DRS_AMBIENTMATERIALSOURCE = 147,

935. D3DRS_SRCBLEND
\Win32\rtl\win\Direct3D8.pas [642]

const ...
{$EXTERNALSYM D3DRS_LASTPIXEL}
D3DRS_SRCBLEND = TD3DRenderStateType(19); { D3DBLEND }
{$EXTERNALSYM D3DRS_SRCBLEND}

\Win32\rtl\win\Direct3D9.pas [840]

type ...
D3DRS_LASTPIXEL = 16, (* TRUE for last-pixel on lines *)
D3DRS_SRCBLEND = 19, (* D3DBLEND *)
D3DRS_DESTBLEND = 20, (* D3DBLEND *)

936. D3DRS_STENCILENABLE
\Win32\rtl\win\Direct3D8.pas [680]

const ...
{$EXTERNALSYM D3DRS_RANGEFOGENABLE}
D3DRS_STENCILENABLE = TD3DRenderStateType(52); { BOOL enable/disable stenciling }
{$EXTERNALSYM D3DRS_STENCILENABLE}

\Win32\rtl\win\Direct3D9.pas [856]

type ...
D3DRS_RANGEFOGENABLE = 48, (* Enables range-based fog *)
D3DRS_STENCILENABLE = 52, (* BOOL enable/disable stenciling *)
D3DRS_STENCILFAIL = 53, (* D3DSTENCILOP to do if stencil test fails *)

937. D3DRS_STENCILFAIL
\Win32\rtl\win\Direct3D8.pas [682]

const ...
{$EXTERNALSYM D3DRS_STENCILENABLE}
D3DRS_STENCILFAIL = TD3DRenderStateType(53); { D3DSTENCILOP to do if stencil test fails }
{$EXTERNALSYM D3DRS_STENCILFAIL}

\Win32\rtl\win\Direct3D9.pas [857]

type ...
D3DRS_STENCILENABLE = 52, (* BOOL enable/disable stenciling *)
D3DRS_STENCILFAIL = 53, (* D3DSTENCILOP to do if stencil test fails *)
D3DRS_STENCILZFAIL = 54, (* D3DSTENCILOP to do if stenc

938. D3DRS_STENCILFUNC
\Win32\rtl\win\Direct3D8.pas [688]

const ...
{$EXTERNALSYM D3DRS_STENCILPASS}
D3DRS_STENCILFUNC = TD3DRenderStateType(56); { D3DCMPFUNC fn. Stencil Test passes if ((ref & mask) stencilfn (stencil & mask)) is true }
{$EXTERNALSYM D3DRS_STENCILFUNC}

\Win32\rtl\win\Direct3D9.pas [860]

type ...
D3DRS_STENCILPASS = 55, (* D3DSTENCILOP to do if both stencil and Z tests pass *)
D3DRS_STENCILFUNC = 56, (* D3DCMPFUNC fn. Stencil Test passes if ((ref & mask) stencilfn (stencil & mask)) is true *)
D

939. D3DRS_STENCILMASK
\Win32\rtl\win\Direct3D8.pas [692]

const ...
{$EXTERNALSYM D3DRS_STENCILREF}
D3DRS_STENCILMASK = TD3DRenderStateType(58); { Mask value used in stencil test }
{$EXTERNALSYM D3DRS_STENCILMASK}

\Win32\rtl\win\Direct3D9.pas [862]

type ...
D3DRS_STENCILREF = 57, (* Reference value used in stencil test *)
D3DRS_STENCILMASK = 58, (* Mask value used in stencil test *)
D3DRS_STENCILWRITEMASK = 59, (* Write mask applied to values w

940. D3DRS_STENCILPASS
\Win32\rtl\win\Direct3D8.pas [686]

const ...
{$EXTERNALSYM D3DRS_STENCILZFAIL}
D3DRS_STENCILPASS = TD3DRenderStateType(55); { D3DSTENCILOP to do if both stencil and Z tests pass }
{$EXTERNALSYM D3DRS_STENCILPASS}

\Win32\rtl\win\Direct3D9.pas [859]

type ...
D3DRS_STENCILZFAIL = 54, (* D3DSTENCILOP to do if stencil test passes and Z test fails *)
D3DRS_STENCILPASS = 55, (* D3DSTENCILOP to do if both stencil and Z tests pass *)
D3DRS_STENCILFUNC

941. D3DRS_STENCILREF
\Win32\rtl\win\Direct3D8.pas [690]

const ...
{$EXTERNALSYM D3DRS_STENCILFUNC}
D3DRS_STENCILREF = TD3DRenderStateType(57); { Reference value used in stencil test }
{$EXTERNALSYM D3DRS_STENCILREF}

\Win32\rtl\win\Direct3D9.pas [861]

type ...
D3DRS_STENCILFUNC = 56, (* D3DCMPFUNC fn. Stencil Test passes if ((ref & mask) stencilfn (stencil & mask)) is true *)
D3DRS_STENCILREF = 57, (* Reference value used in stencil test *)
D3DRS_STENCILMAS

942. D3DRS_STENCILWRITEMASK
\Win32\rtl\win\Direct3D8.pas [694]

const ...
{$EXTERNALSYM D3DRS_STENCILMASK}
D3DRS_STENCILWRITEMASK = TD3DRenderStateType(59); { Write mask applied to values written to stencil buffer }
{$EXTERNALSYM D3DRS_STENCILWRITEMASK}

\Win32\rtl\win\Direct3D9.pas [863]

type ...
D3DRS_STENCILMASK = 58, (* Mask value used in stencil test *)
D3DRS_STENCILWRITEMASK = 59, (* Write mask applied to values written to stencil buffer *)
D3DRS_TEXTUREFACTOR = 60, (* D3DCOLOR use

943. D3DRS_STENCILZFAIL
\Win32\rtl\win\Direct3D8.pas [684]

const ...
{$EXTERNALSYM D3DRS_STENCILFAIL}
D3DRS_STENCILZFAIL = TD3DRenderStateType(54); { D3DSTENCILOP to do if stencil test passes and Z test fails }
{$EXTERNALSYM D3DRS_STENCILZFAIL}

\Win32\rtl\win\Direct3D9.pas [858]

type ...
D3DRS_STENCILFAIL = 53, (* D3DSTENCILOP to do if stencil test fails *)
D3DRS_STENCILZFAIL = 54, (* D3DSTENCILOP to do if stencil test passes and Z test fails *)
D3DRS_STENCILPASS = 55, (*

944. D3DRS_TEXTUREFACTOR
\Win32\rtl\win\Direct3D8.pas [696]

const ...
{$EXTERNALSYM D3DRS_STENCILWRITEMASK}
D3DRS_TEXTUREFACTOR = TD3DRenderStateType(60); { D3DCOLOR used for multi-texture blend }
{$EXTERNALSYM D3DRS_TEXTUREFACTOR}

\Win32\rtl\win\Direct3D9.pas [864]

type ...
D3DRS_STENCILWRITEMASK = 59, (* Write mask applied to values written to stencil buffer *)
D3DRS_TEXTUREFACTOR = 60, (* D3DCOLOR used for multi-texture blend *)
D3DRS_WRAP0 = 128, (* wrap f

945. D3DRS_TWEENFACTOR
\Win32\rtl\win\Direct3D8.pas [772]

const ...
{$EXTERNALSYM D3DRS_COLORWRITEENABLE}
D3DRS_TWEENFACTOR = TD3DRenderStateType(170); // float tween factor
{$EXTERNALSYM D3DRS_TWEENFACTOR}

\Win32\rtl\win\Direct3D9.pas [900]

type ...
D3DRS_COLORWRITEENABLE = 168, // per-channel write enable
D3DRS_TWEENFACTOR = 170, // float tween factor
D3DRS_BLENDOP = 171, // D3DBLENDOP setting

946. D3DRS_VERTEXBLEND
\Win32\rtl\win\Direct3D8.pas [736]

const ...
{$EXTERNALSYM D3DRS_EMISSIVEMATERIALSOURCE}
D3DRS_VERTEXBLEND = TD3DRenderStateType(151);
{$EXTERNALSYM D3DRS_VERTEXBLEND}

\Win32\rtl\win\Direct3D9.pas [884]

type ...
D3DRS_EMISSIVEMATERIALSOURCE = 148,
D3DRS_VERTEXBLEND = 151,
D3DRS_CLIPPLANEENABLE = 152,

947. D3DRS_WRAP0
\Win32\rtl\win\Direct3D8.pas [698]

const ...
{$EXTERNALSYM D3DRS_TEXTUREFACTOR}
D3DRS_WRAP0 = TD3DRenderStateType(128); { wrap for 1st texture coord. set }
{$EXTERNALSYM D3DRS_WRAP0}

\Win32\rtl\win\Direct3D9.pas [865]

type ...
D3DRS_TEXTUREFACTOR = 60, (* D3DCOLOR used for multi-texture blend *)
D3DRS_WRAP0 = 128, (* wrap for 1st texture coord. set *)
D3DRS_WRAP1 = 129, (* wrap for 2nd texture coord. s

948. D3DRS_WRAP1
\Win32\rtl\win\Direct3D8.pas [700]

const ...
{$EXTERNALSYM D3DRS_WRAP0}
D3DRS_WRAP1 = TD3DRenderStateType(129); { wrap for 2nd texture coord. set }
{$EXTERNALSYM D3DRS_WRAP1}

\Win32\rtl\win\Direct3D9.pas [866]

type ...
D3DRS_WRAP0 = 128, (* wrap for 1st texture coord. set *)
D3DRS_WRAP1 = 129, (* wrap for 2nd texture coord. set *)
D3DRS_WRAP2 = 130, (* wrap for 3rd texture coord. set *)

949. D3DRS_WRAP2
\Win32\rtl\win\Direct3D8.pas [702]

const ...
{$EXTERNALSYM D3DRS_WRAP1}
D3DRS_WRAP2 = TD3DRenderStateType(130); { wrap for 3rd texture coord. set }
{$EXTERNALSYM D3DRS_WRAP2}

\Win32\rtl\win\Direct3D9.pas [867]

type ...
D3DRS_WRAP1 = 129, (* wrap for 2nd texture coord. set *)
D3DRS_WRAP2 = 130, (* wrap for 3rd texture coord. set *)
D3DRS_WRAP3 = 131, (* wrap for 4th texture coord. set *)

950. D3DRS_WRAP3
\Win32\rtl\win\Direct3D8.pas [704]

const ...
{$EXTERNALSYM D3DRS_WRAP2}
D3DRS_WRAP3 = TD3DRenderStateType(131); { wrap for 4th texture coord. set }
{$EXTERNALSYM D3DRS_WRAP3}

\Win32\rtl\win\Direct3D9.pas [868]

type ...
D3DRS_WRAP2 = 130, (* wrap for 3rd texture coord. set *)
D3DRS_WRAP3 = 131, (* wrap for 4th texture coord. set *)
D3DRS_WRAP4 = 132, (* wrap for 5th texture coord. set *)

951. D3DRS_WRAP4
\Win32\rtl\win\Direct3D8.pas [706]

const ...
{$EXTERNALSYM D3DRS_WRAP3}
D3DRS_WRAP4 = TD3DRenderStateType(132); { wrap for 5th texture coord. set }
{$EXTERNALSYM D3DRS_WRAP4}

\Win32\rtl\win\Direct3D9.pas [869]

type ...
D3DRS_WRAP3 = 131, (* wrap for 4th texture coord. set *)
D3DRS_WRAP4 = 132, (* wrap for 5th texture coord. set *)
D3DRS_WRAP5 = 133, (* wrap for 6th texture coord. set *)

952. D3DRS_WRAP5
\Win32\rtl\win\Direct3D8.pas [708]

const ...
{$EXTERNALSYM D3DRS_WRAP4}
D3DRS_WRAP5 = TD3DRenderStateType(133); { wrap for 6th texture coord. set }
{$EXTERNALSYM D3DRS_WRAP5}

\Win32\rtl\win\Direct3D9.pas [870]

type ...
D3DRS_WRAP4 = 132, (* wrap for 5th texture coord. set *)
D3DRS_WRAP5 = 133, (* wrap for 6th texture coord. set *)
D3DRS_WRAP6 = 134, (* wrap for 7th texture coord. set *)

953. D3DRS_WRAP6
\Win32\rtl\win\Direct3D8.pas [710]

const ...
{$EXTERNALSYM D3DRS_WRAP5}
D3DRS_WRAP6 = TD3DRenderStateType(134); { wrap for 7th texture coord. set }
{$EXTERNALSYM D3DRS_WRAP6}

\Win32\rtl\win\Direct3D9.pas [871]

type ...
D3DRS_WRAP5 = 133, (* wrap for 6th texture coord. set *)
D3DRS_WRAP6 = 134, (* wrap for 7th texture coord. set *)
D3DRS_WRAP7 = 135, (* wrap for 8th texture coord. set *)

954. D3DRS_WRAP7
\Win32\rtl\win\Direct3D8.pas [712]

const ...
{$EXTERNALSYM D3DRS_WRAP6}
D3DRS_WRAP7 = TD3DRenderStateType(135); { wrap for 8th texture coord. set }
{$EXTERNALSYM D3DRS_WRAP7}

\Win32\rtl\win\Direct3D9.pas [872]

type ...
D3DRS_WRAP6 = 134, (* wrap for 7th texture coord. set *)
D3DRS_WRAP7 = 135, (* wrap for 8th texture coord. set *)
D3DRS_CLIPPING = 136,

955. D3DRS_ZENABLE
\Win32\rtl\win\Direct3D8.pas [628]

const ...
const
D3DRS_ZENABLE = TD3DRenderStateType(7); { D3DZBUFFERTYPE (or TRUE/FALSE for legacy) }
{$EXTERNALSYM D3DRS_ZENABLE}

\Win32\rtl\win\Direct3D9.pas [834]

type ...
_D3DRENDERSTATETYPE = (
D3DRS_ZENABLE = 7, (* D3DZBUFFERTYPE (or TRUE/FALSE for legacy) *)
D3DRS_FILLMODE = 8, (* D3DFILLMODE *)

956. D3DRS_ZFUNC
\Win32\rtl\win\Direct3D8.pas [648]

const ...
{$EXTERNALSYM D3DRS_CULLMODE}
D3DRS_ZFUNC = TD3DRenderStateType(23); { D3DCMPFUNC }
{$EXTERNALSYM D3DRS_ZFUNC}

\Win32\rtl\win\Direct3D9.pas [843]

type ...
D3DRS_CULLMODE = 22, (* D3DCULL *)
D3DRS_ZFUNC = 23, (* D3DCMPFUNC *)
D3DRS_ALPHAREF = 24, (* D3DFIXED *)

957. D3DRS_ZWRITEENABLE
\Win32\rtl\win\Direct3D8.pas [636]

const ...
{$EXTERNALSYM D3DRS_LINEPATTERN}
D3DRS_ZWRITEENABLE = TD3DRenderStateType(14); { TRUE to enable z writes }
{$EXTERNALSYM D3DRS_ZWRITEENABLE}

\Win32\rtl\win\Direct3D9.pas [837]

type ...
D3DRS_SHADEMODE = 9, (* D3DSHADEMODE *)
D3DRS_ZWRITEENABLE = 14, (* TRUE to enable z writes *)
D3DRS_ALPHATESTENABLE = 15, (* TRUE to enable alpha tests *)

958. _D3DRESOURCETYPE.D3DRTYPE_CUBETEXTURE
\Win32\rtl\win\Direct3D8.pas [2546]

type ...
D3DRTYPE_VOLUMETEXTURE = 4,
D3DRTYPE_CUBETEXTURE = 5,
D3DRTYPE_VERTEXBUFFER = 6,

\Win32\rtl\win\Direct3D9.pas [2921]

type ...
D3DRTYPE_VOLUMETEXTURE = 4,
D3DRTYPE_CUBETEXTURE = 5,
D3DRTYPE_VERTEXBUFFER = 6,

959. _D3DRESOURCETYPE.D3DRTYPE_INDEXBUFFER
\Win32\rtl\win\Direct3D8.pas [2548]

type ...
D3DRTYPE_VERTEXBUFFER = 6,
D3DRTYPE_INDEXBUFFER = 7

\Win32\rtl\win\Direct3D9.pas [2923]

type ...
D3DRTYPE_VERTEXBUFFER = 6,
D3DRTYPE_INDEXBUFFER = 7

960. _D3DRESOURCETYPE.D3DRTYPE_SURFACE
\Win32\rtl\win\Direct3D8.pas [2542]

type ...

D3DRTYPE_SURFACE = 1,
D3DRTYPE_VOLUME = 2,

\Win32\rtl\win\Direct3D9.pas [2917]

type ...

D3DRTYPE_SURFACE = 1,
D3DRTYPE_VOLUME = 2,

961. _D3DRESOURCETYPE.D3DRTYPE_TEXTURE
\Win32\rtl\win\Direct3D8.pas [2544]

type ...
D3DRTYPE_VOLUME = 2,
D3DRTYPE_TEXTURE = 3,
D3DRTYPE_VOLUMETEXTURE = 4,

\Win32\rtl\win\Direct3D9.pas [2919]

type ...
D3DRTYPE_VOLUME = 2,
D3DRTYPE_TEXTURE = 3,
D3DRTYPE_VOLUMETEXTURE = 4,

962. _D3DRESOURCETYPE.D3DRTYPE_VERTEXBUFFER
\Win32\rtl\win\Direct3D8.pas [2547]

type ...
D3DRTYPE_CUBETEXTURE = 5,
D3DRTYPE_VERTEXBUFFER = 6,
D3DRTYPE_INDEXBUFFER = 7

\Win32\rtl\win\Direct3D9.pas [2922]

type ...
D3DRTYPE_CUBETEXTURE = 5,
D3DRTYPE_VERTEXBUFFER = 6,
D3DRTYPE_INDEXBUFFER = 7

963. _D3DRESOURCETYPE.D3DRTYPE_VOLUME
\Win32\rtl\win\Direct3D8.pas [2543]

type ...
D3DRTYPE_SURFACE = 1,
D3DRTYPE_VOLUME = 2,
D3DRTYPE_TEXTURE = 3,

\Win32\rtl\win\Direct3D9.pas [2918]

type ...
D3DRTYPE_SURFACE = 1,
D3DRTYPE_VOLUME = 2,
D3DRTYPE_TEXTURE = 3,

964. _D3DRESOURCETYPE.D3DRTYPE_VOLUMETEXTURE
\Win32\rtl\win\Direct3D8.pas [2545]

type ...
D3DRTYPE_TEXTURE = 3,
D3DRTYPE_VOLUMETEXTURE = 4,
D3DRTYPE_CUBETEXTURE = 5,

\Win32\rtl\win\Direct3D9.pas [2920]

type ...
D3DRTYPE_TEXTURE = 3,
D3DRTYPE_VOLUMETEXTURE = 4,
D3DRTYPE_CUBETEXTURE = 5,

965. D3DRTYPECOUNT
\Win32\rtl\win\Direct3D8.pas [2865]

const ...
const
D3DRTYPECOUNT = (DWORD(D3DRTYPE_INDEXBUFFER) + 1);
{$EXTERNALSYM D3DRTYPECOUNT}

\Win32\rtl\win\Direct3D9.pas [3332]

const ...
const
D3DRTYPECOUNT = (DWORD(D3DRTYPE_INDEXBUFFER) + 1);
{$EXTERNALSYM D3DRTYPECOUNT}

966. _D3DSTATEBLOCKTYPE.D3DSBT_ALL
\Win32\rtl\win\Direct3D.pas [2538]

type ...
D3DSBT_INVALID_0 ,
D3DSBT_ALL , // capture all state
D3DSBT_PIXELSTATE , // capture pixel state

\Win32\rtl\win\Direct3D8.pas [2039]

type ...

D3DSBT_ALL = 1, // capture all state
D3DSBT_PIXELSTATE = 2, // capture pixel state

\Win32\rtl\win\Direct3D9.pas [2313]

type ...

D3DSBT_ALL = 1, // capture all state
D3DSBT_PIXELSTATE = 2, // capture pixel state

967. _D3DSTATEBLOCKTYPE.D3DSBT_PIXELSTATE
\Win32\rtl\win\Direct3D.pas [2539]

type ...
D3DSBT_ALL , // capture all state
D3DSBT_PIXELSTATE , // capture pixel state
D3DSBT_VERTEXSTATE // capture vertex state

\Win32\rtl\win\Direct3D8.pas [2040]

type ...
D3DSBT_ALL = 1, // capture all state
D3DSBT_PIXELSTATE = 2, // capture pixel state
D3DSBT_VERTEXSTATE = 3 // capture vertex state

\Win32\rtl\win\Direct3D9.pas [2314]

type ...
D3DSBT_ALL = 1, // capture all state
D3DSBT_PIXELSTATE = 2, // capture pixel state
D3DSBT_VERTEXSTATE = 3 // capture vertex state

968. _D3DSTATEBLOCKTYPE.D3DSBT_VERTEXSTATE
\Win32\rtl\win\Direct3D.pas [2540]

type ...
D3DSBT_PIXELSTATE , // capture pixel state
D3DSBT_VERTEXSTATE // capture vertex state
);

\Win32\rtl\win\Direct3D8.pas [2041]

type ...
D3DSBT_PIXELSTATE = 2, // capture pixel state
D3DSBT_VERTEXSTATE = 3 // capture vertex state

\Win32\rtl\win\Direct3D9.pas [2315]

type ...
D3DSBT_PIXELSTATE = 2, // capture pixel state
D3DSBT_VERTEXSTATE = 3 // capture vertex state

969. D3DSGR_CALIBRATE
\Win32\rtl\win\Direct3D8.pas [3822]

const ...
{$EXTERNALSYM D3DSGR_NO_CALIBRATION}
D3DSGR_CALIBRATE = $00000001;
{$EXTERNALSYM D3DSGR_CALIBRATE}

\Win32\rtl\win\Direct3D9.pas [4860]

const ...
{$EXTERNALSYM D3DSGR_NO_CALIBRATION}
D3DSGR_CALIBRATE = $00000001;
{$EXTERNALSYM D3DSGR_CALIBRATE}

970. D3DSGR_NO_CALIBRATION
\Win32\rtl\win\Direct3D8.pas [3820]

const ...

D3DSGR_NO_CALIBRATION = $00000000;
{$EXTERNALSYM D3DSGR_NO_CALIBRATION}

\Win32\rtl\win\Direct3D9.pas [4858]

const ...

D3DSGR_NO_CALIBRATION = $00000000;
{$EXTERNALSYM D3DSGR_NO_CALIBRATION}

971. D3DSHADE_FLAT
\Win32\rtl\win\Direct3D8.pas [329]

const ...
const
D3DSHADE_FLAT = 1;
{$EXTERNALSYM D3DSHADE_FLAT}

\Win32\rtl\win\Direct3D9.pas [330]

const ...
const
D3DSHADE_FLAT = 1;
{$EXTERNALSYM D3DSHADE_FLAT}

\Win32\rtl\win\Direct3D.pas [1134]

type ...
D3DSHADE_INVALID_0,
D3DSHADE_FLAT,
D3DSHADE_GOURAUD,

972. D3DSHADE_GOURAUD
\Win32\rtl\win\Direct3D8.pas [331]

const ...
{$EXTERNALSYM D3DSHADE_FLAT}
D3DSHADE_GOURAUD = 2;
{$EXTERNALSYM D3DSHADE_GOURAUD}

\Win32\rtl\win\Direct3D9.pas [332]

const ...
{$EXTERNALSYM D3DSHADE_FLAT}
D3DSHADE_GOURAUD = 2;
{$EXTERNALSYM D3DSHADE_GOURAUD}

\Win32\rtl\win\Direct3D.pas [1135]

type ...
D3DSHADE_FLAT,
D3DSHADE_GOURAUD,
D3DSHADE_PHONG);

973. D3DSHADE_PHONG
\Win32\rtl\win\Direct3D8.pas [333]

const ...
{$EXTERNALSYM D3DSHADE_GOURAUD}
D3DSHADE_PHONG = 3;
{$EXTERNALSYM D3DSHADE_PHONG}

\Win32\rtl\win\Direct3D9.pas [334]

const ...
{$EXTERNALSYM D3DSHADE_GOURAUD}
D3DSHADE_PHONG = 3;
{$EXTERNALSYM D3DSHADE_PHONG}

\Win32\rtl\win\Direct3D.pas [1136]

type ...
D3DSHADE_GOURAUD,
D3DSHADE_PHONG);
{$EXTERNALSYM _D3DSHADEMODE}

974. D3DSHADEMODE
\Win32\rtl\win\Direct3D.pas [1138]

type ...
{$EXTERNALSYM _D3DSHADEMODE}
D3DSHADEMODE = _D3DSHADEMODE;
{$EXTERNALSYM D3DSHADEMODE}

\Win32\rtl\win\Direct3D8.pas [324]

type ...
{$EXTERNALSYM _D3DSHADEMODE}
D3DSHADEMODE = _D3DSHADEMODE;
{$EXTERNALSYM D3DSHADEMODE}

\Win32\rtl\win\Direct3D9.pas [325]

type ...
{$EXTERNALSYM _D3DSHADEMODE}
D3DSHADEMODE = _D3DSHADEMODE;
{$EXTERNALSYM D3DSHADEMODE}

975. D3DSHADER_COMMENT
\Win32\rtl\win\Direct3D8.pas [1978]

...
// ((((_DWordSize)< function D3DSHADER_COMMENT(_DWordSize: DWord) : DWord;
{$EXTERNALSYM D3DSHADER_COMMENT}

\Win32\rtl\win\Direct3D9.pas [2251]

...
// ((((_DWordSize)< function D3DSHADER_COMMENT(_DWordSize: DWord) : DWord; inline;
{$EXTERNALSYM D3DSHADER_COMMENT}

976. D3DSHADER_INSTRUCTION_OPCODE_TYPE
\Win32\rtl\win\Direct3D8.pas [1574]

type ...
{$EXTERNALSYM _D3DSHADER_INSTRUCTION_OPCODE_TYPE}
D3DSHADER_INSTRUCTION_OPCODE_TYPE = _D3DSHADER_INSTRUCTION_OPCODE_TYPE;
{$EXTERNALSYM D3DSHADER_INSTRUCTION_OPCODE_TYPE}

\Win32\rtl\win\Direct3D9.pas [1559]

type ...
{$EXTERNALSYM _D3DSHADER_INSTRUCTION_OPCODE_TYPE}
D3DSHADER_INSTRUCTION_OPCODE_TYPE = _D3DSHADER_INSTRUCTION_OPCODE_TYPE;
{$EXTERNALSYM D3DSHADER_INSTRUCTION_OPCODE_TYPE}

977. D3DSHADER_PARAM_REGISTER_TYPE
\Win32\rtl\win\Direct3D8.pas [1752]

type ...
{$EXTERNALSYM _D3DSHADER_PARAM_REGISTER_TYPE}
D3DSHADER_PARAM_REGISTER_TYPE = _D3DSHADER_PARAM_REGISTER_TYPE;
{$EXTERNALSYM D3DSHADER_PARAM_REGISTER_TYPE}

\Win32\rtl\win\Direct3D9.pas [1998]

type ...
{$EXTERNALSYM _D3DSHADER_PARAM_REGISTER_TYPE}
D3DSHADER_PARAM_REGISTER_TYPE = _D3DSHADER_PARAM_REGISTER_TYPE;
{$EXTERNALSYM D3DSHADER_PARAM_REGISTER_TYPE}

978. D3DSHADER_PARAM_SRCMOD_TYPE
\Win32\rtl\win\Direct3D8.pas [1921]

type ...
{$EXTERNALSYM _D3DSHADER_PARAM_SRCMOD_TYPE}
D3DSHADER_PARAM_SRCMOD_TYPE = _D3DSHADER_PARAM_SRCMOD_TYPE;
{$EXTERNALSYM D3DSHADER_PARAM_SRCMOD_TYPE}

\Win32\rtl\win\Direct3D9.pas [2188]

type ...
{$EXTERNALSYM _D3DSHADER_PARAM_SRCMOD_TYPE}
D3DSHADER_PARAM_SRCMOD_TYPE = _D3DSHADER_PARAM_SRCMOD_TYPE;
{$EXTERNALSYM D3DSHADER_PARAM_SRCMOD_TYPE}

979. D3DSHADER_VERSION_MAJOR
\Win32\rtl\win\Direct3D8.pas [1963]

...
//#define D3DSHADER_VERSION_MAJOR(_Version) (((_Version)>>8)&0xFF)
function D3DSHADER_VERSION_MAJOR(_Version: DWord): DWord;
{$EXTERNALSYM D3DSHADER_VERSION_MAJOR}

\Win32\rtl\win\Direct3D9.pas [2236]

...
//#define D3DSHADER_VERSION_MAJOR(_Version) (((_Version)>>8)&0xFF)
function D3DSHADER_VERSION_MAJOR(_Version: DWord): DWord; inline;
{$EXTERNALSYM D3DSHADER_VERSION_MAJOR}

980. D3DSHADER_VERSION_MINOR
\Win32\rtl\win\Direct3D8.pas [1966]

...
//#define D3DSHADER_VERSION_MINOR(_Version) (((_Version)>>0)&0xFF)
function D3DSHADER_VERSION_MINOR(_Version: DWord): DWord;
{$EXTERNALSYM D3DSHADER_VERSION_MINOR}

\Win32\rtl\win\Direct3D9.pas [2239]

...
//#define D3DSHADER_VERSION_MINOR(_Version) (((_Version)>>0)&0xFF)
function D3DSHADER_VERSION_MINOR(_Version: DWord): DWord; inline;
{$EXTERNALSYM D3DSHADER_VERSION_MINOR}

981. D3DSI_COISSUE
\Win32\rtl\win\Direct3D8.pas [1695]

const ...
//
D3DSI_COISSUE = $40000000;
{$EXTERNALSYM D3DSI_COISSUE}

\Win32\rtl\win\Direct3D9.pas [1750]

const ...
//
D3DSI_COISSUE = $40000000;
{$EXTERNALSYM D3DSI_COISSUE}

982. D3DSI_COMMENTSIZE_MASK
\Win32\rtl\win\Direct3D8.pas [1973]

const ...
{$EXTERNALSYM D3DSI_COMMENTSIZE_SHIFT}
D3DSI_COMMENTSIZE_MASK = $7FFF0000;
{$EXTERNALSYM D3DSI_COMMENTSIZE_MASK}

\Win32\rtl\win\Direct3D9.pas [2246]

const ...
{$EXTERNALSYM D3DSI_COMMENTSIZE_SHIFT}
D3DSI_COMMENTSIZE_MASK = $7FFF0000;
{$EXTERNALSYM D3DSI_COMMENTSIZE_MASK}

983. D3DSI_COMMENTSIZE_SHIFT
\Win32\rtl\win\Direct3D8.pas [1971]

const ...
// destination/source parameter register type
D3DSI_COMMENTSIZE_SHIFT = 16;
{$EXTERNALSYM D3DSI_COMMENTSIZE_SHIFT}

\Win32\rtl\win\Direct3D9.pas [2244]

const ...
// destination/source parameter register type
D3DSI_COMMENTSIZE_SHIFT = 16;
{$EXTERNALSYM D3DSI_COMMENTSIZE_SHIFT}

984. D3DSI_OPCODE_MASK
\Win32\rtl\win\Direct3D8.pas [1568]

const ...
//
D3DSI_OPCODE_MASK = $0000FFFF;
{$EXTERNALSYM D3DSI_OPCODE_MASK}

\Win32\rtl\win\Direct3D9.pas [1548]

const ...
//
D3DSI_OPCODE_MASK = $0000FFFF;
{$EXTERNALSYM D3DSI_OPCODE_MASK}

985. D3DSIO_ADD
\Win32\rtl\win\Direct3D8.pas [1583]

const ...
{$EXTERNALSYM D3DSIO_MOV}
D3DSIO_ADD = 2; // PS/VS
{$EXTERNALSYM D3DSIO_ADD}

\Win32\rtl\win\Direct3D9.pas [1568]

const ...
{$EXTERNALSYM D3DSIO_MOV}
D3DSIO_ADD = 2;
{$EXTERNALSYM D3DSIO_ADD}

986. D3DSIO_BEM
\Win32\rtl\win\Direct3D8.pas [1680]

const ...
{$EXTERNALSYM D3DSIO_CMP}
D3DSIO_BEM = 89; // PS
{$EXTERNALSYM D3DSIO_BEM}

\Win32\rtl\win\Direct3D9.pas [1713]

const ...
{$EXTERNALSYM D3DSIO_CMP}
D3DSIO_BEM = 89;
{$EXTERNALSYM D3DSIO_BEM}

987. D3DSIO_CMP
\Win32\rtl\win\Direct3D8.pas [1678]

const ...
{$EXTERNALSYM D3DSIO_TEXDEPTH}
D3DSIO_CMP = 88; // PS
{$EXTERNALSYM D3DSIO_CMP}

\Win32\rtl\win\Direct3D9.pas [1711]

const ...
{$EXTERNALSYM D3DSIO_TEXDEPTH}
D3DSIO_CMP = 88;
{$EXTERNALSYM D3DSIO_CMP}

988. D3DSIO_CND
\Win32\rtl\win\Direct3D8.pas [1662]

const ...
{$EXTERNALSYM D3DSIO_LOGP}
D3DSIO_CND = 80; // PS
{$EXTERNALSYM D3DSIO_CND}

\Win32\rtl\win\Direct3D9.pas [1695]

const ...
{$EXTERNALSYM D3DSIO_LOGP}
D3DSIO_CND = 80;
{$EXTERNALSYM D3DSIO_CND}

989. D3DSIO_COMMENT
\Win32\rtl\win\Direct3D8.pas [1685]

const ...
{$EXTERNALSYM D3DSIO_PHASE}
D3DSIO_COMMENT = $FFFE;
{$EXTERNALSYM D3DSIO_COMMENT}

\Win32\rtl\win\Direct3D9.pas [1734]

const ...
{$EXTERNALSYM D3DSIO_PHASE}
D3DSIO_COMMENT = $FFFE;
{$EXTERNALSYM D3DSIO_COMMENT}

990. D3DSIO_DEF
\Win32\rtl\win\Direct3D8.pas [1664]

const ...
{$EXTERNALSYM D3DSIO_CND}
D3DSIO_DEF = 81; // PS
{$EXTERNALSYM D3DSIO_DEF}

\Win32\rtl\win\Direct3D9.pas [1697]

const ...
{$EXTERNALSYM D3DSIO_CND}
D3DSIO_DEF = 81;
{$EXTERNALSYM D3DSIO_DEF}

991. D3DSIO_DP3
\Win32\rtl\win\Direct3D8.pas [1595]

const ...
{$EXTERNALSYM D3DSIO_RSQ}
D3DSIO_DP3 = 8; // PS/VS
{$EXTERNALSYM D3DSIO_DP3}

\Win32\rtl\win\Direct3D9.pas [1580]

const ...
{$EXTERNALSYM D3DSIO_RSQ}
D3DSIO_DP3 = 8;
{$EXTERNALSYM D3DSIO_DP3}

992. D3DSIO_DP4
\Win32\rtl\win\Direct3D8.pas [1597]

const ...
{$EXTERNALSYM D3DSIO_DP3}
D3DSIO_DP4 = 9; // PS/VS
{$EXTERNALSYM D3DSIO_DP4}

\Win32\rtl\win\Direct3D9.pas [1582]

const ...
{$EXTERNALSYM D3DSIO_DP3}
D3DSIO_DP4 = 9;
{$EXTERNALSYM D3DSIO_DP4}

993. D3DSIO_DST
\Win32\rtl\win\Direct3D8.pas [1613]

const ...
{$EXTERNALSYM D3DSIO_LIT}
D3DSIO_DST = 17; // VS
{$EXTERNALSYM D3DSIO_DST}

\Win32\rtl\win\Direct3D9.pas [1598]

const ...
{$EXTERNALSYM D3DSIO_LIT}
D3DSIO_DST = 17;
{$EXTERNALSYM D3DSIO_DST}

994. D3DSIO_END
\Win32\rtl\win\Direct3D8.pas [1687]

const ...
{$EXTERNALSYM D3DSIO_COMMENT}
D3DSIO_END = $FFFF;
{$EXTERNALSYM D3DSIO_END}

\Win32\rtl\win\Direct3D9.pas [1736]

const ...
{$EXTERNALSYM D3DSIO_COMMENT}
D3DSIO_END = $FFFF;
{$EXTERNALSYM D3DSIO_END}

995. D3DSIO_EXP
\Win32\rtl\win\Direct3D8.pas [1607]

const ...
{$EXTERNALSYM D3DSIO_SGE}
D3DSIO_EXP = 14; // VS
{$EXTERNALSYM D3DSIO_EXP}

\Win32\rtl\win\Direct3D9.pas [1592]

const ...
{$EXTERNALSYM D3DSIO_SGE}
D3DSIO_EXP = 14;
{$EXTERNALSYM D3DSIO_EXP}

996. D3DSIO_EXPP
\Win32\rtl\win\Direct3D8.pas [1658]

const ...
{$EXTERNALSYM D3DSIO_TEXM3x3VSPEC}
D3DSIO_EXPP = 78; // VS
{$EXTERNALSYM D3DSIO_EXPP}

\Win32\rtl\win\Direct3D9.pas [1691]

const ...
{$EXTERNALSYM D3DSIO_TEXM3x3VSPEC}
D3DSIO_EXPP = 78;
{$EXTERNALSYM D3DSIO_EXPP}

997. D3DSIO_FRC
\Win32\rtl\win\Direct3D8.pas [1617]

const ...
{$EXTERNALSYM D3DSIO_LRP}
D3DSIO_FRC = 19; // VS
{$EXTERNALSYM D3DSIO_FRC}

\Win32\rtl\win\Direct3D9.pas [1602]

const ...
{$EXTERNALSYM D3DSIO_LRP}
D3DSIO_FRC = 19;
{$EXTERNALSYM D3DSIO_FRC}

998. D3DSIO_LIT
\Win32\rtl\win\Direct3D8.pas [1611]

const ...
{$EXTERNALSYM D3DSIO_LOG}
D3DSIO_LIT = 16; // VS
{$EXTERNALSYM D3DSIO_LIT}

\Win32\rtl\win\Direct3D9.pas [1596]

const ...
{$EXTERNALSYM D3DSIO_LOG}
D3DSIO_LIT = 16;
{$EXTERNALSYM D3DSIO_LIT}

999. D3DSIO_LOG
\Win32\rtl\win\Direct3D8.pas [1609]

const ...
{$EXTERNALSYM D3DSIO_EXP}
D3DSIO_LOG = 15; // VS
{$EXTERNALSYM D3DSIO_LOG}

\Win32\rtl\win\Direct3D9.pas [1594]

const ...
{$EXTERNALSYM D3DSIO_EXP}
D3DSIO_LOG = 15;
{$EXTERNALSYM D3DSIO_LOG}

1000. D3DSIO_LOGP
\Win32\rtl\win\Direct3D8.pas [1660]

const ...
{$EXTERNALSYM D3DSIO_EXPP}
D3DSIO_LOGP = 79; // VS
{$EXTERNALSYM D3DSIO_LOGP}

\Win32\rtl\win\Direct3D9.pas [1693]

const ...
{$EXTERNALSYM D3DSIO_EXPP}
D3DSIO_LOGP = 79;
{$EXTERNALSYM D3DSIO_LOGP}

1001. D3DSIO_LRP
\Win32\rtl\win\Direct3D8.pas [1615]

const ...
{$EXTERNALSYM D3DSIO_DST}
D3DSIO_LRP = 18; // PS
{$EXTERNALSYM D3DSIO_LRP}

\Win32\rtl\win\Direct3D9.pas [1600]

const ...
{$EXTERNALSYM D3DSIO_DST}
D3DSIO_LRP = 18;
{$EXTERNALSYM D3DSIO_LRP}

1002. D3DSIO_M3x2
\Win32\rtl\win\Direct3D8.pas [1627]

const ...
{$EXTERNALSYM D3DSIO_M3x3}
D3DSIO_M3x2 = 24; // VS
{$EXTERNALSYM D3DSIO_M3x2}

\Win32\rtl\win\Direct3D9.pas [1612]

const ...
{$EXTERNALSYM D3DSIO_M3x3}
D3DSIO_M3x2 = 24;
{$EXTERNALSYM D3DSIO_M3x2}

1003. D3DSIO_M3x3
\Win32\rtl\win\Direct3D8.pas [1625]

const ...
{$EXTERNALSYM D3DSIO_M3x4}
D3DSIO_M3x3 = 23; // VS
{$EXTERNALSYM D3DSIO_M3x3}

\Win32\rtl\win\Direct3D9.pas [1610]

const ...
{$EXTERNALSYM D3DSIO_M3x4}
D3DSIO_M3x3 = 23;
{$EXTERNALSYM D3DSIO_M3x3}

1004. D3DSIO_M3x4
\Win32\rtl\win\Direct3D8.pas [1623]

const ...
{$EXTERNALSYM D3DSIO_M4x3}
D3DSIO_M3x4 = 22; // VS
{$EXTERNALSYM D3DSIO_M3x4}

\Win32\rtl\win\Direct3D9.pas [1608]

const ...
{$EXTERNALSYM D3DSIO_M4x3}
D3DSIO_M3x4 = 22;
{$EXTERNALSYM D3DSIO_M3x4}

1005. D3DSIO_M4x3
\Win32\rtl\win\Direct3D8.pas [1621]

const ...
{$EXTERNALSYM D3DSIO_M4x4}
D3DSIO_M4x3 = 21; // VS
{$EXTERNALSYM D3DSIO_M4x3}

\Win32\rtl\win\Direct3D9.pas [1606]

const ...
{$EXTERNALSYM D3DSIO_M4x4}
D3DSIO_M4x3 = 21;
{$EXTERNALSYM D3DSIO_M4x3}

1006. D3DSIO_M4x4
\Win32\rtl\win\Direct3D8.pas [1619]

const ...
{$EXTERNALSYM D3DSIO_FRC}
D3DSIO_M4x4 = 20; // VS
{$EXTERNALSYM D3DSIO_M4x4}

\Win32\rtl\win\Direct3D9.pas [1604]

const ...
{$EXTERNALSYM D3DSIO_FRC}
D3DSIO_M4x4 = 20;
{$EXTERNALSYM D3DSIO_M4x4}

1007. D3DSIO_MAD
\Win32\rtl\win\Direct3D8.pas [1587]

const ...
{$EXTERNALSYM D3DSIO_SUB}
D3DSIO_MAD = 4; // PS/VS
{$EXTERNALSYM D3DSIO_MAD}

\Win32\rtl\win\Direct3D9.pas [1572]

const ...
{$EXTERNALSYM D3DSIO_SUB}
D3DSIO_MAD = 4;
{$EXTERNALSYM D3DSIO_MAD}

1008. D3DSIO_MAX
\Win32\rtl\win\Direct3D8.pas [1601]

const ...
{$EXTERNALSYM D3DSIO_MIN}
D3DSIO_MAX = 11; // VS
{$EXTERNALSYM D3DSIO_MAX}

\Win32\rtl\win\Direct3D9.pas [1586]

const ...
{$EXTERNALSYM D3DSIO_MIN}
D3DSIO_MAX = 11;
{$EXTERNALSYM D3DSIO_MAX}

1009. D3DSIO_MIN
\Win32\rtl\win\Direct3D8.pas [1599]

const ...
{$EXTERNALSYM D3DSIO_DP4}
D3DSIO_MIN = 10; // VS
{$EXTERNALSYM D3DSIO_MIN}

\Win32\rtl\win\Direct3D9.pas [1584]

const ...
{$EXTERNALSYM D3DSIO_DP4}
D3DSIO_MIN = 10;
{$EXTERNALSYM D3DSIO_MIN}

1010. D3DSIO_MOV
\Win32\rtl\win\Direct3D8.pas [1581]

const ...
{$EXTERNALSYM D3DSIO_NOP}
D3DSIO_MOV = 1; // PS/VS
{$EXTERNALSYM D3DSIO_MOV}

\Win32\rtl\win\Direct3D9.pas [1566]

const ...
{$EXTERNALSYM D3DSIO_NOP}
D3DSIO_MOV = 1;
{$EXTERNALSYM D3DSIO_MOV}

1011. D3DSIO_MUL
\Win32\rtl\win\Direct3D8.pas [1589]

const ...
{$EXTERNALSYM D3DSIO_MAD}
D3DSIO_MUL = 5; // PS/VS
{$EXTERNALSYM D3DSIO_MUL}

\Win32\rtl\win\Direct3D9.pas [1574]

const ...
{$EXTERNALSYM D3DSIO_MAD}
D3DSIO_MUL = 5;
{$EXTERNALSYM D3DSIO_MUL}

1012. D3DSIO_NOP
\Win32\rtl\win\Direct3D8.pas [1579]

const ...
const
D3DSIO_NOP = 0; // PS/VS
{$EXTERNALSYM D3DSIO_NOP}

\Win32\rtl\win\Direct3D9.pas [1564]

const ...
const
D3DSIO_NOP = 0;
{$EXTERNALSYM D3DSIO_NOP}

1013. D3DSIO_PHASE
\Win32\rtl\win\Direct3D8.pas [1683]

const ...

D3DSIO_PHASE = $FFFD;
{$EXTERNALSYM D3DSIO_PHASE}

\Win32\rtl\win\Direct3D9.pas [1732]

const ...

D3DSIO_PHASE = $FFFD;
{$EXTERNALSYM D3DSIO_PHASE}

1014. D3DSIO_RCP
\Win32\rtl\win\Direct3D8.pas [1591]

const ...
{$EXTERNALSYM D3DSIO_MUL}
D3DSIO_RCP = 6; // VS
{$EXTERNALSYM D3DSIO_RCP}

\Win32\rtl\win\Direct3D9.pas [1576]

const ...
{$EXTERNALSYM D3DSIO_MUL}
D3DSIO_RCP = 6;
{$EXTERNALSYM D3DSIO_RCP}

1015. D3DSIO_RSQ
\Win32\rtl\win\Direct3D8.pas [1593]

const ...
{$EXTERNALSYM D3DSIO_RCP}
D3DSIO_RSQ = 7; // VS
{$EXTERNALSYM D3DSIO_RSQ}

\Win32\rtl\win\Direct3D9.pas [1578]

const ...
{$EXTERNALSYM D3DSIO_RCP}
D3DSIO_RSQ = 7;
{$EXTERNALSYM D3DSIO_RSQ}

1016. D3DSIO_SGE
\Win32\rtl\win\Direct3D8.pas [1605]

const ...
{$EXTERNALSYM D3DSIO_SLT}
D3DSIO_SGE = 13; // VS
{$EXTERNALSYM D3DSIO_SGE}

\Win32\rtl\win\Direct3D9.pas [1590]

const ...
{$EXTERNALSYM D3DSIO_SLT}
D3DSIO_SGE = 13;
{$EXTERNALSYM D3DSIO_SGE}

1017. D3DSIO_SLT
\Win32\rtl\win\Direct3D8.pas [1603]

const ...
{$EXTERNALSYM D3DSIO_MAX}
D3DSIO_SLT = 12; // VS
{$EXTERNALSYM D3DSIO_SLT}

\Win32\rtl\win\Direct3D9.pas [1588]

const ...
{$EXTERNALSYM D3DSIO_MAX}
D3DSIO_SLT = 12;
{$EXTERNALSYM D3DSIO_SLT}

1018. D3DSIO_SUB
\Win32\rtl\win\Direct3D8.pas [1585]

const ...
{$EXTERNALSYM D3DSIO_ADD}
D3DSIO_SUB = 3; // PS
{$EXTERNALSYM D3DSIO_SUB}

\Win32\rtl\win\Direct3D9.pas [1570]

const ...
{$EXTERNALSYM D3DSIO_ADD}
D3DSIO_SUB = 3;
{$EXTERNALSYM D3DSIO_SUB}

1019. D3DSIO_TEX
\Win32\rtl\win\Direct3D8.pas [1634]

const ...
{$EXTERNALSYM D3DSIO_TEXKILL}
D3DSIO_TEX = 66; // PS
{$EXTERNALSYM D3DSIO_TEX}

\Win32\rtl\win\Direct3D9.pas [1667]

const ...
{$EXTERNALSYM D3DSIO_TEXKILL}
D3DSIO_TEX = 66;
{$EXTERNALSYM D3DSIO_TEX}

1020. D3DSIO_TEXBEM
\Win32\rtl\win\Direct3D8.pas [1636]

const ...
{$EXTERNALSYM D3DSIO_TEX}
D3DSIO_TEXBEM = 67; // PS
{$EXTERNALSYM D3DSIO_TEXBEM}

\Win32\rtl\win\Direct3D9.pas [1669]

const ...
{$EXTERNALSYM D3DSIO_TEX}
D3DSIO_TEXBEM = 67;
{$EXTERNALSYM D3DSIO_TEXBEM}

1021. D3DSIO_TEXBEML
\Win32\rtl\win\Direct3D8.pas [1638]

const ...
{$EXTERNALSYM D3DSIO_TEXBEM}
D3DSIO_TEXBEML = 68; // PS
{$EXTERNALSYM D3DSIO_TEXBEML}

\Win32\rtl\win\Direct3D9.pas [1671]

const ...
{$EXTERNALSYM D3DSIO_TEXBEM}
D3DSIO_TEXBEML = 68;
{$EXTERNALSYM D3DSIO_TEXBEML}

1022. D3DSIO_TEXCOORD
\Win32\rtl\win\Direct3D8.pas [1630]

const ...

D3DSIO_TEXCOORD = 64; // PS
{$EXTERNALSYM D3DSIO_TEXCOORD}

\Win32\rtl\win\Direct3D9.pas [1663]

const ...

D3DSIO_TEXCOORD = 64;
{$EXTERNALSYM D3DSIO_TEXCOORD}

1023. D3DSIO_TEXDEPTH
\Win32\rtl\win\Direct3D8.pas [1676]

const ...
{$EXTERNALSYM D3DSIO_TEXM3x3}
D3DSIO_TEXDEPTH = 87; // PS
{$EXTERNALSYM D3DSIO_TEXDEPTH}

\Win32\rtl\win\Direct3D9.pas [1709]

const ...
{$EXTERNALSYM D3DSIO_TEXM3x3}
D3DSIO_TEXDEPTH = 87;
{$EXTERNALSYM D3DSIO_TEXDEPTH}

1024. D3DSIO_TEXDP3
\Win32\rtl\win\Direct3D8.pas [1672]

const ...
{$EXTERNALSYM D3DSIO_TEXM3x2DEPTH}
D3DSIO_TEXDP3 = 85; // PS
{$EXTERNALSYM D3DSIO_TEXDP3}

\Win32\rtl\win\Direct3D9.pas [1705]

const ...
{$EXTERNALSYM D3DSIO_TEXM3x2DEPTH}
D3DSIO_TEXDP3 = 85;
{$EXTERNALSYM D3DSIO_TEXDP3}

1025. D3DSIO_TEXDP3TEX
\Win32\rtl\win\Direct3D8.pas [1668]

const ...
{$EXTERNALSYM D3DSIO_TEXREG2RGB}
D3DSIO_TEXDP3TEX = 83; // PS
{$EXTERNALSYM D3DSIO_TEXDP3TEX}

\Win32\rtl\win\Direct3D9.pas [1701]

const ...
{$EXTERNALSYM D3DSIO_TEXREG2RGB}
D3DSIO_TEXDP3TEX = 83;
{$EXTERNALSYM D3DSIO_TEXDP3TEX}

1026. D3DSIO_TEXKILL
\Win32\rtl\win\Direct3D8.pas [1632]

const ...
{$EXTERNALSYM D3DSIO_TEXCOORD}
D3DSIO_TEXKILL = 65; // PS
{$EXTERNALSYM D3DSIO_TEXKILL}

\Win32\rtl\win\Direct3D9.pas [1665]

const ...
{$EXTERNALSYM D3DSIO_TEXCOORD}
D3DSIO_TEXKILL = 65;
{$EXTERNALSYM D3DSIO_TEXKILL}

1027. D3DSIO_TEXM3x2DEPTH
\Win32\rtl\win\Direct3D8.pas [1670]

const ...
{$EXTERNALSYM D3DSIO_TEXDP3TEX}
D3DSIO_TEXM3x2DEPTH = 84; // PS
{$EXTERNALSYM D3DSIO_TEXM3x2DEPTH}

\Win32\rtl\win\Direct3D9.pas [1703]

const ...
{$EXTERNALSYM D3DSIO_TEXDP3TEX}
D3DSIO_TEXM3x2DEPTH = 84;
{$EXTERNALSYM D3DSIO_TEXM3x2DEPTH}

1028. D3DSIO_TEXM3x2PAD
\Win32\rtl\win\Direct3D8.pas [1644]

const ...
{$EXTERNALSYM D3DSIO_TEXREG2GB}
D3DSIO_TEXM3x2PAD = 71; // PS
{$EXTERNALSYM D3DSIO_TEXM3x2PAD}

\Win32\rtl\win\Direct3D9.pas [1677]

const ...
{$EXTERNALSYM D3DSIO_TEXREG2GB}
D3DSIO_TEXM3x2PAD = 71;
{$EXTERNALSYM D3DSIO_TEXM3x2PAD}

1029. D3DSIO_TEXM3x2TEX
\Win32\rtl\win\Direct3D8.pas [1646]

const ...
{$EXTERNALSYM D3DSIO_TEXM3x2PAD}
D3DSIO_TEXM3x2TEX = 72; // PS
{$EXTERNALSYM D3DSIO_TEXM3x2TEX}

\Win32\rtl\win\Direct3D9.pas [1679]

const ...
{$EXTERNALSYM D3DSIO_TEXM3x2PAD}
D3DSIO_TEXM3x2TEX = 72;
{$EXTERNALSYM D3DSIO_TEXM3x2TEX}

1030. D3DSIO_TEXM3x3
\Win32\rtl\win\Direct3D8.pas [1674]

const ...
{$EXTERNALSYM D3DSIO_TEXDP3}
D3DSIO_TEXM3x3 = 86; // PS
{$EXTERNALSYM D3DSIO_TEXM3x3}

\Win32\rtl\win\Direct3D9.pas [1707]

const ...
{$EXTERNALSYM D3DSIO_TEXDP3}
D3DSIO_TEXM3x3 = 86;
{$EXTERNALSYM D3DSIO_TEXM3x3}

1031. D3DSIO_TEXM3x3PAD
\Win32\rtl\win\Direct3D8.pas [1648]

const ...
{$EXTERNALSYM D3DSIO_TEXM3x2TEX}
D3DSIO_TEXM3x3PAD = 73; // PS
{$EXTERNALSYM D3DSIO_TEXM3x3PAD}

\Win32\rtl\win\Direct3D9.pas [1681]

const ...
{$EXTERNALSYM D3DSIO_TEXM3x2TEX}
D3DSIO_TEXM3x3PAD = 73;
{$EXTERNALSYM D3DSIO_TEXM3x3PAD}

1032. D3DSIO_TEXM3x3SPEC
\Win32\rtl\win\Direct3D8.pas [1654]

const ...
{$EXTERNALSYM D3DSIO_TEXM3x3DIFF}
D3DSIO_TEXM3x3SPEC = 76; // PS
{$EXTERNALSYM D3DSIO_TEXM3x3SPEC}

\Win32\rtl\win\Direct3D9.pas [1687]

const ...
{$EXTERNALSYM D3DSIO_RESERVED0}
D3DSIO_TEXM3x3SPEC = 76;
{$EXTERNALSYM D3DSIO_TEXM3x3SPEC}

1033. D3DSIO_TEXM3x3TEX
\Win32\rtl\win\Direct3D8.pas [1650]

const ...
{$EXTERNALSYM D3DSIO_TEXM3x3PAD}
D3DSIO_TEXM3x3TEX = 74; // PS
{$EXTERNALSYM D3DSIO_TEXM3x3TEX}

\Win32\rtl\win\Direct3D9.pas [1683]

const ...
{$EXTERNALSYM D3DSIO_TEXM3x3PAD}
D3DSIO_TEXM3x3TEX = 74;
{$EXTERNALSYM D3DSIO_TEXM3x3TEX}

1034. D3DSIO_TEXM3x3VSPEC
\Win32\rtl\win\Direct3D8.pas [1656]

const ...
{$EXTERNALSYM D3DSIO_TEXM3x3SPEC}
D3DSIO_TEXM3x3VSPEC = 77; // PS
{$EXTERNALSYM D3DSIO_TEXM3x3VSPEC}

\Win32\rtl\win\Direct3D9.pas [1689]

const ...
{$EXTERNALSYM D3DSIO_TEXM3x3SPEC}
D3DSIO_TEXM3x3VSPEC = 77;
{$EXTERNALSYM D3DSIO_TEXM3x3VSPEC}

1035. D3DSIO_TEXREG2AR
\Win32\rtl\win\Direct3D8.pas [1640]

const ...
{$EXTERNALSYM D3DSIO_TEXBEML}
D3DSIO_TEXREG2AR = 69; // PS
{$EXTERNALSYM D3DSIO_TEXREG2AR}

\Win32\rtl\win\Direct3D9.pas [1673]

const ...
{$EXTERNALSYM D3DSIO_TEXBEML}
D3DSIO_TEXREG2AR = 69;
{$EXTERNALSYM D3DSIO_TEXREG2AR}

1036. D3DSIO_TEXREG2GB
\Win32\rtl\win\Direct3D8.pas [1642]

const ...
{$EXTERNALSYM D3DSIO_TEXREG2AR}
D3DSIO_TEXREG2GB = 70; // PS
{$EXTERNALSYM D3DSIO_TEXREG2GB}

\Win32\rtl\win\Direct3D9.pas [1675]

const ...
{$EXTERNALSYM D3DSIO_TEXREG2AR}
D3DSIO_TEXREG2GB = 70;
{$EXTERNALSYM D3DSIO_TEXREG2GB}

1037. D3DSIO_TEXREG2RGB
\Win32\rtl\win\Direct3D8.pas [1666]

const ...
{$EXTERNALSYM D3DSIO_DEF}
D3DSIO_TEXREG2RGB = 82; // PS
{$EXTERNALSYM D3DSIO_TEXREG2RGB}

\Win32\rtl\win\Direct3D9.pas [1699]

const ...
{$EXTERNALSYM D3DSIO_DEF}
D3DSIO_TEXREG2RGB = 82;
{$EXTERNALSYM D3DSIO_TEXREG2RGB}

1038. D3DSP_DSTMOD_MASK
\Win32\rtl\win\Direct3D8.pas [1719]

const ...
{$EXTERNALSYM D3DSP_DSTMOD_SHIFT}
D3DSP_DSTMOD_MASK = $00F00000;
{$EXTERNALSYM D3DSP_DSTMOD_MASK}

\Win32\rtl\win\Direct3D9.pas [1886]

const ...
{$EXTERNALSYM D3DSP_DSTMOD_SHIFT}
D3DSP_DSTMOD_MASK = $00F00000;
{$EXTERNALSYM D3DSP_DSTMOD_MASK}

1039. D3DSP_DSTMOD_SHIFT
\Win32\rtl\win\Direct3D8.pas [1717]

const ...
// destination parameter modifiers
D3DSP_DSTMOD_SHIFT = 20;
{$EXTERNALSYM D3DSP_DSTMOD_SHIFT}

\Win32\rtl\win\Direct3D9.pas [1884]

const ...
// destination parameter modifiers
D3DSP_DSTMOD_SHIFT = 20;
{$EXTERNALSYM D3DSP_DSTMOD_SHIFT}

1040. D3DSP_DSTSHIFT_MASK
\Win32\rtl\win\Direct3D8.pas [1740]

const ...
{$EXTERNALSYM D3DSP_DSTSHIFT_SHIFT}
D3DSP_DSTSHIFT_MASK = $0F000000;
{$EXTERNALSYM D3DSP_DSTSHIFT_MASK}

\Win32\rtl\win\Direct3D9.pas [1907]

const ...
{$EXTERNALSYM D3DSP_DSTSHIFT_SHIFT}
D3DSP_DSTSHIFT_MASK = $0F000000;
{$EXTERNALSYM D3DSP_DSTSHIFT_MASK}

1041. D3DSP_DSTSHIFT_SHIFT
\Win32\rtl\win\Direct3D8.pas [1738]

const ...
// destination parameter
D3DSP_DSTSHIFT_SHIFT = 24;
{$EXTERNALSYM D3DSP_DSTSHIFT_SHIFT}

\Win32\rtl\win\Direct3D9.pas [1905]

const ...
// destination parameter
D3DSP_DSTSHIFT_SHIFT = 24;
{$EXTERNALSYM D3DSP_DSTSHIFT_SHIFT}

1042. D3DSP_NOSWIZZLE
\Win32\rtl\win\Direct3D8.pas [1876]

const ...

D3DSP_NOSWIZZLE =
(0 shl (D3DSP_SWIZZLE_SHIFT + 0)) or

\Win32\rtl\win\Direct3D9.pas [2143]

const ...

D3DSP_NOSWIZZLE =
(0 shl (D3DSP_SWIZZLE_SHIFT + 0)) or

1043. D3DSP_REGNUM_MASK
\Win32\rtl\win\Direct3D8.pas [1701]

const ...
//
D3DSP_REGNUM_MASK = $00001FFF;
{$EXTERNALSYM D3DSP_REGNUM_MASK}

\Win32\rtl\win\Direct3D9.pas [1868]

const ...
//
D3DSP_REGNUM_MASK = $000007FF;
{$EXTERNALSYM D3DSP_REGNUM_MASK}

1044. D3DSP_REGTYPE_MASK
\Win32\rtl\win\Direct3D8.pas [1746]

const ...
{$EXTERNALSYM D3DSP_REGTYPE_SHIFT}
D3DSP_REGTYPE_MASK = $70000000;
{$EXTERNALSYM D3DSP_REGTYPE_MASK}

\Win32\rtl\win\Direct3D9.pas [1915]

const ...
{$EXTERNALSYM D3DSP_REGTYPE_SHIFT2}
D3DSP_REGTYPE_MASK = $70000000;
{$EXTERNALSYM D3DSP_REGTYPE_MASK}

1045. D3DSP_REGTYPE_SHIFT
\Win32\rtl\win\Direct3D8.pas [1744]

const ...
// destination/source parameter register type
D3DSP_REGTYPE_SHIFT = 28;
{$EXTERNALSYM D3DSP_REGTYPE_SHIFT}

\Win32\rtl\win\Direct3D9.pas [1911]

const ...
// destination/source parameter register type
D3DSP_REGTYPE_SHIFT = 28;
{$EXTERNALSYM D3DSP_REGTYPE_SHIFT}

1046. D3DSP_REPLICATEALPHA
\Win32\rtl\win\Direct3D8.pas [1905]

const ...

D3DSP_REPLICATEALPHA =
(3 shl (D3DSP_SWIZZLE_SHIFT + 0)) or

\Win32\rtl\win\Direct3D9.pas [2172]

const ...

D3DSP_REPLICATEALPHA =
(3 shl (D3DSP_SWIZZLE_SHIFT + 0)) or

1047. D3DSP_REPLICATEBLUE
\Win32\rtl\win\Direct3D8.pas [1898]

const ...

D3DSP_REPLICATEBLUE =
(2 shl (D3DSP_SWIZZLE_SHIFT + 0)) or

\Win32\rtl\win\Direct3D9.pas [2165]

const ...

D3DSP_REPLICATEBLUE =
(2 shl (D3DSP_SWIZZLE_SHIFT + 0)) or

1048. D3DSP_REPLICATEGREEN
\Win32\rtl\win\Direct3D8.pas [1891]

const ...

D3DSP_REPLICATEGREEN =
(1 shl (D3DSP_SWIZZLE_SHIFT + 0)) or

\Win32\rtl\win\Direct3D9.pas [2158]

const ...

D3DSP_REPLICATEGREEN =
(1 shl (D3DSP_SWIZZLE_SHIFT + 0)) or

1049. D3DSP_REPLICATERED
\Win32\rtl\win\Direct3D8.pas [1884]

const ...
// pixel-shader swizzle ops
D3DSP_REPLICATERED =
(0 shl (D3DSP_SWIZZLE_SHIFT + 0)) or

\Win32\rtl\win\Direct3D9.pas [2151]

const ...
// pixel-shader swizzle ops
D3DSP_REPLICATERED =
(0 shl (D3DSP_SWIZZLE_SHIFT + 0)) or

1050. D3DSP_SRCMOD_MASK
\Win32\rtl\win\Direct3D8.pas [1915]

const ...
{$EXTERNALSYM D3DSP_SRCMOD_SHIFT}
D3DSP_SRCMOD_MASK = $0F000000;
{$EXTERNALSYM D3DSP_SRCMOD_MASK}

\Win32\rtl\win\Direct3D9.pas [2182]

const ...
{$EXTERNALSYM D3DSP_SRCMOD_SHIFT}
D3DSP_SRCMOD_MASK = $0F000000;
{$EXTERNALSYM D3DSP_SRCMOD_MASK}

1051. D3DSP_SRCMOD_SHIFT
\Win32\rtl\win\Direct3D8.pas [1913]

const ...
// source parameter modifiers
D3DSP_SRCMOD_SHIFT = 24;
{$EXTERNALSYM D3DSP_SRCMOD_SHIFT}

\Win32\rtl\win\Direct3D9.pas [2180]

const ...
// source parameter modifiers
D3DSP_SRCMOD_SHIFT = 24;
{$EXTERNALSYM D3DSP_SRCMOD_SHIFT}

1052. D3DSP_SWIZZLE_MASK
\Win32\rtl\win\Direct3D8.pas [1873]

const ...
{$EXTERNALSYM D3DSP_SWIZZLE_SHIFT}
D3DSP_SWIZZLE_MASK = $00FF0000;
{$EXTERNALSYM D3DSP_SWIZZLE_MASK}

\Win32\rtl\win\Direct3D9.pas [2140]

const ...
{$EXTERNALSYM D3DSP_SWIZZLE_SHIFT}
D3DSP_SWIZZLE_MASK = $00FF0000;
{$EXTERNALSYM D3DSP_SWIZZLE_MASK}

1053. D3DSP_SWIZZLE_SHIFT
\Win32\rtl\win\Direct3D8.pas [1871]

const ...
// source parameter swizzle
D3DSP_SWIZZLE_SHIFT = 16;
{$EXTERNALSYM D3DSP_SWIZZLE_SHIFT}

\Win32\rtl\win\Direct3D9.pas [2138]

const ...
// source parameter swizzle
D3DSP_SWIZZLE_SHIFT = 16;
{$EXTERNALSYM D3DSP_SWIZZLE_SHIFT}

1054. D3DSP_WRITEMASK_0
\Win32\rtl\win\Direct3D8.pas [1705]

const ...
// destination parameter write mask
D3DSP_WRITEMASK_0 = $00010000; // Component 0 (X;Red)
{$EXTERNALSYM D3DSP_WRITEMASK_0}

\Win32\rtl\win\Direct3D9.pas [1872]

const ...
// destination parameter write mask
D3DSP_WRITEMASK_0 = $00010000; // Component 0 (X;Red)
{$EXTERNALSYM D3DSP_WRITEMASK_0}

1055. D3DSP_WRITEMASK_1
\Win32\rtl\win\Direct3D8.pas [1707]

const ...
{$EXTERNALSYM D3DSP_WRITEMASK_0}
D3DSP_WRITEMASK_1 = $00020000; // Component 1 (Y;Green)
{$EXTERNALSYM D3DSP_WRITEMASK_1}

\Win32\rtl\win\Direct3D9.pas [1874]

const ...
{$EXTERNALSYM D3DSP_WRITEMASK_0}
D3DSP_WRITEMASK_1 = $00020000; // Component 1 (Y;Green)
{$EXTERNALSYM D3DSP_WRITEMASK_1}

1056. D3DSP_WRITEMASK_2
\Win32\rtl\win\Direct3D8.pas [1709]

const ...
{$EXTERNALSYM D3DSP_WRITEMASK_1}
D3DSP_WRITEMASK_2 = $00040000; // Component 2 (Z;Blue)
{$EXTERNALSYM D3DSP_WRITEMASK_2}

\Win32\rtl\win\Direct3D9.pas [1876]

const ...
{$EXTERNALSYM D3DSP_WRITEMASK_1}
D3DSP_WRITEMASK_2 = $00040000; // Component 2 (Z;Blue)
{$EXTERNALSYM D3DSP_WRITEMASK_2}

1057. D3DSP_WRITEMASK_3
\Win32\rtl\win\Direct3D8.pas [1711]

const ...
{$EXTERNALSYM D3DSP_WRITEMASK_2}
D3DSP_WRITEMASK_3 = $00080000; // Component 3 (W;Alpha)
{$EXTERNALSYM D3DSP_WRITEMASK_3}

\Win32\rtl\win\Direct3D9.pas [1878]

const ...
{$EXTERNALSYM D3DSP_WRITEMASK_2}
D3DSP_WRITEMASK_3 = $00080000; // Component 3 (W;Alpha)
{$EXTERNALSYM D3DSP_WRITEMASK_3}

1058. D3DSP_WRITEMASK_ALL
\Win32\rtl\win\Direct3D8.pas [1713]

const ...
{$EXTERNALSYM D3DSP_WRITEMASK_3}
D3DSP_WRITEMASK_ALL = $000F0000; // All Components
{$EXTERNALSYM D3DSP_WRITEMASK_ALL}

\Win32\rtl\win\Direct3D9.pas [1880]

const ...
{$EXTERNALSYM D3DSP_WRITEMASK_3}
D3DSP_WRITEMASK_ALL = $000F0000; // All Components
{$EXTERNALSYM D3DSP_WRITEMASK_ALL}

1059. D3DSPD_IUNKNOWN
\Win32\rtl\win\Direct3D8.pas [3750]

const ...
****************************************************************************}
D3DSPD_IUNKNOWN = $00000001;
{$EXTERNALSYM D3DSPD_IUNKNOWN}

\Win32\rtl\win\Direct3D9.pas [4786]

const ...
****************************************************************************}
D3DSPD_IUNKNOWN = $00000001;
{$EXTERNALSYM D3DSPD_IUNKNOWN}

1060. D3DSPDM_NONE
\Win32\rtl\win\Direct3D8.pas [1730]

const ...
const
D3DSPDM_NONE = 0 shl D3DSP_DSTMOD_SHIFT; // nop
{$EXTERNALSYM D3DSPDM_NONE}

\Win32\rtl\win\Direct3D9.pas [1890]

const ...
// Bit masks for destination parameter modifiers
D3DSPDM_NONE = (0 shl D3DSP_DSTMOD_SHIFT); // nop
{$EXTERNALSYM D3DSPDM_NONE}

1061. D3DSPDM_SATURATE
\Win32\rtl\win\Direct3D8.pas [1732]

const ...
{$EXTERNALSYM D3DSPDM_NONE}
D3DSPDM_SATURATE = 1 shl D3DSP_DSTMOD_SHIFT; // clamp to 0. to 1. range
{$EXTERNALSYM D3DSPDM_SATURATE}

\Win32\rtl\win\Direct3D9.pas [1892]

const ...
{$EXTERNALSYM D3DSPDM_NONE}
D3DSPDM_SATURATE = (1 shl D3DSP_DSTMOD_SHIFT); // clamp to 0. to 1. range
{$EXTERNALSYM D3DSPDM_SATURATE}

1062. D3DSPR_ADDR
\Win32\rtl\win\Direct3D8.pas [1763]

const ...
{$EXTERNALSYM D3DSPR_CONST}
D3DSPR_ADDR = 3 shl D3DSP_REGTYPE_SHIFT; // Address Register (VS)
{$EXTERNALSYM D3DSPR_ADDR}

\Win32\rtl\win\Direct3D9.pas [1976]

type ...
D3DSPR_CONST = 2, // Constant Register File
D3DSPR_ADDR = 3, // Address Register (VS)
D3DSPR_TEXTURE = 3, // Texture Register File (PS)

1063. D3DSPR_ATTROUT
\Win32\rtl\win\Direct3D8.pas [1769]

const ...
{$EXTERNALSYM D3DSPR_RASTOUT}
D3DSPR_ATTROUT = 5 shl D3DSP_REGTYPE_SHIFT; // Attribute Output Register File
{$EXTERNALSYM D3DSPR_ATTROUT}

\Win32\rtl\win\Direct3D9.pas [1979]

type ...
D3DSPR_RASTOUT = 4, // Rasterizer Register File
D3DSPR_ATTROUT = 5, // Attribute Output Register File
D3DSPR_TEXCRDOUT = 6, // Texture Coordinate Output Register File

1064. D3DSPR_CONST
\Win32\rtl\win\Direct3D8.pas [1761]

const ...
{$EXTERNALSYM D3DSPR_INPUT}
D3DSPR_CONST = 2 shl D3DSP_REGTYPE_SHIFT; // Constant Register File
{$EXTERNALSYM D3DSPR_CONST}

\Win32\rtl\win\Direct3D9.pas [1975]

type ...
D3DSPR_INPUT = 1, // Input Register File
D3DSPR_CONST = 2, // Constant Register File
D3DSPR_ADDR = 3, // Address Register (VS)

1065. D3DSPR_INPUT
\Win32\rtl\win\Direct3D8.pas [1759]

const ...
{$EXTERNALSYM D3DSPR_TEMP}
D3DSPR_INPUT = 1 shl D3DSP_REGTYPE_SHIFT; // Input Register File
{$EXTERNALSYM D3DSPR_INPUT}

\Win32\rtl\win\Direct3D9.pas [1974]

type ...
D3DSPR_TEMP = 0, // Temporary Register File
D3DSPR_INPUT = 1, // Input Register File
D3DSPR_CONST = 2, // Constant Register File

1066. D3DSPR_RASTOUT
\Win32\rtl\win\Direct3D8.pas [1767]

const ...
{$EXTERNALSYM D3DSPR_TEXTURE}
D3DSPR_RASTOUT = 4 shl D3DSP_REGTYPE_SHIFT; // Rasterizer Register File
{$EXTERNALSYM D3DSPR_RASTOUT}

\Win32\rtl\win\Direct3D9.pas [1978]

type ...
D3DSPR_TEXTURE = 3, // Texture Register File (PS)
D3DSPR_RASTOUT = 4, // Rasterizer Register File
D3DSPR_ATTROUT = 5, // Attribute Output Register File

1067. D3DSPR_TEMP
\Win32\rtl\win\Direct3D8.pas [1757]

const ...
const
D3DSPR_TEMP = 0 shl D3DSP_REGTYPE_SHIFT; // Temporary Register File
{$EXTERNALSYM D3DSPR_TEMP}

\Win32\rtl\win\Direct3D9.pas [1973]

type ...
_D3DSHADER_PARAM_REGISTER_TYPE = (
D3DSPR_TEMP = 0, // Temporary Register File
D3DSPR_INPUT = 1, // Input Register File

1068. D3DSPR_TEXCRDOUT
\Win32\rtl\win\Direct3D8.pas [1771]

const ...
{$EXTERNALSYM D3DSPR_ATTROUT}
D3DSPR_TEXCRDOUT = 6 shl D3DSP_REGTYPE_SHIFT; // Texture Coordinate Output Register File
{$EXTERNALSYM D3DSPR_TEXCRDOUT}

\Win32\rtl\win\Direct3D9.pas [1980]

type ...
D3DSPR_ATTROUT = 5, // Attribute Output Register File
D3DSPR_TEXCRDOUT = 6, // Texture Coordinate Output Register File
D3DSPR_OUTPUT = 6, // Output register file for VS3.0+

1069. D3DSPR_TEXTURE
\Win32\rtl\win\Direct3D8.pas [1765]

const ...
{$EXTERNALSYM D3DSPR_ADDR}
D3DSPR_TEXTURE = 3 shl D3DSP_REGTYPE_SHIFT; // Texture Register File (PS)
{$EXTERNALSYM D3DSPR_TEXTURE}

\Win32\rtl\win\Direct3D9.pas [1977]

type ...
D3DSPR_ADDR = 3, // Address Register (VS)
D3DSPR_TEXTURE = 3, // Texture Register File (PS)
D3DSPR_RASTOUT = 4, // Rasterizer Register File

1070. D3DSPSM_BIAS
\Win32\rtl\win\Direct3D8.pas [1930]

const ...
{$EXTERNALSYM D3DSPSM_NEG}
D3DSPSM_BIAS = 2 shl D3DSP_SRCMOD_SHIFT; // bias
{$EXTERNALSYM D3DSPSM_BIAS}

\Win32\rtl\win\Direct3D9.pas [2197]

const ...
{$EXTERNALSYM D3DSPSM_NEG}
D3DSPSM_BIAS = 2 shl D3DSP_SRCMOD_SHIFT; // bias
{$EXTERNALSYM D3DSPSM_BIAS}

1071. D3DSPSM_BIASNEG
\Win32\rtl\win\Direct3D8.pas [1932]

const ...
{$EXTERNALSYM D3DSPSM_BIAS}
D3DSPSM_BIASNEG = 3 shl D3DSP_SRCMOD_SHIFT; // bias and negate
{$EXTERNALSYM D3DSPSM_BIASNEG}

\Win32\rtl\win\Direct3D9.pas [2199]

const ...
{$EXTERNALSYM D3DSPSM_BIAS}
D3DSPSM_BIASNEG = 3 shl D3DSP_SRCMOD_SHIFT; // bias and negate
{$EXTERNALSYM D3DSPSM_BIASNEG}

1072. D3DSPSM_COMP
\Win32\rtl\win\Direct3D8.pas [1938]

const ...
{$EXTERNALSYM D3DSPSM_SIGNNEG}
D3DSPSM_COMP = 6 shl D3DSP_SRCMOD_SHIFT; // complement
{$EXTERNALSYM D3DSPSM_COMP}

\Win32\rtl\win\Direct3D9.pas [2205]

const ...
{$EXTERNALSYM D3DSPSM_SIGNNEG}
D3DSPSM_COMP = 6 shl D3DSP_SRCMOD_SHIFT; // complement
{$EXTERNALSYM D3DSPSM_COMP}

1073. D3DSPSM_DW
\Win32\rtl\win\Direct3D8.pas [1946]

const ...
{$EXTERNALSYM D3DSPSM_DZ}
D3DSPSM_DW = 10 shl D3DSP_SRCMOD_SHIFT; // divide through by w component
{$EXTERNALSYM D3DSPSM_DW}

\Win32\rtl\win\Direct3D9.pas [2213]

const ...
{$EXTERNALSYM D3DSPSM_DZ}
D3DSPSM_DW = 10 shl D3DSP_SRCMOD_SHIFT; // divide through by w component
{$EXTERNALSYM D3DSPSM_DW}

1074. D3DSPSM_DZ
\Win32\rtl\win\Direct3D8.pas [1944]

const ...
{$EXTERNALSYM D3DSPSM_X2NEG}
D3DSPSM_DZ = 9 shl D3DSP_SRCMOD_SHIFT; // divide through by z component
{$EXTERNALSYM D3DSPSM_DZ}

\Win32\rtl\win\Direct3D9.pas [2211]

const ...
{$EXTERNALSYM D3DSPSM_X2NEG}
D3DSPSM_DZ = 9 shl D3DSP_SRCMOD_SHIFT; // divide through by z component
{$EXTERNALSYM D3DSPSM_DZ}

1075. D3DSPSM_FORCE_DWORD
\Win32\rtl\win\Direct3D8.pas [1948]

const ...
{$EXTERNALSYM D3DSPSM_DW}
D3DSPSM_FORCE_DWORD = $7fffffff; // force 32-bit size enum
{$EXTERNALSYM D3DSPSM_FORCE_DWORD}

\Win32\rtl\win\Direct3D9.pas [2221]

const ...
{$EXTERNALSYM D3DSPSM_NOT}
D3DSPSM_FORCE_DWORD = $7fffffff; // force 32-bit size enum
{$EXTERNALSYM D3DSPSM_FORCE_DWORD}

1076. D3DSPSM_NEG
\Win32\rtl\win\Direct3D8.pas [1928]

const ...
{$EXTERNALSYM D3DSPSM_NONE}
D3DSPSM_NEG = 1 shl D3DSP_SRCMOD_SHIFT; // negate
{$EXTERNALSYM D3DSPSM_NEG}

\Win32\rtl\win\Direct3D9.pas [2195]

const ...
{$EXTERNALSYM D3DSPSM_NONE}
D3DSPSM_NEG = 1 shl D3DSP_SRCMOD_SHIFT; // negate
{$EXTERNALSYM D3DSPSM_NEG}

1077. D3DSPSM_NONE
\Win32\rtl\win\Direct3D8.pas [1926]

const ...
const
D3DSPSM_NONE = 0 shl D3DSP_SRCMOD_SHIFT; // nop
{$EXTERNALSYM D3DSPSM_NONE}

\Win32\rtl\win\Direct3D9.pas [2193]

const ...
const
D3DSPSM_NONE = 0 shl D3DSP_SRCMOD_SHIFT; // nop
{$EXTERNALSYM D3DSPSM_NONE}

1078. D3DSPSM_SIGN
\Win32\rtl\win\Direct3D8.pas [1934]

const ...
{$EXTERNALSYM D3DSPSM_BIASNEG}
D3DSPSM_SIGN = 4 shl D3DSP_SRCMOD_SHIFT; // sign
{$EXTERNALSYM D3DSPSM_SIGN}

\Win32\rtl\win\Direct3D9.pas [2201]

const ...
{$EXTERNALSYM D3DSPSM_BIASNEG}
D3DSPSM_SIGN = 4 shl D3DSP_SRCMOD_SHIFT; // sign
{$EXTERNALSYM D3DSPSM_SIGN}

1079. D3DSPSM_SIGNNEG
\Win32\rtl\win\Direct3D8.pas [1936]

const ...
{$EXTERNALSYM D3DSPSM_SIGN}
D3DSPSM_SIGNNEG = 5 shl D3DSP_SRCMOD_SHIFT; // sign and negate
{$EXTERNALSYM D3DSPSM_SIGNNEG}

\Win32\rtl\win\Direct3D9.pas [2203]

const ...
{$EXTERNALSYM D3DSPSM_SIGN}
D3DSPSM_SIGNNEG = 5 shl D3DSP_SRCMOD_SHIFT; // sign and negate
{$EXTERNALSYM D3DSPSM_SIGNNEG}

1080. D3DSPSM_X2
\Win32\rtl\win\Direct3D8.pas [1940]

const ...
{$EXTERNALSYM D3DSPSM_COMP}
D3DSPSM_X2 = 7 shl D3DSP_SRCMOD_SHIFT; // *2
{$EXTERNALSYM D3DSPSM_X2}

\Win32\rtl\win\Direct3D9.pas [2207]

const ...
{$EXTERNALSYM D3DSPSM_COMP}
D3DSPSM_X2 = 7 shl D3DSP_SRCMOD_SHIFT; // *2
{$EXTERNALSYM D3DSPSM_X2}

1081. D3DSPSM_X2NEG
\Win32\rtl\win\Direct3D8.pas [1942]

const ...
{$EXTERNALSYM D3DSPSM_X2}
D3DSPSM_X2NEG = 8 shl D3DSP_SRCMOD_SHIFT; // *2 and negate
{$EXTERNALSYM D3DSPSM_X2NEG}

\Win32\rtl\win\Direct3D9.pas [2209]

const ...
{$EXTERNALSYM D3DSPSM_X2}
D3DSPSM_X2NEG = 8 shl D3DSP_SRCMOD_SHIFT; // *2 and negate
{$EXTERNALSYM D3DSPSM_X2NEG}

1082. _D3DVS_RASTOUT_OFFSETS.D3DSRO_FOG
\Win32\rtl\win\Direct3D8.pas [1782]

type ...
D3DSRO_POSITION {= 0},
D3DSRO_FOG,
D3DSRO_POINT_SIZE

\Win32\rtl\win\Direct3D9.pas [2028]

type ...
D3DSRO_POSITION, // = 0,
D3DSRO_FOG,
D3DSRO_POINT_SIZE

1083. _D3DVS_RASTOUT_OFFSETS.D3DSRO_POINT_SIZE
\Win32\rtl\win\Direct3D8.pas [1783]

type ...
D3DSRO_FOG,
D3DSRO_POINT_SIZE
);

\Win32\rtl\win\Direct3D9.pas [2029]

type ...
D3DSRO_FOG,
D3DSRO_POINT_SIZE
);

1084. _D3DVS_RASTOUT_OFFSETS.D3DSRO_POSITION
\Win32\rtl\win\Direct3D8.pas [1781]

type ...
_D3DVS_RASTOUT_OFFSETS = (
D3DSRO_POSITION {= 0},
D3DSRO_FOG,

\Win32\rtl\win\Direct3D9.pas [2027]

type ...
_D3DVS_RASTOUT_OFFSETS = (
D3DSRO_POSITION, // = 0,
D3DSRO_FOG,

1085. D3DSTATEBLOCKTYPE
\Win32\rtl\win\Direct3D.pas [2543]

type ...
{$EXTERNALSYM _D3DSTATEBLOCKTYPE}
D3DSTATEBLOCKTYPE = _D3DSTATEBLOCKTYPE;
{$EXTERNALSYM D3DSTATEBLOCKTYPE}

\Win32\rtl\win\Direct3D8.pas [2045]

type ...
{$EXTERNALSYM _D3DSTATEBLOCKTYPE}
D3DSTATEBLOCKTYPE = _D3DSTATEBLOCKTYPE;
{$EXTERNALSYM D3DSTATEBLOCKTYPE}

\Win32\rtl\win\Direct3D9.pas [2319]

type ...
{$EXTERNALSYM _D3DSTATEBLOCKTYPE}
D3DSTATEBLOCKTYPE = _D3DSTATEBLOCKTYPE;
{$EXTERNALSYM D3DSTATEBLOCKTYPE}

1086. D3DSTENCILCAPS_DECR
\Win32\rtl\win\Direct3D.pas [3043]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_INCR}
D3DSTENCILCAPS_DECR = $00000080;
{$EXTERNALSYM D3DSTENCILCAPS_DECR}

\Win32\rtl\win\Direct3D8.pas [3321]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_INCR}
D3DSTENCILCAPS_DECR = $00000080;
{$EXTERNALSYM D3DSTENCILCAPS_DECR}

\Win32\rtl\win\Direct3D9.pas [3992]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_INCR}
D3DSTENCILCAPS_DECR = $00000080;
{$EXTERNALSYM D3DSTENCILCAPS_DECR}

1087. D3DSTENCILCAPS_DECRSAT
\Win32\rtl\win\Direct3D.pas [3037]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_INCRSAT}
D3DSTENCILCAPS_DECRSAT = $00000010;
{$EXTERNALSYM D3DSTENCILCAPS_DECRSAT}

\Win32\rtl\win\Direct3D8.pas [3315]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_INCRSAT}
D3DSTENCILCAPS_DECRSAT = $00000010;
{$EXTERNALSYM D3DSTENCILCAPS_DECRSAT}

\Win32\rtl\win\Direct3D9.pas [3986]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_INCRSAT}
D3DSTENCILCAPS_DECRSAT = $00000010;
{$EXTERNALSYM D3DSTENCILCAPS_DECRSAT}

1088. D3DSTENCILCAPS_INCR
\Win32\rtl\win\Direct3D.pas [3041]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_INVERT}
D3DSTENCILCAPS_INCR = $00000040;
{$EXTERNALSYM D3DSTENCILCAPS_INCR}

\Win32\rtl\win\Direct3D8.pas [3319]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_INVERT}
D3DSTENCILCAPS_INCR = $00000040;
{$EXTERNALSYM D3DSTENCILCAPS_INCR}

\Win32\rtl\win\Direct3D9.pas [3990]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_INVERT}
D3DSTENCILCAPS_INCR = $00000040;
{$EXTERNALSYM D3DSTENCILCAPS_INCR}

1089. D3DSTENCILCAPS_INCRSAT
\Win32\rtl\win\Direct3D.pas [3035]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_REPLACE}
D3DSTENCILCAPS_INCRSAT = $00000008;
{$EXTERNALSYM D3DSTENCILCAPS_INCRSAT}

\Win32\rtl\win\Direct3D8.pas [3313]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_REPLACE}
D3DSTENCILCAPS_INCRSAT = $00000008;
{$EXTERNALSYM D3DSTENCILCAPS_INCRSAT}

\Win32\rtl\win\Direct3D9.pas [3984]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_REPLACE}
D3DSTENCILCAPS_INCRSAT = $00000008;
{$EXTERNALSYM D3DSTENCILCAPS_INCRSAT}

1090. D3DSTENCILCAPS_INVERT
\Win32\rtl\win\Direct3D.pas [3039]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_DECRSAT}
D3DSTENCILCAPS_INVERT = $00000020;
{$EXTERNALSYM D3DSTENCILCAPS_INVERT}

\Win32\rtl\win\Direct3D8.pas [3317]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_DECRSAT}
D3DSTENCILCAPS_INVERT = $00000020;
{$EXTERNALSYM D3DSTENCILCAPS_INVERT}

\Win32\rtl\win\Direct3D9.pas [3988]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_DECRSAT}
D3DSTENCILCAPS_INVERT = $00000020;
{$EXTERNALSYM D3DSTENCILCAPS_INVERT}

1091. D3DSTENCILCAPS_KEEP
\Win32\rtl\win\Direct3D.pas [3029]

const ...

D3DSTENCILCAPS_KEEP = $00000001;
{$EXTERNALSYM D3DSTENCILCAPS_KEEP}

\Win32\rtl\win\Direct3D8.pas [3307]

const ...
//
D3DSTENCILCAPS_KEEP = $00000001;
{$EXTERNALSYM D3DSTENCILCAPS_KEEP}

\Win32\rtl\win\Direct3D9.pas [3978]

const ...
//
D3DSTENCILCAPS_KEEP = $00000001;
{$EXTERNALSYM D3DSTENCILCAPS_KEEP}

1092. D3DSTENCILCAPS_REPLACE
\Win32\rtl\win\Direct3D.pas [3033]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_ZERO}
D3DSTENCILCAPS_REPLACE = $00000004;
{$EXTERNALSYM D3DSTENCILCAPS_REPLACE}

\Win32\rtl\win\Direct3D8.pas [3311]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_ZERO}
D3DSTENCILCAPS_REPLACE = $00000004;
{$EXTERNALSYM D3DSTENCILCAPS_REPLACE}

\Win32\rtl\win\Direct3D9.pas [3982]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_ZERO}
D3DSTENCILCAPS_REPLACE = $00000004;
{$EXTERNALSYM D3DSTENCILCAPS_REPLACE}

1093. D3DSTENCILCAPS_ZERO
\Win32\rtl\win\Direct3D.pas [3031]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_KEEP}
D3DSTENCILCAPS_ZERO = $00000002;
{$EXTERNALSYM D3DSTENCILCAPS_ZERO}

\Win32\rtl\win\Direct3D8.pas [3309]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_KEEP}
D3DSTENCILCAPS_ZERO = $00000002;
{$EXTERNALSYM D3DSTENCILCAPS_ZERO}

\Win32\rtl\win\Direct3D9.pas [3980]

const ...
{$EXTERNALSYM D3DSTENCILCAPS_KEEP}
D3DSTENCILCAPS_ZERO = $00000002;
{$EXTERNALSYM D3DSTENCILCAPS_ZERO}

1094. D3DSTENCILOP
\Win32\rtl\win\Direct3D.pas [1280]

type ...
{$EXTERNALSYM _D3DSTENCILOP}
D3DSTENCILOP = _D3DSTENCILOP;
{$EXTERNALSYM D3DSTENCILOP}

\Win32\rtl\win\Direct3D8.pas [478]

type ...
{$EXTERNALSYM _D3DSTENCILOP}
D3DSTENCILOP = _D3DSTENCILOP;
{$EXTERNALSYM D3DSTENCILOP}

\Win32\rtl\win\Direct3D9.pas [472]

type ...
{$EXTERNALSYM _D3DSTENCILOP}
D3DSTENCILOP = _D3DSTENCILOP;
{$EXTERNALSYM D3DSTENCILOP}

1095. D3DSTENCILOP_DECR
\Win32\rtl\win\Direct3D8.pas [497]

const ...
{$EXTERNALSYM D3DSTENCILOP_INCR}
D3DSTENCILOP_DECR = 8;
{$EXTERNALSYM D3DSTENCILOP_DECR}

\Win32\rtl\win\Direct3D9.pas [491]

const ...
{$EXTERNALSYM D3DSTENCILOP_INCR}
D3DSTENCILOP_DECR = 8;
{$EXTERNALSYM D3DSTENCILOP_DECR}

\Win32\rtl\win\Direct3D.pas [1278]

type ...
D3DSTENCILOP_INCR,
D3DSTENCILOP_DECR);
{$EXTERNALSYM _D3DSTENCILOP}

1096. D3DSTENCILOP_DECRSAT
\Win32\rtl\win\Direct3D8.pas [491]

const ...
{$EXTERNALSYM D3DSTENCILOP_INCRSAT}
D3DSTENCILOP_DECRSAT = 5;
{$EXTERNALSYM D3DSTENCILOP_DECRSAT}

\Win32\rtl\win\Direct3D9.pas [485]

const ...
{$EXTERNALSYM D3DSTENCILOP_INCRSAT}
D3DSTENCILOP_DECRSAT = 5;
{$EXTERNALSYM D3DSTENCILOP_DECRSAT}

\Win32\rtl\win\Direct3D.pas [1275]

type ...
D3DSTENCILOP_INCRSAT,
D3DSTENCILOP_DECRSAT,
D3DSTENCILOP_INVERT,

1097. D3DSTENCILOP_INCR
\Win32\rtl\win\Direct3D8.pas [495]

const ...
{$EXTERNALSYM D3DSTENCILOP_INVERT}
D3DSTENCILOP_INCR = 7;
{$EXTERNALSYM D3DSTENCILOP_INCR}

\Win32\rtl\win\Direct3D9.pas [489]

const ...
{$EXTERNALSYM D3DSTENCILOP_INVERT}
D3DSTENCILOP_INCR = 7;
{$EXTERNALSYM D3DSTENCILOP_INCR}

\Win32\rtl\win\Direct3D.pas [1277]

type ...
D3DSTENCILOP_INVERT,
D3DSTENCILOP_INCR,
D3DSTENCILOP_DECR);

1098. D3DSTENCILOP_INCRSAT
\Win32\rtl\win\Direct3D8.pas [489]

const ...
{$EXTERNALSYM D3DSTENCILOP_REPLACE}
D3DSTENCILOP_INCRSAT = 4;
{$EXTERNALSYM D3DSTENCILOP_INCRSAT}

\Win32\rtl\win\Direct3D9.pas [483]

const ...
{$EXTERNALSYM D3DSTENCILOP_REPLACE}
D3DSTENCILOP_INCRSAT = 4;
{$EXTERNALSYM D3DSTENCILOP_INCRSAT}

\Win32\rtl\win\Direct3D.pas [1274]

type ...
D3DSTENCILOP_REPLACE,
D3DSTENCILOP_INCRSAT,
D3DSTENCILOP_DECRSAT,

1099. D3DSTENCILOP_INVERT
\Win32\rtl\win\Direct3D8.pas [493]

const ...
{$EXTERNALSYM D3DSTENCILOP_DECRSAT}
D3DSTENCILOP_INVERT = 6;
{$EXTERNALSYM D3DSTENCILOP_INVERT}

\Win32\rtl\win\Direct3D9.pas [487]

const ...
{$EXTERNALSYM D3DSTENCILOP_DECRSAT}
D3DSTENCILOP_INVERT = 6;
{$EXTERNALSYM D3DSTENCILOP_INVERT}

\Win32\rtl\win\Direct3D.pas [1276]

type ...
D3DSTENCILOP_DECRSAT,
D3DSTENCILOP_INVERT,
D3DSTENCILOP_INCR,

1100. D3DSTENCILOP_KEEP
\Win32\rtl\win\Direct3D8.pas [483]

const ...
const
D3DSTENCILOP_KEEP = 1;
{$EXTERNALSYM D3DSTENCILOP_KEEP}

\Win32\rtl\win\Direct3D9.pas [477]

const ...
const
D3DSTENCILOP_KEEP = 1;
{$EXTERNALSYM D3DSTENCILOP_KEEP}

\Win32\rtl\win\Direct3D.pas [1271]

type ...
D3DSTENCILOP_INVALID_0,
D3DSTENCILOP_KEEP,
D3DSTENCILOP_ZERO,

1101. D3DSTENCILOP_REPLACE
\Win32\rtl\win\Direct3D8.pas [487]

const ...
{$EXTERNALSYM D3DSTENCILOP_ZERO}
D3DSTENCILOP_REPLACE = 3;
{$EXTERNALSYM D3DSTENCILOP_REPLACE}

\Win32\rtl\win\Direct3D9.pas [481]

const ...
{$EXTERNALSYM D3DSTENCILOP_ZERO}
D3DSTENCILOP_REPLACE = 3;
{$EXTERNALSYM D3DSTENCILOP_REPLACE}

\Win32\rtl\win\Direct3D.pas [1273]

type ...
D3DSTENCILOP_ZERO,
D3DSTENCILOP_REPLACE,
D3DSTENCILOP_INCRSAT,

1102. D3DSTENCILOP_ZERO
\Win32\rtl\win\Direct3D8.pas [485]

const ...
{$EXTERNALSYM D3DSTENCILOP_KEEP}
D3DSTENCILOP_ZERO = 2;
{$EXTERNALSYM D3DSTENCILOP_ZERO}

\Win32\rtl\win\Direct3D9.pas [479]

const ...
{$EXTERNALSYM D3DSTENCILOP_KEEP}
D3DSTENCILOP_ZERO = 2;
{$EXTERNALSYM D3DSTENCILOP_ZERO}

\Win32\rtl\win\Direct3D.pas [1272]

type ...
D3DSTENCILOP_KEEP,
D3DSTENCILOP_ZERO,
D3DSTENCILOP_REPLACE,

1103. D3DSURFACE_DESC
\Win32\rtl\win\Direct3D8.pas [2668]

type ...
{$EXTERNALSYM _D3DSURFACE_DESC}
D3DSURFACE_DESC = _D3DSURFACE_DESC;
{$EXTERNALSYM D3DSURFACE_DESC}

\Win32\rtl\win\Direct3D9.pas [3070]

type ...
{$EXTERNALSYM _D3DSURFACE_DESC}
D3DSURFACE_DESC = _D3DSURFACE_DESC;
{$EXTERNALSYM D3DSURFACE_DESC}

1104. D3DSWAPEFFECT
\Win32\rtl\win\Direct3D8.pas [2446]

type ...
{$EXTERNALSYM _D3DSWAPEFFECT}
D3DSWAPEFFECT = _D3DSWAPEFFECT;
{$EXTERNALSYM D3DSWAPEFFECT}

\Win32\rtl\win\Direct3D9.pas [2817]

type ...
{$EXTERNALSYM _D3DSWAPEFFECT}
D3DSWAPEFFECT = _D3DSWAPEFFECT;
{$EXTERNALSYM D3DSWAPEFFECT}

1105. _D3DSWAPEFFECT.D3DSWAPEFFECT_COPY
\Win32\rtl\win\Direct3D8.pas [2441]

type ...
D3DSWAPEFFECT_FLIP = 2,
D3DSWAPEFFECT_COPY = 3,
D3DSWAPEFFECT_COPY_VSYNC = 4

\Win32\rtl\win\Direct3D9.pas [2813]

type ...
D3DSWAPEFFECT_FLIP = 2,
D3DSWAPEFFECT_COPY = 3

1106. _D3DSWAPEFFECT.D3DSWAPEFFECT_DISCARD
\Win32\rtl\win\Direct3D8.pas [2439]

type ...

D3DSWAPEFFECT_DISCARD = 1,
D3DSWAPEFFECT_FLIP = 2,

\Win32\rtl\win\Direct3D9.pas [2811]

type ...

D3DSWAPEFFECT_DISCARD = 1,
D3DSWAPEFFECT_FLIP = 2,

1107. _D3DSWAPEFFECT.D3DSWAPEFFECT_FLIP
\Win32\rtl\win\Direct3D8.pas [2440]

type ...
D3DSWAPEFFECT_DISCARD = 1,
D3DSWAPEFFECT_FLIP = 2,
D3DSWAPEFFECT_COPY = 3,

\Win32\rtl\win\Direct3D9.pas [2812]

type ...
D3DSWAPEFFECT_DISCARD = 1,
D3DSWAPEFFECT_FLIP = 2,
D3DSWAPEFFECT_COPY = 3

1108. D3DTA_ALPHAREPLICATE
\Win32\rtl\win\Direct3D.pas [2004]

const ...
{$EXTERNALSYM D3DTA_COMPLEMENT}
D3DTA_ALPHAREPLICATE = $00000020; // replicate alpha to color components
{$EXTERNALSYM D3DTA_ALPHAREPLICATE}

\Win32\rtl\win\Direct3D8.pas [1118]

const ...
{$EXTERNALSYM D3DTA_COMPLEMENT}
D3DTA_ALPHAREPLICATE = $00000020; // replicate alpha to color components (read modifier)
{$EXTERNALSYM D3DTA_ALPHAREPLICATE}

\Win32\rtl\win\Direct3D9.pas [1274]

const ...
{$EXTERNALSYM D3DTA_COMPLEMENT}
D3DTA_ALPHAREPLICATE = $00000020; // replicate alpha to color components (read modifier)
{$EXTERNALSYM D3DTA_ALPHAREPLICATE}

1109. D3DTA_COMPLEMENT
\Win32\rtl\win\Direct3D.pas [2002]

const ...

D3DTA_COMPLEMENT = $00000010; // take 1.0 - x
{$EXTERNALSYM D3DTA_COMPLEMENT}

\Win32\rtl\win\Direct3D8.pas [1116]

const ...
{$EXTERNALSYM D3DTA_TEMP}
D3DTA_COMPLEMENT = $00000010; // take 1.0 - x (read modifier)
{$EXTERNALSYM D3DTA_COMPLEMENT}

\Win32\rtl\win\Direct3D9.pas [1272]

const ...
{$EXTERNALSYM D3DTA_CONSTANT}
D3DTA_COMPLEMENT = $00000010; // take 1.0 - x (read modifier)
{$EXTERNALSYM D3DTA_COMPLEMENT}

1110. D3DTA_CURRENT
\Win32\rtl\win\Direct3D.pas [1992]

const ...
{$EXTERNALSYM D3DTA_DIFFUSE}
D3DTA_CURRENT = $00000001; // select result of previous stage
{$EXTERNALSYM D3DTA_CURRENT}

\Win32\rtl\win\Direct3D8.pas [1106]

const ...
{$EXTERNALSYM D3DTA_DIFFUSE}
D3DTA_CURRENT = $00000001; // select stage destination register (read/write)
{$EXTERNALSYM D3DTA_CURRENT}

\Win32\rtl\win\Direct3D9.pas [1260]

const ...
{$EXTERNALSYM D3DTA_DIFFUSE}
D3DTA_CURRENT = $00000001; // select stage destination register (read/write)
{$EXTERNALSYM D3DTA_CURRENT}

1111. D3DTA_DIFFUSE
\Win32\rtl\win\Direct3D.pas [1990]

const ...
{$EXTERNALSYM D3DTA_SELECTMASK}
D3DTA_DIFFUSE = $00000000; // select diffuse color
{$EXTERNALSYM D3DTA_DIFFUSE}

\Win32\rtl\win\Direct3D8.pas [1104]

const ...
{$EXTERNALSYM D3DTA_SELECTMASK}
D3DTA_DIFFUSE = $00000000; // select diffuse color (read only)
{$EXTERNALSYM D3DTA_DIFFUSE}

\Win32\rtl\win\Direct3D9.pas [1258]

const ...
{$EXTERNALSYM D3DTA_SELECTMASK}
D3DTA_DIFFUSE = $00000000; // select diffuse color (read only)
{$EXTERNALSYM D3DTA_DIFFUSE}

1112. D3DTA_SELECTMASK
\Win32\rtl\win\Direct3D.pas [1988]

const ...
const
D3DTA_SELECTMASK = $0000000f; // mask for arg selector
{$EXTERNALSYM D3DTA_SELECTMASK}

\Win32\rtl\win\Direct3D8.pas [1102]

const ...
const
D3DTA_SELECTMASK = $0000000f; // mask for arg selector
{$EXTERNALSYM D3DTA_SELECTMASK}

\Win32\rtl\win\Direct3D9.pas [1256]

const ...
const
D3DTA_SELECTMASK = $0000000f; // mask for arg selector
{$EXTERNALSYM D3DTA_SELECTMASK}

1113. D3DTA_SPECULAR
\Win32\rtl\win\Direct3D.pas [1999]

const ...

D3DTA_SPECULAR = $00000004; // select specular color
{$EXTERNALSYM D3DTA_SPECULAR}

\Win32\rtl\win\Direct3D8.pas [1112]

const ...
{$EXTERNALSYM D3DTA_TFACTOR}
D3DTA_SPECULAR = $00000004; // select specular color (read only)
{$EXTERNALSYM D3DTA_SPECULAR}

\Win32\rtl\win\Direct3D9.pas [1266]

const ...
{$EXTERNALSYM D3DTA_TFACTOR}
D3DTA_SPECULAR = $00000004; // select specular color (read only)
{$EXTERNALSYM D3DTA_SPECULAR}

1114. D3DTA_TEMP
\Win32\rtl\win\Direct3D8.pas [1114]

const ...
{$EXTERNALSYM D3DTA_SPECULAR}
D3DTA_TEMP = $00000005; // select temporary register color (read/write)
{$EXTERNALSYM D3DTA_TEMP}

\Win32\rtl\win\Direct3D9.pas [1268]

const ...
{$EXTERNALSYM D3DTA_SPECULAR}
D3DTA_TEMP = $00000005; // select temporary register color (read/write)
{$EXTERNALSYM D3DTA_TEMP}

1115. D3DTA_TEXTURE
\Win32\rtl\win\Direct3D.pas [1994]

const ...
{$EXTERNALSYM D3DTA_CURRENT}
D3DTA_TEXTURE = $00000002; // select texture color
{$EXTERNALSYM D3DTA_TEXTURE}

\Win32\rtl\win\Direct3D8.pas [1108]

const ...
{$EXTERNALSYM D3DTA_CURRENT}
D3DTA_TEXTURE = $00000002; // select texture color (read only)
{$EXTERNALSYM D3DTA_TEXTURE}

\Win32\rtl\win\Direct3D9.pas [1262]

const ...
{$EXTERNALSYM D3DTA_CURRENT}
D3DTA_TEXTURE = $00000002; // select texture color (read only)
{$EXTERNALSYM D3DTA_TEXTURE}

1116. D3DTA_TFACTOR
\Win32\rtl\win\Direct3D.pas [1996]

const ...
{$EXTERNALSYM D3DTA_TEXTURE}
D3DTA_TFACTOR = $00000003; // select RENDERSTATE_TEXTUREFACTOR
{$EXTERNALSYM D3DTA_TFACTOR}

\Win32\rtl\win\Direct3D8.pas [1110]

const ...
{$EXTERNALSYM D3DTA_TEXTURE}
D3DTA_TFACTOR = $00000003; // select D3DRS_TEXTUREFACTOR (read only)
{$EXTERNALSYM D3DTA_TFACTOR}

\Win32\rtl\win\Direct3D9.pas [1264]

const ...
{$EXTERNALSYM D3DTA_TEXTURE}
D3DTA_TFACTOR = $00000003; // select D3DRS_TEXTUREFACTOR (read only)
{$EXTERNALSYM D3DTA_TFACTOR}

1117. D3DTADDRESS_BORDER
\Win32\rtl\win\Direct3D8.pas [430]

const ...
{$EXTERNALSYM D3DTADDRESS_CLAMP}
D3DTADDRESS_BORDER = 4;
{$EXTERNALSYM D3DTADDRESS_BORDER}

\Win32\rtl\win\Direct3D9.pas [424]

const ...
{$EXTERNALSYM D3DTADDRESS_CLAMP}
D3DTADDRESS_BORDER = 4;
{$EXTERNALSYM D3DTADDRESS_BORDER}

\Win32\rtl\win\Direct3D.pas [1232]

type ...
,
D3DTADDRESS_BORDER
// DIRECT3D_VERSION_5

1118. D3DTADDRESS_CLAMP
\Win32\rtl\win\Direct3D8.pas [428]

const ...
{$EXTERNALSYM D3DTADDRESS_MIRROR}
D3DTADDRESS_CLAMP = 3;
{$EXTERNALSYM D3DTADDRESS_CLAMP}

\Win32\rtl\win\Direct3D9.pas [422]

const ...
{$EXTERNALSYM D3DTADDRESS_MIRROR}
D3DTADDRESS_CLAMP = 3;
{$EXTERNALSYM D3DTADDRESS_CLAMP}

\Win32\rtl\win\Direct3D.pas [1230]

type ...
D3DTADDRESS_MIRROR,
D3DTADDRESS_CLAMP
,

1119. D3DTADDRESS_MIRROR
\Win32\rtl\win\Direct3D8.pas [426]

const ...
{$EXTERNALSYM D3DTADDRESS_WRAP}
D3DTADDRESS_MIRROR = 2;
{$EXTERNALSYM D3DTADDRESS_MIRROR}

\Win32\rtl\win\Direct3D9.pas [420]

const ...
{$EXTERNALSYM D3DTADDRESS_WRAP}
D3DTADDRESS_MIRROR = 2;
{$EXTERNALSYM D3DTADDRESS_MIRROR}

\Win32\rtl\win\Direct3D.pas [1229]

type ...
D3DTADDRESS_WRAP,
D3DTADDRESS_MIRROR,
D3DTADDRESS_CLAMP

1120. D3DTADDRESS_MIRRORONCE
\Win32\rtl\win\Direct3D8.pas [432]

const ...
{$EXTERNALSYM D3DTADDRESS_BORDER}
D3DTADDRESS_MIRRORONCE = 5;
{$EXTERNALSYM D3DTADDRESS_MIRRORONCE}

\Win32\rtl\win\Direct3D9.pas [426]

const ...
{$EXTERNALSYM D3DTADDRESS_BORDER}
D3DTADDRESS_MIRRORONCE = 5;
{$EXTERNALSYM D3DTADDRESS_MIRRORONCE}

1121. D3DTADDRESS_WRAP
\Win32\rtl\win\Direct3D8.pas [424]

const ...
const
D3DTADDRESS_WRAP = 1;
{$EXTERNALSYM D3DTADDRESS_WRAP}

\Win32\rtl\win\Direct3D9.pas [418]

const ...
const
D3DTADDRESS_WRAP = 1;
{$EXTERNALSYM D3DTADDRESS_WRAP}

\Win32\rtl\win\Direct3D.pas [1228]

type ...
D3DTADDRESS_INVALID_0,
D3DTADDRESS_WRAP,
D3DTADDRESS_MIRROR,

1122. D3DTEXF_ANISOTROPIC
\Win32\rtl\win\Direct3D8.pas [1138]

const ...
{$EXTERNALSYM D3DTEXF_LINEAR}
D3DTEXF_ANISOTROPIC = 3; // anisotropic
{$EXTERNALSYM D3DTEXF_ANISOTROPIC}

\Win32\rtl\win\Direct3D9.pas [1294]

const ...
{$EXTERNALSYM D3DTEXF_LINEAR}
D3DTEXF_ANISOTROPIC = 3; // anisotropic
{$EXTERNALSYM D3DTEXF_ANISOTROPIC}

1123. D3DTEXF_LINEAR
\Win32\rtl\win\Direct3D8.pas [1136]

const ...
{$EXTERNALSYM D3DTEXF_POINT}
D3DTEXF_LINEAR = 2; // linear interpolation
{$EXTERNALSYM D3DTEXF_LINEAR}

\Win32\rtl\win\Direct3D9.pas [1292]

const ...
{$EXTERNALSYM D3DTEXF_POINT}
D3DTEXF_LINEAR = 2; // linear interpolation
{$EXTERNALSYM D3DTEXF_LINEAR}

1124. D3DTEXF_NONE
\Win32\rtl\win\Direct3D8.pas [1132]

const ...
const
D3DTEXF_NONE = 0; // filtering disabled (valid for mip filter only)
{$EXTERNALSYM D3DTEXF_NONE}

\Win32\rtl\win\Direct3D9.pas [1288]

const ...
const
D3DTEXF_NONE = 0; // filtering disabled (valid for mip filter only)
{$EXTERNALSYM D3DTEXF_NONE}

1125. D3DTEXF_POINT
\Win32\rtl\win\Direct3D8.pas [1134]

const ...
{$EXTERNALSYM D3DTEXF_NONE}
D3DTEXF_POINT = 1; // nearest
{$EXTERNALSYM D3DTEXF_POINT}

\Win32\rtl\win\Direct3D9.pas [1290]

const ...
{$EXTERNALSYM D3DTEXF_NONE}
D3DTEXF_POINT = 1; // nearest
{$EXTERNALSYM D3DTEXF_POINT}

1126. D3DTEXOPCAPS_ADD
\Win32\rtl\win\Direct3D.pas [3060]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATE4X}
D3DTEXOPCAPS_ADD = $00000040;
{$EXTERNALSYM D3DTEXOPCAPS_ADD}

\Win32\rtl\win\Direct3D8.pas [3339]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATE4X}
D3DTEXOPCAPS_ADD = $00000040;
{$EXTERNALSYM D3DTEXOPCAPS_ADD}

\Win32\rtl\win\Direct3D9.pas [4012]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATE4X}
D3DTEXOPCAPS_ADD = $00000040;
{$EXTERNALSYM D3DTEXOPCAPS_ADD}

1127. D3DTEXOPCAPS_ADDSIGNED
\Win32\rtl\win\Direct3D.pas [3062]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_ADD}
D3DTEXOPCAPS_ADDSIGNED = $00000080;
{$EXTERNALSYM D3DTEXOPCAPS_ADDSIGNED}

\Win32\rtl\win\Direct3D8.pas [3341]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_ADD}
D3DTEXOPCAPS_ADDSIGNED = $00000080;
{$EXTERNALSYM D3DTEXOPCAPS_ADDSIGNED}

\Win32\rtl\win\Direct3D9.pas [4014]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_ADD}
D3DTEXOPCAPS_ADDSIGNED = $00000080;
{$EXTERNALSYM D3DTEXOPCAPS_ADDSIGNED}

1128. D3DTEXOPCAPS_ADDSIGNED2X
\Win32\rtl\win\Direct3D.pas [3064]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_ADDSIGNED}
D3DTEXOPCAPS_ADDSIGNED2X = $00000100;
{$EXTERNALSYM D3DTEXOPCAPS_ADDSIGNED2X}

\Win32\rtl\win\Direct3D8.pas [3343]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_ADDSIGNED}
D3DTEXOPCAPS_ADDSIGNED2X = $00000100;
{$EXTERNALSYM D3DTEXOPCAPS_ADDSIGNED2X}

\Win32\rtl\win\Direct3D9.pas [4016]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_ADDSIGNED}
D3DTEXOPCAPS_ADDSIGNED2X = $00000100;
{$EXTERNALSYM D3DTEXOPCAPS_ADDSIGNED2X}

1129. D3DTEXOPCAPS_ADDSMOOTH
\Win32\rtl\win\Direct3D.pas [3068]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_SUBTRACT}
D3DTEXOPCAPS_ADDSMOOTH = $00000400;
{$EXTERNALSYM D3DTEXOPCAPS_ADDSMOOTH}

\Win32\rtl\win\Direct3D8.pas [3347]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_SUBTRACT}
D3DTEXOPCAPS_ADDSMOOTH = $00000400;
{$EXTERNALSYM D3DTEXOPCAPS_ADDSMOOTH}

\Win32\rtl\win\Direct3D9.pas [4020]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_SUBTRACT}
D3DTEXOPCAPS_ADDSMOOTH = $00000400;
{$EXTERNALSYM D3DTEXOPCAPS_ADDSMOOTH}

1130. D3DTEXOPCAPS_BLENDCURRENTALPHA
\Win32\rtl\win\Direct3D.pas [3078]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BLENDTEXTUREALPHAPM}
D3DTEXOPCAPS_BLENDCURRENTALPHA = $00008000;
{$EXTERNALSYM D3DTEXOPCAPS_BLENDCURRENTALPHA}

\Win32\rtl\win\Direct3D8.pas [3357]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BLENDTEXTUREALPHAPM}
D3DTEXOPCAPS_BLENDCURRENTALPHA = $00008000;
{$EXTERNALSYM D3DTEXOPCAPS_BLENDCURRENTALPHA}

\Win32\rtl\win\Direct3D9.pas [4030]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BLENDTEXTUREALPHAPM}
D3DTEXOPCAPS_BLENDCURRENTALPHA = $00008000;
{$EXTERNALSYM D3DTEXOPCAPS_BLENDCURRENTALPHA}

1131. D3DTEXOPCAPS_BLENDDIFFUSEALPHA
\Win32\rtl\win\Direct3D.pas [3070]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_ADDSMOOTH}
D3DTEXOPCAPS_BLENDDIFFUSEALPHA = $00000800;
{$EXTERNALSYM D3DTEXOPCAPS_BLENDDIFFUSEALPHA}

\Win32\rtl\win\Direct3D8.pas [3349]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_ADDSMOOTH}
D3DTEXOPCAPS_BLENDDIFFUSEALPHA = $00000800;
{$EXTERNALSYM D3DTEXOPCAPS_BLENDDIFFUSEALPHA}

\Win32\rtl\win\Direct3D9.pas [4022]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_ADDSMOOTH}
D3DTEXOPCAPS_BLENDDIFFUSEALPHA = $00000800;
{$EXTERNALSYM D3DTEXOPCAPS_BLENDDIFFUSEALPHA}

1132. D3DTEXOPCAPS_BLENDFACTORALPHA
\Win32\rtl\win\Direct3D.pas [3074]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BLENDTEXTUREALPHA}
D3DTEXOPCAPS_BLENDFACTORALPHA = $00002000;
{$EXTERNALSYM D3DTEXOPCAPS_BLENDFACTORALPHA}

\Win32\rtl\win\Direct3D8.pas [3353]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BLENDTEXTUREALPHA}
D3DTEXOPCAPS_BLENDFACTORALPHA = $00002000;
{$EXTERNALSYM D3DTEXOPCAPS_BLENDFACTORALPHA}

\Win32\rtl\win\Direct3D9.pas [4026]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BLENDTEXTUREALPHA}
D3DTEXOPCAPS_BLENDFACTORALPHA = $00002000;
{$EXTERNALSYM D3DTEXOPCAPS_BLENDFACTORALPHA}

1133. D3DTEXOPCAPS_BLENDTEXTUREALPHA
\Win32\rtl\win\Direct3D.pas [3072]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BLENDDIFFUSEALPHA}
D3DTEXOPCAPS_BLENDTEXTUREALPHA = $00001000;
{$EXTERNALSYM D3DTEXOPCAPS_BLENDTEXTUREALPHA}

\Win32\rtl\win\Direct3D8.pas [3351]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BLENDDIFFUSEALPHA}
D3DTEXOPCAPS_BLENDTEXTUREALPHA = $00001000;
{$EXTERNALSYM D3DTEXOPCAPS_BLENDTEXTUREALPHA}

\Win32\rtl\win\Direct3D9.pas [4024]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BLENDDIFFUSEALPHA}
D3DTEXOPCAPS_BLENDTEXTUREALPHA = $00001000;
{$EXTERNALSYM D3DTEXOPCAPS_BLENDTEXTUREALPHA}

1134. D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
\Win32\rtl\win\Direct3D.pas [3076]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BLENDFACTORALPHA}
D3DTEXOPCAPS_BLENDTEXTUREALPHAPM = $00004000;
{$EXTERNALSYM D3DTEXOPCAPS_BLENDTEXTUREALPHAPM}

\Win32\rtl\win\Direct3D8.pas [3355]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BLENDFACTORALPHA}
D3DTEXOPCAPS_BLENDTEXTUREALPHAPM = $00004000;
{$EXTERNALSYM D3DTEXOPCAPS_BLENDTEXTUREALPHAPM}

\Win32\rtl\win\Direct3D9.pas [4028]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BLENDFACTORALPHA}
D3DTEXOPCAPS_BLENDTEXTUREALPHAPM = $00004000;
{$EXTERNALSYM D3DTEXOPCAPS_BLENDTEXTUREALPHAPM}

1135. D3DTEXOPCAPS_BUMPENVMAP
\Win32\rtl\win\Direct3D.pas [3090]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA}
D3DTEXOPCAPS_BUMPENVMAP = $00200000;
{$EXTERNALSYM D3DTEXOPCAPS_BUMPENVMAP}

\Win32\rtl\win\Direct3D8.pas [3369]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA}
D3DTEXOPCAPS_BUMPENVMAP = $00200000;
{$EXTERNALSYM D3DTEXOPCAPS_BUMPENVMAP}

\Win32\rtl\win\Direct3D9.pas [4042]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA}
D3DTEXOPCAPS_BUMPENVMAP = $00200000;
{$EXTERNALSYM D3DTEXOPCAPS_BUMPENVMAP}

1136. D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
\Win32\rtl\win\Direct3D.pas [3092]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BUMPENVMAP}
D3DTEXOPCAPS_BUMPENVMAPLUMINANCE = $00400000;
{$EXTERNALSYM D3DTEXOPCAPS_BUMPENVMAPLUMINANCE}

\Win32\rtl\win\Direct3D8.pas [3371]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BUMPENVMAP}
D3DTEXOPCAPS_BUMPENVMAPLUMINANCE = $00400000;
{$EXTERNALSYM D3DTEXOPCAPS_BUMPENVMAPLUMINANCE}

\Win32\rtl\win\Direct3D9.pas [4044]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BUMPENVMAP}
D3DTEXOPCAPS_BUMPENVMAPLUMINANCE = $00400000;
{$EXTERNALSYM D3DTEXOPCAPS_BUMPENVMAPLUMINANCE}

1137. D3DTEXOPCAPS_DISABLE
\Win32\rtl\win\Direct3D.pas [3048]

const ...

D3DTEXOPCAPS_DISABLE = $00000001;
{$EXTERNALSYM D3DTEXOPCAPS_DISABLE}

\Win32\rtl\win\Direct3D8.pas [3327]

const ...
//
D3DTEXOPCAPS_DISABLE = $00000001;
{$EXTERNALSYM D3DTEXOPCAPS_DISABLE}

\Win32\rtl\win\Direct3D9.pas [4000]

const ...
//
D3DTEXOPCAPS_DISABLE = $00000001;
{$EXTERNALSYM D3DTEXOPCAPS_DISABLE}

1138. D3DTEXOPCAPS_DOTPRODUCT3
\Win32\rtl\win\Direct3D.pas [3094]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BUMPENVMAPLUMINANCE}
D3DTEXOPCAPS_DOTPRODUCT3 = $00800000;
{$EXTERNALSYM D3DTEXOPCAPS_DOTPRODUCT3}

\Win32\rtl\win\Direct3D8.pas [3373]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BUMPENVMAPLUMINANCE}
D3DTEXOPCAPS_DOTPRODUCT3 = $00800000;
{$EXTERNALSYM D3DTEXOPCAPS_DOTPRODUCT3}

\Win32\rtl\win\Direct3D9.pas [4046]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BUMPENVMAPLUMINANCE}
D3DTEXOPCAPS_DOTPRODUCT3 = $00800000;
{$EXTERNALSYM D3DTEXOPCAPS_DOTPRODUCT3}

1139. D3DTEXOPCAPS_LERP
\Win32\rtl\win\Direct3D8.pas [3377]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MULTIPLYADD}
D3DTEXOPCAPS_LERP = $02000000;
{$EXTERNALSYM D3DTEXOPCAPS_LERP}

\Win32\rtl\win\Direct3D9.pas [4050]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MULTIPLYADD}
D3DTEXOPCAPS_LERP = $02000000;
{$EXTERNALSYM D3DTEXOPCAPS_LERP}

1140. D3DTEXOPCAPS_MODULATE
\Win32\rtl\win\Direct3D.pas [3054]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_SELECTARG2}
D3DTEXOPCAPS_MODULATE = $00000008;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATE}

\Win32\rtl\win\Direct3D8.pas [3333]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_SELECTARG2}
D3DTEXOPCAPS_MODULATE = $00000008;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATE}

\Win32\rtl\win\Direct3D9.pas [4006]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_SELECTARG2}
D3DTEXOPCAPS_MODULATE = $00000008;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATE}

1141. D3DTEXOPCAPS_MODULATE2X
\Win32\rtl\win\Direct3D.pas [3056]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATE}
D3DTEXOPCAPS_MODULATE2X = $00000010;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATE2X}

\Win32\rtl\win\Direct3D8.pas [3335]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATE}
D3DTEXOPCAPS_MODULATE2X = $00000010;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATE2X}

\Win32\rtl\win\Direct3D9.pas [4008]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATE}
D3DTEXOPCAPS_MODULATE2X = $00000010;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATE2X}

1142. D3DTEXOPCAPS_MODULATE4X
\Win32\rtl\win\Direct3D.pas [3058]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATE2X}
D3DTEXOPCAPS_MODULATE4X = $00000020;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATE4X}

\Win32\rtl\win\Direct3D8.pas [3337]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATE2X}
D3DTEXOPCAPS_MODULATE4X = $00000020;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATE4X}

\Win32\rtl\win\Direct3D9.pas [4010]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATE2X}
D3DTEXOPCAPS_MODULATE4X = $00000020;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATE4X}

1143. D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
\Win32\rtl\win\Direct3D.pas [3082]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_PREMODULATE}
D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR = $00020000;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR}

\Win32\rtl\win\Direct3D8.pas [3361]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_PREMODULATE}
D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR = $00020000;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR}

\Win32\rtl\win\Direct3D9.pas [4034]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_PREMODULATE}
D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR = $00020000;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR}

1144. D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
\Win32\rtl\win\Direct3D.pas [3084]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR}
D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA = $00040000;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA}

\Win32\rtl\win\Direct3D8.pas [3363]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR}
D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA = $00040000;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA}

\Win32\rtl\win\Direct3D9.pas [4036]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR}
D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA = $00040000;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA}

1145. D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
\Win32\rtl\win\Direct3D.pas [3086]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA}
D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR = $00080000;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR}

\Win32\rtl\win\Direct3D8.pas [3365]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA}
D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR = $00080000;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR}

\Win32\rtl\win\Direct3D9.pas [4038]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA}
D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR = $00080000;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR}

1146. D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
\Win32\rtl\win\Direct3D.pas [3088]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR}
D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA = $00100000;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA}

\Win32\rtl\win\Direct3D8.pas [3367]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR}
D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA = $00100000;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA}

\Win32\rtl\win\Direct3D9.pas [4040]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR}
D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA = $00100000;
{$EXTERNALSYM D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA}

1147. D3DTEXOPCAPS_MULTIPLYADD
\Win32\rtl\win\Direct3D8.pas [3375]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_DOTPRODUCT3}
D3DTEXOPCAPS_MULTIPLYADD = $01000000;
{$EXTERNALSYM D3DTEXOPCAPS_MULTIPLYADD}

\Win32\rtl\win\Direct3D9.pas [4048]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_DOTPRODUCT3}
D3DTEXOPCAPS_MULTIPLYADD = $01000000;
{$EXTERNALSYM D3DTEXOPCAPS_MULTIPLYADD}

1148. D3DTEXOPCAPS_PREMODULATE
\Win32\rtl\win\Direct3D.pas [3080]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BLENDCURRENTALPHA}
D3DTEXOPCAPS_PREMODULATE = $00010000;
{$EXTERNALSYM D3DTEXOPCAPS_PREMODULATE}

\Win32\rtl\win\Direct3D8.pas [3359]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BLENDCURRENTALPHA}
D3DTEXOPCAPS_PREMODULATE = $00010000;
{$EXTERNALSYM D3DTEXOPCAPS_PREMODULATE}

\Win32\rtl\win\Direct3D9.pas [4032]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_BLENDCURRENTALPHA}
D3DTEXOPCAPS_PREMODULATE = $00010000;
{$EXTERNALSYM D3DTEXOPCAPS_PREMODULATE}

1149. D3DTEXOPCAPS_SELECTARG1
\Win32\rtl\win\Direct3D.pas [3050]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_DISABLE}
D3DTEXOPCAPS_SELECTARG1 = $00000002;
{$EXTERNALSYM D3DTEXOPCAPS_SELECTARG1}

\Win32\rtl\win\Direct3D8.pas [3329]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_DISABLE}
D3DTEXOPCAPS_SELECTARG1 = $00000002;
{$EXTERNALSYM D3DTEXOPCAPS_SELECTARG1}

\Win32\rtl\win\Direct3D9.pas [4002]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_DISABLE}
D3DTEXOPCAPS_SELECTARG1 = $00000002;
{$EXTERNALSYM D3DTEXOPCAPS_SELECTARG1}

1150. D3DTEXOPCAPS_SELECTARG2
\Win32\rtl\win\Direct3D.pas [3052]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_SELECTARG1}
D3DTEXOPCAPS_SELECTARG2 = $00000004;
{$EXTERNALSYM D3DTEXOPCAPS_SELECTARG2}

\Win32\rtl\win\Direct3D8.pas [3331]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_SELECTARG1}
D3DTEXOPCAPS_SELECTARG2 = $00000004;
{$EXTERNALSYM D3DTEXOPCAPS_SELECTARG2}

\Win32\rtl\win\Direct3D9.pas [4004]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_SELECTARG1}
D3DTEXOPCAPS_SELECTARG2 = $00000004;
{$EXTERNALSYM D3DTEXOPCAPS_SELECTARG2}

1151. D3DTEXOPCAPS_SUBTRACT
\Win32\rtl\win\Direct3D.pas [3066]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_ADDSIGNED2X}
D3DTEXOPCAPS_SUBTRACT = $00000200;
{$EXTERNALSYM D3DTEXOPCAPS_SUBTRACT}

\Win32\rtl\win\Direct3D8.pas [3345]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_ADDSIGNED2X}
D3DTEXOPCAPS_SUBTRACT = $00000200;
{$EXTERNALSYM D3DTEXOPCAPS_SUBTRACT}

\Win32\rtl\win\Direct3D9.pas [4018]

const ...
{$EXTERNALSYM D3DTEXOPCAPS_ADDSIGNED2X}
D3DTEXOPCAPS_SUBTRACT = $00000200;
{$EXTERNALSYM D3DTEXOPCAPS_SUBTRACT}

1152. D3DTEXTUREADDRESS
\Win32\rtl\win\Direct3D.pas [1236]

type ...
{$EXTERNALSYM _D3DTEXTUREADDRESS}
D3DTEXTUREADDRESS = _D3DTEXTUREADDRESS;
{$EXTERNALSYM D3DTEXTUREADDRESS}

\Win32\rtl\win\Direct3D8.pas [419]

type ...
{$EXTERNALSYM _D3DTEXTUREADDRESS}
D3DTEXTUREADDRESS = _D3DTEXTUREADDRESS;
{$EXTERNALSYM D3DTEXTUREADDRESS}

\Win32\rtl\win\Direct3D9.pas [413]

type ...
{$EXTERNALSYM _D3DTEXTUREADDRESS}
D3DTEXTUREADDRESS = _D3DTEXTUREADDRESS;
{$EXTERNALSYM D3DTEXTUREADDRESS}

1153. D3DTEXTUREFILTERTYPE
\Win32\rtl\win\Direct3D8.pas [1127]

type ...
{$EXTERNALSYM _D3DTEXTUREFILTERTYPE}
D3DTEXTUREFILTERTYPE = _D3DTEXTUREFILTERTYPE;
{$EXTERNALSYM D3DTEXTUREFILTERTYPE}

\Win32\rtl\win\Direct3D9.pas [1283]

type ...
{$EXTERNALSYM _D3DTEXTUREFILTERTYPE}
D3DTEXTUREFILTERTYPE = _D3DTEXTUREFILTERTYPE;
{$EXTERNALSYM D3DTEXTUREFILTERTYPE}

1154. D3DTEXTUREOP
\Win32\rtl\win\Direct3D.pas [1979]

type ...
{$EXTERNALSYM _D3DTEXTUREOP}
D3DTEXTUREOP = _D3DTEXTUREOP;
{$EXTERNALSYM D3DTEXTUREOP}

\Win32\rtl\win\Direct3D8.pas [1012]

type ...
{$EXTERNALSYM _D3DTEXTUREOP}
D3DTEXTUREOP = _D3DTEXTUREOP;
{$EXTERNALSYM D3DTEXTUREOP}

\Win32\rtl\win\Direct3D9.pas [1166]

type ...
{$EXTERNALSYM _D3DTEXTUREOP}
D3DTEXTUREOP = _D3DTEXTUREOP;
{$EXTERNALSYM D3DTEXTUREOP}

1155. D3DTEXTURESTAGESTATETYPE
\Win32\rtl\win\Direct3D8.pas [987]

type ...
{$EXTERNALSYM _D3DTEXTURESTAGESTATETYPE}
D3DTEXTURESTAGESTATETYPE = _D3DTEXTURESTAGESTATETYPE;
{$EXTERNALSYM D3DTEXTURESTAGESTATETYPE}

\Win32\rtl\win\Direct3D9.pas [1075]

type ...
{$EXTERNALSYM _D3DTEXTURESTAGESTATETYPE}
D3DTEXTURESTAGESTATETYPE = _D3DTEXTURESTAGESTATETYPE;
{$EXTERNALSYM D3DTEXTURESTAGESTATETYPE}

1156. D3DTEXTURETRANSFORMFLAGS
\Win32\rtl\win\Direct3D.pas [2570]

type ...
{$EXTERNALSYM _D3DTEXTURETRANSFORMFLAGS}
D3DTEXTURETRANSFORMFLAGS = _D3DTEXTURETRANSFORMFLAGS;
{$EXTERNALSYM D3DTEXTURETRANSFORMFLAGS}

\Win32\rtl\win\Direct3D8.pas [2077]

type ...
{$EXTERNALSYM _D3DTEXTURETRANSFORMFLAGS}
D3DTEXTURETRANSFORMFLAGS = _D3DTEXTURETRANSFORMFLAGS;
{$EXTERNALSYM D3DTEXTURETRANSFORMFLAGS}

\Win32\rtl\win\Direct3D9.pas [2351]

type ...
{$EXTERNALSYM _D3DTEXTURETRANSFORMFLAGS}
D3DTEXTURETRANSFORMFLAGS = _D3DTEXTURETRANSFORMFLAGS;
{$EXTERNALSYM D3DTEXTURETRANSFORMFLAGS}

1157. D3DTOP_ADD
\Win32\rtl\win\Direct3D8.pas [1034]

const ...
// Add
D3DTOP_ADD = 7; // add arguments together
{$EXTERNALSYM D3DTOP_ADD}

\Win32\rtl\win\Direct3D9.pas [1188]

const ...
// Add
D3DTOP_ADD = 7; // add arguments together
{$EXTERNALSYM D3DTOP_ADD}

\Win32\rtl\win\Direct3D.pas [1941]

type ...
// Add
D3DTOP_ADD , // add arguments together
D3DTOP_ADDSIGNED , // add with -0.5 bias

1158. D3DTOP_ADDSIGNED
\Win32\rtl\win\Direct3D8.pas [1036]

const ...
{$EXTERNALSYM D3DTOP_ADD}
D3DTOP_ADDSIGNED = 8; // add with -0.5 bias
{$EXTERNALSYM D3DTOP_ADDSIGNED}

\Win32\rtl\win\Direct3D9.pas [1190]

const ...
{$EXTERNALSYM D3DTOP_ADD}
D3DTOP_ADDSIGNED = 8; // add with -0.5 bias
{$EXTERNALSYM D3DTOP_ADDSIGNED}

\Win32\rtl\win\Direct3D.pas [1942]

type ...
D3DTOP_ADD , // add arguments together
D3DTOP_ADDSIGNED , // add with -0.5 bias
D3DTOP_ADDSIGNED2X, // as above but left 1 bit

1159. D3DTOP_ADDSIGNED2X
\Win32\rtl\win\Direct3D8.pas [1038]

const ...
{$EXTERNALSYM D3DTOP_ADDSIGNED}
D3DTOP_ADDSIGNED2X = 9; // as above but left 1 bit
{$EXTERNALSYM D3DTOP_ADDSIGNED2X}

\Win32\rtl\win\Direct3D9.pas [1192]

const ...
{$EXTERNALSYM D3DTOP_ADDSIGNED}
D3DTOP_ADDSIGNED2X = 9; // as above but left 1 bit
{$EXTERNALSYM D3DTOP_ADDSIGNED2X}

\Win32\rtl\win\Direct3D.pas [1943]

type ...
D3DTOP_ADDSIGNED , // add with -0.5 bias
D3DTOP_ADDSIGNED2X, // as above but left 1 bit
D3DTOP_SUBTRACT , // Arg1 - Arg2, with no saturation

1160. D3DTOP_ADDSMOOTH
\Win32\rtl\win\Direct3D8.pas [1042]

const ...
{$EXTERNALSYM D3DTOP_SUBTRACT}
D3DTOP_ADDSMOOTH = 11; // add 2 args, subtract product
// Arg1 + Arg2 - Arg1*Arg2

\Win32\rtl\win\Direct3D9.pas [1196]

const ...
{$EXTERNALSYM D3DTOP_SUBTRACT}
D3DTOP_ADDSMOOTH = 11; // add 2 args, subtract product
// Arg1 + Arg2 - Arg1*Arg2

\Win32\rtl\win\Direct3D.pas [1945]

type ...
D3DTOP_SUBTRACT , // Arg1 - Arg2, with no saturation
D3DTOP_ADDSMOOTH , // add 2 args, subtract product
// Arg1 + Arg2 - Arg1*Arg2

1161. D3DTOP_BLENDCURRENTALPHA
\Win32\rtl\win\Direct3D8.pas [1058]

const ...
{$EXTERNALSYM D3DTOP_BLENDTEXTUREALPHAPM}
D3DTOP_BLENDCURRENTALPHA = 16; // by alpha of current color
{$EXTERNALSYM D3DTOP_BLENDCURRENTALPHA}

\Win32\rtl\win\Direct3D9.pas [1212]

const ...
{$EXTERNALSYM D3DTOP_BLENDTEXTUREALPHAPM}
D3DTOP_BLENDCURRENTALPHA = 16; // by alpha of current color
{$EXTERNALSYM D3DTOP_BLENDCURRENTALPHA}

\Win32\rtl\win\Direct3D.pas [1955]

type ...
D3DTOP_BLENDTEXTUREALPHAPM, // texture alpha
D3DTOP_BLENDCURRENTALPHA , // by alpha of current color

1162. D3DTOP_BLENDDIFFUSEALPHA
\Win32\rtl\win\Direct3D8.pas [1048]

const ...
// Linear alpha blend: Arg1*(Alpha) + Arg2*(1-Alpha)
D3DTOP_BLENDDIFFUSEALPHA = 12; // iterated alpha
{$EXTERNALSYM D3DTOP_BLENDDIFFUSEALPHA}

\Win32\rtl\win\Direct3D9.pas [1202]

const ...
// Linear alpha blend: Arg1*(Alpha) + Arg2*(1-Alpha)
D3DTOP_BLENDDIFFUSEALPHA = 12; // iterated alpha
{$EXTERNALSYM D3DTOP_BLENDDIFFUSEALPHA}

\Win32\rtl\win\Direct3D.pas [1950]

type ...
// Linear alpha blend: Arg1*(Alpha) + Arg2*(1-Alpha)
D3DTOP_BLENDDIFFUSEALPHA , // iterated alpha
D3DTOP_BLENDTEXTUREALPHA , // texture alpha

1163. D3DTOP_BLENDFACTORALPHA
\Win32\rtl\win\Direct3D8.pas [1052]

const ...
{$EXTERNALSYM D3DTOP_BLENDTEXTUREALPHA}
D3DTOP_BLENDFACTORALPHA = 14; // alpha from D3DRS_TEXTUREFACTOR
{$EXTERNALSYM D3DTOP_BLENDFACTORALPHA}

\Win32\rtl\win\Direct3D9.pas [1206]

const ...
{$EXTERNALSYM D3DTOP_BLENDTEXTUREALPHA}
D3DTOP_BLENDFACTORALPHA = 14; // alpha from D3DRS_TEXTUREFACTOR
{$EXTERNALSYM D3DTOP_BLENDFACTORALPHA}

\Win32\rtl\win\Direct3D.pas [1952]

type ...
D3DTOP_BLENDTEXTUREALPHA , // texture alpha
D3DTOP_BLENDFACTORALPHA , // alpha from D3DRENDERSTATE_TEXTUREFACTOR
// Linear alpha blend with pre-multiplied arg1 input: Arg1 + Arg2*(1-Alpha)

1164. D3DTOP_BLENDTEXTUREALPHA
\Win32\rtl\win\Direct3D8.pas [1050]

const ...
{$EXTERNALSYM D3DTOP_BLENDDIFFUSEALPHA}
D3DTOP_BLENDTEXTUREALPHA = 13; // texture alpha
{$EXTERNALSYM D3DTOP_BLENDTEXTUREALPHA}

\Win32\rtl\win\Direct3D9.pas [1204]

const ...
{$EXTERNALSYM D3DTOP_BLENDDIFFUSEALPHA}
D3DTOP_BLENDTEXTUREALPHA = 13; // texture alpha
{$EXTERNALSYM D3DTOP_BLENDTEXTUREALPHA}

\Win32\rtl\win\Direct3D.pas [1951]

type ...
D3DTOP_BLENDDIFFUSEALPHA , // iterated alpha
D3DTOP_BLENDTEXTUREALPHA , // texture alpha
D3DTOP_BLENDFACTORALPHA , // alpha from D3DRENDERSTATE_TEXTUREFACTOR

1165. D3DTOP_BLENDTEXTUREALPHAPM
\Win32\rtl\win\Direct3D8.pas [1056]

const ...
// Linear alpha blend with pre-multiplied arg1 input: Arg1 + Arg2*(1-Alpha)
D3DTOP_BLENDTEXTUREALPHAPM = 15; // texture alpha
{$EXTERNALSYM D3DTOP_BLENDTEXTUREALPHAPM}

\Win32\rtl\win\Direct3D9.pas [1210]

const ...
// Linear alpha blend with pre-multiplied arg1 input: Arg1 + Arg2*(1-Alpha)
D3DTOP_BLENDTEXTUREALPHAPM = 15; // texture alpha
{$EXTERNALSYM D3DTOP_BLENDTEXTUREALPHAPM}

\Win32\rtl\win\Direct3D.pas [1954]

type ...
// Linear alpha blend with pre-multiplied arg1 input: Arg1 + Arg2*(1-Alpha)
D3DTOP_BLENDTEXTUREALPHAPM, // texture alpha
D3DTOP_BLENDCURRENTALPHA , // by alpha of current color

1166. D3DTOP_BUMPENVMAP
\Win32\rtl\win\Direct3D8.pas [1078]

const ...
// Bump mapping
D3DTOP_BUMPENVMAP = 22; // per pixel env map perturbation
{$EXTERNALSYM D3DTOP_BUMPENVMAP}

\Win32\rtl\win\Direct3D9.pas [1232]

const ...
// Bump mapping
D3DTOP_BUMPENVMAP = 22; // per pixel env map perturbation
{$EXTERNALSYM D3DTOP_BUMPENVMAP}

\Win32\rtl\win\Direct3D.pas [1969]

type ...
// Bump mapping
D3DTOP_BUMPENVMAP , // per pixel env map perturbation
D3DTOP_BUMPENVMAPLUMINANCE, // with luminance channel

1167. D3DTOP_BUMPENVMAPLUMINANCE
\Win32\rtl\win\Direct3D8.pas [1080]

const ...
{$EXTERNALSYM D3DTOP_BUMPENVMAP}
D3DTOP_BUMPENVMAPLUMINANCE = 23; // with luminance channel
{$EXTERNALSYM D3DTOP_BUMPENVMAPLUMINANCE}

\Win32\rtl\win\Direct3D9.pas [1234]

const ...
{$EXTERNALSYM D3DTOP_BUMPENVMAP}
D3DTOP_BUMPENVMAPLUMINANCE = 23; // with luminance channel
{$EXTERNALSYM D3DTOP_BUMPENVMAPLUMINANCE}

\Win32\rtl\win\Direct3D.pas [1970]

type ...
D3DTOP_BUMPENVMAP , // per pixel env map perturbation
D3DTOP_BUMPENVMAPLUMINANCE, // with luminance channel
// This can do either diffuse or specular bump mapping with correct input.

1168. D3DTOP_DISABLE
\Win32\rtl\win\Direct3D8.pas [1018]

const ...
// Control
D3DTOP_DISABLE = 1; // disables stage
{$EXTERNALSYM D3DTOP_DISABLE}

\Win32\rtl\win\Direct3D9.pas [1172]

const ...
// Control
D3DTOP_DISABLE = 1; // disables stage
{$EXTERNALSYM D3DTOP_DISABLE}

\Win32\rtl\win\Direct3D.pas [1931]

type ...
// Control
D3DTOP_DISABLE , // disables stage
D3DTOP_SELECTARG1, // the default

1169. D3DTOP_DOTPRODUCT3
\Win32\rtl\win\Direct3D8.pas [1088]

const ...
// This is a valid COLOROP only.
D3DTOP_DOTPRODUCT3 = 24;
{$EXTERNALSYM D3DTOP_DOTPRODUCT3}

\Win32\rtl\win\Direct3D9.pas [1242]

const ...
// This is a valid COLOROP only.
D3DTOP_DOTPRODUCT3 = 24;
{$EXTERNALSYM D3DTOP_DOTPRODUCT3}

\Win32\rtl\win\Direct3D.pas [1976]

type ...
// This is a valid COLOROP only.
D3DTOP_DOTPRODUCT3
);

1170. D3DTOP_LERP
\Win32\rtl\win\Direct3D8.pas [1094]

const ...
{$EXTERNALSYM D3DTOP_MULTIPLYADD}
D3DTOP_LERP = 26; // (Arg0)*Arg1 + (1-Arg0)*Arg2
{$EXTERNALSYM D3DTOP_LERP}

\Win32\rtl\win\Direct3D9.pas [1248]

const ...
{$EXTERNALSYM D3DTOP_MULTIPLYADD}
D3DTOP_LERP = 26; // (Arg0)*Arg1 + (1-Arg0)*Arg2
{$EXTERNALSYM D3DTOP_LERP}

1171. D3DTOP_MODULATE
\Win32\rtl\win\Direct3D8.pas [1026]

const ...
// Modulate
D3DTOP_MODULATE = 4; // multiply args together
{$EXTERNALSYM D3DTOP_MODULATE}

\Win32\rtl\win\Direct3D9.pas [1180]

const ...
// Modulate
D3DTOP_MODULATE = 4; // multiply args together
{$EXTERNALSYM D3DTOP_MODULATE}

\Win32\rtl\win\Direct3D.pas [1936]

type ...
// Modulate
D3DTOP_MODULATE , // multiply args together
D3DTOP_MODULATE2X, // multiply and 1 bit

1172. D3DTOP_MODULATE2X
\Win32\rtl\win\Direct3D8.pas [1028]

const ...
{$EXTERNALSYM D3DTOP_MODULATE}
D3DTOP_MODULATE2X = 5; // multiply and 1 bit
{$EXTERNALSYM D3DTOP_MODULATE2X}

\Win32\rtl\win\Direct3D9.pas [1182]

const ...
{$EXTERNALSYM D3DTOP_MODULATE}
D3DTOP_MODULATE2X = 5; // multiply and 1 bit
{$EXTERNALSYM D3DTOP_MODULATE2X}

\Win32\rtl\win\Direct3D.pas [1937]

type ...
D3DTOP_MODULATE , // multiply args together
D3DTOP_MODULATE2X, // multiply and 1 bit
D3DTOP_MODULATE4X, // multiply and 2 bits

1173. D3DTOP_MODULATE4X
\Win32\rtl\win\Direct3D8.pas [1030]

const ...
{$EXTERNALSYM D3DTOP_MODULATE2X}
D3DTOP_MODULATE4X = 6; // multiply and 2 bits
{$EXTERNALSYM D3DTOP_MODULATE4X}

\Win32\rtl\win\Direct3D9.pas [1184]

const ...
{$EXTERNALSYM D3DTOP_MODULATE2X}
D3DTOP_MODULATE4X = 6; // multiply and 2 bits
{$EXTERNALSYM D3DTOP_MODULATE4X}

\Win32\rtl\win\Direct3D.pas [1938]

type ...
D3DTOP_MODULATE2X, // multiply and 1 bit
D3DTOP_MODULATE4X, // multiply and 2 bits

1174. D3DTOP_MODULATEALPHA_ADDCOLOR
\Win32\rtl\win\Direct3D8.pas [1064]

const ...
{$EXTERNALSYM D3DTOP_PREMODULATE}
D3DTOP_MODULATEALPHA_ADDCOLOR = 18; // Arg1.RGB + Arg1.A*Arg2.RGB
// COLOROP only

\Win32\rtl\win\Direct3D9.pas [1218]

const ...
{$EXTERNALSYM D3DTOP_PREMODULATE}
D3DTOP_MODULATEALPHA_ADDCOLOR = 18; // Arg1.RGB + Arg1.A*Arg2.RGB
// COLOROP only

\Win32\rtl\win\Direct3D.pas [1959]

type ...
D3DTOP_PREMODULATE , // modulate with next texture before use
D3DTOP_MODULATEALPHA_ADDCOLOR, // Arg1.RGB + Arg1.A*Arg2.RGB
// COLOROP only

1175. D3DTOP_MODULATECOLOR_ADDALPHA
\Win32\rtl\win\Direct3D8.pas [1067]

const ...
{$EXTERNALSYM D3DTOP_MODULATEALPHA_ADDCOLOR}
D3DTOP_MODULATECOLOR_ADDALPHA = 19; // Arg1.RGB*Arg2.RGB + Arg1.A
// COLOROP only

\Win32\rtl\win\Direct3D9.pas [1221]

const ...
{$EXTERNALSYM D3DTOP_MODULATEALPHA_ADDCOLOR}
D3DTOP_MODULATECOLOR_ADDALPHA = 19; // Arg1.RGB*Arg2.RGB + Arg1.A
// COLOROP only

\Win32\rtl\win\Direct3D.pas [1961]

type ...
// COLOROP only
D3DTOP_MODULATECOLOR_ADDALPHA, // Arg1.RGB*Arg2.RGB + Arg1.A
// COLOROP only

1176. D3DTOP_MODULATEINVALPHA_ADDCOLOR
\Win32\rtl\win\Direct3D8.pas [1070]

const ...
{$EXTERNALSYM D3DTOP_MODULATECOLOR_ADDALPHA}
D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20; // (1-Arg1.A)*Arg2.RGB + Arg1.RGB
// COLOROP only

\Win32\rtl\win\Direct3D9.pas [1224]

const ...
{$EXTERNALSYM D3DTOP_MODULATECOLOR_ADDALPHA}
D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20; // (1-Arg1.A)*Arg2.RGB + Arg1.RGB
// COLOROP only

\Win32\rtl\win\Direct3D.pas [1963]

type ...
// COLOROP only
D3DTOP_MODULATEINVALPHA_ADDCOLOR, // (1-Arg1.A)*Arg2.RGB + Arg1.RGB
// COLOROP only

1177. D3DTOP_MODULATEINVCOLOR_ADDALPHA
\Win32\rtl\win\Direct3D8.pas [1073]

const ...
{$EXTERNALSYM D3DTOP_MODULATEINVALPHA_ADDCOLOR}
D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21; // (1-Arg1.RGB)*Arg2.RGB + Arg1.A
// COLOROP only

\Win32\rtl\win\Direct3D9.pas [1227]

const ...
{$EXTERNALSYM D3DTOP_MODULATEINVALPHA_ADDCOLOR}
D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21; // (1-Arg1.RGB)*Arg2.RGB + Arg1.A
// COLOROP only

\Win32\rtl\win\Direct3D.pas [1965]

type ...
// COLOROP only
D3DTOP_MODULATEINVCOLOR_ADDALPHA, // (1-Arg1.RGB)*Arg2.RGB + Arg1.A
// COLOROP only

1178. D3DTOP_MULTIPLYADD
\Win32\rtl\win\Direct3D8.pas [1092]

const ...
// Triadic ops
D3DTOP_MULTIPLYADD = 25; // Arg0 + Arg1*Arg2
{$EXTERNALSYM D3DTOP_MULTIPLYADD}

\Win32\rtl\win\Direct3D9.pas [1246]

const ...
// Triadic ops
D3DTOP_MULTIPLYADD = 25; // Arg0 + Arg1*Arg2
{$EXTERNALSYM D3DTOP_MULTIPLYADD}

1179. D3DTOP_PREMODULATE
\Win32\rtl\win\Direct3D8.pas [1062]

const ...
// Specular mapping
D3DTOP_PREMODULATE = 17; // modulate with next texture before use
{$EXTERNALSYM D3DTOP_PREMODULATE}

\Win32\rtl\win\Direct3D9.pas [1216]

const ...
// Specular mapping
D3DTOP_PREMODULATE = 17; // modulate with next texture before use
{$EXTERNALSYM D3DTOP_PREMODULATE}

\Win32\rtl\win\Direct3D.pas [1958]

type ...
// Specular mapping
D3DTOP_PREMODULATE , // modulate with next texture before use
D3DTOP_MODULATEALPHA_ADDCOLOR, // Arg1.RGB + Arg1.A*Arg2.RGB

1180. D3DTOP_SELECTARG1
\Win32\rtl\win\Direct3D8.pas [1020]

const ...
{$EXTERNALSYM D3DTOP_DISABLE}
D3DTOP_SELECTARG1 = 2; // the default
{$EXTERNALSYM D3DTOP_SELECTARG1}

\Win32\rtl\win\Direct3D9.pas [1174]

const ...
{$EXTERNALSYM D3DTOP_DISABLE}
D3DTOP_SELECTARG1 = 2; // the default
{$EXTERNALSYM D3DTOP_SELECTARG1}

\Win32\rtl\win\Direct3D.pas [1932]

type ...
D3DTOP_DISABLE , // disables stage
D3DTOP_SELECTARG1, // the default
D3DTOP_SELECTARG2,

1181. D3DTOP_SELECTARG2
\Win32\rtl\win\Direct3D8.pas [1022]

const ...
{$EXTERNALSYM D3DTOP_SELECTARG1}
D3DTOP_SELECTARG2 = 3;
{$EXTERNALSYM D3DTOP_SELECTARG2}

\Win32\rtl\win\Direct3D9.pas [1176]

const ...
{$EXTERNALSYM D3DTOP_SELECTARG1}
D3DTOP_SELECTARG2 = 3;
{$EXTERNALSYM D3DTOP_SELECTARG2}

\Win32\rtl\win\Direct3D.pas [1933]

type ...
D3DTOP_SELECTARG1, // the default
D3DTOP_SELECTARG2,

1182. D3DTOP_SUBTRACT
\Win32\rtl\win\Direct3D8.pas [1040]

const ...
{$EXTERNALSYM D3DTOP_ADDSIGNED2X}
D3DTOP_SUBTRACT = 10; // Arg1 - Arg2, with no saturation
{$EXTERNALSYM D3DTOP_SUBTRACT}

\Win32\rtl\win\Direct3D9.pas [1194]

const ...
{$EXTERNALSYM D3DTOP_ADDSIGNED2X}
D3DTOP_SUBTRACT = 10; // Arg1 - Arg2, with no saturation
{$EXTERNALSYM D3DTOP_SUBTRACT}

\Win32\rtl\win\Direct3D.pas [1944]

type ...
D3DTOP_ADDSIGNED2X, // as above but left 1 bit
D3DTOP_SUBTRACT , // Arg1 - Arg2, with no saturation
D3DTOP_ADDSMOOTH , // add 2 args, subtract product

1183. D3DTRANSFORMSTATE_PROJECTION
\Win32\rtl\win\Direct3D.pas [1385]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_VIEW}
D3DTRANSFORMSTATE_PROJECTION = TD3DTransformStateType(3);
{$EXTERNALSYM D3DTRANSFORMSTATE_PROJECTION}

\Win32\rtl\win\DX7toDX8.pas [77]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_VIEW}
D3DTRANSFORMSTATE_PROJECTION = D3DTS_PROJECTION;
{$EXTERNALSYM D3DTRANSFORMSTATE_PROJECTION}

1184. D3DTRANSFORMSTATE_TEXTURE0
\Win32\rtl\win\Direct3D.pas [1394]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_WORLD3}
D3DTRANSFORMSTATE_TEXTURE0 = TD3DTransformStateType(16);
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE0}

\Win32\rtl\win\DX7toDX8.pas [85]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_WORLD3}
D3DTRANSFORMSTATE_TEXTURE0 = D3DTS_TEXTURE0;
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE0}

1185. D3DTRANSFORMSTATE_TEXTURE1
\Win32\rtl\win\Direct3D.pas [1396]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE0}
D3DTRANSFORMSTATE_TEXTURE1 = TD3DTransformStateType(17);
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE1}

\Win32\rtl\win\DX7toDX8.pas [87]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE0}
D3DTRANSFORMSTATE_TEXTURE1 = D3DTS_TEXTURE1;
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE1}

1186. D3DTRANSFORMSTATE_TEXTURE2
\Win32\rtl\win\Direct3D.pas [1398]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE1}
D3DTRANSFORMSTATE_TEXTURE2 = TD3DTransformStateType(18);
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE2}

\Win32\rtl\win\DX7toDX8.pas [89]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE1}
D3DTRANSFORMSTATE_TEXTURE2 = D3DTS_TEXTURE2;
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE2}

1187. D3DTRANSFORMSTATE_TEXTURE3
\Win32\rtl\win\Direct3D.pas [1400]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE2}
D3DTRANSFORMSTATE_TEXTURE3 = TD3DTransformStateType(19);
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE3}

\Win32\rtl\win\DX7toDX8.pas [91]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE2}
D3DTRANSFORMSTATE_TEXTURE3 = D3DTS_TEXTURE3;
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE3}

1188. D3DTRANSFORMSTATE_TEXTURE4
\Win32\rtl\win\Direct3D.pas [1402]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE3}
D3DTRANSFORMSTATE_TEXTURE4 = TD3DTransformStateType(20);
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE4}

\Win32\rtl\win\DX7toDX8.pas [93]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE3}
D3DTRANSFORMSTATE_TEXTURE4 = D3DTS_TEXTURE4;
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE4}

1189. D3DTRANSFORMSTATE_TEXTURE5
\Win32\rtl\win\Direct3D.pas [1404]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE4}
D3DTRANSFORMSTATE_TEXTURE5 = TD3DTransformStateType(21);
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE5}

\Win32\rtl\win\DX7toDX8.pas [95]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE4}
D3DTRANSFORMSTATE_TEXTURE5 = D3DTS_TEXTURE5;
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE5}

1190. D3DTRANSFORMSTATE_TEXTURE6
\Win32\rtl\win\Direct3D.pas [1406]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE5}
D3DTRANSFORMSTATE_TEXTURE6 = TD3DTransformStateType(22);
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE6}

\Win32\rtl\win\DX7toDX8.pas [97]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE5}
D3DTRANSFORMSTATE_TEXTURE6 = D3DTS_TEXTURE6;
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE6}

1191. D3DTRANSFORMSTATE_TEXTURE7
\Win32\rtl\win\Direct3D.pas [1408]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE6}
D3DTRANSFORMSTATE_TEXTURE7 = TD3DTransformStateType(23);
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE7}

\Win32\rtl\win\DX7toDX8.pas [99]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE6}
D3DTRANSFORMSTATE_TEXTURE7 = D3DTS_TEXTURE7;
{$EXTERNALSYM D3DTRANSFORMSTATE_TEXTURE7}

1192. D3DTRANSFORMSTATE_VIEW
\Win32\rtl\win\Direct3D.pas [1383]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_WORLD}
D3DTRANSFORMSTATE_VIEW = TD3DTransformStateType(2);
{$EXTERNALSYM D3DTRANSFORMSTATE_VIEW}

\Win32\rtl\win\DX7toDX8.pas [75]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_WORLD}
D3DTRANSFORMSTATE_VIEW = D3DTS_VIEW;
{$EXTERNALSYM D3DTRANSFORMSTATE_VIEW}

1193. D3DTRANSFORMSTATE_WORLD
\Win32\rtl\win\Direct3D.pas [1381]

const ...
const
D3DTRANSFORMSTATE_WORLD = TD3DTransformStateType(1);
{$EXTERNALSYM D3DTRANSFORMSTATE_WORLD}

\Win32\rtl\win\DX7toDX8.pas [73]

const ...
const
D3DTRANSFORMSTATE_WORLD = D3DTS_WORLD;
{$EXTERNALSYM D3DTRANSFORMSTATE_WORLD}

1194. D3DTRANSFORMSTATE_WORLD1
\Win32\rtl\win\Direct3D.pas [1388]

const ...

D3DTRANSFORMSTATE_WORLD1 = TD3DTransformStateType(4); // 2nd matrix to blend
{$EXTERNALSYM D3DTRANSFORMSTATE_WORLD1}

\Win32\rtl\win\DX7toDX8.pas [79]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_PROJECTION}
D3DTRANSFORMSTATE_WORLD1 = D3DTS_WORLD1;
{$EXTERNALSYM D3DTRANSFORMSTATE_WORLD1}

1195. D3DTRANSFORMSTATE_WORLD2
\Win32\rtl\win\Direct3D.pas [1390]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_WORLD1}
D3DTRANSFORMSTATE_WORLD2 = TD3DTransformStateType(5); // 3rd matrix to blend
{$EXTERNALSYM D3DTRANSFORMSTATE_WORLD2}

\Win32\rtl\win\DX7toDX8.pas [81]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_WORLD1}
D3DTRANSFORMSTATE_WORLD2 = D3DTS_WORLD2;
{$EXTERNALSYM D3DTRANSFORMSTATE_WORLD2}

1196. D3DTRANSFORMSTATE_WORLD3
\Win32\rtl\win\Direct3D.pas [1392]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_WORLD2}
D3DTRANSFORMSTATE_WORLD3 = TD3DTransformStateType(6); // 4th matrix to blend
{$EXTERNALSYM D3DTRANSFORMSTATE_WORLD3}

\Win32\rtl\win\DX7toDX8.pas [83]

const ...
{$EXTERNALSYM D3DTRANSFORMSTATE_WORLD2}
D3DTRANSFORMSTATE_WORLD3 = D3DTS_WORLD3;
{$EXTERNALSYM D3DTRANSFORMSTATE_WORLD3}

1197. D3DTRANSFORMSTATETYPE
\Win32\rtl\win\Direct3D8.pas [601]

type ...
{$EXTERNALSYM _D3DTRANSFORMSTATETYPE}
D3DTRANSFORMSTATETYPE = _D3DTRANSFORMSTATETYPE;
{$EXTERNALSYM D3DTRANSFORMSTATETYPE}

\Win32\rtl\win\Direct3D9.pas [594]

type ...
{$EXTERNALSYM _D3DTRANSFORMSTATETYPE}
D3DTRANSFORMSTATETYPE = _D3DTRANSFORMSTATETYPE;
{$EXTERNALSYM D3DTRANSFORMSTATETYPE}

1198. D3DTRIPATCH_INFO
\Win32\rtl\win\Direct3D8.pas [2761]

type ...
{$EXTERNALSYM _D3DTRIPATCH_INFO}
D3DTRIPATCH_INFO = _D3DTRIPATCH_INFO;
{$EXTERNALSYM D3DTRIPATCH_INFO}

\Win32\rtl\win\Direct3D9.pas [3162]

type ...
{$EXTERNALSYM _D3DTRIPATCH_INFO}
D3DTRIPATCH_INFO = _D3DTRIPATCH_INFO;
{$EXTERNALSYM D3DTRIPATCH_INFO}

1199. D3DTS_PROJECTION
\Win32\rtl\win\Direct3D8.pas [561]

const ...
{$EXTERNALSYM D3DTS_VIEW}
D3DTS_PROJECTION = 3;
{$EXTERNALSYM D3DTS_PROJECTION}

\Win32\rtl\win\Direct3D9.pas [582]

type ...
D3DTS_VIEW = 2,
D3DTS_PROJECTION = 3,
D3DTS_TEXTURE0 = 16,

1200. D3DTS_TEXTURE0
\Win32\rtl\win\Direct3D8.pas [563]

const ...
{$EXTERNALSYM D3DTS_PROJECTION}
D3DTS_TEXTURE0 = 16;
{$EXTERNALSYM D3DTS_TEXTURE0}

\Win32\rtl\win\Direct3D9.pas [583]

type ...
D3DTS_PROJECTION = 3,
D3DTS_TEXTURE0 = 16,
D3DTS_TEXTURE1 = 17,

1201. D3DTS_TEXTURE1
\Win32\rtl\win\Direct3D8.pas [565]

const ...
{$EXTERNALSYM D3DTS_TEXTURE0}
D3DTS_TEXTURE1 = 17;
{$EXTERNALSYM D3DTS_TEXTURE1}

\Win32\rtl\win\Direct3D9.pas [584]

type ...
D3DTS_TEXTURE0 = 16,
D3DTS_TEXTURE1 = 17,
D3DTS_TEXTURE2 = 18,

1202. D3DTS_TEXTURE2
\Win32\rtl\win\Direct3D8.pas [567]

const ...
{$EXTERNALSYM D3DTS_TEXTURE1}
D3DTS_TEXTURE2 = 18;
{$EXTERNALSYM D3DTS_TEXTURE2}

\Win32\rtl\win\Direct3D9.pas [585]

type ...
D3DTS_TEXTURE1 = 17,
D3DTS_TEXTURE2 = 18,
D3DTS_TEXTURE3 = 19,

1203. D3DTS_TEXTURE3
\Win32\rtl\win\Direct3D8.pas [569]

const ...
{$EXTERNALSYM D3DTS_TEXTURE2}
D3DTS_TEXTURE3 = 19;
{$EXTERNALSYM D3DTS_TEXTURE3}

\Win32\rtl\win\Direct3D9.pas [586]

type ...
D3DTS_TEXTURE2 = 18,
D3DTS_TEXTURE3 = 19,
D3DTS_TEXTURE4 = 20,

1204. D3DTS_TEXTURE4
\Win32\rtl\win\Direct3D8.pas [571]

const ...
{$EXTERNALSYM D3DTS_TEXTURE3}
D3DTS_TEXTURE4 = 20;
{$EXTERNALSYM D3DTS_TEXTURE4}

\Win32\rtl\win\Direct3D9.pas [587]

type ...
D3DTS_TEXTURE3 = 19,
D3DTS_TEXTURE4 = 20,
D3DTS_TEXTURE5 = 21,

1205. D3DTS_TEXTURE5
\Win32\rtl\win\Direct3D8.pas [573]

const ...
{$EXTERNALSYM D3DTS_TEXTURE4}
D3DTS_TEXTURE5 = 21;
{$EXTERNALSYM D3DTS_TEXTURE5}

\Win32\rtl\win\Direct3D9.pas [588]

type ...
D3DTS_TEXTURE4 = 20,
D3DTS_TEXTURE5 = 21,
D3DTS_TEXTURE6 = 22,

1206. D3DTS_TEXTURE6
\Win32\rtl\win\Direct3D8.pas [575]

const ...
{$EXTERNALSYM D3DTS_TEXTURE5}
D3DTS_TEXTURE6 = 22;
{$EXTERNALSYM D3DTS_TEXTURE6}

\Win32\rtl\win\Direct3D9.pas [589]

type ...
D3DTS_TEXTURE5 = 21,
D3DTS_TEXTURE6 = 22,
D3DTS_TEXTURE7 = 23

1207. D3DTS_TEXTURE7
\Win32\rtl\win\Direct3D8.pas [577]

const ...
{$EXTERNALSYM D3DTS_TEXTURE6}
D3DTS_TEXTURE7 = 23;
{$EXTERNALSYM D3DTS_TEXTURE7}

\Win32\rtl\win\Direct3D9.pas [590]

type ...
D3DTS_TEXTURE6 = 22,
D3DTS_TEXTURE7 = 23
);

1208. D3DTS_VIEW
\Win32\rtl\win\Direct3D8.pas [559]

const ...
const
D3DTS_VIEW = 2;
{$EXTERNALSYM D3DTS_VIEW}

\Win32\rtl\win\Direct3D9.pas [581]

type ...
_D3DTRANSFORMSTATETYPE = (
D3DTS_VIEW = 2,
D3DTS_PROJECTION = 3,

1209. D3DTS_WORLD
\Win32\rtl\win\Direct3D8.pas [610]

const ...
const
D3DTS_WORLD = TD3DTransformStateType(0 + 256); // #define D3DTS_WORLD D3DTS_WORLDMATRIX(0)
{$EXTERNALSYM D3DTS_WORLD}

\Win32\rtl\win\Direct3D9.pas [603]

const ...
const
D3DTS_WORLD = TD3DTransformStateType(0 + 256); // #define D3DTS_WORLD D3DTS_WORLDMATRIX(0)
{$EXTERNALSYM D3DTS_WORLD}

1210. D3DTS_WORLD1
\Win32\rtl\win\Direct3D8.pas [612]

const ...
{$EXTERNALSYM D3DTS_WORLD}
D3DTS_WORLD1 = TD3DTransformStateType(1 + 256); // #define D3DTS_WORLD1 D3DTS_WORLDMATRIX(1)
{$EXTERNALSYM D3DTS_WORLD1}

\Win32\rtl\win\Direct3D9.pas [605]

const ...
{$EXTERNALSYM D3DTS_WORLD}
D3DTS_WORLD1 = TD3DTransformStateType(1 + 256); // #define D3DTS_WORLD1 D3DTS_WORLDMATRIX(1)
{$EXTERNALSYM D3DTS_WORLD1}

1211. D3DTS_WORLD2
\Win32\rtl\win\Direct3D8.pas [614]

const ...
{$EXTERNALSYM D3DTS_WORLD1}
D3DTS_WORLD2 = TD3DTransformStateType(2 + 256); // #define D3DTS_WORLD2 D3DTS_WORLDMATRIX(2)
{$EXTERNALSYM D3DTS_WORLD2}

\Win32\rtl\win\Direct3D9.pas [607]

const ...
{$EXTERNALSYM D3DTS_WORLD1}
D3DTS_WORLD2 = TD3DTransformStateType(2 + 256); // #define D3DTS_WORLD2 D3DTS_WORLDMATRIX(2)
{$EXTERNALSYM D3DTS_WORLD2}

1212. D3DTS_WORLD3
\Win32\rtl\win\Direct3D8.pas [616]

const ...
{$EXTERNALSYM D3DTS_WORLD2}
D3DTS_WORLD3 = TD3DTransformStateType(3 + 256); // #define D3DTS_WORLD3 D3DTS_WORLDMATRIX(3)
{$EXTERNALSYM D3DTS_WORLD3}

\Win32\rtl\win\Direct3D9.pas [609]

const ...
{$EXTERNALSYM D3DTS_WORLD2}
D3DTS_WORLD3 = TD3DTransformStateType(3 + 256); // #define D3DTS_WORLD3 D3DTS_WORLDMATRIX(3)
{$EXTERNALSYM D3DTS_WORLD3}

1213. D3DTS_WORLDMATRIX
\Win32\rtl\win\Direct3D8.pas [606]

...
// #define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256)
function D3DTS_WORLDMATRIX(index: Byte): TD3DTransformStateType;
{$EXTERNALSYM D3DTS_WORLDMATRIX}

\Win32\rtl\win\Direct3D9.pas [599]

...
// #define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256)
function D3DTS_WORLDMATRIX(index: Byte): TD3DTransformStateType; inline;
{$EXTERNALSYM D3DTS_WORLDMATRIX}

1214. D3DTSS_ADDRESSU
\Win32\rtl\win\Direct3D.pas [1880]

const ...
{$EXTERNALSYM D3DTSS_ADDRESS}
D3DTSS_ADDRESSU = 13; (* D3DTEXTUREADDRESS for U coordinate *)
{$EXTERNALSYM D3DTSS_ADDRESSU}

\Win32\rtl\win\Direct3D8.pas [968]

type ...
D3DTSS_TEXCOORDINDEX = 11, { identifies which set of texture coordinates index this texture }
D3DTSS_ADDRESSU = 13, { D3DTEXTUREADDRESS for U coordinate }
D3DTSS_ADDRESSV = 14, { D3DTEXTUREADDRESS for V coordinate }

1215. D3DTSS_ADDRESSV
\Win32\rtl\win\Direct3D.pas [1882]

const ...
{$EXTERNALSYM D3DTSS_ADDRESSU}
D3DTSS_ADDRESSV = 14; (* D3DTEXTUREADDRESS for V coordinate *)
{$EXTERNALSYM D3DTSS_ADDRESSV}

\Win32\rtl\win\Direct3D8.pas [969]

type ...
D3DTSS_ADDRESSU = 13, { D3DTEXTUREADDRESS for U coordinate }
D3DTSS_ADDRESSV = 14, { D3DTEXTUREADDRESS for V coordinate }
D3DTSS_BORDERCOLOR = 15, { D3DCOLOR }

1216. _D3DTEXTURESTAGESTATETYPE.D3DTSS_ALPHAARG0
\Win32\rtl\win\Direct3D8.pas [982]

type ...
D3DTSS_COLORARG0 = 26, { D3DTA_* third arg for triadic ops }
D3DTSS_ALPHAARG0 = 27, { D3DTA_* third arg for triadic ops }
D3DTSS_RESULTARG = 28 { D3DTA_* arg for result (CURRENT or TEMP) }

\Win32\rtl\win\Direct3D9.pas [1070]

type ...
D3DTSS_COLORARG0 = 26, { D3DTA_* third arg for triadic ops }
D3DTSS_ALPHAARG0 = 27, { D3DTA_* third arg for triadic ops }
D3DTSS_RESULTARG = 28, { D3DTA_* arg for result (CURRENT or TEMP) }

1217. D3DTSS_ALPHAARG1
\Win32\rtl\win\Direct3D.pas [1864]

const ...
{$EXTERNALSYM D3DTSS_ALPHAOP}
D3DTSS_ALPHAARG1 = 5; (* D3DTA_* (texture arg) *)
{$EXTERNALSYM D3DTSS_ALPHAARG1}

\Win32\rtl\win\Direct3D8.pas [961]

type ...
D3DTSS_ALPHAOP = 4, { D3DTEXTUREOP - per-stage blending controls for alpha channel }
D3DTSS_ALPHAARG1 = 5, { D3DTA_* (texture arg) }
D3DTSS_ALPHAARG2 = 6, { D3DTA_* (texture arg) }

\Win32\rtl\win\Direct3D9.pas [1059]

type ...
D3DTSS_ALPHAOP = 4, { D3DTEXTUREOP - per-stage blending controls for alpha channel }
D3DTSS_ALPHAARG1 = 5, { D3DTA_* (texture arg) }
D3DTSS_ALPHAARG2 = 6, { D3DTA_* (texture arg) }

1218. D3DTSS_ALPHAARG2
\Win32\rtl\win\Direct3D.pas [1866]

const ...
{$EXTERNALSYM D3DTSS_ALPHAARG1}
D3DTSS_ALPHAARG2 = 6; (* D3DTA_* (texture arg) *)
{$EXTERNALSYM D3DTSS_ALPHAARG2}

\Win32\rtl\win\Direct3D8.pas [962]

type ...
D3DTSS_ALPHAARG1 = 5, { D3DTA_* (texture arg) }
D3DTSS_ALPHAARG2 = 6, { D3DTA_* (texture arg) }
D3DTSS_BUMPENVMAT00 = 7, { float (bump mapping matrix) }

\Win32\rtl\win\Direct3D9.pas [1060]

type ...
D3DTSS_ALPHAARG1 = 5, { D3DTA_* (texture arg) }
D3DTSS_ALPHAARG2 = 6, { D3DTA_* (texture arg) }
D3DTSS_BUMPENVMAT00 = 7, { float (bump mapping matrix) }

1219. D3DTSS_ALPHAOP
\Win32\rtl\win\Direct3D.pas [1862]

const ...
{$EXTERNALSYM D3DTSS_COLORARG2}
D3DTSS_ALPHAOP = 4; (* D3DTEXTUREOP - per-stage blending controls for alpha channel *)
{$EXTERNALSYM D3DTSS_ALPHAOP}

\Win32\rtl\win\Direct3D8.pas [960]

type ...
D3DTSS_COLORARG2 = 3, { D3DTA_* (texture arg) }
D3DTSS_ALPHAOP = 4, { D3DTEXTUREOP - per-stage blending controls for alpha channel }
D3DTSS_ALPHAARG1 = 5, { D3DTA_* (texture arg) }

\Win32\rtl\win\Direct3D9.pas [1058]

type ...
D3DTSS_COLORARG2 = 3, { D3DTA_* (texture arg) }
D3DTSS_ALPHAOP = 4, { D3DTEXTUREOP - per-stage blending controls for alpha channel }
D3DTSS_ALPHAARG1 = 5, { D3DTA_* (texture arg) }

1220. D3DTSS_BORDERCOLOR
\Win32\rtl\win\Direct3D.pas [1884]

const ...
{$EXTERNALSYM D3DTSS_ADDRESSV}
D3DTSS_BORDERCOLOR = 15; (* D3DCOLOR *)
{$EXTERNALSYM D3DTSS_BORDERCOLOR}

\Win32\rtl\win\Direct3D8.pas [970]

type ...
D3DTSS_ADDRESSV = 14, { D3DTEXTUREADDRESS for V coordinate }
D3DTSS_BORDERCOLOR = 15, { D3DCOLOR }
D3DTSS_MAGFILTER = 16, { D3DTEXTUREFILTER filter to use for magnification }

1221. D3DTSS_BUMPENVLOFFSET
\Win32\rtl\win\Direct3D.pas [1900]

const ...
{$EXTERNALSYM D3DTSS_BUMPENVLSCALE}
D3DTSS_BUMPENVLOFFSET = 23; (* D3DVALUE offset for bump map luminance *)
{$EXTERNALSYM D3DTSS_BUMPENVLOFFSET}

\Win32\rtl\win\Direct3D8.pas [978]

type ...
D3DTSS_BUMPENVLSCALE = 22, { float scale for bump map luminance }
D3DTSS_BUMPENVLOFFSET = 23, { float offset for bump map luminance }
D3DTSS_TEXTURETRANSFORMFLAGS = 24, { D3DTEXTURETRANSFORMFLAGS controls texture transform }

\Win32\rtl\win\Direct3D9.pas [1067]

type ...
D3DTSS_BUMPENVLSCALE = 22, { float scale for bump map luminance }
D3DTSS_BUMPENVLOFFSET = 23, { float offset for bump map luminance }
D3DTSS_TEXTURETRANSFORMFLAGS = 24, { D3DTEXTURETRANSFORMFLAGS controls texture transform }

1222. D3DTSS_BUMPENVLSCALE
\Win32\rtl\win\Direct3D.pas [1898]

const ...
{$EXTERNALSYM D3DTSS_MAXANISOTROPY}
D3DTSS_BUMPENVLSCALE = 22; (* D3DVALUE scale for bump map luminance *)
{$EXTERNALSYM D3DTSS_BUMPENVLSCALE}

\Win32\rtl\win\Direct3D8.pas [977]

type ...
D3DTSS_MAXANISOTROPY = 21, { DWORD maximum anisotropy }
D3DTSS_BUMPENVLSCALE = 22, { float scale for bump map luminance }
D3DTSS_BUMPENVLOFFSET = 23, { float offset for bump map luminance }

\Win32\rtl\win\Direct3D9.pas [1066]

type ...
D3DTSS_TEXCOORDINDEX = 11, { identifies which set of texture coordinates index this texture }
D3DTSS_BUMPENVLSCALE = 22, { float scale for bump map luminance }
D3DTSS_BUMPENVLOFFSET = 23, { float offset for bump map luminance }

1223. D3DTSS_BUMPENVMAT00
\Win32\rtl\win\Direct3D.pas [1868]

const ...
{$EXTERNALSYM D3DTSS_ALPHAARG2}
D3DTSS_BUMPENVMAT00 = 7; (* D3DVALUE (bump mapping matrix) *)
{$EXTERNALSYM D3DTSS_BUMPENVMAT00}

\Win32\rtl\win\Direct3D8.pas [963]

type ...
D3DTSS_ALPHAARG2 = 6, { D3DTA_* (texture arg) }
D3DTSS_BUMPENVMAT00 = 7, { float (bump mapping matrix) }
D3DTSS_BUMPENVMAT01 = 8, { float (bump mapping matrix) }

\Win32\rtl\win\Direct3D9.pas [1061]

type ...
D3DTSS_ALPHAARG2 = 6, { D3DTA_* (texture arg) }
D3DTSS_BUMPENVMAT00 = 7, { float (bump mapping matrix) }
D3DTSS_BUMPENVMAT01 = 8, { float (bump mapping matrix) }

1224. D3DTSS_BUMPENVMAT01
\Win32\rtl\win\Direct3D.pas [1870]

const ...
{$EXTERNALSYM D3DTSS_BUMPENVMAT00}
D3DTSS_BUMPENVMAT01 = 8; (* D3DVALUE (bump mapping matrix) *)
{$EXTERNALSYM D3DTSS_BUMPENVMAT01}

\Win32\rtl\win\Direct3D8.pas [964]

type ...
D3DTSS_BUMPENVMAT00 = 7, { float (bump mapping matrix) }
D3DTSS_BUMPENVMAT01 = 8, { float (bump mapping matrix) }
D3DTSS_BUMPENVMAT10 = 9, { float (bump mapping matrix) }

\Win32\rtl\win\Direct3D9.pas [1062]

type ...
D3DTSS_BUMPENVMAT00 = 7, { float (bump mapping matrix) }
D3DTSS_BUMPENVMAT01 = 8, { float (bump mapping matrix) }
D3DTSS_BUMPENVMAT10 = 9, { float (bump mapping matrix) }

1225. D3DTSS_BUMPENVMAT10
\Win32\rtl\win\Direct3D.pas [1872]

const ...
{$EXTERNALSYM D3DTSS_BUMPENVMAT01}
D3DTSS_BUMPENVMAT10 = 9; (* D3DVALUE (bump mapping matrix) *)
{$EXTERNALSYM D3DTSS_BUMPENVMAT10}

\Win32\rtl\win\Direct3D8.pas [965]

type ...
D3DTSS_BUMPENVMAT01 = 8, { float (bump mapping matrix) }
D3DTSS_BUMPENVMAT10 = 9, { float (bump mapping matrix) }
D3DTSS_BUMPENVMAT11 = 10, { float (bump mapping matrix) }

\Win32\rtl\win\Direct3D9.pas [1063]

type ...
D3DTSS_BUMPENVMAT01 = 8, { float (bump mapping matrix) }
D3DTSS_BUMPENVMAT10 = 9, { float (bump mapping matrix) }
D3DTSS_BUMPENVMAT11 = 10, { float (bump mapping matrix) }

1226. D3DTSS_BUMPENVMAT11
\Win32\rtl\win\Direct3D.pas [1874]

const ...
{$EXTERNALSYM D3DTSS_BUMPENVMAT10}
D3DTSS_BUMPENVMAT11 = 10; (* D3DVALUE (bump mapping matrix) *)
{$EXTERNALSYM D3DTSS_BUMPENVMAT11}

\Win32\rtl\win\Direct3D8.pas [966]

type ...
D3DTSS_BUMPENVMAT10 = 9, { float (bump mapping matrix) }
D3DTSS_BUMPENVMAT11 = 10, { float (bump mapping matrix) }
D3DTSS_TEXCOORDINDEX = 11, { identifies which set of texture coordinates index this texture }

\Win32\rtl\win\Direct3D9.pas [1064]

type ...
D3DTSS_BUMPENVMAT10 = 9, { float (bump mapping matrix) }
D3DTSS_BUMPENVMAT11 = 10, { float (bump mapping matrix) }
D3DTSS_TEXCOORDINDEX = 11, { identifies which set of texture coordinates index this texture }

1227. _D3DTEXTURESTAGESTATETYPE.D3DTSS_COLORARG0
\Win32\rtl\win\Direct3D8.pas [981]

type ...
D3DTSS_ADDRESSW = 25, { D3DTEXTUREADDRESS for W coordinate }
D3DTSS_COLORARG0 = 26, { D3DTA_* third arg for triadic ops }
D3DTSS_ALPHAARG0 = 27, { D3DTA_* third arg for triadic ops }

\Win32\rtl\win\Direct3D9.pas [1069]

type ...
D3DTSS_TEXTURETRANSFORMFLAGS = 24, { D3DTEXTURETRANSFORMFLAGS controls texture transform }
D3DTSS_COLORARG0 = 26, { D3DTA_* third arg for triadic ops }
D3DTSS_ALPHAARG0 = 27, { D3DTA_* third arg for triadic ops }

1228. D3DTSS_COLORARG1
\Win32\rtl\win\Direct3D.pas [1858]

const ...
{$EXTERNALSYM D3DTSS_COLOROP}
D3DTSS_COLORARG1 = 2; (* D3DTA_* (texture arg) *)
{$EXTERNALSYM D3DTSS_COLORARG1}

\Win32\rtl\win\Direct3D8.pas [958]

type ...
D3DTSS_COLOROP = 1, { D3DTEXTUREOP - per-stage blending controls for color channels }
D3DTSS_COLORARG1 = 2, { D3DTA_* (texture arg) }
D3DTSS_COLORARG2 = 3, { D3DTA_* (texture arg) }

\Win32\rtl\win\Direct3D9.pas [1056]

type ...
D3DTSS_COLOROP = 1, { D3DTEXTUREOP - per-stage blending controls for color channels }
D3DTSS_COLORARG1 = 2, { D3DTA_* (texture arg) }
D3DTSS_COLORARG2 = 3, { D3DTA_* (texture arg) }

1229. D3DTSS_COLORARG2
\Win32\rtl\win\Direct3D.pas [1860]

const ...
{$EXTERNALSYM D3DTSS_COLORARG1}
D3DTSS_COLORARG2 = 3; (* D3DTA_* (texture arg) *)
{$EXTERNALSYM D3DTSS_COLORARG2}

\Win32\rtl\win\Direct3D8.pas [959]

type ...
D3DTSS_COLORARG1 = 2, { D3DTA_* (texture arg) }
D3DTSS_COLORARG2 = 3, { D3DTA_* (texture arg) }
D3DTSS_ALPHAOP = 4, { D3DTEXTUREOP - per-stage blending controls for alpha channel }

\Win32\rtl\win\Direct3D9.pas [1057]

type ...
D3DTSS_COLORARG1 = 2, { D3DTA_* (texture arg) }
D3DTSS_COLORARG2 = 3, { D3DTA_* (texture arg) }
D3DTSS_ALPHAOP = 4, { D3DTEXTUREOP - per-stage blending controls for alpha channel }

1230. D3DTSS_COLOROP
\Win32\rtl\win\Direct3D.pas [1856]

const ...
const
D3DTSS_COLOROP = 1; (* D3DTEXTUREOP - per-stage blending controls for color channels *)
{$EXTERNALSYM D3DTSS_COLOROP}

\Win32\rtl\win\Direct3D8.pas [957]

type ...

D3DTSS_COLOROP = 1, { D3DTEXTUREOP - per-stage blending controls for color channels }
D3DTSS_COLORARG1 = 2, { D3DTA_* (texture arg) }

\Win32\rtl\win\Direct3D9.pas [1055]

type ...
_D3DTEXTURESTAGESTATETYPE = (
D3DTSS_COLOROP = 1, { D3DTEXTUREOP - per-stage blending controls for color channels }
D3DTSS_COLORARG1 = 2, { D3DTA_* (texture arg) }

1231. D3DTSS_MAGFILTER
\Win32\rtl\win\Direct3D.pas [1886]

const ...
{$EXTERNALSYM D3DTSS_BORDERCOLOR}
D3DTSS_MAGFILTER = 16; (* D3DTEXTUREMAGFILTER filter to use for magnification *)
{$EXTERNALSYM D3DTSS_MAGFILTER}

\Win32\rtl\win\Direct3D8.pas [971]

type ...
D3DTSS_BORDERCOLOR = 15, { D3DCOLOR }
D3DTSS_MAGFILTER = 16, { D3DTEXTUREFILTER filter to use for magnification }
D3DTSS_MINFILTER = 17, { D3DTEXTUREFILTER filter to use for minification }

1232. D3DTSS_MAXANISOTROPY
\Win32\rtl\win\Direct3D.pas [1896]

const ...
{$EXTERNALSYM D3DTSS_MAXMIPLEVEL}
D3DTSS_MAXANISOTROPY = 21; (* DWORD maximum anisotropy *)
{$EXTERNALSYM D3DTSS_MAXANISOTROPY}

\Win32\rtl\win\Direct3D8.pas [976]

type ...
D3DTSS_MAXMIPLEVEL = 20, { DWORD 0..(n-1) LOD index of largest map to use (0 == largest) }
D3DTSS_MAXANISOTROPY = 21, { DWORD maximum anisotropy }
D3DTSS_BUMPENVLSCALE = 22, { float scale for bump map luminance }

1233. D3DTSS_MAXMIPLEVEL
\Win32\rtl\win\Direct3D.pas [1894]

const ...
{$EXTERNALSYM D3DTSS_MIPMAPLODBIAS}
D3DTSS_MAXMIPLEVEL = 20; (* DWORD 0..(n-1) LOD index of largest map to use (0 == largest) *)
{$EXTERNALSYM D3DTSS_MAXMIPLEVEL}

\Win32\rtl\win\Direct3D8.pas [975]

type ...
D3DTSS_MIPMAPLODBIAS = 19, { float Mipmap LOD bias }
D3DTSS_MAXMIPLEVEL = 20, { DWORD 0..(n-1) LOD index of largest map to use (0 == largest) }
D3DTSS_MAXANISOTROPY = 21, { DWORD maximum anisotropy }

1234. D3DTSS_MINFILTER
\Win32\rtl\win\Direct3D.pas [1888]

const ...
{$EXTERNALSYM D3DTSS_MAGFILTER}
D3DTSS_MINFILTER = 17; (* D3DTEXTUREMINFILTER filter to use for minification *)
{$EXTERNALSYM D3DTSS_MINFILTER}

\Win32\rtl\win\Direct3D8.pas [972]

type ...
D3DTSS_MAGFILTER = 16, { D3DTEXTUREFILTER filter to use for magnification }
D3DTSS_MINFILTER = 17, { D3DTEXTUREFILTER filter to use for minification }
D3DTSS_MIPFILTER = 18, { D3DTEXTUREFILTER filter to use between mipm

1235. D3DTSS_MIPFILTER
\Win32\rtl\win\Direct3D.pas [1890]

const ...
{$EXTERNALSYM D3DTSS_MINFILTER}
D3DTSS_MIPFILTER = 18; (* D3DTEXTUREMIPFILTER filter to use between mipmaps during minification *)
{$EXTERNALSYM D3DTSS_MIPFILTER}

\Win32\rtl\win\Direct3D8.pas [973]

type ...
D3DTSS_MINFILTER = 17, { D3DTEXTUREFILTER filter to use for minification }
D3DTSS_MIPFILTER = 18, { D3DTEXTUREFILTER filter to use between mipmaps during minification }
D3DTSS_MIPMAPLODBIAS = 19, { float Mipmap LOD bias }

1236. D3DTSS_MIPMAPLODBIAS
\Win32\rtl\win\Direct3D.pas [1892]

const ...
{$EXTERNALSYM D3DTSS_MIPFILTER}
D3DTSS_MIPMAPLODBIAS = 19; (* D3DVALUE Mipmap LOD bias *)
{$EXTERNALSYM D3DTSS_MIPMAPLODBIAS}

\Win32\rtl\win\Direct3D8.pas [974]

type ...
D3DTSS_MIPFILTER = 18, { D3DTEXTUREFILTER filter to use between mipmaps during minification }
D3DTSS_MIPMAPLODBIAS = 19, { float Mipmap LOD bias }
D3DTSS_MAXMIPLEVEL = 20, { DWORD 0..(n-1) LOD index of largest map to use (0 =

1237. _D3DTEXTURESTAGESTATETYPE.D3DTSS_RESULTARG
\Win32\rtl\win\Direct3D8.pas [983]

type ...
D3DTSS_ALPHAARG0 = 27, { D3DTA_* third arg for triadic ops }
D3DTSS_RESULTARG = 28 { D3DTA_* arg for result (CURRENT or TEMP) }

\Win32\rtl\win\Direct3D9.pas [1071]

type ...
D3DTSS_ALPHAARG0 = 27, { D3DTA_* third arg for triadic ops }
D3DTSS_RESULTARG = 28, { D3DTA_* arg for result (CURRENT or TEMP) }
D3DTSS_CONSTANT = 32 { Per-stage constant D3DTA_CONSTANT }

1238. D3DTSS_TCI_CAMERASPACENORMAL
\Win32\rtl\win\Direct3D.pas [1914]

const ...
{$EXTERNALSYM D3DTSS_TCI_PASSTHRU}
D3DTSS_TCI_CAMERASPACENORMAL = $00010000;
{$EXTERNALSYM D3DTSS_TCI_CAMERASPACENORMAL}

\Win32\rtl\win\Direct3D8.pas [998]

const ...
{$EXTERNALSYM D3DTSS_TCI_PASSTHRU}
D3DTSS_TCI_CAMERASPACENORMAL = $00010000;
{$EXTERNALSYM D3DTSS_TCI_CAMERASPACENORMAL}

\Win32\rtl\win\Direct3D9.pas [1150]

const ...
{$EXTERNALSYM D3DTSS_TCI_PASSTHRU}
D3DTSS_TCI_CAMERASPACENORMAL = $00010000;
{$EXTERNALSYM D3DTSS_TCI_CAMERASPACENORMAL}

1239. D3DTSS_TCI_CAMERASPACEPOSITION
\Win32\rtl\win\Direct3D.pas [1916]

const ...
{$EXTERNALSYM D3DTSS_TCI_CAMERASPACENORMAL}
D3DTSS_TCI_CAMERASPACEPOSITION = $00020000;
{$EXTERNALSYM D3DTSS_TCI_CAMERASPACEPOSITION}

\Win32\rtl\win\Direct3D8.pas [1000]

const ...
{$EXTERNALSYM D3DTSS_TCI_CAMERASPACENORMAL}
D3DTSS_TCI_CAMERASPACEPOSITION = $00020000;
{$EXTERNALSYM D3DTSS_TCI_CAMERASPACEPOSITION}

\Win32\rtl\win\Direct3D9.pas [1152]

const ...
{$EXTERNALSYM D3DTSS_TCI_CAMERASPACENORMAL}
D3DTSS_TCI_CAMERASPACEPOSITION = $00020000;
{$EXTERNALSYM D3DTSS_TCI_CAMERASPACEPOSITION}

1240. D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR
\Win32\rtl\win\Direct3D.pas [1918]

const ...
{$EXTERNALSYM D3DTSS_TCI_CAMERASPACEPOSITION}
D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR = $00030000;
{$EXTERNALSYM D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR}

\Win32\rtl\win\Direct3D8.pas [1002]

const ...
{$EXTERNALSYM D3DTSS_TCI_CAMERASPACEPOSITION}
D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR = $00030000;
{$EXTERNALSYM D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR}

\Win32\rtl\win\Direct3D9.pas [1154]

const ...
{$EXTERNALSYM D3DTSS_TCI_CAMERASPACEPOSITION}
D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR = $00030000;
{$EXTERNALSYM D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR}

1241. D3DTSS_TCI_PASSTHRU
\Win32\rtl\win\Direct3D.pas [1912]

const ...
//
D3DTSS_TCI_PASSTHRU = $00000000;
{$EXTERNALSYM D3DTSS_TCI_PASSTHRU}

\Win32\rtl\win\Direct3D8.pas [996]

const ...
//
D3DTSS_TCI_PASSTHRU = $00000000;
{$EXTERNALSYM D3DTSS_TCI_PASSTHRU}

\Win32\rtl\win\Direct3D9.pas [1148]

const ...
//
D3DTSS_TCI_PASSTHRU = $00000000;
{$EXTERNALSYM D3DTSS_TCI_PASSTHRU}

1242. D3DTSS_TEXCOORDINDEX
\Win32\rtl\win\Direct3D.pas [1876]

const ...
{$EXTERNALSYM D3DTSS_BUMPENVMAT11}
D3DTSS_TEXCOORDINDEX = 11; (* identifies which set of texture coordinates index this texture *)
{$EXTERNALSYM D3DTSS_TEXCOORDINDEX}

\Win32\rtl\win\Direct3D8.pas [967]

type ...
D3DTSS_BUMPENVMAT11 = 10, { float (bump mapping matrix) }
D3DTSS_TEXCOORDINDEX = 11, { identifies which set of texture coordinates index this texture }
D3DTSS_ADDRESSU = 13, { D3DTEXTUREADDRESS for U coordinate }

\Win32\rtl\win\Direct3D9.pas [1065]

type ...
D3DTSS_BUMPENVMAT11 = 10, { float (bump mapping matrix) }
D3DTSS_TEXCOORDINDEX = 11, { identifies which set of texture coordinates index this texture }
D3DTSS_BUMPENVLSCALE = 22, { float scale for bump map luminance }

1243. D3DTSS_TEXTURETRANSFORMFLAGS
\Win32\rtl\win\Direct3D.pas [1903]

const ...

D3DTSS_TEXTURETRANSFORMFLAGS = 24; (* D3DTEXTURETRANSFORMFLAGS controls texture transform *)
{$EXTERNALSYM D3DTSS_TEXTURETRANSFORMFLAGS}

\Win32\rtl\win\Direct3D8.pas [979]

type ...
D3DTSS_BUMPENVLOFFSET = 23, { float offset for bump map luminance }
D3DTSS_TEXTURETRANSFORMFLAGS = 24, { D3DTEXTURETRANSFORMFLAGS controls texture transform }
D3DTSS_ADDRESSW = 25, { D3DTEXTUREADDRESS for W coordinate }

\Win32\rtl\win\Direct3D9.pas [1068]

type ...
D3DTSS_BUMPENVLOFFSET = 23, { float offset for bump map luminance }
D3DTSS_TEXTURETRANSFORMFLAGS = 24, { D3DTEXTURETRANSFORMFLAGS controls texture transform }
D3DTSS_COLORARG0 = 26, { D3DTA_* third arg for triadic ops }

1244. D3DTTFF_COUNT1
\Win32\rtl\win\Direct3D8.pas [2084]

const ...
{$EXTERNALSYM D3DTTFF_DISABLE}
D3DTTFF_COUNT1 = 1; // rasterizer should expect 1-D texture coords
{$EXTERNALSYM D3DTTFF_COUNT1}

\Win32\rtl\win\Direct3D9.pas [2358]

const ...
{$EXTERNALSYM D3DTTFF_DISABLE}
D3DTTFF_COUNT1 = 1; // rasterizer should expect 1-D texture coords
{$EXTERNALSYM D3DTTFF_COUNT1}

\Win32\rtl\win\Direct3D.pas [2564]

type ...
D3DTTFF_DISABLE , // texture coordinates are passed directly
D3DTTFF_COUNT1 , // rasterizer should expect 1-D texture coords
D3DTTFF_COUNT2 , // rasterizer should expect 2-D texture coords

1245. D3DTTFF_COUNT2
\Win32\rtl\win\Direct3D8.pas [2086]

const ...
{$EXTERNALSYM D3DTTFF_COUNT1}
D3DTTFF_COUNT2 = 2; // rasterizer should expect 2-D texture coords
{$EXTERNALSYM D3DTTFF_COUNT2}

\Win32\rtl\win\Direct3D9.pas [2360]

const ...
{$EXTERNALSYM D3DTTFF_COUNT1}
D3DTTFF_COUNT2 = 2; // rasterizer should expect 2-D texture coords
{$EXTERNALSYM D3DTTFF_COUNT2}

\Win32\rtl\win\Direct3D.pas [2565]

type ...
D3DTTFF_COUNT1 , // rasterizer should expect 1-D texture coords
D3DTTFF_COUNT2 , // rasterizer should expect 2-D texture coords
D3DTTFF_COUNT3 , // rasterizer should expect 3-D texture coords

1246. D3DTTFF_COUNT3
\Win32\rtl\win\Direct3D8.pas [2088]

const ...
{$EXTERNALSYM D3DTTFF_COUNT2}
D3DTTFF_COUNT3 = 3; // rasterizer should expect 3-D texture coords
{$EXTERNALSYM D3DTTFF_COUNT3}

\Win32\rtl\win\Direct3D9.pas [2362]

const ...
{$EXTERNALSYM D3DTTFF_COUNT2}
D3DTTFF_COUNT3 = 3; // rasterizer should expect 3-D texture coords
{$EXTERNALSYM D3DTTFF_COUNT3}

\Win32\rtl\win\Direct3D.pas [2566]

type ...
D3DTTFF_COUNT2 , // rasterizer should expect 2-D texture coords
D3DTTFF_COUNT3 , // rasterizer should expect 3-D texture coords
D3DTTFF_COUNT4 // rasterizer should expect 4-D texture coords

1247. D3DTTFF_COUNT4
\Win32\rtl\win\Direct3D8.pas [2090]

const ...
{$EXTERNALSYM D3DTTFF_COUNT3}
D3DTTFF_COUNT4 = 4; // rasterizer should expect 4-D texture coords
{$EXTERNALSYM D3DTTFF_COUNT4}

\Win32\rtl\win\Direct3D9.pas [2364]

const ...
{$EXTERNALSYM D3DTTFF_COUNT3}
D3DTTFF_COUNT4 = 4; // rasterizer should expect 4-D texture coords
{$EXTERNALSYM D3DTTFF_COUNT4}

\Win32\rtl\win\Direct3D.pas [2567]

type ...
D3DTTFF_COUNT3 , // rasterizer should expect 3-D texture coords
D3DTTFF_COUNT4 // rasterizer should expect 4-D texture coords
);

1248. D3DTTFF_DISABLE
\Win32\rtl\win\Direct3D8.pas [2082]

const ...
const
D3DTTFF_DISABLE = 0; // texture coordinates are passed directly
{$EXTERNALSYM D3DTTFF_DISABLE}

\Win32\rtl\win\Direct3D9.pas [2356]

const ...
const
D3DTTFF_DISABLE = 0; // texture coordinates are passed directly
{$EXTERNALSYM D3DTTFF_DISABLE}

\Win32\rtl\win\Direct3D.pas [2563]

type ...
_D3DTEXTURETRANSFORMFLAGS = (
D3DTTFF_DISABLE , // texture coordinates are passed directly
D3DTTFF_COUNT1 , // rasterizer should expect 1-D texture coords

1249. D3DTTFF_FORCE_DWORD
\Win32\rtl\win\Direct3D8.pas [2094]

const ...
{$EXTERNALSYM D3DTTFF_PROJECTED}
D3DTTFF_FORCE_DWORD = $7fffffff;
{$EXTERNALSYM D3DTTFF_FORCE_DWORD}

\Win32\rtl\win\Direct3D9.pas [2368]

const ...
{$EXTERNALSYM D3DTTFF_PROJECTED}
D3DTTFF_FORCE_DWORD = $7fffffff;
{$EXTERNALSYM D3DTTFF_FORCE_DWORD}

1250. D3DTTFF_PROJECTED
\Win32\rtl\win\Direct3D.pas [2575]

const ...
const
D3DTTFF_PROJECTED = TD3DTextureTransformFlags(256); // texcoords to be divided by COUNTth element
{$EXTERNALSYM D3DTTFF_PROJECTED}

\Win32\rtl\win\Direct3D8.pas [2092]

const ...
{$EXTERNALSYM D3DTTFF_COUNT4}
D3DTTFF_PROJECTED = 256; // texcoords to be divided by COUNTth element
{$EXTERNALSYM D3DTTFF_PROJECTED}

\Win32\rtl\win\Direct3D9.pas [2366]

const ...
{$EXTERNALSYM D3DTTFF_COUNT4}
D3DTTFF_PROJECTED = 256; // texcoords to be divided by COUNTth element
{$EXTERNALSYM D3DTTFF_PROJECTED}

1251. D3DUSAGE_DEPTHSTENCIL
\Win32\rtl\win\Direct3D8.pas [2560]

const ...
{$EXTERNALSYM D3DUSAGE_RENDERTARGET}
D3DUSAGE_DEPTHSTENCIL = $00000002;
{$EXTERNALSYM D3DUSAGE_DEPTHSTENCIL}

\Win32\rtl\win\Direct3D9.pas [2935]

const ...
{$EXTERNALSYM D3DUSAGE_RENDERTARGET}
D3DUSAGE_DEPTHSTENCIL = $00000002;
{$EXTERNALSYM D3DUSAGE_DEPTHSTENCIL}

1252. D3DUSAGE_DONOTCLIP
\Win32\rtl\win\Direct3D8.pas [2568]

const ...
{$EXTERNALSYM D3DUSAGE_SOFTWAREPROCESSING}
D3DUSAGE_DONOTCLIP = $00000020;
{$EXTERNALSYM D3DUSAGE_DONOTCLIP}

\Win32\rtl\win\Direct3D9.pas [2971]

const ...
{$EXTERNALSYM D3DUSAGE_SOFTWAREPROCESSING}
D3DUSAGE_DONOTCLIP = $00000020;
{$EXTERNALSYM D3DUSAGE_DONOTCLIP}

1253. D3DUSAGE_DYNAMIC
\Win32\rtl\win\Direct3D8.pas [2576]

const ...
{$EXTERNALSYM D3DUSAGE_NPATCHES}
D3DUSAGE_DYNAMIC = $00000200;
{$EXTERNALSYM D3DUSAGE_DYNAMIC}

\Win32\rtl\win\Direct3D9.pas [2937]

const ...
{$EXTERNALSYM D3DUSAGE_DEPTHSTENCIL}
D3DUSAGE_DYNAMIC = $00000200;
{$EXTERNALSYM D3DUSAGE_DYNAMIC}

1254. D3DUSAGE_NPATCHES
\Win32\rtl\win\Direct3D8.pas [2574]

const ...
{$EXTERNALSYM D3DUSAGE_RTPATCHES}
D3DUSAGE_NPATCHES = $00000100;
{$EXTERNALSYM D3DUSAGE_NPATCHES}

\Win32\rtl\win\Direct3D9.pas [2977]

const ...
{$EXTERNALSYM D3DUSAGE_RTPATCHES}
D3DUSAGE_NPATCHES = $00000100;
{$EXTERNALSYM D3DUSAGE_NPATCHES}

1255. D3DUSAGE_POINTS
\Win32\rtl\win\Direct3D8.pas [2570]

const ...
{$EXTERNALSYM D3DUSAGE_DONOTCLIP}
D3DUSAGE_POINTS = $00000040;
{$EXTERNALSYM D3DUSAGE_POINTS}

\Win32\rtl\win\Direct3D9.pas [2973]

const ...
{$EXTERNALSYM D3DUSAGE_DONOTCLIP}
D3DUSAGE_POINTS = $00000040;
{$EXTERNALSYM D3DUSAGE_POINTS}

1256. D3DUSAGE_RENDERTARGET
\Win32\rtl\win\Direct3D8.pas [2558]

const ...
{ Usages }
D3DUSAGE_RENDERTARGET = $00000001;
{$EXTERNALSYM D3DUSAGE_RENDERTARGET}

\Win32\rtl\win\Direct3D9.pas [2933]

const ...
{ Usages }
D3DUSAGE_RENDERTARGET = $00000001;
{$EXTERNALSYM D3DUSAGE_RENDERTARGET}

1257. D3DUSAGE_RTPATCHES
\Win32\rtl\win\Direct3D8.pas [2572]

const ...
{$EXTERNALSYM D3DUSAGE_POINTS}
D3DUSAGE_RTPATCHES = $00000080;
{$EXTERNALSYM D3DUSAGE_RTPATCHES}

\Win32\rtl\win\Direct3D9.pas [2975]

const ...
{$EXTERNALSYM D3DUSAGE_POINTS}
D3DUSAGE_RTPATCHES = $00000080;
{$EXTERNALSYM D3DUSAGE_RTPATCHES}

1258. D3DUSAGE_SOFTWAREPROCESSING
\Win32\rtl\win\Direct3D8.pas [2566]

const ...
{$EXTERNALSYM D3DUSAGE_WRITEONLY}
D3DUSAGE_SOFTWAREPROCESSING = $00000010;
{$EXTERNALSYM D3DUSAGE_SOFTWAREPROCESSING}

\Win32\rtl\win\Direct3D9.pas [2969]

const ...
{$EXTERNALSYM D3DUSAGE_WRITEONLY}
D3DUSAGE_SOFTWAREPROCESSING = $00000010;
{$EXTERNALSYM D3DUSAGE_SOFTWAREPROCESSING}

1259. D3DUSAGE_WRITEONLY
\Win32\rtl\win\Direct3D8.pas [2564]

const ...
{ Usages for Vertex/Index buffers }
D3DUSAGE_WRITEONLY = $00000008;
{$EXTERNALSYM D3DUSAGE_WRITEONLY}

\Win32\rtl\win\Direct3D9.pas [2967]

const ...
{ Usages for Vertex/Index buffers }
D3DUSAGE_WRITEONLY = $00000008;
{$EXTERNALSYM D3DUSAGE_WRITEONLY}

1260. D3DVALUE
\Win32\rtl\win\Direct3D.pas [146]

type ...
type
D3DVALUE = DXTypes.D3DVALUE;
{$EXTERNALSYM D3DVALUE}

\Win32\rtl\win\DirectSound.pas [137]

type ...
type
D3DVALUE = DXTypes.D3DVALUE;
{$EXTERNALSYM D3DVALUE}

\Win32\rtl\win\DXTypes.pas [77]

type ...
// TD3DValue is the fundamental Direct3D fractional data type
D3DVALUE = Single;
{$EXTERNALSYM D3DVALUE}

1261. D3DVBF_0WEIGHTS
\Win32\rtl\win\Direct3D8.pas [2069]

const ...
{$EXTERNALSYM D3DVBF_TWEENING}
D3DVBF_0WEIGHTS = 256; // one matrix is used with weight 1.0
{$EXTERNALSYM D3DVBF_0WEIGHTS}

\Win32\rtl\win\Direct3D9.pas [2343]

const ...
{$EXTERNALSYM D3DVBF_TWEENING}
D3DVBF_0WEIGHTS = 256; // one matrix is used with weight 1.0
{$EXTERNALSYM D3DVBF_0WEIGHTS}

1262. D3DVBF_1WEIGHTS
\Win32\rtl\win\Direct3D8.pas [2061]

const ...
{$EXTERNALSYM D3DVBF_DISABLE}
D3DVBF_1WEIGHTS = 1; // 2 matrix blending
{$EXTERNALSYM D3DVBF_1WEIGHTS}

\Win32\rtl\win\Direct3D9.pas [2335]

const ...
{$EXTERNALSYM D3DVBF_DISABLE}
D3DVBF_1WEIGHTS = 1; // 2 matrix blending
{$EXTERNALSYM D3DVBF_1WEIGHTS}

1263. D3DVBF_2WEIGHTS
\Win32\rtl\win\Direct3D8.pas [2063]

const ...
{$EXTERNALSYM D3DVBF_1WEIGHTS}
D3DVBF_2WEIGHTS = 2; // 3 matrix blending
{$EXTERNALSYM D3DVBF_2WEIGHTS}

\Win32\rtl\win\Direct3D9.pas [2337]

const ...
{$EXTERNALSYM D3DVBF_1WEIGHTS}
D3DVBF_2WEIGHTS = 2; // 3 matrix blending
{$EXTERNALSYM D3DVBF_2WEIGHTS}

1264. D3DVBF_3WEIGHTS
\Win32\rtl\win\Direct3D8.pas [2065]

const ...
{$EXTERNALSYM D3DVBF_2WEIGHTS}
D3DVBF_3WEIGHTS = 3; // 4 matrix blending
{$EXTERNALSYM D3DVBF_3WEIGHTS}

\Win32\rtl\win\Direct3D9.pas [2339]

const ...
{$EXTERNALSYM D3DVBF_2WEIGHTS}
D3DVBF_3WEIGHTS = 3; // 4 matrix blending
{$EXTERNALSYM D3DVBF_3WEIGHTS}

1265. D3DVBF_DISABLE
\Win32\rtl\win\Direct3D8.pas [2059]

const ...
const
D3DVBF_DISABLE = 0; // Disable vertex blending
{$EXTERNALSYM D3DVBF_DISABLE}

\Win32\rtl\win\Direct3D9.pas [2333]

const ...
const
D3DVBF_DISABLE = 0; // Disable vertex blending
{$EXTERNALSYM D3DVBF_DISABLE}

1266. D3DVBF_FORCE_DWORD
\Win32\rtl\win\Direct3D8.pas [2071]

const ...
{$EXTERNALSYM D3DVBF_0WEIGHTS}
D3DVBF_FORCE_DWORD = $7fffffff; // force 32-bit size enum
{$EXTERNALSYM D3DVBF_FORCE_DWORD}

\Win32\rtl\win\Direct3D9.pas [2345]

const ...
{$EXTERNALSYM D3DVBF_0WEIGHTS}
D3DVBF_FORCE_DWORD = $7fffffff; // force 32-bit size enum
{$EXTERNALSYM D3DVBF_FORCE_DWORD}

1267. D3DVBF_TWEENING
\Win32\rtl\win\Direct3D8.pas [2067]

const ...
{$EXTERNALSYM D3DVBF_3WEIGHTS}
D3DVBF_TWEENING = 255; // blending using D3DRS_TWEENFACTOR
{$EXTERNALSYM D3DVBF_TWEENING}

\Win32\rtl\win\Direct3D9.pas [2341]

const ...
{$EXTERNALSYM D3DVBF_3WEIGHTS}
D3DVBF_TWEENING = 255; // blending using D3DRS_TWEENFACTOR
{$EXTERNALSYM D3DVBF_TWEENING}

1268. D3DVECTOR
\Win32\rtl\win\Direct3D.pas [386]

type ...
{$EXTERNALSYM _D3DVECTOR}
D3DVECTOR = _D3DVECTOR;
{$EXTERNALSYM D3DVECTOR}

\Win32\rtl\win\Direct3D8.pas [122]

type ...
{$EXTERNALSYM _D3DVECTOR}
D3DVECTOR = DXTypes.D3DVECTOR;
{$EXTERNALSYM D3DVECTOR}

\Win32\rtl\win\Direct3D9.pas [123]

type ...
{$EXTERNALSYM _D3DVECTOR}
D3DVECTOR = DXTypes.D3DVECTOR;
{$EXTERNALSYM D3DVECTOR}

\Win32\rtl\win\DirectSound.pas [148]

type ...
{$EXTERNALSYM _D3DVECTOR}
D3DVECTOR = DXTypes.D3DVECTOR;
{$EXTERNALSYM D3DVECTOR}

\Win32\rtl\win\DXTypes.pas [97]

type ...
{$EXTERNALSYM _D3DVECTOR}
D3DVECTOR = _D3DVECTOR;
{$EXTERNALSYM D3DVECTOR}

1269. D3DVERTEXBLENDFLAGS
\Win32\rtl\win\Direct3D.pas [2557]

type ...
{$EXTERNALSYM _D3DVERTEXBLENDFLAGS}
D3DVERTEXBLENDFLAGS = _D3DVERTEXBLENDFLAGS;
{$EXTERNALSYM D3DVERTEXBLENDFLAGS}

\Win32\rtl\win\Direct3D8.pas [2054]

type ...
{$EXTERNALSYM _D3DVERTEXBLENDFLAGS}
D3DVERTEXBLENDFLAGS = _D3DVERTEXBLENDFLAGS;
{$EXTERNALSYM D3DVERTEXBLENDFLAGS}

\Win32\rtl\win\Direct3D9.pas [2328]

type ...
{$EXTERNALSYM _D3DVERTEXBLENDFLAGS}
D3DVERTEXBLENDFLAGS = _D3DVERTEXBLENDFLAGS;
{$EXTERNALSYM D3DVERTEXBLENDFLAGS}

1270. D3DVERTEXBUFFER_DESC
\Win32\rtl\win\Direct3D8.pas [2635]

type ...
{$EXTERNALSYM _D3DVERTEXBUFFER_DESC}
D3DVERTEXBUFFER_DESC = _D3DVERTEXBUFFER_DESC;
{$EXTERNALSYM D3DVERTEXBUFFER_DESC}

\Win32\rtl\win\Direct3D9.pas [3037]

type ...
{$EXTERNALSYM _D3DVERTEXBUFFER_DESC}
D3DVERTEXBUFFER_DESC = _D3DVERTEXBUFFER_DESC;
{$EXTERNALSYM D3DVERTEXBUFFER_DESC}

1271. D3DVOLUME_DESC
\Win32\rtl\win\Direct3D8.pas [2685]

type ...
{$EXTERNALSYM _D3DVOLUME_DESC}
D3DVOLUME_DESC = _D3DVOLUME_DESC;
{$EXTERNALSYM D3DVOLUME_DESC}

\Win32\rtl\win\Direct3D9.pas [3086]

type ...
{$EXTERNALSYM _D3DVOLUME_DESC}
D3DVOLUME_DESC = _D3DVOLUME_DESC;
{$EXTERNALSYM D3DVOLUME_DESC}

1272. D3DVS_ADDRESSMODE_MASK
\Win32\rtl\win\Direct3D8.pas [1795]

const ...
{$EXTERNALSYM D3DVS_ADDRESSMODE_SHIFT}
D3DVS_ADDRESSMODE_MASK = 1 shl D3DVS_ADDRESSMODE_SHIFT;
{$EXTERNALSYM D3DVS_ADDRESSMODE_MASK}

\Win32\rtl\win\Direct3D9.pas [2041]

const ...
{$EXTERNALSYM D3DVS_ADDRESSMODE_SHIFT}
D3DVS_ADDRESSMODE_MASK = 1 shl D3DVS_ADDRESSMODE_SHIFT;
{$EXTERNALSYM D3DVS_ADDRESSMODE_MASK}

1273. D3DVS_ADDRESSMODE_SHIFT
\Win32\rtl\win\Direct3D8.pas [1793]

const ...
const
D3DVS_ADDRESSMODE_SHIFT = 13;
{$EXTERNALSYM D3DVS_ADDRESSMODE_SHIFT}

\Win32\rtl\win\Direct3D9.pas [2039]

const ...
const
D3DVS_ADDRESSMODE_SHIFT = 13;
{$EXTERNALSYM D3DVS_ADDRESSMODE_SHIFT}

1274. D3DVS_ADDRESSMODE_TYPE
\Win32\rtl\win\Direct3D8.pas [1801]

type ...
{$EXTERNALSYM _D3DVS_ADDRESSMODE_TYPE}
D3DVS_ADDRESSMODE_TYPE = _D3DVS_ADDRESSMODE_TYPE;
{$EXTERNALSYM D3DVS_ADDRESSMODE_TYPE}

\Win32\rtl\win\Direct3D9.pas [2047]

type ...
{$EXTERNALSYM _D3DVS_ADDRESSMODE_TYPE}
D3DVS_ADDRESSMODE_TYPE = _D3DVS_ADDRESSMODE_TYPE;
{$EXTERNALSYM D3DVS_ADDRESSMODE_TYPE}

1275. D3DVS_ADDRMODE_ABSOLUTE
\Win32\rtl\win\Direct3D8.pas [1806]

const ...
const
D3DVS_ADDRMODE_ABSOLUTE = 0 shl D3DVS_ADDRESSMODE_SHIFT;
{$EXTERNALSYM D3DVS_ADDRMODE_ABSOLUTE}

\Win32\rtl\win\Direct3D9.pas [2052]

const ...
const
D3DVS_ADDRMODE_ABSOLUTE = 0 shl D3DVS_ADDRESSMODE_SHIFT;
{$EXTERNALSYM D3DVS_ADDRMODE_ABSOLUTE}

1276. D3DVS_ADDRMODE_FORCE_DWORD
\Win32\rtl\win\Direct3D8.pas [1810]

const ...
{$EXTERNALSYM D3DVS_ADDRMODE_RELATIVE}
D3DVS_ADDRMODE_FORCE_DWORD = $7fffffff; // force 32-bit size enum
{$EXTERNALSYM D3DVS_ADDRMODE_FORCE_DWORD}

\Win32\rtl\win\Direct3D9.pas [2056]

const ...
{$EXTERNALSYM D3DVS_ADDRMODE_RELATIVE}
D3DVS_ADDRMODE_FORCE_DWORD = $7fffffff; // force 32-bit size enum
{$EXTERNALSYM D3DVS_ADDRMODE_FORCE_DWORD}

1277. D3DVS_ADDRMODE_RELATIVE
\Win32\rtl\win\Direct3D8.pas [1808]

const ...
{$EXTERNALSYM D3DVS_ADDRMODE_ABSOLUTE}
D3DVS_ADDRMODE_RELATIVE = 1 shl D3DVS_ADDRESSMODE_SHIFT; // Relative to register A0
{$EXTERNALSYM D3DVS_ADDRMODE_RELATIVE}

\Win32\rtl\win\Direct3D9.pas [2054]

const ...
{$EXTERNALSYM D3DVS_ADDRMODE_ABSOLUTE}
D3DVS_ADDRMODE_RELATIVE = 1 shl D3DVS_ADDRESSMODE_SHIFT;
{$EXTERNALSYM D3DVS_ADDRMODE_RELATIVE}

1278. D3DVS_END
\Win32\rtl\win\Direct3D8.pas [1985]

const ...
{$EXTERNALSYM D3DPS_END}
D3DVS_END = $0000FFFF;
{$EXTERNALSYM D3DVS_END}

\Win32\rtl\win\Direct3D9.pas [2258]

const ...
{$EXTERNALSYM D3DPS_END}
D3DVS_END = $0000FFFF;
{$EXTERNALSYM D3DVS_END}

1279. D3DVS_NOSWIZZLE
\Win32\rtl\win\Direct3D8.pas [1867]

const ...
//
D3DVS_NOSWIZZLE = D3DVS_X_X or D3DVS_Y_Y or D3DVS_Z_Z or D3DVS_W_W;
{$EXTERNALSYM D3DVS_NOSWIZZLE}

\Win32\rtl\win\Direct3D9.pas [2134]

const ...
//
D3DVS_NOSWIZZLE = D3DVS_X_X or D3DVS_Y_Y or D3DVS_Z_Z or D3DVS_W_W;
{$EXTERNALSYM D3DVS_NOSWIZZLE}

1280. D3DVS_RASTOUT_OFFSETS
\Win32\rtl\win\Direct3D8.pas [1786]

type ...
{$EXTERNALSYM _D3DVS_RASTOUT_OFFSETS}
D3DVS_RASTOUT_OFFSETS = _D3DVS_RASTOUT_OFFSETS;
{$EXTERNALSYM D3DVS_RASTOUT_OFFSETS}

\Win32\rtl\win\Direct3D9.pas [2032]

type ...
{$EXTERNALSYM _D3DVS_RASTOUT_OFFSETS}
D3DVS_RASTOUT_OFFSETS = _D3DVS_RASTOUT_OFFSETS;
{$EXTERNALSYM D3DVS_RASTOUT_OFFSETS}

1281. D3DVS_SWIZZLE_MASK
\Win32\rtl\win\Direct3D8.pas [1817]

const ...
{$EXTERNALSYM D3DVS_SWIZZLE_SHIFT}
D3DVS_SWIZZLE_MASK = $00FF0000;
{$EXTERNALSYM D3DVS_SWIZZLE_MASK}

\Win32\rtl\win\Direct3D9.pas [2084]

const ...
{$EXTERNALSYM D3DVS_SWIZZLE_SHIFT}
D3DVS_SWIZZLE_MASK = $00FF0000;
{$EXTERNALSYM D3DVS_SWIZZLE_MASK}

1282. D3DVS_SWIZZLE_SHIFT
\Win32\rtl\win\Direct3D8.pas [1815]

const ...
//
D3DVS_SWIZZLE_SHIFT = 16;
{$EXTERNALSYM D3DVS_SWIZZLE_SHIFT}

\Win32\rtl\win\Direct3D9.pas [2082]

const ...
//
D3DVS_SWIZZLE_SHIFT = 16;
{$EXTERNALSYM D3DVS_SWIZZLE_SHIFT}

1283. D3DVS_VERSION
\Win32\rtl\win\Direct3D8.pas [1958]

...
//#define D3DVS_VERSION(_Major,_Minor) (0xFFFE0000|((_Major)<<8)|(_Minor))
function D3DVS_VERSION(_Major, _Minor: DWord): DWord;
{$EXTERNALSYM D3DVS_VERSION}

\Win32\rtl\win\Direct3D9.pas [2231]

...
//#define D3DVS_VERSION(_Major,_Minor) (0xFFFE0000|((_Major)<<8)|(_Minor))
function D3DVS_VERSION(_Major, _Minor: DWord): DWord; inline;
{$EXTERNALSYM D3DVS_VERSION}

1284. D3DVS_W_W
\Win32\rtl\win\Direct3D8.pas [1861]

const ...
{$EXTERNALSYM D3DVS_W_Z}
D3DVS_W_W = 3 shl (D3DVS_SWIZZLE_SHIFT + 6);
{$EXTERNALSYM D3DVS_W_W}

\Win32\rtl\win\Direct3D9.pas [2128]

const ...
{$EXTERNALSYM D3DVS_W_Z}
D3DVS_W_W = 3 shl (D3DVS_SWIZZLE_SHIFT + 6);
{$EXTERNALSYM D3DVS_W_W}

1285. D3DVS_W_X
\Win32\rtl\win\Direct3D8.pas [1855]

const ...

D3DVS_W_X = 0 shl (D3DVS_SWIZZLE_SHIFT + 6);
{$EXTERNALSYM D3DVS_W_X}

\Win32\rtl\win\Direct3D9.pas [2122]

const ...

D3DVS_W_X = 0 shl (D3DVS_SWIZZLE_SHIFT + 6);
{$EXTERNALSYM D3DVS_W_X}

1286. D3DVS_W_Y
\Win32\rtl\win\Direct3D8.pas [1857]

const ...
{$EXTERNALSYM D3DVS_W_X}
D3DVS_W_Y = 1 shl (D3DVS_SWIZZLE_SHIFT + 6);
{$EXTERNALSYM D3DVS_W_Y}

\Win32\rtl\win\Direct3D9.pas [2124]

const ...
{$EXTERNALSYM D3DVS_W_X}
D3DVS_W_Y = 1 shl (D3DVS_SWIZZLE_SHIFT + 6);
{$EXTERNALSYM D3DVS_W_Y}

1287. D3DVS_W_Z
\Win32\rtl\win\Direct3D8.pas [1859]

const ...
{$EXTERNALSYM D3DVS_W_Y}
D3DVS_W_Z = 2 shl (D3DVS_SWIZZLE_SHIFT + 6);
{$EXTERNALSYM D3DVS_W_Z}

\Win32\rtl\win\Direct3D9.pas [2126]

const ...
{$EXTERNALSYM D3DVS_W_Y}
D3DVS_W_Z = 2 shl (D3DVS_SWIZZLE_SHIFT + 6);
{$EXTERNALSYM D3DVS_W_Z}

1288. D3DVS_X_W
\Win32\rtl\win\Direct3D8.pas [1828]

const ...
{$EXTERNALSYM D3DVS_X_Z}
D3DVS_X_W = 3 shl D3DVS_SWIZZLE_SHIFT;
{$EXTERNALSYM D3DVS_X_W}

\Win32\rtl\win\Direct3D9.pas [2095]

const ...
{$EXTERNALSYM D3DVS_X_Z}
D3DVS_X_W = 3 shl D3DVS_SWIZZLE_SHIFT;
{$EXTERNALSYM D3DVS_X_W}

1289. D3DVS_X_X
\Win32\rtl\win\Direct3D8.pas [1822]

const ...

D3DVS_X_X = 0 shl D3DVS_SWIZZLE_SHIFT;
{$EXTERNALSYM D3DVS_X_X}

\Win32\rtl\win\Direct3D9.pas [2089]

const ...

D3DVS_X_X = 0 shl D3DVS_SWIZZLE_SHIFT;
{$EXTERNALSYM D3DVS_X_X}

1290. D3DVS_X_Y
\Win32\rtl\win\Direct3D8.pas [1824]

const ...
{$EXTERNALSYM D3DVS_X_X}
D3DVS_X_Y = 1 shl D3DVS_SWIZZLE_SHIFT;
{$EXTERNALSYM D3DVS_X_Y}

\Win32\rtl\win\Direct3D9.pas [2091]

const ...
{$EXTERNALSYM D3DVS_X_X}
D3DVS_X_Y = 1 shl D3DVS_SWIZZLE_SHIFT;
{$EXTERNALSYM D3DVS_X_Y}

1291. D3DVS_X_Z
\Win32\rtl\win\Direct3D8.pas [1826]

const ...
{$EXTERNALSYM D3DVS_X_Y}
D3DVS_X_Z = 2 shl D3DVS_SWIZZLE_SHIFT;
{$EXTERNALSYM D3DVS_X_Z}

\Win32\rtl\win\Direct3D9.pas [2093]

const ...
{$EXTERNALSYM D3DVS_X_Y}
D3DVS_X_Z = 2 shl D3DVS_SWIZZLE_SHIFT;
{$EXTERNALSYM D3DVS_X_Z}

1292. D3DVS_Y_W
\Win32\rtl\win\Direct3D8.pas [1839]

const ...
{$EXTERNALSYM D3DVS_Y_Z}
D3DVS_Y_W = 3 shl (D3DVS_SWIZZLE_SHIFT + 2);
{$EXTERNALSYM D3DVS_Y_W}

\Win32\rtl\win\Direct3D9.pas [2106]

const ...
{$EXTERNALSYM D3DVS_Y_Z}
D3DVS_Y_W = 3 shl (D3DVS_SWIZZLE_SHIFT + 2);
{$EXTERNALSYM D3DVS_Y_W}

1293. D3DVS_Y_X
\Win32\rtl\win\Direct3D8.pas [1833]

const ...

D3DVS_Y_X = 0 shl (D3DVS_SWIZZLE_SHIFT + 2);
{$EXTERNALSYM D3DVS_Y_X}

\Win32\rtl\win\Direct3D9.pas [2100]

const ...

D3DVS_Y_X = 0 shl (D3DVS_SWIZZLE_SHIFT + 2);
{$EXTERNALSYM D3DVS_Y_X}

1294. D3DVS_Y_Y
\Win32\rtl\win\Direct3D8.pas [1835]

const ...
{$EXTERNALSYM D3DVS_Y_X}
D3DVS_Y_Y = 1 shl (D3DVS_SWIZZLE_SHIFT + 2);
{$EXTERNALSYM D3DVS_Y_Y}

\Win32\rtl\win\Direct3D9.pas [2102]

const ...
{$EXTERNALSYM D3DVS_Y_X}
D3DVS_Y_Y = 1 shl (D3DVS_SWIZZLE_SHIFT + 2);
{$EXTERNALSYM D3DVS_Y_Y}

1295. D3DVS_Y_Z
\Win32\rtl\win\Direct3D8.pas [1837]

const ...
{$EXTERNALSYM D3DVS_Y_Y}
D3DVS_Y_Z = 2 shl (D3DVS_SWIZZLE_SHIFT + 2);
{$EXTERNALSYM D3DVS_Y_Z}

\Win32\rtl\win\Direct3D9.pas [2104]

const ...
{$EXTERNALSYM D3DVS_Y_Y}
D3DVS_Y_Z = 2 shl (D3DVS_SWIZZLE_SHIFT + 2);
{$EXTERNALSYM D3DVS_Y_Z}

1296. D3DVS_Z_W
\Win32\rtl\win\Direct3D8.pas [1850]

const ...
{$EXTERNALSYM D3DVS_Z_Z}
D3DVS_Z_W = 3 shl (D3DVS_SWIZZLE_SHIFT + 4);
{$EXTERNALSYM D3DVS_Z_W}

\Win32\rtl\win\Direct3D9.pas [2117]

const ...
{$EXTERNALSYM D3DVS_Z_Z}
D3DVS_Z_W = 3 shl (D3DVS_SWIZZLE_SHIFT + 4);
{$EXTERNALSYM D3DVS_Z_W}

1297. D3DVS_Z_X
\Win32\rtl\win\Direct3D8.pas [1844]

const ...

D3DVS_Z_X = 0 shl (D3DVS_SWIZZLE_SHIFT + 4);
{$EXTERNALSYM D3DVS_Z_X}

\Win32\rtl\win\Direct3D9.pas [2111]

const ...

D3DVS_Z_X = 0 shl (D3DVS_SWIZZLE_SHIFT + 4);
{$EXTERNALSYM D3DVS_Z_X}

1298. D3DVS_Z_Y
\Win32\rtl\win\Direct3D8.pas [1846]

const ...
{$EXTERNALSYM D3DVS_Z_X}
D3DVS_Z_Y = 1 shl (D3DVS_SWIZZLE_SHIFT + 4);
{$EXTERNALSYM D3DVS_Z_Y}

\Win32\rtl\win\Direct3D9.pas [2113]

const ...
{$EXTERNALSYM D3DVS_Z_X}
D3DVS_Z_Y = 1 shl (D3DVS_SWIZZLE_SHIFT + 4);
{$EXTERNALSYM D3DVS_Z_Y}

1299. D3DVS_Z_Z
\Win32\rtl\win\Direct3D8.pas [1848]

const ...
{$EXTERNALSYM D3DVS_Z_Y}
D3DVS_Z_Z = 2 shl (D3DVS_SWIZZLE_SHIFT + 4);
{$EXTERNALSYM D3DVS_Z_Z}

\Win32\rtl\win\Direct3D9.pas [2115]

const ...
{$EXTERNALSYM D3DVS_Z_Y}
D3DVS_Z_Z = 2 shl (D3DVS_SWIZZLE_SHIFT + 4);
{$EXTERNALSYM D3DVS_Z_Z}

1300. D3DVTXPCAPS_DIRECTIONALLIGHTS
\Win32\rtl\win\Direct3D.pas [3330]

const ...
(* device can do directional lights *)
D3DVTXPCAPS_DIRECTIONALLIGHTS = $00000008;
{$EXTERNALSYM D3DVTXPCAPS_DIRECTIONALLIGHTS}

\Win32\rtl\win\Direct3D8.pas [3397]

const ...
{$EXTERNALSYM D3DVTXPCAPS_MATERIALSOURCE7}
D3DVTXPCAPS_DIRECTIONALLIGHTS = $00000008; { device can do directional lights }
{$EXTERNALSYM D3DVTXPCAPS_DIRECTIONALLIGHTS}

\Win32\rtl\win\Direct3D9.pas [4070]

const ...
{$EXTERNALSYM D3DVTXPCAPS_MATERIALSOURCE7}
D3DVTXPCAPS_DIRECTIONALLIGHTS = $00000008; { device can do directional lights }
{$EXTERNALSYM D3DVTXPCAPS_DIRECTIONALLIGHTS}

1301. D3DVTXPCAPS_LOCALVIEWER
\Win32\rtl\win\Direct3D.pas [3336]

const ...
(* device can do local viewer *)
D3DVTXPCAPS_LOCALVIEWER = $00000020;
{$EXTERNALSYM D3DVTXPCAPS_LOCALVIEWER}

\Win32\rtl\win\Direct3D8.pas [3401]

const ...
{$EXTERNALSYM D3DVTXPCAPS_POSITIONALLIGHTS}
D3DVTXPCAPS_LOCALVIEWER = $00000020; { device can do local viewer }
{$EXTERNALSYM D3DVTXPCAPS_LOCALVIEWER}

\Win32\rtl\win\Direct3D9.pas [4074]

const ...
{$EXTERNALSYM D3DVTXPCAPS_POSITIONALLIGHTS}
D3DVTXPCAPS_LOCALVIEWER = $00000020; { device can do local viewer }
{$EXTERNALSYM D3DVTXPCAPS_LOCALVIEWER}

1302. D3DVTXPCAPS_MATERIALSOURCE7
\Win32\rtl\win\Direct3D.pas [3324]

const ...
(* device can do IDirect3DDevice7 colormaterialsource ops *)
D3DVTXPCAPS_MATERIALSOURCE7 = $00000002;
{$EXTERNALSYM D3DVTXPCAPS_MATERIALSOURCE7}

\Win32\rtl\win\Direct3D8.pas [3395]

const ...
{$EXTERNALSYM D3DVTXPCAPS_TEXGEN}
D3DVTXPCAPS_MATERIALSOURCE7 = $00000002; { device can do DX7-level colormaterialsource ops }
{$EXTERNALSYM D3DVTXPCAPS_MATERIALSOURCE7}

\Win32\rtl\win\Direct3D9.pas [4068]

const ...
{$EXTERNALSYM D3DVTXPCAPS_TEXGEN}
D3DVTXPCAPS_MATERIALSOURCE7 = $00000002; { device can do DX7-level colormaterialsource ops }
{$EXTERNALSYM D3DVTXPCAPS_MATERIALSOURCE7}

1303. D3DVTXPCAPS_POSITIONALLIGHTS
\Win32\rtl\win\Direct3D.pas [3333]

const ...
(* device can do positional lights (includes point and spot) *)
D3DVTXPCAPS_POSITIONALLIGHTS = $00000010;
{$EXTERNALSYM D3DVTXPCAPS_POSITIONALLIGHTS}

\Win32\rtl\win\Direct3D8.pas [3399]

const ...
{$EXTERNALSYM D3DVTXPCAPS_DIRECTIONALLIGHTS}
D3DVTXPCAPS_POSITIONALLIGHTS = $00000010; { device can do positional lights (includes point and spot) }
{$EXTERNALSYM D3DVTXPCAPS_POSITIONALLIGHTS}

\Win32\rtl\win\Direct3D9.pas [4072]

const ...
{$EXTERNALSYM D3DVTXPCAPS_DIRECTIONALLIGHTS}
D3DVTXPCAPS_POSITIONALLIGHTS = $00000010; { device can do positional lights (includes point and spot) }
{$EXTERNALSYM D3DVTXPCAPS_POSITIONALLIGHTS}

1304. D3DVTXPCAPS_TEXGEN
\Win32\rtl\win\Direct3D.pas [3321]

const ...
(* device can do texgen *)
D3DVTXPCAPS_TEXGEN = $00000001;
{$EXTERNALSYM D3DVTXPCAPS_TEXGEN}

\Win32\rtl\win\Direct3D8.pas [3393]

const ...
//
D3DVTXPCAPS_TEXGEN = $00000001; { device can do texgen }
{$EXTERNALSYM D3DVTXPCAPS_TEXGEN}

\Win32\rtl\win\Direct3D9.pas [4066]

const ...
//
D3DVTXPCAPS_TEXGEN = $00000001; { device can do texgen }
{$EXTERNALSYM D3DVTXPCAPS_TEXGEN}

1305. D3DVTXPCAPS_TWEENING
\Win32\rtl\win\Direct3D8.pas [3403]

const ...
{$EXTERNALSYM D3DVTXPCAPS_LOCALVIEWER}
D3DVTXPCAPS_TWEENING = $00000040; { device can do vertex tweening }
{$EXTERNALSYM D3DVTXPCAPS_TWEENING}

\Win32\rtl\win\Direct3D9.pas [4076]

const ...
{$EXTERNALSYM D3DVTXPCAPS_LOCALVIEWER}
D3DVTXPCAPS_TWEENING = $00000040; { device can do vertex tweening }
{$EXTERNALSYM D3DVTXPCAPS_TWEENING}

1306. D3DWRAP_U
\Win32\rtl\win\Direct3D.pas [1737]

const ...
(* Flags to construct the WRAP render states *)
D3DWRAP_U = $00000001;
{$EXTERNALSYM D3DWRAP_U}

\Win32\rtl\win\Direct3D8.pas [894]

const ...
{ Flags to construct the WRAP render states }
D3DWRAP_U = $00000001;
{$EXTERNALSYM D3DWRAP_U}

\Win32\rtl\win\Direct3D9.pas [973]

const ...
{ Flags to construct the WRAP render states }
D3DWRAP_U = $00000001;
{$EXTERNALSYM D3DWRAP_U}

1307. D3DWRAP_V
\Win32\rtl\win\Direct3D.pas [1739]

const ...
{$EXTERNALSYM D3DWRAP_U}
D3DWRAP_V = $00000002;
{$EXTERNALSYM D3DWRAP_V}

\Win32\rtl\win\Direct3D8.pas [896]

const ...
{$EXTERNALSYM D3DWRAP_U}
D3DWRAP_V = $00000002;
{$EXTERNALSYM D3DWRAP_V}

\Win32\rtl\win\Direct3D9.pas [975]

const ...
{$EXTERNALSYM D3DWRAP_U}
D3DWRAP_V = $00000002;
{$EXTERNALSYM D3DWRAP_V}

1308. D3DWRAP_W
\Win32\rtl\win\Direct3D8.pas [898]

const ...
{$EXTERNALSYM D3DWRAP_V}
D3DWRAP_W = $00000004;
{$EXTERNALSYM D3DWRAP_W}

\Win32\rtl\win\Direct3D9.pas [977]

const ...
{$EXTERNALSYM D3DWRAP_V}
D3DWRAP_W = $00000004;
{$EXTERNALSYM D3DWRAP_W}

1309. D3DWRAPCOORD_0
\Win32\rtl\win\Direct3D.pas [1747]

const ...
(* Flags to construct the WRAP render states for 1D thru 4D texture coordinates *)
D3DWRAPCOORD_0 = $00000001; // same as D3DWRAP_U
{$EXTERNALSYM D3DWRAPCOORD_0}

\Win32\rtl\win\Direct3D8.pas [902]

const ...
{ Flags to construct the WRAP render states for 1D thru 4D texture coordinates }
D3DWRAPCOORD_0 = $00000001; // same as D3DWRAP_U
{$EXTERNALSYM D3DWRAPCOORD_0}

\Win32\rtl\win\Direct3D9.pas [981]

const ...
{ Flags to construct the WRAP render states for 1D thru 4D texture coordinates }
D3DWRAPCOORD_0 = $00000001; // same as D3DWRAP_U
{$EXTERNALSYM D3DWRAPCOORD_0}

1310. D3DWRAPCOORD_1
\Win32\rtl\win\Direct3D.pas [1749]

const ...
{$EXTERNALSYM D3DWRAPCOORD_0}
D3DWRAPCOORD_1 = $00000002; // same as D3DWRAP_V
{$EXTERNALSYM D3DWRAPCOORD_1}

\Win32\rtl\win\Direct3D8.pas [904]

const ...
{$EXTERNALSYM D3DWRAPCOORD_0}
D3DWRAPCOORD_1 = $00000002; // same as D3DWRAP_V
{$EXTERNALSYM D3DWRAPCOORD_1}

\Win32\rtl\win\Direct3D9.pas [983]

const ...
{$EXTERNALSYM D3DWRAPCOORD_0}
D3DWRAPCOORD_1 = $00000002; // same as D3DWRAP_V
{$EXTERNALSYM D3DWRAPCOORD_1}

1311. D3DWRAPCOORD_2
\Win32\rtl\win\Direct3D.pas [1751]

const ...
{$EXTERNALSYM D3DWRAPCOORD_1}
D3DWRAPCOORD_2 = $00000004;
{$EXTERNALSYM D3DWRAPCOORD_2}

\Win32\rtl\win\Direct3D8.pas [906]

const ...
{$EXTERNALSYM D3DWRAPCOORD_1}
D3DWRAPCOORD_2 = $00000004; // same as D3DWRAP_W
{$EXTERNALSYM D3DWRAPCOORD_2}

\Win32\rtl\win\Direct3D9.pas [985]

const ...
{$EXTERNALSYM D3DWRAPCOORD_1}
D3DWRAPCOORD_2 = $00000004; // same as D3DWRAP_W
{$EXTERNALSYM D3DWRAPCOORD_2}

1312. D3DWRAPCOORD_3
\Win32\rtl\win\Direct3D.pas [1753]

const ...
{$EXTERNALSYM D3DWRAPCOORD_2}
D3DWRAPCOORD_3 = $00000008;
{$EXTERNALSYM D3DWRAPCOORD_3}

\Win32\rtl\win\Direct3D8.pas [908]

const ...
{$EXTERNALSYM D3DWRAPCOORD_2}
D3DWRAPCOORD_3 = $00000008;
{$EXTERNALSYM D3DWRAPCOORD_3}

\Win32\rtl\win\Direct3D9.pas [987]

const ...
{$EXTERNALSYM D3DWRAPCOORD_2}
D3DWRAPCOORD_3 = $00000008;
{$EXTERNALSYM D3DWRAPCOORD_3}

1313. D3DX_1BYPI
\Win32\rtl\win\D3DX8.pas [127]

const ...
{$EXTERNALSYM D3DX_PI}
D3DX_1BYPI: Single = 0.318309886;
{$EXTERNALSYM D3DX_1BYPI}

\Win32\rtl\win\D3DX9.pas [180]

const ...
{$EXTERNALSYM D3DX_PI}
D3DX_1BYPI: Single = 0.318309886;
{$EXTERNALSYM D3DX_1BYPI}

1314. D3DX_CHANNEL_ALPHA
\Win32\rtl\win\D3DX8.pas [2612]

const ...
{$EXTERNALSYM D3DX_CHANNEL_GREEN}
D3DX_CHANNEL_ALPHA = (1 shl 3);
{$EXTERNALSYM D3DX_CHANNEL_ALPHA}

\Win32\rtl\win\D3DX9.pas [7665]

const ...
{$EXTERNALSYM D3DX_CHANNEL_GREEN}
D3DX_CHANNEL_ALPHA = (1 shl 3);
{$EXTERNALSYM D3DX_CHANNEL_ALPHA}

1315. D3DX_CHANNEL_BLUE
\Win32\rtl\win\D3DX8.pas [2608]

const ...
{$EXTERNALSYM D3DX_CHANNEL_RED}
D3DX_CHANNEL_BLUE = (1 shl 1);
{$EXTERNALSYM D3DX_CHANNEL_BLUE}

\Win32\rtl\win\D3DX9.pas [7661]

const ...
{$EXTERNALSYM D3DX_CHANNEL_RED}
D3DX_CHANNEL_BLUE = (1 shl 1);
{$EXTERNALSYM D3DX_CHANNEL_BLUE}

1316. D3DX_CHANNEL_GREEN
\Win32\rtl\win\D3DX8.pas [2610]

const ...
{$EXTERNALSYM D3DX_CHANNEL_BLUE}
D3DX_CHANNEL_GREEN = (1 shl 2);
{$EXTERNALSYM D3DX_CHANNEL_GREEN}

\Win32\rtl\win\D3DX9.pas [7663]

const ...
{$EXTERNALSYM D3DX_CHANNEL_BLUE}
D3DX_CHANNEL_GREEN = (1 shl 2);
{$EXTERNALSYM D3DX_CHANNEL_GREEN}

1317. D3DX_CHANNEL_LUMINANCE
\Win32\rtl\win\D3DX8.pas [2614]

const ...
{$EXTERNALSYM D3DX_CHANNEL_ALPHA}
D3DX_CHANNEL_LUMINANCE = (1 shl 4);
{$EXTERNALSYM D3DX_CHANNEL_LUMINANCE}

\Win32\rtl\win\D3DX9.pas [7667]

const ...
{$EXTERNALSYM D3DX_CHANNEL_ALPHA}
D3DX_CHANNEL_LUMINANCE = (1 shl 4);
{$EXTERNALSYM D3DX_CHANNEL_LUMINANCE}

1318. D3DX_CHANNEL_RED
\Win32\rtl\win\D3DX8.pas [2606]

const ...
const
D3DX_CHANNEL_RED = (1 shl 0);
{$EXTERNALSYM D3DX_CHANNEL_RED}

\Win32\rtl\win\D3DX9.pas [7659]

const ...
const
D3DX_CHANNEL_RED = (1 shl 0);
{$EXTERNALSYM D3DX_CHANNEL_RED}

1319. D3DX_DEFAULT
\Win32\rtl\win\D3DX8.pas [98]

const ...
// #define D3DX_DEFAULT ULONG_MAX
D3DX_DEFAULT = $FFFFFFFF;
{$EXTERNALSYM D3DX_DEFAULT}

\Win32\rtl\win\D3DX9.pas [118]

const ...
// #define D3DX_DEFAULT ((UINT) -1)
D3DX_DEFAULT = Cardinal(-1);
{$EXTERNALSYM D3DX_DEFAULT}

1320. D3DX_DEFAULT_FLOAT
\Win32\rtl\win\D3DX8.pas [104]

var ...
// Forced to define as 'var' cos pascal compiler treats all consts as Double
D3DX_DEFAULT_FLOAT: Single = 3.402823466e+38; // max single value
{$EXTERNALSYM D3DX_DEFAULT_FLOAT}

\Win32\rtl\win\D3DX9.pas [127]

var ...
// Forced to define as 'var' cos pascal compiler treats all consts as Double
D3DX_DEFAULT_FLOAT: Single = 3.402823466e+38; // max single value
{$EXTERNALSYM D3DX_DEFAULT_FLOAT}

1321. D3DX_FILTER_BOX
\Win32\rtl\win\D3DX8.pas [2532]

const ...
{$EXTERNALSYM D3DX_FILTER_TRIANGLE}
D3DX_FILTER_BOX = (5 shl 0);
{$EXTERNALSYM D3DX_FILTER_BOX}

\Win32\rtl\win\D3DX9.pas [7560]

const ...
{$EXTERNALSYM D3DX_FILTER_TRIANGLE}
D3DX_FILTER_BOX = (5 shl 0);
{$EXTERNALSYM D3DX_FILTER_BOX}

1322. D3DX_FILTER_DITHER
\Win32\rtl\win\D3DX8.pas [2543]

const ...
{$EXTERNALSYM D3DX_FILTER_MIRROR}
D3DX_FILTER_DITHER = (8 shl 16);
{$EXTERNALSYM D3DX_FILTER_DITHER}

\Win32\rtl\win\D3DX9.pas [7572]

const ...

D3DX_FILTER_DITHER = (1 shl 19);
{$EXTERNALSYM D3DX_FILTER_DITHER}

1323. D3DX_FILTER_LINEAR
\Win32\rtl\win\D3DX8.pas [2528]

const ...
{$EXTERNALSYM D3DX_FILTER_POINT}
D3DX_FILTER_LINEAR = (3 shl 0);
{$EXTERNALSYM D3DX_FILTER_LINEAR}

\Win32\rtl\win\D3DX9.pas [7556]

const ...
{$EXTERNALSYM D3DX_FILTER_POINT}
D3DX_FILTER_LINEAR = (3 shl 0);
{$EXTERNALSYM D3DX_FILTER_LINEAR}

1324. D3DX_FILTER_MIRROR
\Win32\rtl\win\D3DX8.pas [2541]

const ...
{$EXTERNALSYM D3DX_FILTER_MIRROR_W}
D3DX_FILTER_MIRROR = (7 shl 16);
{$EXTERNALSYM D3DX_FILTER_MIRROR}

\Win32\rtl\win\D3DX9.pas [7569]

const ...
{$EXTERNALSYM D3DX_FILTER_MIRROR_W}
D3DX_FILTER_MIRROR = (7 shl 16);
{$EXTERNALSYM D3DX_FILTER_MIRROR}

1325. D3DX_FILTER_MIRROR_U
\Win32\rtl\win\D3DX8.pas [2535]

const ...

D3DX_FILTER_MIRROR_U = (1 shl 16);
{$EXTERNALSYM D3DX_FILTER_MIRROR_U}

\Win32\rtl\win\D3DX9.pas [7563]

const ...

D3DX_FILTER_MIRROR_U = (1 shl 16);
{$EXTERNALSYM D3DX_FILTER_MIRROR_U}

1326. D3DX_FILTER_MIRROR_V
\Win32\rtl\win\D3DX8.pas [2537]

const ...
{$EXTERNALSYM D3DX_FILTER_MIRROR_U}
D3DX_FILTER_MIRROR_V = (2 shl 16);
{$EXTERNALSYM D3DX_FILTER_MIRROR_V}

\Win32\rtl\win\D3DX9.pas [7565]

const ...
{$EXTERNALSYM D3DX_FILTER_MIRROR_U}
D3DX_FILTER_MIRROR_V = (2 shl 16);
{$EXTERNALSYM D3DX_FILTER_MIRROR_V}

1327. D3DX_FILTER_MIRROR_W
\Win32\rtl\win\D3DX8.pas [2539]

const ...
{$EXTERNALSYM D3DX_FILTER_MIRROR_V}
D3DX_FILTER_MIRROR_W = (4 shl 16);
{$EXTERNALSYM D3DX_FILTER_MIRROR_W}

\Win32\rtl\win\D3DX9.pas [7567]

const ...
{$EXTERNALSYM D3DX_FILTER_MIRROR_V}
D3DX_FILTER_MIRROR_W = (4 shl 16);
{$EXTERNALSYM D3DX_FILTER_MIRROR_W}

1328. D3DX_FILTER_NONE
\Win32\rtl\win\D3DX8.pas [2524]

const ...
const
D3DX_FILTER_NONE = (1 shl 0);
{$EXTERNALSYM D3DX_FILTER_NONE}

\Win32\rtl\win\D3DX9.pas [7552]

const ...
const
D3DX_FILTER_NONE = (1 shl 0);
{$EXTERNALSYM D3DX_FILTER_NONE}

1329. D3DX_FILTER_POINT
\Win32\rtl\win\D3DX8.pas [2526]

const ...
{$EXTERNALSYM D3DX_FILTER_NONE}
D3DX_FILTER_POINT = (2 shl 0);
{$EXTERNALSYM D3DX_FILTER_POINT}

\Win32\rtl\win\D3DX9.pas [7554]

const ...
{$EXTERNALSYM D3DX_FILTER_NONE}
D3DX_FILTER_POINT = (2 shl 0);
{$EXTERNALSYM D3DX_FILTER_POINT}

1330. D3DX_FILTER_TRIANGLE
\Win32\rtl\win\D3DX8.pas [2530]

const ...
{$EXTERNALSYM D3DX_FILTER_LINEAR}
D3DX_FILTER_TRIANGLE = (4 shl 0);
{$EXTERNALSYM D3DX_FILTER_TRIANGLE}

\Win32\rtl\win\D3DX9.pas [7558]

const ...
{$EXTERNALSYM D3DX_FILTER_LINEAR}
D3DX_FILTER_TRIANGLE = (4 shl 0);
{$EXTERNALSYM D3DX_FILTER_TRIANGLE}

1331. D3DX_NORMALMAP_COMPUTE_OCCLUSION
\Win32\rtl\win\D3DX8.pas [2581]

const ...
{$EXTERNALSYM D3DX_NORMALMAP_INVERTSIGN}
D3DX_NORMALMAP_COMPUTE_OCCLUSION = (16 shl 16);
{$EXTERNALSYM D3DX_NORMALMAP_COMPUTE_OCCLUSION}

\Win32\rtl\win\D3DX9.pas [7634]

const ...
{$EXTERNALSYM D3DX_NORMALMAP_INVERTSIGN}
D3DX_NORMALMAP_COMPUTE_OCCLUSION = (16 shl 16);
{$EXTERNALSYM D3DX_NORMALMAP_COMPUTE_OCCLUSION}

1332. D3DX_NORMALMAP_INVERTSIGN
\Win32\rtl\win\D3DX8.pas [2579]

const ...
{$EXTERNALSYM D3DX_NORMALMAP_MIRROR}
D3DX_NORMALMAP_INVERTSIGN = (8 shl 16);
{$EXTERNALSYM D3DX_NORMALMAP_INVERTSIGN}

\Win32\rtl\win\D3DX9.pas [7632]

const ...
{$EXTERNALSYM D3DX_NORMALMAP_MIRROR}
D3DX_NORMALMAP_INVERTSIGN = (8 shl 16);
{$EXTERNALSYM D3DX_NORMALMAP_INVERTSIGN}

1333. D3DX_NORMALMAP_MIRROR
\Win32\rtl\win\D3DX8.pas [2577]

const ...
{$EXTERNALSYM D3DX_NORMALMAP_MIRROR_V}
D3DX_NORMALMAP_MIRROR = (3 shl 16);
{$EXTERNALSYM D3DX_NORMALMAP_MIRROR}

\Win32\rtl\win\D3DX9.pas [7630]

const ...
{$EXTERNALSYM D3DX_NORMALMAP_MIRROR_V}
D3DX_NORMALMAP_MIRROR = (3 shl 16);
{$EXTERNALSYM D3DX_NORMALMAP_MIRROR}

1334. D3DX_NORMALMAP_MIRROR_U
\Win32\rtl\win\D3DX8.pas [2573]

const ...
const
D3DX_NORMALMAP_MIRROR_U = (1 shl 16);
{$EXTERNALSYM D3DX_NORMALMAP_MIRROR_U}

\Win32\rtl\win\D3DX9.pas [7626]

const ...
const
D3DX_NORMALMAP_MIRROR_U = (1 shl 16);
{$EXTERNALSYM D3DX_NORMALMAP_MIRROR_U}

1335. D3DX_NORMALMAP_MIRROR_V
\Win32\rtl\win\D3DX8.pas [2575]

const ...
{$EXTERNALSYM D3DX_NORMALMAP_MIRROR_U}
D3DX_NORMALMAP_MIRROR_V = (2 shl 16);
{$EXTERNALSYM D3DX_NORMALMAP_MIRROR_V}

\Win32\rtl\win\D3DX9.pas [7628]

const ...
{$EXTERNALSYM D3DX_NORMALMAP_MIRROR_U}
D3DX_NORMALMAP_MIRROR_V = (2 shl 16);
{$EXTERNALSYM D3DX_NORMALMAP_MIRROR_V}

1336. D3DX_PI
\Win32\rtl\win\D3DX8.pas [125]

const ...
const
D3DX_PI: Single = 3.141592654;
{$EXTERNALSYM D3DX_PI}

\Win32\rtl\win\D3DX9.pas [178]

const ...
const
D3DX_PI: Single = 3.141592654;
{$EXTERNALSYM D3DX_PI}

1337. D3DXAssembleShader
\Win32\rtl\win\D3DX8.pas [1386]

...

function D3DXAssembleShader(
const pSrcData;

\Win32\rtl\win\D3DX9.pas [2765]

...

function D3DXAssembleShader(
pSrcData: PAnsiChar;

1338. D3DXAssembleShaderFromFile
\Win32\rtl\win\D3DX8.pas [1333]

...

function D3DXAssembleShaderFromFile(
pSrcFile: PWideChar;

\Win32\rtl\win\D3DX9.pas [2706]

...

function D3DXAssembleShaderFromFile(
pSrcFile: PWideChar;

1339. D3DXAssembleShaderFromFileA
\Win32\rtl\win\D3DX8.pas [1341]

...

function D3DXAssembleShaderFromFileA(
pSrcFile: PAnsiChar;

\Win32\rtl\win\D3DX9.pas [2715]

...

function D3DXAssembleShaderFromFileA(
pSrcFile: PAnsiChar;

1340. D3DXAssembleShaderFromFileW
\Win32\rtl\win\D3DX8.pas [1349]

...

function D3DXAssembleShaderFromFileW(
pSrcFile: PWideChar;

\Win32\rtl\win\D3DX9.pas [2724]

...

function D3DXAssembleShaderFromFileW(
pSrcFile: PWideChar;

1341. D3DXAssembleShaderFromResource
\Win32\rtl\win\D3DX8.pas [1358]

...

function D3DXAssembleShaderFromResource(
hSrcModule: HModule;

\Win32\rtl\win\D3DX9.pas [2734]

...

function D3DXAssembleShaderFromResource(
hSrcModule: HModule;

1342. D3DXAssembleShaderFromResourceA
\Win32\rtl\win\D3DX8.pas [1367]

...

function D3DXAssembleShaderFromResourceA(
hSrcModule: HModule;

\Win32\rtl\win\D3DX9.pas [2744]

...

function D3DXAssembleShaderFromResourceA(
hSrcModule: HModule;

1343. D3DXAssembleShaderFromResourceW
\Win32\rtl\win\D3DX8.pas [1376]

...

function D3DXAssembleShaderFromResourceW(
hSrcModule: HModule;

\Win32\rtl\win\D3DX9.pas [2754]

...

function D3DXAssembleShaderFromResourceW(
hSrcModule: HModule;

1344. D3DXATTRIBUTERANGE
\Win32\rtl\win\D3DX8.pas [1753]

type ...
{$EXTERNALSYM _D3DXATTRIBUTERANGE}
D3DXATTRIBUTERANGE = _D3DXATTRIBUTERANGE;
{$EXTERNALSYM D3DXATTRIBUTERANGE}

\Win32\rtl\win\D3DX9.pas [4607]

type ...
{$EXTERNALSYM _D3DXATTRIBUTERANGE}
D3DXATTRIBUTERANGE = _D3DXATTRIBUTERANGE;
{$EXTERNALSYM D3DXATTRIBUTERANGE}

1345. D3DXATTRIBUTEWEIGHTS
\Win32\rtl\win\D3DX8.pas [1775]

type ...
{$EXTERNALSYM _D3DXATTRIBUTEWEIGHTS}
D3DXATTRIBUTEWEIGHTS = _D3DXATTRIBUTEWEIGHTS;
{$EXTERNALSYM D3DXATTRIBUTEWEIGHTS}

\Win32\rtl\win\D3DX9.pas [4673]

type ...
{$EXTERNALSYM _D3DXATTRIBUTEWEIGHTS}
D3DXATTRIBUTEWEIGHTS = _D3DXATTRIBUTEWEIGHTS;
{$EXTERNALSYM D3DXATTRIBUTEWEIGHTS}

1346. D3DXBONECOMBINATION
\Win32\rtl\win\D3DX8.pas [1961]

type ...
{$EXTERNALSYM _D3DXBONECOMBINATION}
D3DXBONECOMBINATION = _D3DXBONECOMBINATION;
{$EXTERNALSYM D3DXBONECOMBINATION}

\Win32\rtl\win\D3DX9.pas [4880]

type ...
{$EXTERNALSYM _D3DXBONECOMBINATION}
D3DXBONECOMBINATION = _D3DXBONECOMBINATION;
{$EXTERNALSYM D3DXBONECOMBINATION}

1347. D3DXBoxBoundProbe
\Win32\rtl\win\D3DX8.pas [2211]

...

function D3DXBoxBoundProbe(const pMin, pMax: TD3DXVector3;
out pRayPosition, pRayDirection: TD3DXVector3): BOOL; stdcall; external d3dx8dll;

\Win32\rtl\win\D3DX9.pas [5454]

...

function D3DXBoxBoundProbe(const pMin, pMax: TD3DXVector3;
out pRayPosition, pRayDirection: TD3DXVector3): BOOL; stdcall; external d3dx9meshDLL;

1348. D3DXCheckCubeTextureRequirements
\Win32\rtl\win\D3DX8.pas [3355]

...

function D3DXCheckCubeTextureRequirements(
pDevice: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [8469]

...

function D3DXCheckCubeTextureRequirements(
pDevice: IDirect3DDevice9;

1349. D3DXCheckTextureRequirements
\Win32\rtl\win\D3DX8.pas [3345]

...
//----------------------------------------------------------------------------
function D3DXCheckTextureRequirements(
pDevice: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [8459]

...
//----------------------------------------------------------------------------
function D3DXCheckTextureRequirements(
pDevice: IDirect3DDevice9;

1350. D3DXCheckVolumeTextureRequirements
\Win32\rtl\win\D3DX8.pas [3364]

...

function D3DXCheckVolumeTextureRequirements(
pDevice: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [8478]

...

function D3DXCheckVolumeTextureRequirements(
pDevice: IDirect3DDevice9;

1351. D3DXCleanMesh
\Win32\rtl\win\D3DX8.pas [2043]

...
// clean a mesh up for simplification, try to make manifold
function D3DXCleanMesh(pMeshIn: ID3DXMesh; pAdjacencyIn: PDWord;
out ppMeshOut: ID3DXMesh; pAdjacencyOut: PDWord;

\Win32\rtl\win\D3DX9.pas [5092]

...
// clean a mesh up for simplification, try to make manifold
function D3DXCleanMesh(CleanType: TD3DXCleanType; pMeshIn: ID3DXMesh; pAdjacencyIn: PDWord;
out ppMeshOut: ID3DXMesh; pAdjacencyOut: PDWord;

1352. D3DXColor
\Win32\rtl\win\D3DX8.pas [303]

...

function D3DXColor(_r, _g, _b, _a: Single): TD3DXColor;
function D3DXColorToDWord(c: TD3DXColor): DWord;

\Win32\rtl\win\D3DX9.pas [481]

...

function D3DXColor(_r, _g, _b, _a: Single): TD3DXColor; inline;
function D3DXColorToDWord(c: TD3DXColor): DWord; inline;

1353. D3DXColorAdd
\Win32\rtl\win\D3DX8.pas [871]

...

function D3DXColorAdd(out cOut: TD3DXColor; const c1, c2: TD3DXColor): PD3DXColor;
{$EXTERNALSYM D3DXColorAdd}

\Win32\rtl\win\D3DX9.pas [1142]

...

function D3DXColorAdd(out cOut: TD3DXColor; const c1, c2: TD3DXColor): PD3DXColor; inline;
{$EXTERNALSYM D3DXColorAdd}

1354. D3DXColorAdjustContrast
\Win32\rtl\win\D3DX8.pas [897]

...
// Interpolate r,g,b between 50% grey and color. Grey + s(Color - Grey)
function D3DXColorAdjustContrast(out cOut: TD3DXColor;
const pC: TD3DXColor; c: Single): PD3DXColor; stdcall; external d3dx8dll;

\Win32\rtl\win\D3DX9.pas [1168]

...
// Interpolate r,g,b between 50% grey and color. Grey + s(Color - Grey)
function D3DXColorAdjustContrast(out cOut: TD3DXColor;
const pC: TD3DXColor; c: Single): PD3DXColor; stdcall; external d3dx9mathDLL;

1355. D3DXColorAdjustSaturation
\Win32\rtl\win\D3DX8.pas [892]

...
// DesaturatedColor + s(Color - DesaturatedColor)
function D3DXColorAdjustSaturation(out cOut: TD3DXColor;
const pC: TD3DXColor; s: Single): PD3DXColor; stdcall; external d3dx8dll;

\Win32\rtl\win\D3DX9.pas [1163]

...
// DesaturatedColor + s(Color - DesaturatedColor)
function D3DXColorAdjustSaturation(out cOut: TD3DXColor;
const pC: TD3DXColor; s: Single): PD3DXColor; stdcall; external d3dx9mathDLL;

1356. D3DXColorEqual
\Win32\rtl\win\D3DX8.pas [306]

...
function D3DXColorFromDWord(c: DWord): TD3DXColor;
function D3DXColorEqual(const c1, c2: TD3DXColor): Boolean;

\Win32\rtl\win\D3DX9.pas [484]

...
function D3DXColorFromDWord(c: DWord): TD3DXColor; inline;
function D3DXColorEqual(const c1, c2: TD3DXColor): Boolean; inline;

1357. D3DXColorFromDWord
\Win32\rtl\win\D3DX8.pas [305]

...
function D3DXColorToDWord(c: TD3DXColor): DWord;
function D3DXColorFromDWord(c: DWord): TD3DXColor;
function D3DXColorEqual(const c1, c2: TD3DXColor): Boolean;

\Win32\rtl\win\D3DX9.pas [483]

...
function D3DXColorToDWord(c: TD3DXColor): DWord; inline;
function D3DXColorFromDWord(c: DWord): TD3DXColor; inline;
function D3DXColorEqual(const c1, c2: TD3DXColor): Boolean; inline;

1358. D3DXColorLerp
\Win32\rtl\win\D3DX8.pas [885]

...
// Linear interpolation of r,g,b, and a. C1 + s(C2-C1)
function D3DXColorLerp(out cOut: TD3DXColor; const c1, c2: TD3DXColor; s: Single): PD3DXColor;
{$EXTERNALSYM D3DXColorLerp}

\Win32\rtl\win\D3DX9.pas [1156]

...
// Linear interpolation of r,g,b, and a. C1 + s(C2-C1)
function D3DXColorLerp(out cOut: TD3DXColor; const c1, c2: TD3DXColor; s: Single): PD3DXColor; inline;
{$EXTERNALSYM D3DXColorLerp}

1359. D3DXColorModulate
\Win32\rtl\win\D3DX8.pas [881]

...
// (r1*r2, g1*g2, b1*b2, a1*a2)
function D3DXColorModulate(out cOut: TD3DXColor; const c1, c2: TD3DXColor): PD3DXColor;
{$EXTERNALSYM D3DXColorModulate}

\Win32\rtl\win\D3DX9.pas [1152]

...
// (r1*r2, g1*g2, b1*b2, a1*a2)
function D3DXColorModulate(out cOut: TD3DXColor; const c1, c2: TD3DXColor): PD3DXColor; inline;
{$EXTERNALSYM D3DXColorModulate}

1360. D3DXColorNegative
\Win32\rtl\win\D3DX8.pas [868]

...
// (1-r, 1-g, 1-b, a)
function D3DXColorNegative(out cOut: TD3DXColor; const c: TD3DXColor): PD3DXColor;
{$EXTERNALSYM D3DXColorNegative}

\Win32\rtl\win\D3DX9.pas [1139]

...
// (1-r, 1-g, 1-b, a)
function D3DXColorNegative(out cOut: TD3DXColor; const c: TD3DXColor): PD3DXColor; inline;
{$EXTERNALSYM D3DXColorNegative}

1361. D3DXColorScale
\Win32\rtl\win\D3DX8.pas [877]

...

function D3DXColorScale(out cOut: TD3DXColor; const c: TD3DXColor; s: Single): PD3DXColor;
{$EXTERNALSYM D3DXColorScale}

\Win32\rtl\win\D3DX9.pas [1148]

...

function D3DXColorScale(out cOut: TD3DXColor; const c: TD3DXColor; s: Single): PD3DXColor; inline;
{$EXTERNALSYM D3DXColorScale}

1362. D3DXColorSubtract
\Win32\rtl\win\D3DX8.pas [874]

...

function D3DXColorSubtract(out cOut: TD3DXColor; const c1, c2: TD3DXColor): PD3DXColor;
{$EXTERNALSYM D3DXColorSubtract}

\Win32\rtl\win\D3DX9.pas [1145]

...

function D3DXColorSubtract(out cOut: TD3DXColor; const c1, c2: TD3DXColor): PD3DXColor; inline;
{$EXTERNALSYM D3DXColorSubtract}

1363. D3DXColorToDWord
\Win32\rtl\win\D3DX8.pas [304]

...
function D3DXColor(_r, _g, _b, _a: Single): TD3DXColor;
function D3DXColorToDWord(c: TD3DXColor): DWord;
function D3DXColorFromDWord(c: DWord): TD3DXColor;

\Win32\rtl\win\D3DX9.pas [482]

...
function D3DXColor(_r, _g, _b, _a: Single): TD3DXColor; inline;
function D3DXColorToDWord(c: TD3DXColor): DWord; inline;
function D3DXColorFromDWord(c: DWord): TD3DXColor; inline;

1364. D3DXComputeBoundingBox
\Win32\rtl\win\D3DX8.pas [2066]

...

function D3DXComputeBoundingBox(const pPointsFVF; NumVertices: DWord;
FVF: DWord; out pMin, pMax: TD3DXVector3): HResult; stdcall; external d3dx8dll;

\Win32\rtl\win\D3DX9.pas [5119]

...

function D3DXComputeBoundingBox(
pFirstPosition: PD3DXVector3; // pointer to first position

1365. D3DXComputeBoundingSphere
\Win32\rtl\win\D3DX8.pas [2062]

...

function D3DXComputeBoundingSphere(const pPointsFVF; NumVertices: DWord;
FVF: DWord; out pCenter: TD3DXVector3; out pRadius: Single): HResult; stdcall; external d3dx8dll;

\Win32\rtl\win\D3DX9.pas [5111]

...

function D3DXComputeBoundingSphere(
pFirstPosition: PD3DXVector3; // pointer to first position

1366. D3DXComputeNormalMap
\Win32\rtl\win\D3DX8.pas [4173]

...

function D3DXComputeNormalMap(
pTexture: IDirect3DTexture8;

\Win32\rtl\win\D3DX9.pas [9351]

...

function D3DXComputeNormalMap(
pTexture: IDirect3DTexture9;

1367. D3DXComputeNormals
\Win32\rtl\win\D3DX8.pas [2070]

...

function D3DXComputeNormals(pMesh: ID3DXBaseMesh; pAdjacency: PDWord): HResult; stdcall; external d3dx8dll;
{$EXTERNALSYM D3DXComputeNormals}

\Win32\rtl\win\D3DX9.pas [5126]

...

function D3DXComputeNormals(pMesh: ID3DXBaseMesh; pAdjacency: PDWord): HResult; stdcall; external d3dx9meshDLL;
{$EXTERNALSYM D3DXComputeNormals}

1368. D3DXComputeTangent
\Win32\rtl\win\D3DX8.pas [2239]

...

function D3DXComputeTangent(InMesh: ID3DXMesh; TexStage: DWord;
OutMesh: ID3DXMesh; TexStageUVec, TexStageVVec: DWord;

\Win32\rtl\win\D3DX9.pas [5497]

...

function D3DXComputeTangent(
Mesh: ID3DXMesh;

1369. D3DXConvertMeshSubsetToSingleStrip
\Win32\rtl\win\D3DX8.pas [2244]

...

function D3DXConvertMeshSubsetToSingleStrip(MeshIn: ID3DXBaseMesh;
AttribId: DWord; IBOptions: DWord;

\Win32\rtl\win\D3DX9.pas [5814]

...

function D3DXConvertMeshSubsetToSingleStrip(
MeshIn: ID3DXBaseMesh;

1370. D3DXConvertMeshSubsetToStrips
\Win32\rtl\win\D3DX8.pas [2250]

...

function D3DXConvertMeshSubsetToStrips(MeshIn: ID3DXBaseMesh;
AttribId: DWord; IBOptions: DWord;

\Win32\rtl\win\D3DX9.pas [5822]

...

function D3DXConvertMeshSubsetToStrips(
MeshIn: ID3DXBaseMesh;

1371. D3DXCreateBox
\Win32\rtl\win\D3DX8.pas [2314]

...
//-------------------------------------------------------------------------
function D3DXCreateBox(ppDevice: IDirect3DDevice8;
Width,

\Win32\rtl\win\D3DX9.pas [7336]

...
//-------------------------------------------------------------------------
function D3DXCreateBox(ppDevice: IDirect3DDevice9;
Width,

1372. D3DXCreateBuffer
\Win32\rtl\win\D3DX8.pas [2073]

...

function D3DXCreateBuffer(NumBytes: DWord; out ppBuffer: ID3DXBuffer): HResult; stdcall; external d3dx8dll;
{$EXTERNALSYM D3DXCreateBuffer}

\Win32\rtl\win\D3DX9.pas [5129]

...

function D3DXCreateBuffer(NumBytes: DWord; out ppBuffer: ID3DXBuffer): HResult; stdcall; external d3dx9meshDLL;
{$EXTERNALSYM D3DXCreateBuffer}

1373. D3DXCreateCubeTexture
\Win32\rtl\win\D3DX8.pas [3412]

...

function D3DXCreateCubeTexture(
Device: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [8526]

...

function D3DXCreateCubeTexture(
Device: IDirect3DDevice9;

1374. D3DXCreateCubeTextureFromFile
\Win32\rtl\win\D3DX8.pas [3511]

...

function D3DXCreateCubeTextureFromFile(
Device: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [8633]

...

function D3DXCreateCubeTextureFromFile(
Device: IDirect3DDevice9;

1375. D3DXCreateCubeTextureFromFileA
\Win32\rtl\win\D3DX8.pas [3517]

...

function D3DXCreateCubeTextureFromFileA(
Device: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [8639]

...

function D3DXCreateCubeTextureFromFileA(
Device: IDirect3DDevice9;

1376. D3DXCreateCubeTextureFromFileEx
\Win32\rtl\win\D3DX8.pas [3671]

...

function D3DXCreateCubeTextureFromFileEx(
Device: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [8793]

...

function D3DXCreateCubeTextureFromFileEx(
Device: IDirect3DDevice9;

1377. D3DXCreateCubeTextureFromFileExA
\Win32\rtl\win\D3DX8.pas [3687]

...

function D3DXCreateCubeTextureFromFileExA(
Device: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [8809]

...

function D3DXCreateCubeTextureFromFileExA(
Device: IDirect3DDevice9;

1378. D3DXCreateCubeTextureFromFileExW
\Win32\rtl\win\D3DX8.pas [3703]

...

function D3DXCreateCubeTextureFromFileExW(
Device: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [8825]

...

function D3DXCreateCubeTextureFromFileExW(
Device: IDirect3DDevice9;

1379. D3DXCreateCubeTextureFromFileInMemory
\Win32\rtl\win\D3DX8.pas [3951]

...

function D3DXCreateCubeTextureFromFileInMemory(
Device: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [9073]

...

function D3DXCreateCubeTextureFromFileInMemory(
Device: IDirect3DDevice9;

1380. D3DXCreateCubeTextureFromFileInMemoryEx
\Win32\rtl\win\D3DX8.pas [3986]

...

function D3DXCreateCubeTextureFromFileInMemoryEx(
Device: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [9108]

...

function D3DXCreateCubeTextureFromFileInMemoryEx(
Device: IDirect3DDevice9;

1381. D3DXCreateCubeTextureFromFileW
\Win32\rtl\win\D3DX8.pas [3523]

...

function D3DXCreateCubeTextureFromFileW(
Device: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [8645]

...

function D3DXCreateCubeTextureFromFileW(
Device: IDirect3DDevice9;

1382. D3DXCreateCubeTextureFromResource
\Win32\rtl\win\D3DX8.pas [3573]

...

function D3DXCreateCubeTextureFromResource(
Device: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [8695]

...

function D3DXCreateCubeTextureFromResource(
Device: IDirect3DDevice9;

1383. D3DXCreateCubeTextureFromResourceA
\Win32\rtl\win\D3DX8.pas [3580]

...

function D3DXCreateCubeTextureFromResourceA(
Device: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [8702]

...

function D3DXCreateCubeTextureFromResourceA(
Device: IDirect3DDevice9;

1384. D3DXCreateCubeTextureFromResourceEx
\Win32\rtl\win\D3DX8.pas [3832]

...

function D3DXCreateCubeTextureFromResourceEx(
Device: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [8954]

...

function D3DXCreateCubeTextureFromResourceEx(
Device: IDirect3DDevice9;

1385. D3DXCreateCubeTextureFromResourceExA
\Win32\rtl\win\D3DX8.pas [3849]

...

function D3DXCreateCubeTextureFromResourceExA(
Device: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [8971]

...

function D3DXCreateCubeTextureFromResourceExA(
Device: IDirect3DDevice9;

1386. D3DXCreateCubeTextureFromResourceExW
\Win32\rtl\win\D3DX8.pas [3866]

...

function D3DXCreateCubeTextureFromResourceExW(
Device: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [8988]

...

function D3DXCreateCubeTextureFromResourceExW(
Device: IDirect3DDevice9;

1387. D3DXCreateCubeTextureFromResourceW
\Win32\rtl\win\D3DX8.pas [3587]

...

function D3DXCreateCubeTextureFromResourceW(
Device: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [8709]

...

function D3DXCreateCubeTextureFromResourceW(
Device: IDirect3DDevice9;

1388. D3DXCreateCylinder
\Win32\rtl\win\D3DX8.pas [2340]

...
//-------------------------------------------------------------------------
function D3DXCreateCylinder(ppDevice: IDirect3DDevice8;
Radius1,

\Win32\rtl\win\D3DX9.pas [7362]

...
//-------------------------------------------------------------------------
function D3DXCreateCylinder(ppDevice: IDirect3DDevice9;
Radius1,

1389. D3DXCreateEffect
\Win32\rtl\win\D3DX8.pas [1641]

...

function D3DXCreateEffect(
pDevice: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [3907]

...

function D3DXCreateEffect(
pDevice: IDirect3DDevice9;

1390. D3DXCreateEffectFromFile
\Win32\rtl\win\D3DX8.pas [1595]

...

function D3DXCreateEffectFromFile(
pDevice: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [3836]

...

function D3DXCreateEffectFromFile(
pDevice: IDirect3DDevice9;

1391. D3DXCreateEffectFromFileA
\Win32\rtl\win\D3DX8.pas [1602]

...

function D3DXCreateEffectFromFileA(
pDevice: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [3847]

...

function D3DXCreateEffectFromFileA(
pDevice: IDirect3DDevice9;

1392. D3DXCreateEffectFromFileW
\Win32\rtl\win\D3DX8.pas [1609]

...

function D3DXCreateEffectFromFileW(
pDevice: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [3858]

...

function D3DXCreateEffectFromFileW(
pDevice: IDirect3DDevice9;

1393. D3DXCreateEffectFromResource
\Win32\rtl\win\D3DX8.pas [1616]

...

function D3DXCreateEffectFromResource(
pDevice: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [3870]

...

function D3DXCreateEffectFromResource(
pDevice: IDirect3DDevice9;

1394. D3DXCreateEffectFromResourceA
\Win32\rtl\win\D3DX8.pas [1624]

...

function D3DXCreateEffectFromResourceA(
pDevice: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [3882]

...

function D3DXCreateEffectFromResourceA(
pDevice: IDirect3DDevice9;

1395. D3DXCreateEffectFromResourceW
\Win32\rtl\win\D3DX8.pas [1632]

...

function D3DXCreateEffectFromResourceW(
pDevice: IDirect3DDevice8;

\Win32\rtl\win\D3DX9.pas [3894]

...

function D3DXCreateEffectFromResourceW(
pDevice: IDirect3DDevice9;

1396. D3DXCreateFont
\Win32\rtl\win\D3DX8.pas [1085]

...

function D3DXCreateFont(pDevice: IDirect3DDevice8; hFont: HFONT;
out ppFont: ID3DXFont): HResult; stdcall; external d3dx8dll;

\Win32\rtl\win\D3DX9.pas [1910]

...

function D3DXCreateFont(
pDevice: IDirect3DDevice9;

1397. D3DXCreateFontIndirect
\Win32\rtl\win\D3DX8.pas [1089]

...

function D3DXCreateFontIndirect(pDevice: IDirect3DDevice8;
const pLogFont: TLogFont; out ppFont: ID3DXFont): HResult; stdcall; external d3dx8dll;

\Win32\rtl\win\D3DX9.pas [1956]

...

function D3DXCreateFontIndirect(
pDevice: IDirect3DDevice9;

1398. D3DXCreateMatrixStack
\Win32\rtl\win\D3DX8.pas [999]

...

function D3DXCreateMatrixStack(Flags: DWord; out Stack: ID3DXMatrixStack): HResult; stdcall; external d3dx8dll;
{$EXTERNALSYM D3DXCreateMatrixStack}

\Win32\rtl\win\D3DX9.pas [1270]

...

function D3DXCreateMatrixStack(Flags: DWord; out Stack: ID3DXMatrixStack): HResult; stdcall; external d3dx9mathDLL;
{$EXTERNALSYM D3DXCreateMatrixStack}

1399. D3DXCreateMesh
\Win32\rtl\win\D3DX8.pas [2029]

...

function D3DXCreateMesh(NumFaces, NumVertices: DWord; Options: DWord;
pDeclaration: PDWord; pD3D: IDirect3DDevice8; out ppMesh: ID3DXMesh): HResult; stdcall; external d3dx8dll;

\Win32\rtl\win\D3DX9.pas [5077]

...

function D3DXCreateMesh(NumFaces, NumVertices: DWord; Options: DWord;
pDeclaration: PD3DVertexElement9;

1400. D3DXCreateMeshFVF
\Win32\rtl\win\D3DX8.pas [2033]

...

function D3DXCreateMeshFVF(NumFaces, NumVertices: DWord; Options: DWord;
FVF: DWord; pD3D: IDirect3DDevice8; out ppMesh: ID3DXMesh): HResult; stdcall; external d3dx8dll;

\Win32\rtl\win\D3DX9.pas [5082]

...

function D3DXCreateMeshFVF(NumFaces, NumVertices: DWord; Options: DWord;
FVF: DWord; pD3DDevice: IDirect3DDevice9; out ppMesh: ID3DXMesh): HResult; stdcall; external d3dx9meshDLL;

1401. D3DXCreatePMeshFromStream
\Win32\rtl\win\D3DX8.pas [2098]

...

function D3DXCreatePMeshFromStream(pStream: IStream; Options: DWord;
pD3D: IDirect3DDevice8; ppMaterials: PID3DXBuffer;

\Win32\rtl\win\D3DX9.pas [5212]

...

function D3DXCreatePMeshFromStream(
pStream: IStream;

1402. D3DXCreatePolygon